I'v been playing the game for 43 hours according to steam and I think Skyrim is the best TES game I've played (I have played 4 and 3) but that doesn't stop it svcking.
My main gripe is in combat and how unbalanced it is. There is no middle ground for damage output. With expert and master most enemies will just own you (you die to 2-3 hits) which leads to only one or two viable tactics (ie sneaking with magic or magic with sneaking). If you play on lower than expert you pretty much own everybody with any build.
The Melee combat is also bad (not as bad as oblivion). Playing a melee character in skyrim is like shooting yourself in the knee (unless you use knife, doesn't matter which knife they are all op). Goodluck trying kill a mountain lion on expert with a melee charater (because if it doesn't get cletched you are dead). Seriously Dark Messiah was released in 2006 just copy paste it and make it less brutal (well on higher difficulties it could be brutal)
http://www.youtube.com/watch?NR=1&feature=endscreen&v=vL20ElnIsWM
http://www.youtube.com/watch?v=TyezDhIymEI&feature=related
you can also try the demo:
http://www.ubi.com/FI/Downloads/Info.aspx?dlId=1732
Problem number x is the "I win" -health system. Ain't it nice when you use inventory time pauses. Bethesda could have used any other health system. For example is witcher 1 you could use hp potion during combat but all potions would toxicate you and if you were too toxicated you would die (I believe it was 3 potions and 4th would kill you)
Also removal of various spell effect saddens me. Silence would be really handy.
ps. Knives use no stamina and can have 30x sneak attack bonus. Also there is no dodge (oblivion had dodge) and some enemies can't be out run or dodged like mountain lion.
If you want to play a melee character on Master, you just need to develop some tactics.
I did Bleak Falls Barrow on master at level 1 with no followers with a few different characters. The 2-handed barbarian who did not use bows was the hardest, in fact the fight at the end with two restless draugr was one of the most challenging battles I've ever played in the game. After that point, it got much easier as I gained more experience, however. Personally I've never had any interest in crafting overpowered gear, and you don't need it to play a melee character on master. I've never put any points into Health, either (only Stamina), and never got any armor perks.
The main tactic you want to use is to completely forget about sneaking and just run right up to any spell casters or high level draugr and keep bashing them to interrupt their spells and shouts. It helped that I put all my points into Stamina instead of Health.
If you still find you are dying too often with your melee character, you may want to get a follower that uses ranged weapons or spells, and there is nothing wrong with adjusting the difficulty setting up and down as needed until you find the setting you enjoy most. Dragons are going to be almost impossible to bring down using melee only unless you have a follower who uses ranged weapons or spells, or you kite the dragon toward some area where there are NPCs or other creatures.
At lower levels, a pure melee warrior is certainly more challenging than a character that uses bows or spells, but overall it was very fun to play. Toward the end of my game (stopped playing at level 27 after I finished MQ), I favored Volendrung with the perks that ignore armor. Volendrung absorbs enemy Stamina, so it was perfect for my playing style.