Rarity’s Deluxe Hat Simulator 2

Post » Thu May 03, 2012 1:34 pm

$100 real life dollars just to troll random people online? These must be some very rich trolls. Or morons. Or both...

I've just started playing the Spy after maybe a year of playing. Every kill is so enjoyable, :>
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Vickey Martinez
 
Posts: 3455
Joined: Thu Apr 19, 2007 5:58 am

Post » Thu May 03, 2012 3:14 am

I just found a salvaged crate. :biggrin:
I'm not going to open it, but maybe I'll trade it+my Team Captain for a Bills.
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Miguel
 
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Joined: Sat Jul 14, 2007 9:32 am

Post » Wed May 02, 2012 11:36 pm

Did anyone watch the ESEA LAN? If yes, what did you think of it?
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Connie Thomas
 
Posts: 3362
Joined: Sun Nov 19, 2006 9:58 am

Post » Thu May 03, 2012 11:56 am

http://i956.photobucket.com/albums/ae50/tgl_2010/Untitled-16.png
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Ellie English
 
Posts: 3457
Joined: Tue Jul 11, 2006 4:47 pm

Post » Thu May 03, 2012 8:35 am

http://i956.photobucket.com/albums/ae50/tgl_2010/Untitled-16.png
Now that would be an interesting crossover.
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Kate Norris
 
Posts: 3373
Joined: Mon Nov 27, 2006 6:12 pm

Post » Wed May 02, 2012 11:03 pm

http://i956.photobucket.com/albums/ae50/tgl_2010/Untitled-16.png

What're you standing around for?

No lollygaggin.

btw you can add my steam ID to the front too. Forgot I never mentioned it.

id - [Cecilff2] Cecilff2
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Loane
 
Posts: 3411
Joined: Wed Apr 04, 2007 6:35 am

Post » Thu May 03, 2012 10:17 am

What're you standing around for?

No lollygaggin.

btw you can add my steam ID to the front too. Forgot I never mentioned it.

id - [Cecilff2] Cecilff2
So your Steam ID is your name twice?
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Danial Zachery
 
Posts: 3451
Joined: Fri Aug 24, 2007 5:41 am

Post » Wed May 02, 2012 11:34 pm

So your Steam ID is your name twice?

Yeah, some of my steam friends decided to make http://steamcommunity.com/groups/Cecilff2/announcements/detail/1011291769171920551...

I'm not sure why, but for some reason it stuck.
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Bloomer
 
Posts: 3435
Joined: Sun May 27, 2007 9:23 pm

Post » Thu May 03, 2012 4:26 am

Yeah, some of my steam friends decided to make http://steamcommunity.com/groups/Cecilff2/announcements/detail/1011291769171920551...

I'm not sure why, but for some reason it stuck.
Well okay then.
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Sanctum
 
Posts: 3524
Joined: Sun Aug 20, 2006 8:29 am

Post » Thu May 03, 2012 6:26 am

Woot, just got myself a Dr. Whoa for seven ref. :biggrin: It gives my plauge medic a certain amount of class, but particularly shines with the le party phantom on my spy.

Now I just need to get myself one of those # of Heavies killed strange parts for my backburner.


Edit: First time taking my medic out with my new Dr. Whoa . . . and I take a Third Degree to the face. At least I managed to turn off my medi-gun right before. :smile:
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Sophie Miller
 
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Joined: Sun Jun 18, 2006 12:35 am

Post » Wed May 02, 2012 11:44 pm

http://wiki.teamfortress.com/wiki/Heartwarming_Headache

Please be a HL3 promotional
Please be a HL3 promotional
Please be a HL3 promotional
Please be a HL3 promotional
Please be a HL3 promotional

Surely they wouldn't have created this model purely to be a April Fools prank.
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Shae Munro
 
Posts: 3443
Joined: Fri Feb 23, 2007 11:32 am

Post » Thu May 03, 2012 12:04 pm

http://wiki.teamfortress.com/wiki/Heartwarming_Headache

Please be a HL3 promotional
Please be a HL3 promotional
Please be a HL3 promotional
Please be a HL3 promotional
Please be a HL3 promotional

Surely they wouldn't have created this model purely to be a April Fools prank.

I somehow doubt it, but you never know. A man can dream though, a man can dream.
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Miss Hayley
 
Posts: 3414
Joined: Tue Jun 27, 2006 2:31 am

Post » Thu May 03, 2012 1:20 am

Yeah, it's probably just a cool hat, and added to this patch because they knew it would be a funny thing to do on the 1st.
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Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Thu May 03, 2012 3:14 am

Aaaand here are the April 1st patch notes: http://wiki.teamfortress.com/wiki/April_1,_2012_Patch
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Charlotte Henderson
 
Posts: 3337
Joined: Wed Oct 11, 2006 12:37 pm

Post » Thu May 03, 2012 9:23 am

Been playing for a month now, and I've gotten a really good handle on the medic now. Nothing like ubering a pyro at the start and watch him decimate everything in his way.

Starting to branch off now, and I'm doing alright with the soldier, heavy, and decent with the engineer. Any suggestions on how to play an engineer effectively?
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glot
 
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Post » Thu May 03, 2012 2:18 am

Any suggestions on how to play an engineer effectively?
Make sure your teleporter exits don't deposit people facing a wall.
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Lauren Graves
 
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Post » Wed May 02, 2012 11:09 pm

Make sure your teleporter exits don't deposit people facing a wall.
I usually set up my teleporter exits with their backs facing a wall, just in case some spy decides to get some funny ideas.

Also, when I play Engi the first thing that I do is drop a tele outside of the spawn room. Never know where you may want to set yp, and leaving a tele outside your base makes it to where you don't have to go back.

And building a sentry gun outside of your spawn room and carrying it to the front lines is a viable tactic if there aren't any metal crates near by. Just make sure to look out for spies.
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Monika
 
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Post » Thu May 03, 2012 10:04 am

Thoughts on Gunslinger vs. Jag?
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Genocidal Cry
 
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Post » Thu May 03, 2012 1:25 pm

Thoughts on Gunslinger vs. Jag?
The gunslinger is for a "Combat Egni", Engi's that are on the front lines, deploying mini sentries where they can do the most damage. The Jag is good if you want to turtle up but aren't worried about hitting spies with it.
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Melung Chan
 
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Post » Thu May 03, 2012 1:53 pm

Gunslinger + frontier justice is an extremely potent combination, but it's difficult to pull off.

The jag can be useful if there are several engineers and you can help out, or if you find you're frequently setting up under fire. However I tend to find the advantage it brings minimal.
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Crystal Clarke
 
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Post » Thu May 03, 2012 5:44 am

Right, thanks for clearing that up. Well, time to see how good of an engineer I can be.
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Jason White
 
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Post » Thu May 03, 2012 7:02 am

Gunslinger + frontier justice is an extremely potent combination, but it's difficult to pull off.

The jag can be useful if there are several engineers and you can help out, or if you find you're frequently setting up under fire. However I tend to find the advantage it brings minimal.
I don't know, I just find it useful for setting up in a hurry in general.
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Gemma Woods Illustration
 
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Post » Thu May 03, 2012 6:50 am

I'm running with the Eureka Effect at the moment, but then on the rare occasions I play engineer I'm usually turtling a forward operating base, so I don't need to move things around and being able to teleport back is very useful.
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Cccurly
 
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Post » Thu May 03, 2012 11:38 am

I'm running with the Eureka Effect at the moment, but then on the rare occasions I play engineer I'm usually turtling a forward operating base, so I don't need to move things around and being able to teleport back is very useful.
The olnly times that I play Engi are when we have none or one or two horrible ones. Otherwise I play an offensive class like the Soldier or a defensive Class like the Pyro, getting out the homewrecker if the Engi's are having Spy problems.
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Natalie Harvey
 
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Joined: Fri Aug 18, 2006 12:15 pm

Post » Thu May 03, 2012 1:44 pm

I am currently the backup pyro for Team Rainbow Dash in the My Little Pony Team Central, and will be competing to be the Pyro for Team Applejack.

I'm surprised they even considered having mr on the team, im a horrible airblaster and have a general lack of comp experience, I have no idea how to communicate in a match.

Anyone here got anytips for a budding tourney player?

(I'm talking about Highlander 9v9 here if you didn't know)

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Kevin Jay
 
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