Next Dragon Age taking cues from Skyrim

Post » Wed Jun 06, 2012 5:03 am

Don your flame retardant suit.
I can kind of understand this. Depending on how old you are, you might have missed the best of previous RPGs, and of the arcade era. (I was born long enough ago that I got a taste of the end of the arcade era. DA2 tried to do it and failed miserably. But I suppose it might be fun if you've never played that kind of game before.) It's funny that you mention ME as a really bad game. I happen to agree, but I still think its story is somewhat better, or at least more coherent, than DA2's. I don't know how anyone but Stephanie Meyer fans can sit through the tripe that is DA2's 'story', bad gameplay aside.
I haven't ever played any original RPGs, the oldest one I have being Morrowind. But I do happen to own a Pac-Man Arcade machine. It's awesome! I want a fighter style game now. Like the original Tekken or Soul Caliber.
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Greg Swan
 
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Post » Wed Jun 06, 2012 11:07 am

I think Bioware's eyes are bigger than their programming chops. They want to be more open world? They cut the size of the levels from DAO to DA2; they couldn't even manage different tilesets between a mine and a mountain cave. Oh, and playable dragons? They managed one playable character with 3 class options but we're going to implement something as difficult as a dragon? That should be pathetic; can't wait to see the contortions they go through for the rabid section of their fan base that will want graphic intercourse available with the dragon. It's sad to see what they are becoming. They used to make fun games...they haven't even formally announced DA3 yet and I already hate the sound of what they're considering.
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Project
 
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Post » Tue Jun 05, 2012 7:20 pm

Bioware can barely maintain quality in the small on-rails interactive movies they make now. They certainly won't be able to enter the same arena of massive open-world gameplay that Bethesda does so well without failing miserably. That said, the article only said they were looking to take cues from other games like Skyrim. In BW speak that means next time they'll have two cave layouts instead of one. /shrug DA:Origins was pretty much the peak for Bioware. All you're likely to see from them for now on is the yearly recycled drivel EA forces them to push out.
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Charleigh Anderson
 
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Post » Wed Jun 06, 2012 1:10 am

I see Bioware as the polar opposite of Bethesda.

Bioware excels at writing and dialogue (although they're a shade of what they used to be), party development and management. But they make lousy game engines leading to lousy level design.

Bethesda has a superior game engine (when it works) and amazing level design. But they have gawd awful quest writers and don't get me started on the mobile knapsacks they call followers.

If the two studios can learn from each other, gamers win.
this
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Gemma Woods Illustration
 
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Post » Tue Jun 05, 2012 9:15 pm

So wait.

Bioware wants to make DA 3 an open world game with multiplayer and playable dragons.

... AHADGSDHBAHAHAHAHAHAHAHAHA XD
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josh evans
 
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Post » Wed Jun 06, 2012 10:57 am

Dragon Age 2 was god-awful.

But Bioware once stood for something: like Baldur's Gate, the greatest RPG ever. In fact, they already had a much more open world back then.

I'm willing to give them chance. But I certainly won't be buying DA 3 on the advice of the professional critics alone, like I did with DA 2. Customer ratings like on metacritic are more reliable: it's the intelligence of the swarm.
Metacritic fan rating is horrible. When you see games getting 0's - 2's, when you know that said game isn't that bad. Just way too much trolling on metacritic.
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Lucky Girl
 
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Post » Tue Jun 05, 2012 11:16 pm

I love my open worlds, but the places Dragon Age 3 should be taking cues from are Dragon Age 1, Neverwinter Nights, and Baldur's Gate.

Agreed
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Francesca
 
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Post » Tue Jun 05, 2012 10:45 pm

Oh look, a developer wants to copy stuff another developer did. This is new and exciting.
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Victor Oropeza
 
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Post » Tue Jun 05, 2012 10:18 pm

DA:O was fun until they patched it to make it as easy as every other brain-dead game out there. When are developers going to learn that difficulty spikes release endorphines and make games more addicting and memorable? Ezmode games that anyone can finish just by showing up are utterly forgettable.
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kyle pinchen
 
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Post » Wed Jun 06, 2012 1:58 am

Still I fear that future rpgs will be copies of Skyrim...
I would have absolutely no problem with this :P and perhaps there will be a few "skyrim clones" released over the next few years.

DA3 is not likely to be one of them, however.

Ray's comment should not be construed to suggest Dragon Age 3 will be any sort of wholesale copy of Skyrim. It is quite common for game devs to play lots of different games and look at whether feature "X" or feature "Y" might work for their own project.
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Causon-Chambers
 
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Post » Tue Jun 05, 2012 8:26 pm

DA2 was so horribly rushed. I still can't believe they did the cut and past dungeon thing, than defended it by saying it added more content. I've pretty much lost any faith I had with them producing a good DA3, but who knows.

EA also won't give them the 5-6 years it takes to make a game like Skyrim. You'll be looking at an "open world" RPG about the size of Whiterun.
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Harry Hearing
 
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Post » Wed Jun 06, 2012 6:40 am

I would have absolutely no problem with this
I wouldn't either, actually.
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Timara White
 
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Post » Tue Jun 05, 2012 9:57 pm

I've lost faith in anything published by EA due to Dragon Age 2 and Battlefield 3. Dragon Age 2 not only had a weak story, but it was cliched. You were limit to one city and the only customization of your character was his looks. Another thing, they recycled maps to the point, everywhere was the same. The only improvement, was the faster and fluid combat, but they threw out tactics with the "waves". Battlefield 3 was a huge step backwards to me. For one, the hit detection has not improved AT ALL. Second, the maps felt like they were designed for the Call of Duty crowd. Also, flashlights that blind in the middle of the day is NOT realistic at all (I heard it was patched, but I also heard it's still going on.".
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Dan Scott
 
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Post » Tue Jun 05, 2012 10:31 pm

Bioware do not exist.

The company is EA Bioware.

For those who mistook 'streamlined' for being 'dumbed down' in "Skyrim" prepare yourselves for a Master Class in "Dragon Age III".

Azrael
The Nord with the Sword
Lmao. Win ^^^^

OT: As long as Bioware takes their time with the game and make it have more than 1 place to explore, less copy/paste, better characters, better story, and more customization that we saw in Dragon Age: Origins I believe it will be good. I care little for RPG elements as long as there are enough to define my character.

Oh yeah, LET US CHOOSE OUR OWN FRIGGIN' RACE and either get rid of the voice or provide one for each race. And if there is a voice, at least make it more "bland" so that it can fit different looking characters. Hawke's voice sounded like crap on all the characters except for the default. (I don't mean bland as in "boring" but rather bland as in "fits an array of looks". Think of Mark Meer from Mass Effect. His voice fits all my characters.)
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Sammygirl500
 
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Post » Wed Jun 06, 2012 9:38 am

The original Dragon Age was something I enjoyed but when they pumped out an expansion pack for the same price as the full game I said no more. I have seen DA2 and spoken to friends that bought it and they where all disappointed. Bioware in it's original incarnation would have given Bethesda healthy competition. However Bioware now chained to the boat anchor known as EA is not worthy of being mentioned in the same breath as Bethesda. About the only thing Bioware does truly exceptionally right now is Hype.
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KIng James
 
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Post » Wed Jun 06, 2012 9:37 am

I really hope the only "cue" they'll be taking is a more open world design. If DA became just another first-person RPG I'd be disappointed. What really attracted me to DA:O (and even DA2 to a point) was the party-based tactical combat in the PC version. If they make it another first-person hack-n-slash I'll be sad. I like Skyrim, but we don't need two TES-like series. Keep Dragon Age like Dragon Age and TES like TES, as far as I'm concerned.
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Kieren Thomson
 
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Post » Wed Jun 06, 2012 10:37 am

If they strike the right balance the game could be great... But not as great as Skyrim of course! :)
Anyhow, one thing I loved about Dragon Age II was how visceral the combat looked and felt, but hated most of the things that everyone hated about it.
Smart to take cues from Bethesda and honorable that they are willing to admit it.
Congrats Bethesda, your competitors respect you, your fans respect you... I respect you.
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Stu Clarke
 
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Post » Wed Jun 06, 2012 7:10 am

They shouldn't be looking to Skyrim for inspiration. In my opinion, they should go back and review their own past works, such as Baldur's Gate 1&2. If they, even now cannot fully comprehend what made their past games so great, then they well and truly, never will make a game that can come close to them ever again, until they do.
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danni Marchant
 
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Post » Wed Jun 06, 2012 1:08 am

let me get this straight, all these people who aren't even game developers, and are just people that play rpgs are talking down bioware staff ( who most likely have spent years and years learning their craft ) for taking the idea of " open - world - like "


















lol.
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Paula Ramos
 
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Post » Wed Jun 06, 2012 6:07 am

Biggest gripe with DA 2 amongst fanbase was all the shortcuts Bioware/EA took. The main quest storyline all took place within that starter keep. Numerous dungeon instances were mirror images of one another.

What Dragon Age succeeds over Bethesda line is their party management system. Far easier to instruct your party where to go. Also their built in Party AI script which is customizable by the player is awesome. Bioware Dragon Age series weakness has always been world building, gonna be interesting to see if they can pull it off.

I agree! DA:O put me into the DA world, and made my character actually feel authentic. The companions that accompanied you also played a role in that immersion. I felt that the story was awesome, and epic.

The DA combat system is fun too, it is half action half strategic. The spells felt like they did a lot more damage, and I loved how I could give my companions tactics and roles, like tank, healer, damage dealer--Especially for the larger scale battles. EA Bioware did a great job of how they handled the button layout for combat, that wheel. It was quick easy, and didn't pull you out of the feeling of an intense battle, yet it had all of the options available.

DA:2 failed me though. I just hope that EA Bioware puts more time, effort and cash into the production of DA3

Skyrim's combat is fun too, but I feel its a bit clunky, on the console version. I have to pause the game, scroll through a massive list of moves apply them to either hand, use it, pause the game again, scroll through the list..Blah.. Most of the time I just spam a fireball until it dies.
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Quick Draw III
 
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Post » Wed Jun 06, 2012 2:01 am

let me get this straight, all these people who aren't even game developers, and are just people that play rpgs are talking down bioware staff ( who most likely have spent years and years learning their craft ) for taking the idea of " open - world - like "


















lol.
Of course. Everyone is an expert on everything when it comes to criticizing others on the internet. Never mind that the vast majority of the critics don't have the foggiest idea what's involved in making a game... :P
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Sierra Ritsuka
 
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Post » Wed Jun 06, 2012 1:53 am

What sets BioWare apart isn't so much their stories, but their flair for cinematic storytelling, snappy dialogue and group dynamics. I've enjoyed the Dragon Age series (despite DA2's flaws, I still had a blast with it) and I'm looking forward to seeing what they do with the next one. It is, after all, possible to be fans of both Elder Scrolls AND Dragon Age. I don't really understand why we have to be so divisive on the subject.
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Emilie M
 
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Post » Wed Jun 06, 2012 12:19 am

Of course. Everyone is an expert on everything when it comes to criticizing others on the internet. Never mind that the vast majority of the critics don't have the foggiest idea what's involved in making a game... :tongue:
Dont need to know whats involved in making a game, thats not my job. But I do know when a game is bad, and Dragon age 2 was bad as bad can get compared to what Bioware is used to putting out.
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Wayne W
 
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Post » Wed Jun 06, 2012 12:32 am

What sets BioWare apart isn't so much their stories, but their flair for cinematic storytelling, snappy dialogue and group dynamics. I've enjoyed the Dragon Age series (despite DA2's flaws, I still had a blast with it) and I'm looking forward to seeing what they do with the next one. It is, after all, possible to be fans of both Elder Scrolls AND Dragon Age. I don't really understand why we have to be so divisive on the subject.

Storytelling that pales in comparison to so many player made modules for NWN. You BG fans had your turn for a spiritual successor, it's NWN fans' turn! :D
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P PoLlo
 
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Post » Tue Jun 05, 2012 10:03 pm

I loved Jade Empire and KotOR, NWN was cool but really disliked NWN2. Haven't played Dragon Age 1 or 2.

I think a decently made Jade Empire 2 would be pretty sweet tbh don't really say any games that follow that sort of theme
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BEl J
 
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