Things that you can't suspend your disbelief over?

Post » Sat Jun 09, 2012 4:04 am

The giant thing that keeps ripping me out of the experience in Skyrim is the railroaded quests that just make these broad sweeping assumptions about your character. Someone tries to rope me into committing a crime, and my only options are, walk away with the quest forever burned into the log, always taunting me, or do what they say. That really annoys me.
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Ladymorphine
 
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Post » Sat Jun 09, 2012 12:03 am

*I cannot beleive it when a kid comes up and says....


"I bet you could slay one of those mean old dragons."

Yet my character is wearing a full set of dragon armor.



*I cannot beleive it when...

Nazeem comes up and says "Do you get to the Cloud district very offten? Oh, what am I saying, of course you don't."

But I am the Thane of Whiterun.



*I cannot beleive it when....

I kill a mammoth and no pelt drops and apparently you get one tusk, even though mammoths show they have two.




*I cannot beleive it when....

A thousand year old Dragur manages to squirt blood out when I hit it.




*I cannot beleive it when....

Your damn dog blocks you in door ways and won't freaking move, but your human companions move or can be told to move.




*I cannot belive it when.....

A Slaughterfish is able to attack you underwater, but you cannot.




*I cannot beleive it when....

You need help with an enemy, run into a village and the guards run away, but when a dragon shows up, they decide to help.
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Quick Draw III
 
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Post » Sat Jun 09, 2012 12:43 am

The game is full of poorly timed comments. Just yesterday I was fighting a Thalmor patrol. Right as I drive my two-hander through the Thalmor's stomach, lifting her up into the air, she says, "Is that all you got?" What? Killing her wasn't good enough for her?

I for one feel that's an appropriately epic way to die and would want to die screaming the same.


"My papa could beat you up"

'Papa' is lying dead next to his son.
Chalk that one down to deepseated psychological issues :tongue:
I've noticed Imperials occupying bandit forts after I'd cleared them.

The only one that happens to is Fort Greymoor apparently. No others, at all.
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john page
 
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Post » Fri Jun 08, 2012 9:43 pm

No, there's a few others. Usually ones in really obvious places on roads, such as Kastav.
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sharon
 
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Post » Sat Jun 09, 2012 3:27 am

I've got two, but I'm sure if I thought for a while there would be a lot more:

- I can fit my entire inventory into a tiny box or sack, including huge bulky armor and weapons.

Every game ever made with an inventory system must bother you then.
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Robert Devlin
 
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Post » Fri Jun 08, 2012 5:45 pm

Post limit.
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Michelle davies
 
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