Things that you can't suspend your disbelief over?

Post » Sat Jun 09, 2012 1:23 am

Where are the apple trees? Heck, you'd need a few full-blown orchards to supply the volume of apples found in the game.

Well, heck, if you're going to talk about apples what about the rest of the produce and grains in the game? If you look at the farms in Skyrim, there is no way they could supply enough food to feed even half of Skyrim. And the docks are so small and support so few ships, it'd be a trick to import that much food by sea. But there also aren't any caravans bringing food up from Cyrodiil or in from High Rock or any other province.
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Nomee
 
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Post » Sat Jun 09, 2012 4:07 am

I always assumed that the gold you find on draugrs was just some money they had on their person whenever they originally died or were embalmed?

Don't the Draugr pre-date Tiber Septim, whose profile graces the coins in question?

Well, heck, if you're going to talk about apples what about the rest of the produce and grains in the game? If you look at the farms in Skyrim, there is no way they could supply enough food to feed even half of Skyrim. And the docks are so small and support so few ships, it'd be a trick to import that much food by sea. But there also aren't any caravans bringing food up from Cyrodiil or in from High Rock or any other province.
But at least they are growing in Skyrim.
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Alisha Clarke
 
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Post » Sat Jun 09, 2012 9:10 am

Don't the Draugr pre-date Tiber Septim, whose profile graces the coins in question?
You're asking someone who knows very little about the lore :{D~

But even if that's right, surely the ancient nords had some kind of currency? Whatever it was, I guess that's hard to find anymore. Here's another theory: Maybe the draugr like to loot from foolish bandits trying to raid their resting place.
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Spencey!
 
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Post » Sat Jun 09, 2012 7:41 am

That people don't decoate their city with the bones of a slain Dragon, I mean it's right there !
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Tasha Clifford
 
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Post » Sat Jun 09, 2012 8:37 am

I have a hard time believing no one has beat the crap out of that annoying preacher who just goes on and on and on and on and on at the foot of the Talos statue in Whiterun.
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rolanda h
 
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Post » Sat Jun 09, 2012 6:46 am

Don't the Draugr pre-date Tiber Septim, whose profile graces the coins in question?

But at least they are growing in Skyrim.

Well, that has to fall to imports from regions better suited to growing apples. Though, as has been mentioned, the ports do seem to be a bit too small to import that kind of volume.
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Charlotte Henderson
 
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Post » Fri Jun 08, 2012 9:08 pm

That people don't decoate their city with the bones of a slain Dragon, I mean it's right there !
They must posess the lost art in Morrowind of 'dispose of corpse.'

Darn NPCs have so many things the player doesn't:
- They can make eye-contact with others
- They can lean against walls, sit on the ground, and on ledges
- The Caller can teleport, whatever school of magic that even is

Hook me up, NPCs. Teach me how to do basic things I should know naturally :[
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tannis
 
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Post » Sat Jun 09, 2012 12:45 am

Kill an enemy while sneaking and his buddy just says "must have been my imagination." :mellow:
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Logan Greenwood
 
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Post » Sat Jun 09, 2012 3:33 am

Kill an enemy while sneaking and his buddy just says "must have been my imagination." :mellow:
Skyrim: The region of thick skin and even thicker skulls.
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Danel
 
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Post » Sat Jun 09, 2012 6:00 am

The fact that the least useful of weapons are the most powerful.

Most Daedric weapons and most armour stand out and look silly. There is a reason the Skyrim Posterboy doesn't wear anything but the authentic equipment

And bows, made out of metal and glass with no ability to bend.
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Jerry Cox
 
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Post » Sat Jun 09, 2012 12:09 am

And bows, made out of metal and glass with no ability to bend.

Yeahhh, have to agree with this too. It's like the modelers had no idea of how a bow actually works. :facepalm:
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Vicki Gunn
 
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Post » Sat Jun 09, 2012 7:33 am

How is it that everyone in Skyrim has heard I attended a particular wedding? No one saw me there!! If they had, there'd be quite the bounty on my head! Drives me bonkers any time an NPC brings that up.
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kirsty williams
 
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Post » Fri Jun 08, 2012 6:07 pm

How is it that everyone in Skyrim has heard I attended a particular wedding? No one saw me there!! If they had, there'd be quite the bounty on my head! Drives me bonkers any time an NPC brings that up.
Yeah. For such a small population with lots of obstacles to face getting from place to place, word flies wicked-fast.

Maybe the couriers of Skyrim all have Fast Travel and we just don't know it :]
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Siobhan Thompson
 
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Post » Fri Jun 08, 2012 8:24 pm

I have a hard time believing no one has beat the crap out of that annoying preacher who just goes on and on and on and on and on at the foot of the Talos statue in Whiterun.

Where are the Thalmor when you need them??
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Sabrina Schwarz
 
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Post » Sat Jun 09, 2012 5:46 am

The new user interface. I still cannot believe why it should be better. It is only annoying. Clicks fail or do nothing, items jump up and down in the list, one miss-click and it is closed or just bad things happen. Horrible.
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Emily Martell
 
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Post » Fri Jun 08, 2012 5:54 pm

"Must have been my imagination" ...as his buddy lies dead beside him with my arrow in his knee.

Not only what you wrote, but you can shoot someone in the head from long distance -- the arrow is literally sticking out of their head -- and after just a few moments: "Huh? Must be hearing things..."

Dude, there's an arrow in your head. Arrow. Head. It's like Curved. Swords. But it's: Arrow. Head.
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Richard Dixon
 
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Post » Sat Jun 09, 2012 12:25 am

Anything Bethesda mentions about TESVI
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Joanne
 
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Post » Fri Jun 08, 2012 8:36 pm

Anything Bethesda mentions about TESVI
It's a little early for them to be talking about the sixth Elder Scrolls, so I would agree with you there. They'd be trollin' us to say they have news of that :{o~
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jodie
 
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Post » Sat Jun 09, 2012 5:11 am

They do comment on the Dragonborn, at least to a point. Lots of dialogue repeats so that's a reason for the failure. This is annoying, but you still can't expect people to know you actually killed Alduin. It wouldn't make sense. In Morrowind and Oblivion people had a good reason to know that it was over, to know what you did. In Skyrim, not so much. They at best know you are the dragonborn and capable of killing dragons.
Well, to be fair, even a so-called "friend" discovered I had used my dragon power on the Throat Of The World, and in the deepest and farthest room in a dwemer ruin (because that's the only place I used it in that ruin), to direct me to a new Power word. I mean, the dwemer ruin, alright, I can still use my imagination there (with a lot of brain pain). But the Throat Of The World?! Either P'thax suddenly became very shy and is less isolated of the world than he lets on, or I got a stalker who managed to outwit everyone (the greybeards, P'tax and me) and is able to use the Clear Skies shout without anyone noticing. In the latter case, that "friend" should just take over my role, so I can chill at a beach with a pi?a colada instead of playing the hero to complete strangers.

Well, it's not like I really minded that so much, but it was a pretty big wtf moment back then.

For me it would have to be the built enviornment.

I can't suspend my disbelief over the size of the towns and cities. They're just too small. I understand the whole world is scaled, but there is such a thing as scaling too much.
Hmmm. As fas as my experience goes, I'd say it resembles the size of towns and cities in Northern Scotland. In fact, riverwood is the perfect normal town you can expect to find there. A town of maximum three streets, exactly one shop, and add to that a small harbor, and that's what I'm used to see during my holidays at Scotland.

It's a cold region, which absolutely does not invite to build big cities and live with thousands together. I actually like it like this. The same goes a bit on the magic and enchantment stuff: don't forget the Nords don't like anything magic-related, so it'd be weird to see a lot of magic in their home country.

Where are the apple trees? Heck, you'd need a few full-blown orchards to supply the volume of apples found in the game.

How is it that the Draugr are always packing a few recently minted gold Septims? For a race cursed to walk ancient, long-lost tombs as undead Nord zombies and mummies they all seem to be set with modern coin.
1) Apples are probably imported, although the abundance and the price don't correlate. But apple trees in a tundra? :blink:
2) I agree. It's especially weird they carry normal gold (and not lumps of gold or ancient coins), which you still can use as a transaction unit in the present Skyrim. Along with the very present weapons and books, and the eternal burning candles. Is it that hard to allow us to get a bit spooked by completely dark ruins for which you finally (!) would need to use torches to find you way? A crack through which daylight or moonlight shines here and there can provide some extra light and atmosphere too. But this? I am disappoint. :ermm:

And bows, made out of metal and glass with no ability to bend.
The glass is no real glass like we know it irl. As far as I can remember from the lore, I thought it was volcanic rock? Like the so-called Ebony, but Ebony has been tainted by a daedra heart. Or something. Well, not like you can really make bows out of volcanic rock either. :biggrin: They'd svck big time, I imagine.

Anyway, for me, the thing that bugs me most is the sneakily killing one guy and the other acts like it was his imagination/shooting an arrow in the face and the guy still thinks it's his imagination. :dry: If I want to keep it real, I always have to reveal myself, but I'd rather stay hidden and have them actually search for me.
Another thing is the unkillable npc's (so what if you kill one which is important for a quest? Just don't kill them so easily if you want to fulfill as many quests as possible? Geez.), especially the children. Not only are they among the most annoying npc's, Bethesda apparently thinks it's better for children to have everyone they know be killed and be forced to survive on their own (which they can't so they'll probably die from hunger and thirst in the best case), than to die. Yeah sure.
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sarah
 
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Post » Sat Jun 09, 2012 4:08 am

I'm sure this has been mentioned: killing every bandit except one, and given enough time, the surviving bandit just continues on with his business like nothing happened.
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Mariana
 
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Post » Sat Jun 09, 2012 10:09 am

I'm sure this has been mentioned: killing every bandit except one, and given enough time, the surviving bandit just continues on with his business like nothing happened.
It's like they know they'll just respawn in three days.

If there's a purgatory in the TES lore, it's probably where all generic enemies go to have a sweet roll and a drink before coming back until they're killed again.
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lexy
 
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Post » Fri Jun 08, 2012 10:13 pm

I'm sure this has been mentioned: killing every bandit except one, and given enough time, the surviving bandit just continues on with his business like nothing happened.
*lol* What do you expect after you have killed all of his mates? That he goes into hiding like Bin Laden or starts sending you hate mail?
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Wayne W
 
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Post » Sat Jun 09, 2012 3:57 am

It's like they know they'll just respawn in three days.

If there's a purgatory in the TES lore, it's probably where all generic enemies go to have a sweet roll and a drink before coming back until they're killed again.

I expect the survivor to curl up in a fetal postion bawling his eyes out, then encounter him in the nearest tavern drowning himself in mead to forget the experience.

Get the AI right, Bethesda!!
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Luis Reyma
 
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Post » Sat Jun 09, 2012 5:56 am

So your saying if Lord of the Rings randomly had a nuclear explosion destroying Orthanc and turning Middle Earth into Fallout would be in no way more unbelievable than the ents or dwarves?

Well said.

And I actually find Dragons quite believably done in Skyrim. If Dragons were real in real life today they`d be like in Skyrim, except they`d be much deadlier.

There are many things that I can`t suspend my belief to in Skyrim. I don`t even know where to start.

So i won`t.
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..xX Vin Xx..
 
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Post » Fri Jun 08, 2012 7:34 pm

I expect the survivor to curl up in a fetal postion bawling his eyes out, then encounter him in the nearest tavern drowning himself in mead to forget the experience.

Get the AI right, Bethesda!!
*lol* True, but you cannot expect an artificial intelligence to simulate a lack of intelligence, right? Perhaps the poor sod just dos not know it any better.
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jodie
 
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