Patch 1.4 for PS3 Discussion [merged similar topics]

Post » Sat Jun 16, 2012 11:12 pm

I've not been on in a while and don't have enough time to search through the topics. Anybody know when the next patch will be? Jan the 31st?

Anyway I hope finally the patch will finally address a fix on the problems that my game has. I'm really gutted Ive not been playing this game. I just can't bring myself to turn it on just to be disappointed with this slideshow effect and then torture my ps3.

EDIT: Patch 1.4 change log



From the Bethblog Post:

It’s been a few weeks since our last update on Skyrim’s status, so we wanted to share details on what we’re working on.

The Creation Kit and Steam Workshop are nearly ready. We’re currently working with members of Valve and our modding community to do some final testing, and we’re on track for a public release near the end of the month. We think Skyrim modding is one of the game’s best features, and we have the best modders of any game. It’s been a lot of exciting work for us, and we can’t wait to unleash it.

Skyrim’s 1.4 update is currently undergoing testing on all three platforms. The update will include fixes and optimizations for the most common issues people have been reporting (see below). We’re hoping to finalize this next week, and submit it to the console manufacturers for certification, as well as release on PC.

Our current update plan for the PC is to first release our updates as “beta” versions through Steam. This is something you’ll be able to opt into through Steam and back-out of if needed. This is an extra safety check for everyone going forward and should expedite and improve our updating process for our PC users. We’ll have more info soon on how this will work.

Echoing what we said back in December, we’ll continue to look into issues that are being reported and subsequent updates will follow. You have all supported Skyrim in a huge way, and we’ll be supporting all of you, and continue to make the game better.

After the break, check out the current changelog for 1.4.

Patch Release Notes

http://www.bethblog.com/2012/01/19/news-on-the-creation-kit-and-game-updates/

NEW FEATURES
  • Skyrim launcher support for Steam Workshop (PC)
BUG FIXES
  • General optimizations for memory and performance
  • Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
  • Improved compiler optimization settings (PC)
  • Long term play optimizations for memory and performance (PS3)
  • Memory optimizations related to scripting
  • Fixed crashes related to pathing and AI
  • Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
  • Fixed rare crash with loading saved games
  • Fixed issue with accented characters not displaying properly at the end of a line
  • Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
  • Fixed issue where dragon priest masks would not render correctly
  • Fixed issue where quests would incorrectly progress after reloading a save
  • Fixed issues with placing and removing books from bookshelves in the player’s home
  • Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
  • Fixed issue where the player house in Windhelm would not clean up properly
  • Fixed crash related to giant attacks and absorb spells
  • Fixed issue with ash piles not cleaning up properly
  • Fixed occasional issue where overwriting an existing save would fail
  • Fixed memory crash with container menu
  • Fixed infinite loop with bookshelves
  • Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
  • Fixed issue where transforming back to human from werewolf would occasionally not fail
  • Bows and daggers will display properly when placed on weapon racks
QUEST FIXES
  • The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
  • In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
  • Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
  • Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
  • Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
  • In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
  • In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
  • Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
  • In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
  • “The White Phial” will now start properly if player already has a briar heart in their inventory
  • Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
  • Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
  • In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
  • In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
  • “Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
  • Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
  • “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
  • Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
  • In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
  • Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
  • Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
  • “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
  • Fixed rare issue where “Dampened Spirits” would not start properly
  • Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
  • Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
  • Fixed numerous issues with “Blood on the Ice” not triggering properly
  • In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
  • In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
  • Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
  • Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.
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christelle047
 
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Post » Sat Jun 16, 2012 3:31 pm

You don't need to search through posts , any official info will be pinned to the top of the page . Any other "news" is just speculation or rumor .
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Jade MacSpade
 
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Post » Sun Jun 17, 2012 2:36 am

Yeah once they actually nail down a more specific date it will be stickied.
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Laura Shipley
 
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Post » Sat Jun 16, 2012 11:02 pm

Getting close to 1 month since we heard anything from them. WOOHOO
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Ray
 
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Post » Sat Jun 16, 2012 4:45 pm

Getting close to 1 month since we heard anything from them. WOOHOO

They said today that they're getting close to announcing more information on the status of things.
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Emma Copeland
 
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Post » Sun Jun 17, 2012 1:57 am

They said today that they're getting close to announcing more information on the status of things.
Really? Show me then.
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Emma Copeland
 
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Post » Sat Jun 16, 2012 2:09 pm

Really? Show me then.

http://www.twitter.com/bethblog
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Connor Wing
 
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Post » Sat Jun 16, 2012 10:23 pm

http://www.twitter.com/bethblog
Thats good news, but still their really isn't an excuse for letting it go this long without any updates. It doesn't have to be when they're releasing the patch, just any updates...
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stevie critchley
 
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Post » Sun Jun 17, 2012 1:52 am

Thats good news, but still their really isn't an excuse for letting it go this long without any updates. It doesn't have to be when they're releasing the patch, just any updates...

The last update before that one was on Thursday, before that it was on Wednesday, before that was on Monday. So 3-4 updates per week is pretty good in my opinion.
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Natalie Harvey
 
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Post » Sun Jun 17, 2012 12:49 am

The last update before that one was on Thursday, before that it was on Wednesday, before that was on Monday. So 3-4 updates per week is pretty good in my opinion.
Updates on twitter isn't well-managed considering many doesn't have twitter. Updates on their official forums seems more appropriate.
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Oceavision
 
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Post » Sat Jun 16, 2012 8:38 pm

Updates on twitter isn't well-managed considering many doesn't have twitter. Updates on their official forums seems more appropriate.

Even if you don't have twitter you can still read their tweets. I agree that it'd be nice to see more on the official forum as well but typically they don't post a sticky here until they have something more concrete to say.
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Katie Samuel
 
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Post » Sun Jun 17, 2012 12:11 am

Not sure why we have to keep requesting info. These twitter "updates" are really just responses to constant hounding and pressure from pissed off fans. That's less of an update and more of a defense-mechanism.
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Zosia Cetnar
 
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Post » Sun Jun 17, 2012 3:56 am

Even if you don't have twitter you can still read their tweets. I agree that it'd be nice to see more on the official forum as well but typically they don't post a sticky here until they have something more concrete to say.
News to the official forum should have been done at least simultaneously with the twitter account post. Eh, what can you do... some news is better than no news, in this case.
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LuCY sCoTT
 
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Post » Sun Jun 17, 2012 12:22 am

A few members have expressed interest in a separate Patch 1.4 topic for PS3 users - let's keep this one open.

If you are eager for updates, keep in mind there is a similar Patch 1.4 topic in General Discussion in which Gstaff has posted a few times (link below in my signature).
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Claire Vaux
 
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Post » Sun Jun 17, 2012 1:51 am

Not sure why we have to keep requesting info.

Because some people can't be patient based on the information already given that clearly states a patch will be out by the end of the month.
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des lynam
 
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Post » Sun Jun 17, 2012 3:21 am

http://www.twitter.com/bethblog
Thank you so much! Why didn't I think of checking Twitter?
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KIng James
 
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Post » Sat Jun 16, 2012 10:18 pm

So the mods kept closing down 1.4 threads in PS3 section and referring us to the general discussion on 1.4...... but probably didn't like the way we were bringing all of our anger to the 1.4 discussion for both PC and 360 users to see, so now they want us to keep a separate PS3 1.4 thread open again?
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TIhIsmc L Griot
 
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Post » Sun Jun 17, 2012 3:37 am

A few members have expressed interest in a separate Patch 1.4 topic for PS3 users - let's keep this one open.

If you are eager for updates, keep in mind there is a similar Patch 1.4 topic in General Discussion in which Gstaff has posted a few times (link below in my signature).

He posted in there once.
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Tikarma Vodicka-McPherson
 
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Post » Sat Jun 16, 2012 2:14 pm

in which Gstaff has posted a few times.

perhaps you were thinking of some other thread? I only see one post from Gstaff in that one.
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Maria Leon
 
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Post » Sun Jun 17, 2012 12:27 am

So the mods kept closing down 1.4 threads in PS3 section and referring us to the general discussion on 1.4...... but probably didn't like the way we were bringing all of our anger to the 1.4 discussion for both PC and 360 users to see, so now they want us to keep a separate PS3 1.4 thread open again?

There was some interest in a separate 1.4 thread for the PS3 forum. If you prefer to post in the General Discussion topic, there is nothing preventing you from continuing to do so.

If you have a problem with moderator actions, feel free to take it up with any of us on the mod team via PM, or one of the Community Managers.

Do not derail other threads with comments about moderator actions.
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Matt Terry
 
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Post » Sat Jun 16, 2012 12:33 pm

I've not been on in a while and don't have enough time to search through the topics. Anybody know when the next patch will be? Jan the 31st?

Anyway I hope finally the patch will finally address a fix on the problems that my game has. I'm really gutted Ive not been playing this game. I just can't bring myself to turn it on just to be disappointed with this slideshow effect and then torture my ps3.

Go here and solve all the Skyrim problems once and for all:

http://reckoning.amalur.com
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Andrea P
 
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Post » Sat Jun 16, 2012 3:18 pm

Go here and solve all the Skyrim problems once and for all:

http://reckoning.amalur.com
Sorry friend, but Skyrim is more of a Norway simulator with dragons. That's exactly what I wanted but it seems that i am still waiting for it, if you know what I mean of course.
Nice of you to share this with us, but it's not the same. I guess that nothing will be able to replace Skyrim.
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Sylvia Luciani
 
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Post » Sat Jun 16, 2012 11:19 pm

Please keep in mind the topic of this thread.

If you want to discuss other games like Amalur, there is already an existing topic for that in Community Discussion.
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Shaylee Shaw
 
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Post » Sun Jun 17, 2012 2:10 am

I really feel bad for the babysitting moderators such as "BootySweat" has do with all of the complaints and immaturity. I feel sorry for booty sweat in general actually... lol
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ZANEY82
 
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Post » Sat Jun 16, 2012 10:01 pm

A few members have expressed interest in a separate Patch 1.4 topic for PS3 users - let's keep this one open.

Cheers Booty, (that sounded wrong in my head) not only will this be greatly appreciated by the PS3 community, but it will make your job as moderator a lot easier as you only have to look after one patch thread here rather than locking several every day and directing users to a thread where they have to put up with "mine works fine" posts from users on other platforms.


On topic: twitter is a bad place to put updates on this sort of stuff. A new sticky for 1.4 news should have been created and maintained, it would take literally minutes and have informed everyone using the forums immediately that 1.4 is in fact still on the cards. I don't have anything against Twitter myself and am fully aware that you don't need to be a user to see tweets, but why are updates more readily available on a third party website than they are through official channels? That just seems lazy in my opinion.

As for the patch itself, January is traditionally quiet for cert teams so I'm hoping on a 1 week turnaround on certification so as long as the patch is submitted this week we should be okay for January, otherwise we're looking at February for sure, I just hope that the patch is real and not another ploy like 1.2 which has been empirically proven to have had zero effect on the PS3 performance issues whatsoever.
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Shannon Lockwood
 
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