Abolishing the Term "dumbing down"

Post » Thu Jun 07, 2012 8:35 am

Words are meaningless and forgettable.
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CArlos BArrera
 
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Post » Thu Jun 07, 2012 9:07 am

So what your saying is that Bethesda was too stupid to see that with "unlimited skill training per level + low skill training costs + guilds with reqs" that people would use it to get around the guild Reqs?

Please
They actually did see it, though. Hence the reason that training was restricted in Oblivion and Skyrim, just as it was in Daggerfall.
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Lalla Vu
 
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Post » Thu Jun 07, 2012 10:43 am

I agree with the people comment, but the Xbox 360 is not the plural "consoles". The PS3 utilizes Blu-Ray... a disc format that completely negates any claim of the plural "consoles" being to blame for an outdated disc format that the Sony side of console gaming had already surpassed 5 years ago. The 360 is one console, not a representative of "consoles" and the generalization is just so irritatingly uninformed.

I'll give you the part about the disk size differences. I still agree that all consoles are to blame. It isn't only the drive space that is the issue. It's the outdated coding for the system software all the way to the (what is now considered) inferior graphics compared to a PC.

Another thread someone posted the lack of thought people use when deciding on a gaming system.... getting a PC vs. a console. I agree with their idea that a console is the cheap way out...a quick fix. In reality, you get a better quality gaming system for the money with a PC. You will either spend a few hundred dollars on upgrades every few years for a PC... or a few hundred dollars on a console system that you are severely limited on every few years.

Your choice.

As for the topic of the "dumb down" issue. It's a phrase that most people use correctly to combine the meanings already mentioned in this thread. Get over it. The English language is made up of phrases like this and words get new meanings all of the time.
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Veronica Martinez
 
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Post » Wed Jun 06, 2012 11:35 pm

They actually did see it, though. Hence the reason that training was restricted in Oblivion and Skyrim, just as it was in Daggerfall.

......that isn't seeing it, that's learning about it after the fact.

Seeing it would be realizing it during development, which I think they did and didn't care.
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amhain
 
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Post » Thu Jun 07, 2012 3:07 am

Words are meaningless and forgettable.

So meaningless they only define humanity as a species. :P
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Jonathan Windmon
 
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Post » Thu Jun 07, 2012 5:31 am

So meaningless they only define humanity as a species. :tongue:

Words do not define humanity, humanity defines words.
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Nathan Barker
 
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Post » Thu Jun 07, 2012 4:06 am

......that isn't seeing it, that's learning about it after the fact.

Seeing it would be realizing it during development, which I think they did and didn't care.
Maybe. Maybe not.

Ultimately it's something that can and should be built on to prevent such exploits.
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Jessica White
 
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Post » Wed Jun 06, 2012 7:42 pm

What does this have to do with Skyrim? All you seem to be doing is intellectually bullying anyone using the term dumbed down. Not only that, but you want to be a control freak and "abolish" the term all together. Which is another of saying "I don't like your opinion, so I will just ban you from saying it."
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SamanthaLove
 
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Post » Thu Jun 07, 2012 3:43 am

Maybe. Maybe not.

Ultimately it's something that can and should be built on to prevent such exploits.

The removal of arbitrary Guild Req limitations, and the locking back down of skill trainings was just that and people RAGED.
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lucile davignon
 
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Post » Thu Jun 07, 2012 10:13 am

Oh dear, not you again.

Meh, I'm out. Sins of a Solar Empire time.

It's the truth. Skyrim is not "dumbed down". I've explained it plenty of times, but I'll explain it again.

-Less skills does not amount to less complexity. Each individual skill in Skyrim offers multiple paths of specialization, which allows deeper customization and specialization than Oblivion and even Morrowind. Where Oblivion has 2 weapon styles (blade, blunt), the specializations within Skyrim's perks allow for blade, blunt, axe, dagger, or dual wield specialization, which is 5. Getting those specializations through perks is no "less complex" than selecting it as a Major Skill in Morrowind.
-Armorer was removed, and replaced with a deeper, more complex crafting system.
-Mysticism is not removed. All of it's effects exist in the game in other schools.
-Hand to Hand still exists, and has perks that allow for it to be specialized in.
-Unarmored has perks that allow for it to be specialized in.
-Perks allow for all of the same effects as Attributes - all except for Speed. Strength effected melee damage - there are perks to increase melee damage. Agility effected staggering - there are perks that effect staggering. Carry weight is effected by Stamina.
-Character speed was removed, the ability to sprint was added.
-Athletics and Acrobatics were lost, but more in depth skills like Pickpocket and Enchanting saw their return.
-Spellmaking was removed, but new casting mechanics and new effects were added, as well as the ability to combine spell effects with dual casting.
-Puzzles were added to quests and dungeons. Choices were added to quests.

So where exactly was the game "dumbed down"?

Again, you may not "prefer" the current design direction, but that does not make it "dumbed down".

Dumbed down is both insulting, and inaccurate.
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Cameron Garrod
 
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Post » Thu Jun 07, 2012 8:51 am

Words are meaningless and forgettable.
Depeche :intergalactic:
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Monika
 
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Post » Thu Jun 07, 2012 11:03 am


-Mysticism is not removed. All of it's effects exist in the game in other schools.


Ima have to call you out on that one. This is factually untrue. Dispel, reflect damage, mark and recall, and reflect spell are all missing.
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keri seymour
 
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Post » Wed Jun 06, 2012 7:03 pm

Ima have to call you out on that one. This is factually untrue. Dispel, reflect damage, mark and recall, and reflect spell are all missing.

Mark and Recall are gone for the same reasons levitation is, it breaks the scripted events
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Sudah mati ini Keparat
 
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Post » Thu Jun 07, 2012 2:17 am

I still have my lock spell. :)

Post limit.
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Auguste Bartholdi
 
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