You could powerlevel smithing for the perks, put them into smithing then once your done making and upgrading armor redistribute those perks into combat skills. It doesn't seem right at all.
Until someone can explain a way out of this, reallocation of perks is a dead idea. This guy, who's comments have been largely ignored, hit the nail on the head. You put all your perks toward smithing, then create a bunch of OP armor, then reallocate the perks to one or two hand weapons.
Enough already, no reallocation. Dead, over and out. You may close this thread now.
