1.6 priority requests.

Post » Tue May 22, 2012 9:00 pm

The only bug keeping me from my last two achievements is the one where the legate wont give you the correct dialog option in the imperial civil war quest line...... i want those last two achievements!!!!!
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GRAEME
 
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Post » Wed May 23, 2012 5:02 am

Long thread, so I'm not sure if this has been mentioned. I've noticed since the 1.5 patch that the ragdoll physics seem off. Several people I've killed don't even fall down. Instead they collapse in a squatting position. I even came upon a "scavenger" who had killed a group of imperials and everyone of them was bent back on top of their legs in the same position. I understand that with ragdoll physics there's a million ways a body can react and that's how it was before the patch, but now the bodies are getting awkwardly stuck halfway down. I've also initiated several conversations while NPCs were walking and even though I'm stuck in a dialogue menu, they continue to walk away until turning around 30 ft down the path. This is all with a character I created after the patch. Cleared the cache and everything.

I really hope they aren't done fixing bugs because they still have a lot of work to do.
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Carolyne Bolt
 
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Post » Wed May 23, 2012 6:49 am

Fix the Geirmunds hall bug (forbidden legend quest). They have fixed it so the amulet and Sigmunds body reappear but the dungeon resets so the 'back door' outta there closes and it's impossible to retrieve the amulet because you can't escape the dungeon. Why does the dungeon reset after you have already cleared it?
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Shaylee Shaw
 
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Post » Wed May 23, 2012 1:26 am

On the 360, even after 1.5, Tomalia still will not give me my Guild Master Armor.
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CArlos BArrera
 
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Post » Tue May 22, 2012 11:57 pm

My main issue that I would like to see addressed is the low res texture bug that is still constantly plaguing the xbox. It also occurs more notably when I press the b button to go into my inventory as it blurs everything....

Please fix this, bethesda.
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Marie Maillos
 
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Post » Tue May 22, 2012 10:59 pm

bump
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kiss my weasel
 
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Post » Wed May 23, 2012 12:46 am

i have had an issue for the last bunch of patches.. paying a bounty crashes my game.. i cant complete the main quest because of this.. and i check every patch to see if its fixed and it never is.. it effects so many areas of my game.. i cant give an item to ulfric because when i talk to him he just says he will come to my peace council and thats it... its really really [censored] annoying.. fix this [censored]
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Judy Lynch
 
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Post » Wed May 23, 2012 2:30 am



Atleast EA is releasing free DLC to answer user complaints still not an excuse but they are fixing the problem and much better response to complaints. Still waiting on any legitimate news for DLC other than coming soon for Skyrim.

That's absolutely not comparable. EA had no choice than to announce a free DLC for ME3, after they totally [censored] up the end (plotholes, immediate end, starbrat and space magic, falsy promises that your choices matter at the end etc).

I wasn't always happy with Bethesda with all the bugs in Skyrim, but they do their best as it is extremely difficult to avoid bugs in such a HUGE game (that you can play in 1000 different ways) and regarding the fact, that many different xbox versions are out there.
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Monika
 
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Post » Wed May 23, 2012 12:31 am

That's absolutely not comparable. EA had no choice than to announce a free DLC for ME3, after they totally [censored] up the end (plotholes, immediate end, starbrat and space magic, falsy promises that your choices matter at the end etc).

I wasn't always happy with Bethesda with all the bugs in Skyrim, but they do their best as it is extremely difficult to avoid bugs in such a HUGE game (that you can play in 1000 different ways) and regarding the fact, that many different xbox versions are out there.

Both sets of arguments don't fly.
EA releasing DLC for what is a creative choice.. doesn't make any sense.. (and in my opinion sounds like orchestrated marketing hype) also the ending doesn't influence the game as such. (it was a very vocal but numbers wise minority who demanded it..)

Bugs in a sandbox game are indeed somewhat unavoidable.. However there is a huge difference between game breaking bugs and glitches. Also the architecture for the 360s is the same, no matter what the model is.
Some bugs in Skyrim were avoidable and very specific to the engine and should/could have been ironed out before release..
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SWagg KId
 
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Post » Wed May 23, 2012 3:43 am

Fix the bridge in Raldbthar so that it can be lowered again on repeat entries to this dungeon and/or make the top elevator to Raldbthar Deep Market easy to get to or simply add it to the map for Fast Travel. Making it so we have to jump-glitch our way up & over a mountain will only serve to cause Carpel Tunnel injuries in your customers.
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Heather Stewart
 
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Post » Tue May 22, 2012 9:44 pm

- Walking/running/sprinting issue (Where when I'm on foot I stop at times as if something is pushing against me; especially when trying to walk
- Freezing issue when many areas are discovered (I had to start a new game because my levl 54 character kept on freezing up as soon as I left Whiterun)
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zoe
 
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Post » Tue May 22, 2012 11:35 pm

.....so tired of mentioning it...nirnroot glow stacking...
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Benji
 
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Post » Wed May 23, 2012 8:04 am

civil war quest line.....

also, bump.
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Justin Hankins
 
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Post » Wed May 23, 2012 6:42 am

The frame-rate drops.... getting more frequent and more laggy the further into the game I get, This may be a by-product of some of the issues you all are mentioning, such as nirnroot glow and weapon stacking. That is all.
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Travis
 
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Post » Tue May 22, 2012 11:11 pm

fix every broken code in the game, then ad some DLC there i can personaly stroll in and destroy the thalmor...and assasinate the leaders of the blades...yeah that covers my wants
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Jack Bryan
 
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Post » Wed May 23, 2012 7:37 am

Fix the bridge in Raldbthar so that it can be lowered again on repeat entries to this dungeon and/or make the top elevator to Raldbthar Deep Market easy to get to or simply add it to the map for Fast Travel. Making it so we have to jump-glitch our way up & over a mountain will only serve to cause Carpel Tunnel injuries in your customers.

This, don't see why the bridge has to respawn up instead of down. I know that adds memory but you can only do it once, otherwise you have to use Whirlwind Sprint.
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Bee Baby
 
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Post » Tue May 22, 2012 8:03 pm

Pull the game and re-do the whole thing. It's a joke the way this one company is messing with everyone like this.

Like it would be so easy ... :biggrin:
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Michelle davies
 
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Post » Wed May 23, 2012 3:19 am

Fix the shield charge bug (shield charge not working) and the eye-glow bug (your characters eyes have this glowing draugr like shade around them - I had to revert because of this problem).

Oh, and occasionally my horse moonwalks....but fowards..
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Glu Glu
 
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Post » Wed May 23, 2012 1:51 am

The biggest bug I'm dealing with right now is the trigger to initiate the Daedric quest "House of Horrors". That is the last Daedric Artifact I need for the achievement and it is frustrating that I have all the other 49 achievements. I really don't want to start another character as I have so much time invested in my first one (lvl 79 with all skills at a hundred, sans 4). I've read that there is suppose to be a Stendarr Vigilant at the Abandoned House, but he's never there. Please fix this one. Hopefully, enough others has had the same issue with initiating "House of Horrors" that it gets recognized and fixed.
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suniti
 
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Post » Wed May 23, 2012 4:53 am

It would be nice if followers didn't have so many problems in general but espically annoying for me is followers not being sneaky at all and stepping on traps or going Rambo if enemies start searching for you.
Shrine of talos gives you 0% shout. Wtf. Or how about dragon scale potion giving you a perminate boost to magic effects of 0.
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Andy durkan
 
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Post » Tue May 22, 2012 5:58 pm

....nirnroot....
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Kathryn Medows
 
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Post » Wed May 23, 2012 4:29 am

Pretty much every bug in Alduin's Wall Quest...
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Danielle Brown
 
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Post » Wed May 23, 2012 2:35 am

Nrin....oh what the hell...starting to give up any hope I had of them ever fixing it...
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Darlene Delk
 
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Post » Wed May 23, 2012 12:39 am

Quest Bug - Summerset Shadows: Fix where you cannot locate Torsten Cruel-Sea at the beginning of the quest (Arrows points to a different direction)
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phil walsh
 
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Post » Tue May 22, 2012 6:31 pm

bump
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FABIAN RUIZ
 
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