Perk reallocation, your thoughts? *Thread 2*

Post » Fri Jun 22, 2012 9:23 pm

@Vaen
You sure are determined to keep this argument going aren't you? :P

I don't think I can stand a 3rd night of arguing the same things over and over. I don't think this particular request will happen, definitely not for Skyrim, but what is the point in arguing about it, Bethesda is going to do whatever they want, and that is increasingly, anything that sells more units. Good luck with the argument. :bunny:
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rheanna bruining
 
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Post » Fri Jun 22, 2012 2:47 pm

@Vaen
You sure are determined to keep this argument going aren't you? :tongue:

I don't think I can stand a 3rd night of arguing the same things over and over. I don't think this particular request will happen, definitely not for Skyrim, but what is the point in arguing about it, Bethesda is going to do whatever they want, and that is increasingly, anything that sells more units. Good luck with the argument. :bunny:
Considering perk allocation hasn't been done in any Bethesda game. :confused: Leave perk reallocation to EA games like KoA
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Mrs Pooh
 
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Post » Fri Jun 22, 2012 1:21 pm

Because starting a new character is part of an RPG. You see what you missed when you choose what you did. I've started countless new characters in DA: O, ME, and Skyrim, and I can say a new character is often a refreshing change of pace.
1) People should know whether a perk is bugged or not. Finding out it only a quick Google search away
2) Everyone has large amounts of saves anyway, because of the numerous bugs not including perks
3) If a perk if vague, again, they should know. Google is a fantastic tool for an RPG player.
Lastly, I've had a great attachment to many characters. But starting a new game doesn't mean that character goes away. And AS IVE STATED PREVIOUSLY, you can misplace way more than a few perks, up to 10 or 20.
Sometimes it is, but with Skyrim? Not so much, especially when your choices do not effect the game at all. "hurray i finished the civil war quest! *people act as if nothing has happened or anything ever transpired*...."
That right there is a defining action and important aspect of RPGS, Skyrim lacks it..... Badly.

Anywho:
1) Not everyone has access to a PC or the internet.
2) You can be suprised, i have seen quite a few threads on here where people overwrote their main save file due to only having a couple, or having to restart due to a bug and they had no other saves.
3) See 1, but yes, those who can will use it, honestly though i did not know that such a thing even existed until about 3-4 days ago.
True, maybe even 30 depending on what archetype you are going for, but lvling 60+ slows down quite a bit, especially since you are forced to level skills that are not related to your characters archetype.


@Vaen
You sure are determined to keep this argument going aren't you? :tongue:

I don't think I can stand a 3rd night of arguing the same things over and over. I don't think this particular request will happen, definitely not for Skyrim, but what is the point in arguing about it, Bethesda is going to do whatever they want, and that is increasingly, anything that sells more units. Good luck with the argument. :bunny:
Who says i am arguing? :) you seem to be missing the point of this thread, especially since i never once said i demand it in the game, simply asking the question why you feel it will harm your experience when it is a single player rpg, where another persons choice does not effect your game.
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Tammie Flint
 
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Post » Fri Jun 22, 2012 6:08 pm

I would like to see some sort of method to respec perks, BUT only per tree and the perks acumulated can only be re assigned in that tree. That way if you get a perk that just isnt working for you you can drop it.
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Benito Martinez
 
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Post » Sat Jun 23, 2012 1:37 am

think it just dumb's down the game.. then again adding it would have no effect on me if I chose to ignore it so yeah why not
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CRuzIta LUVz grlz
 
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Post » Fri Jun 22, 2012 6:37 pm

Speaking of consequences of choices, how many of those against perk respec start a new game when they die? Isn't that a consequence of your choices? Are you against the reload option?
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Stefanny Cardona
 
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Post » Fri Jun 22, 2012 11:05 am

Sometimes it is, but with Skyrim? Not so much, especially when your choices do not effect the game at all. "hurray i finished the civil war quest! *people act as if nothing has happened or anything ever transpired*...."
That right there is a defining action and important aspect of RPGS, Skyrim lacks it..... Badly.

Anywho:
1) Not everyone has access to a PC or the internet.
2) You can be suprised, i have seen quite a few threads on here where people overwrote their main save file due to only having a couple, or having to restart due to a bug and they had no other saves.
3) See 1, but yes, those who can will use it, honestly though i did not know that such a thing even existed until about 3-4 days ago.
True, maybe even 30 depending on what archetype you are going for, but lvling 60+ slows down quite a bit, especially since you are forced to level skills that are not related to your characters archetype.
Sigh... I know everyone doesn't have a PC or Internet. What happened to the good old days when people used their brain to solve problems? If we keeps allowing people to have no responsibility for their actions, then we have bigger problems than some respec in Skyrim.
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Michelle davies
 
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Post » Fri Jun 22, 2012 11:27 pm

think it just dumb's down the game.. then again adding it would have no effect on me if I chose to ignore it so yeah why not
Yet they removed stats which most classic RPGs use, also the fact your actions in game do nothing to effect the game world at all even though that is a core element in most great RPGs, and they removed the ability to make your own spells because it was too 'confusing' and 'spreadsheety'... I don't think this game could get any more 'dumbed down'.
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Bryanna Vacchiano
 
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Post » Fri Jun 22, 2012 7:58 pm

You do realize that your not really stating facts, just opinions right?
Yes, do you?



I was around under a different name, but it was before 2011. What sane person would play for 50 hours then feel as though their gaming experience was ruined because they thought they'd want to climb the lockpick perk tree then after putting a couple of points into it decided they didn't need those perks? Just forget about it and move on to a different perk tree. It's not that big a deal.

This sounds like what you are saying is, it's not an RPG anymore anyway, so why fight this change? My answer would be, because I'm not ready to give up yet, though the forums definitely show how many non-RPG fans have moved into the TES world and have their own opinions about things. I guess old school RPG fans are greatly outnumbered nowadays around here.



Bug fixes. I would love to be able to play the Civil War quest line without it completely hosing my game like it did before.
Followers being able to ride horses.
Adding more quests.

I mean, I could go on, but there are a lot more useful things they could spend their time doing in my opinion.
Yes, I realize your stating opinions, but I don't see how you think your opinions overlook fact. How can you be against re spec-ing so much, yet not have a problem if little Johnny gets a mod that gives him cars in Skyrim. Those cars in little Johnny's game doesn't dumb down your Skyrim experience. Yet re spec-ing in little Johnny's game somehow does. I don't see the logic behind it.

Edit: I understand that you have a different grading scale for RPG's, because you come from a different generation of games. It is a difference of opinion, I DO respect your opinion and I apologize, I tend to get a little excited when I debate with people. Sorry.
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Lillian Cawfield
 
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Post » Fri Jun 22, 2012 6:14 pm

They should add it as an option.
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Darren
 
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Post » Sat Jun 23, 2012 1:05 am

Yes, I realize your stating opinions, but I don't see how you think your opinions overlook fact. How can you be against re spec-ing so much, yet not have a problem if little Johnny gets a mod that gives him cars in Skyrim. Those cars in little Johnny's game doesn't dumb down your Skyrim experience. Yet re spec-ing in little Johnny's game somehow does. I don't see the logic behind it.

Edit: I understand that you have a different grading scale for RPG's, because you come from a different generation of games. It is a difference of opinion, I DO respect your opinion and I apologize, I tend to get a little excited when I debate with people. Sorry.

I really don't want to be posting in this thread any more because it's going no where, I would just like to point out that Johnny and his cars are a mod and not part of the core game. Other than that, I get your point, I just don't agree with it.
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cheryl wright
 
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Post » Sat Jun 23, 2012 12:22 am

I don't get how we can think that mods that people download to their game and a respec addition that people want added to the game as a patch from Bethesda are even remotely the same. These are two totally different things. This shouldn't even be a part of the discussion. If some dude downloads an advlt mod to his game... there is no way I could come in contact with that because it's not in my game. If Bethesda added a patch that put it in... I could.

Mods and patches are totally different in relation to this discussion.



Edit: Unless of course it was created as a dlc that I didn't have to download. Then I probably wouldn't care and think "You can have your horse armor." :P
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Stephanie Nieves
 
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Post » Fri Jun 22, 2012 10:49 am

Speaking of consequences of choices, how many of those against perk respec start a new game when they die? Isn't that a consequence of your choices? Are you against the reload option?

And yet, you see no threads asking for a way to just pop back up into life. The problem is handled by having saved.
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Elizabeth Falvey
 
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Post » Sat Jun 23, 2012 12:27 am

Speaking of consequences of choices, how many of those against perk respec start a new game when they die? Isn't that a consequence of your choices? Are you against the reload option?

Really? Obviously you have to draw lines somewhere.. geez.
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Laura Elizabeth
 
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Post » Sat Jun 23, 2012 12:13 am

Really? Obviously you have to draw lines somewhere.. geez.

So how is this any different than the slippery slope argument in the other direction? Just making a point.


And yet, you see no threads asking for a way to just pop back up into life. The problem is handled by having saved.

That's because there are saves. If there weren't, people would ask for them, as they're doing for respecs. Both are a way of undoing something.
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Erin S
 
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Post » Fri Jun 22, 2012 2:21 pm

So how is this any different than the slippery slope argument in the other direction? Just making a point.




That's because there are saves. If there weren't, people would ask for them, as they're doing for respecs. Both are a way of undoing something.

And you have the ability to save too. Problem solved. Phew, thank god that's done with now. You are comparing the two and the one has already shown the fix works.
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Britta Gronkowski
 
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Post » Fri Jun 22, 2012 6:47 pm

If you want to reallocate perks, sure you should be able to do that. Why not? Doesn't affect my game.

Just don't come on here bjtching about how the game has no replay value.
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Chris Johnston
 
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