Skyrim and how it svcks

Post » Sat Jun 16, 2012 12:42 am

Sorry if thats how I came across because im not, My point is if you dont like a game... why play it and talk about how bad it is on forums? I dont go onto cod forums and complain how each game is trash ( which they are :biggrin:).

i do like the game. i just find the melee combat repetitive for a game that really should have it as a strength. you can understand where i'm coming from, can't you?
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Marquis T
 
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Post » Fri Jun 15, 2012 8:22 pm

Not at a low level, they're not. I remember finding my first one, at about level 5 or so. On my way to Iverstead, one attacked me and I only had a tiny bit of health left. I just ran for dear life ...

Sure, on low levels they'll be difficult. Everything's more difficult on lower levels. That's the point.

But presumably the OP has gotten further than level 5. If he hasn't then we've found the root of the problem.
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courtnay
 
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Post » Fri Jun 15, 2012 5:20 pm

This.
I play the game to tell a story, to live the life of my character. The best moments in the game, for me, are all character driven - how my character reacts to certain events, befriends certain NPCs, makes certain decisions and often changes dramatically over the course of their lives.

To me, Skyrim and TES in general aren't about combat, fighting and killing things. They're about personal experiences, about character development and the character.

If you want a game specifically built for fighting, play CoD or a similar first person shooter, in my opinion. Skyrim isn't going to meet the standards of a FPS, simply because it's not specialized towards combat like a FPS is.
This +1,000,000
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Phillip Hamilton
 
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Post » Fri Jun 15, 2012 10:30 pm

Sorry if thats how I came across because im not, My point is if you dont like a game... why play it and talk about how bad it is on forums? I dont go onto cod forums and complain how each game is trash ( which they are :biggrin:).

They are all repetative, recycled bulls***! I'd like to see someone prove me wrong ha ha.
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Adam Kriner
 
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Post » Fri Jun 15, 2012 1:03 pm

TES games strength has always been the world and immersion.
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Emma louise Wendelk
 
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Post » Fri Jun 15, 2012 11:46 pm

They are all repetative, recycled bulls***! I'd like to see someone prove me wrong ha ha.
We all know that ... lets not start this here though hahha... what have i done
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Taylrea Teodor
 
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Post » Fri Jun 15, 2012 12:59 pm

We all know that ... lets not start this here though hahha... what have i done

Ha ha you've started it now oh dear. Im been good so Im going to shut up now lol.
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lilmissparty
 
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Post » Fri Jun 15, 2012 3:22 pm

Regarding combat balance, I do agree a little bit at least with the OP, I think.

At Master/Expert you can get one shot killed by bosses and higher level enemies, particularly at lower levels. Even at a level in the thirties, I recall my Nord warrior gettign one shot killed by bandit chiefs or arch necromancers, and most level points went into health and he had a very high armor rating too. The only way not to die is the avoid all hits. That rules out a melee playstyle, it requires stealth and/or abusing a follower.

But at the same time regular enemies get too easy. For example you can (nearly) one shot kill pretty much any bandit, except for Bandit Chiefs/Bandit Marauders who can easily one shot kill your character.

There is a huge unrealistic difference in the power of regular enemies and higher level enemies/bosses.
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Michelle davies
 
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Post » Fri Jun 15, 2012 5:07 pm

Master is intended for experianced players with sufficently leveled characters, u can't expect to do well on the same build and level on master and expect novice to be hard too,
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Brittany Abner
 
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Post » Sat Jun 16, 2012 1:52 am

There is a huge unrealistic difference in the power of regular enemies and higher level enemies/bosses.

Indeed there is. At high levels i usually don't even bother drawing weapon for anything but the bosses. They just don't do enough damage to bother :shrug:
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herrade
 
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Post » Fri Jun 15, 2012 10:52 pm

Any difficulty with the game can be overcome by focusing on whatever weakness you may have. If you're struggling with a fighter build on Master, it's probably because you aren't using any strategy whatsoever in combat (yes, believe it or not, melee on Master does require strategic planning).

I have a level 29 mage on Adept, and I just got through clearing out a dungeon after having died at least 7 times on one battle. I cleared the same dungeon out with my fighter build on Master without dying once. So, I definitely don't agree that the game is *easier* with a pure mage build.

Anyway, I'm not entirely sure your post is sincere so I don't know why I'm replying. The game definitely isn't *difficult*, but it is *challenging* at times.
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Taylah Haines
 
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Post » Sat Jun 16, 2012 4:26 am

I'v been playing the game for 43 hours according to steam and I think Skyrim is the best TES game I've played (I have played 4 and 3) but that doesn't stop it svcking.

My main gripe is in combat and how unbalanced it is. There is no middle ground for damage output. With expert and master most enemies will just own you (you die to 2-3 hits) which leads to only one or two viable tactics (ie sneaking with magic or magic with sneaking). If you play on lower than expert you pretty much own everybody with any build.

The Melee combat is also bad (not as bad as oblivion). Playing a melee character in skyrim is like shooting yourself in the knee (unless you use knife, doesn't matter which knife they are all op). Goodluck trying kill a mountain lion on expert with a melee charater (because if it doesn't get cletched you are dead). Seriously Dark Messiah was released in 2006 just copy paste it and make it less brutal (well on higher difficulties it could be brutal)
http://www.youtube.com/watch?NR=1&feature=endscreen&v=vL20ElnIsWM
http://www.youtube.com/watch?v=TyezDhIymEI&feature=related

you can also try the demo:
http://www.ubi.com/FI/Downloads/Info.aspx?dlId=1732

Problem number x is the "I win" -health system. Ain't it nice when you use inventory time pauses. Bethesda could have used any other health system. For example is witcher 1 you could use hp potion during combat but all potions would toxicate you and if you were too toxicated you would die (I believe it was 3 potions and 4th would kill you)

Also removal of various spell effect saddens me. Silence would be really handy.

ps. Knives use no stamina and can have 30x sneak attack bonus. Also there is no dodge (oblivion had dodge) and some enemies can't be out run or dodged like mountain lion.

Complaining about imbalance on a single player game, logic please?
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Isaac Saetern
 
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Post » Sat Jun 16, 2012 3:24 am

either way bethesda cant win, you either have people complaining about the difficulty been hard the higher your level, or, people complaining of how easy it is against certain enemies. Its not like they're going to make a skeever HARD to kill or a draugr deathlord EASY to kill. If you come against a deathlord at level 5 (somehow) then you will die its inevitable they are just too hard. But if you're prepared you can kill them easily. If people don't like killing things easy then put difficulty up.
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Dragonz Dancer
 
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Post » Fri Jun 15, 2012 11:48 pm

Complaining about imbalance on a single player game, logic please?

Agreed.
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Brooke Turner
 
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Post » Fri Jun 15, 2012 1:38 pm

I'v been playing the game for 43 hours according to steam and I think Skyrim is the best TES game I've played (I have played 4 and 3) but that doesn't stop it svcking.

My main gripe is in combat and how unbalanced it is. There is no middle ground for damage output. With expert and master most enemies will just own you (you die to 2-3 hits) which leads to only one or two viable tactics (ie sneaking with magic or magic with sneaking). If you play on lower than expert you pretty much own everybody with any build.
I smell :bunny: :bunny: :bunny:
Get real. You forgot about using Fear on your enemies and you forgot about renting mercenaries or summoning things to take the damage for you.
None of these two options requires sneaking at all.
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Natalie Taylor
 
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Post » Fri Jun 15, 2012 7:30 pm

I personally think that the op just svcks. That, or just doesn't have a very good warrior build, or both. I mean really? Mountain lions? Ha! Nords eat mountain lions for breakfast on ANY difficulty. After like level 25, thats when I put it on expert to keep things interesting, and combat feels excellent to me. And this isnt oblivion. Some enemies levels in Skyrim have much higher levels than you do in the game, whereas in oblivion the enemies levelled to the exact level you have, so complaining about balance in Skyrim is pointless.
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Cool Man Sam
 
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Post » Fri Jun 15, 2012 9:51 pm

This.
I play the game to tell a story, to live the life of my character. The best moments in the game, for me, are all character driven - how my character reacts to certain events, befriends certain NPCs, makes certain decisions and often changes dramatically over the course of their lives.

To me, Skyrim and TES in general aren't about combat, fighting and killing things. They're about personal experiences, about character development and the character.

If you want a game specifically built for fighting, play CoD or a similar first person shooter, in my opinion. Skyrim isn't going to meet the standards of a FPS, simply because it's not specialized towards combat like a FPS is.

I agree with this... but it implies that you can't play the game for combat alone and enjoy it and I have to disagree. For a game that doesn't have guns, I think the combat is very well done. It's as repetitive as shooting the same guns at the same enemies thousands of times (looking at you, CoD), but like the FPS shooters, I still find it fun and engaging. I don't think I'm stupid, either.
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Phillip Brunyee
 
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Post » Sat Jun 16, 2012 2:17 am

If it svcks then play something else
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LittleMiss
 
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Post » Sat Jun 16, 2012 1:34 am

if you don't upgrade your armor, you have to play on the balanced adept mode. this one becomes way too easy when you start to upgrade your gear with stuff like enchanting and smithing. this is the moment where you increase the difficulty.



it's not bethesda's fault that you can't think yourself.

edit: just that you know: adept scales 1:1. master 0,5/2. this means your dmg gets cut in half and the enemies dmg is getting doubled.

I'm playing what I consider to be a bard, so basicly no armor, restoration,illusion,speech, sword and board.

I don't use smithing or enchanting. And master is still fairly easy.
Basicly I'm fighting toe to toe, with the defense of a mage.
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Matt Bigelow
 
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Post » Fri Jun 15, 2012 6:31 pm

Ha! Nords eat mountain lions for breakfast on ANY difficulty.

Why haven't the Nords all starved?
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Jessica Lloyd
 
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Post » Sat Jun 16, 2012 2:45 am

Also, if you find expert and master too hard, then you are neither an expert nor a master at this game. Play on adept. This isn't Halo or Cod. No one cares if you play on an easier difficulty and there's no achievement for it either, so just play whatever you can handle, and enjoy Skyrim for the Awesome game that it truly is.
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Nicholas
 
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Post » Fri Jun 15, 2012 9:53 pm

Skyrim IMO is the worst game in the series - but it being to difficult certainly isn't the reason. If anything it's to easy no matter what you do. If you try to make a silly build thats when it get's a bit challenging at least.
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Farrah Lee
 
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Post » Fri Jun 15, 2012 11:01 pm

Why haven't the Nords all starved?

Because we eat Imperials and Thalmor too. Plenty to eat! Ment to say Sabre Cat on other post. OP messed me up.
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Ricky Meehan
 
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Post » Sat Jun 16, 2012 4:27 am

His argument is showing an awful game that got 4.0's on its reviews...
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des lynam
 
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Post » Fri Jun 15, 2012 3:51 pm

Mods really help, my Skyrim is pretty heavily modded and I don't get any of the issues other people get. Infact, my Dragons tend to one shot me at level 57!

Anyways, you can't just take a few gripes and use it to say the whole game svcks. There are countless things beyond the magic system that are excellent in Skyrim, you can't just write those off because you don't like a few things.
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Lory Da Costa
 
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