Skyrim and how it svcks

Post » Sat Jun 16, 2012 2:14 am

Bassically, the game is a platform for imagination more than anything.
Its a fact of life that if you dont use (or have) imagination when playing the game, its obviously going to be less entertaining that if you do.
Just by simply eating food twice a day and only carrying one sword, a dagger and a bow, your immersion can be increased drastically.
ANd if the combat is annoying you; dont fight. ;)
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Laura Ellaby
 
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Post » Fri Jun 15, 2012 10:26 pm

Because we eat Imperials and Thalmor too. Plenty to eat! Ment to say Sabre Cat on other post. OP messed me up.

:P

And sweetrolls.
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Mandi Norton
 
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Post » Sat Jun 16, 2012 4:38 am

:tongue:

And sweetrolls.

You leave sweetrolls out of this!
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Cameron Wood
 
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Post » Sat Jun 16, 2012 2:15 am

You leave sweetrolls out of this!
Someone obivously had theirs stolen.
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Janine Rose
 
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Post » Fri Jun 15, 2012 1:07 pm

This.
I play the game to tell a story, to live the life of my character. The best moments in the game, for me, are all character driven - how my character reacts to certain events, befriends certain NPCs, makes certain decisions and often changes dramatically over the course of their lives.

To me, Skyrim and TES in general aren't about combat, fighting and killing things. They're about personal experiences, about character development and the character.

If you want a game specifically built for fighting, play CoD or a similar first person shooter, in my opinion. Skyrim isn't going to meet the standards of a FPS, simply because it's not specialized towards combat like a FPS is.

Um, something tells me that Bethesda doesnt want Skyrim to live up to ANY FPS, since this is an RPG! And fps games dont have very good close person combat. All it is is smash the melee button or knife button and lunge once to kill your opponent. Done. THat's lame. I love both genres of games. Especially halo and mw3, but never compare any FPS to any RPG.
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naana
 
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Post » Sat Jun 16, 2012 1:09 am

I'v been playing the game for 43 hours according to steam and I think Skyrim is the best TES game I've played (I have played 4 and 3) but that doesn't stop it svcking.

My main gripe is in combat and how unbalanced it is. There is no middle ground for damage output. With expert and master most enemies will just own you (you die to 2-3 hits) which leads to only one or two viable tactics (ie sneaking with magic or magic with sneaking). If you play on lower than expert you pretty much own everybody with any build.

The Melee combat is also bad (not as bad as oblivion). Playing a melee character in skyrim is like shooting yourself in the knee (unless you use knife, doesn't matter which knife they are all op). Goodluck trying kill a mountain lion on expert with a melee charater (because if it doesn't get cletched you are dead). Seriously Dark Messiah was released in 2006 just copy paste it and make it less brutal (well on higher difficulties it could be brutal)
http://www.youtube.com/watch?NR=1&feature=endscreen&v=vL20ElnIsWM
http://www.youtube.com/watch?v=TyezDhIymEI&feature=related

you can also try the demo:
http://www.ubi.com/FI/Downloads/Info.aspx?dlId=1732

Problem number x is the "I win" -health system. Ain't it nice when you use inventory time pauses. Bethesda could have used any other health system. For example is witcher 1 you could use hp potion during combat but all potions would toxicate you and if you were too toxicated you would die (I believe it was 3 potions and 4th would kill you)

Also removal of various spell effect saddens me. Silence would be really handy.

ps. Knives use no stamina and can have 30x sneak attack bonus. Also there is no dodge (oblivion had dodge) and some enemies can't be out run or dodged like mountain lion.

So, you have played two games of the series, and found them really bad, and then you decided to buy a third one even though? I admire your indulgence and leniency.

I don't share your feelings. I am a mage-type character, and I was sometimes been forced to rely on weapons to repell ennemies because I ran out of Magicka. I found the weapons surprisingly effective, especialy knowing that I use them with no perk and in a totally unspecialized way. I find the combat in Skyrim quite balanced so far. But I should perhaps state that I am not very demanding in that respect as I play Skyrim much less for the fights than for the feeling of discovery and exploration.

Off-topic : I never could understand why "to svck" has such a pejorative meaning. After all, if I understood well, the acception of the verb "to svck" which it is referring to is a way to provide pleasant feelings. Hence, saying that "Skyrim svcks" should equate to expressing that the game gives you much pleasure, which is obviously not what you meant.
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Laura Ellaby
 
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Post » Sat Jun 16, 2012 12:45 am

So, you have played two games of the series, and found them really bad, and then you decided to buy a third one even though? I admire your indulgence and leniency.

I don't share your feelings. I am a mage-type character, and I was sometimes been forced to rely on weapons to repell ennemies because I ran out of Magicka. I found the weapons surprisingly effective, especialy knowing that I use them with no perk and in a totally unspecialized way. I find the combat in Skyrim quite balanced so far. But I should perhaps state that I am not very demanding in that respect as I play Skyrim much less for the fights than for the feeling of discovery and exploration.

Off-topic : I never could understand why "to svck" has such a pejorative meaning. After all, if I understood well, the acception of the verb "to svck" which it is referring to is a way to provide pleasant feelings. Hence, saying that "Skyrim svcks" should equate to expressing that the game gives you much pleasure, which is obviously not what you meant.

Off-topic part was the best part of this whole post. Awesome. :)
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Dina Boudreau
 
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Post » Fri Jun 15, 2012 7:57 pm

ANd if the combat is annoying you; dont fight. :wink:

Hah! Playing a dungeon crawler without doing combat? Pretending to be the town beggar doesn't sound too appealing to me :lmao:
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Calum Campbell
 
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Post » Fri Jun 15, 2012 3:47 pm

Bethesda have put their own unique style on the game and if you don't like it then don't play it.

Justifying bad gameplay decisions is always smart.

/sarcasm

are you saying skyrim is hard? you are funny

i always play on expert and never exploit and skyrim is easy as can be (super mario bros. was harder)

Dying fast=/=hard. Chiheling enemies hp to zero = takes a long time = boring = annoying

This.
I play the game to tell a story, to live the life of my character. The best moments in the game, for me, are all character driven - how my character reacts to certain events, befriends certain NPCs, makes certain decisions and often changes dramatically over the course of their lives.

To me, Skyrim and TES in general aren't about combat, fighting and killing things. They're about personal experiences, about character development and the character.

If you want a game specifically built for fighting, play CoD or a similar first person shooter, in my opinion. Skyrim isn't going to meet the standards of a FPS, simply because it's not specialized towards combat like a FPS is.

Interesting view on TES games because skyrims character development is focuced on combat (locking picking and speech are the only non combat skills). Quests are mainly fetch quests where you propably end up killing people. Quest rewards are either money to buy stuff (to kill people), weapons (to kill people), or allies (to kill people). You are the dragonborn, dude who is good at killing dragons.

TES games are 95% killing and 5% of other stuff. How is Dark Messiah an fps? It is an action rpg (Dark Messiah was the game that originally got me into TES/rpgs in general) but its' combat doesn't svck.
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Richard
 
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Post » Fri Jun 15, 2012 10:26 pm

are you saying skyrim is hard? you are funny

i always play on expert and never exploit and skyrim is easy as can be (super mario bros. was harder)

To be fair, Super Mario Bros. was harder than pretty much any modern game. I can beat Dark Souls, still never beat really any Mario game aside from the RPGs
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Big Homie
 
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Post » Fri Jun 15, 2012 11:59 pm

Hah! Playing a dungeon crawler without doing combat? Pretending to be the town beggar doesn't sound too appealing to me :lmao:
It is called Illusion and Stealth
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D LOpez
 
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Post » Fri Jun 15, 2012 3:12 pm

Justifying bad gameplay decisions is always smart.

/sarcasm



Dying fast=/=hard. Chiheling enemies hp to zero = takes a long time = boring = annoying



Interesting view on TES games because skyrims character development is focuced on combat (locking picking and speech are the only non combat skills). Quests are mainly fetch quests where you propably end up killing people. Quest rewards are either money to buy stuff (to kill people), weapons (to kill people), or allies (to kill people). You are the dragonborn, dude who is good at killing dragons.

TES games are 95% killing and 5% of other stuff. How is Dark Messiah an fps? It is an action rpg (Dark Messiah was the game that originally got me into TES/rpgs in general) but its' combat doesn't svck.

Saying the combat svcks because YOU svck and die too fast is dumb.
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Laura Richards
 
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Post » Fri Jun 15, 2012 1:25 pm

no one cares for your 'gripes'. Im sick and tired of everything on this board being idiots moaning about aspects of the game they dont like. Fair enough you may not like something in the game, but nothing will be done about it by sharing it on a forum, so keep it to yourself
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Lisha Boo
 
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Post » Fri Jun 15, 2012 9:43 pm

I'm playing what I consider to be a bard, so basicly no armor, restoration,illusion,speech, sword and board.

I don't use smithing or enchanting. And master is still fairly easy.
Basicly I'm fighting toe to toe, with the defense of a mage

could be because illusion and blocking with shields is extremely strong.

you can go through the whole game just using swordn'n'board
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Sammygirl500
 
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Post » Sat Jun 16, 2012 4:11 am

Bethesda have put their own unique style on the game and if you don't like it then don't play it.


HAHAHAHAHAH
So making it ridiculously unbalanced is style?
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Cool Man Sam
 
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Post » Fri Jun 15, 2012 1:03 pm



Justifying bad gameplay decisions is always smart.

/sarcasm



Dying fast=/=hard. Chiheling enemies hp to zero = takes a long time = boring = annoying



Interesting view on TES games because skyrims character development is focuced on combat (locking picking and speech are the only non combat skills). Quests are mainly fetch quests where you propably end up killing people. Quest rewards are either money to buy stuff (to kill people), weapons (to kill people), or allies (to kill people). You are the dragonborn, dude who is good at killing dragons.

TES games are 95% killing and 5% of other stuff. How is Dark Messiah an fps? It is an action rpg (Dark Messiah was the game that originally got me into TES/rpgs in general) but its' combat doesn't svck.

Firstly: I think you'll find that smithing, alchemy, enchanting and sneak also won't do you much good in combat.

Second of a, you misunderstand me. The fact that you use combat in the game =/= combat being the point of the game. I don't care if an enemy only takes three hits to die, or takes 20 hits - I don't play TES for its combat, and thus don't care if an enemy is too easy/hard.

To me, the best parts of the game are roleplay-driven. This roleplay is often enhanced by the quests in-game, but not often by slicing up bandits. For example:

Spoiler
the funeral of Kodlak Whitemane. My character laid a thistle branch on the Skyforge to honor the Harbringer, and once the Questline was over she mourned for him in her own way.

Yes, combat is a big part of TES. But I don't need hard fights in order for me to enjoy the game, and to tell a story.
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how solid
 
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Post » Fri Jun 15, 2012 8:12 pm

HAHAHAHAHAH
So making it ridiculously unbalanced is style?

Why is the game "ridiculously" unbalanced? At certain levels, certain enemies should be extremely badass and difficult. Then as you level up and become really badass, certain enemies become much more easier to handle. Lots of RPG'S work out this way, like the Witcher 2. And if it gets too easy or too hard, what do you know? Bethesda included this nifty little thing known as difficulty control. Woa! That really helps! Thanks Bethesda!
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k a t e
 
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Post » Fri Jun 15, 2012 3:46 pm

Justifying bad gameplay decisions is always smart.

/sarcasm



Dying fast=/=hard. Chiheling enemies hp to zero = takes a long time = boring = annoying



Interesting view on TES games because skyrims character development is focuced on combat (locking picking and speech are the only non combat skills). Quests are mainly fetch quests where you propably end up killing people. Quest rewards are either money to buy stuff (to kill people), weapons (to kill people), or allies (to kill people). You are the dragonborn, dude who is good at killing dragons.

TES games are 95% killing and 5% of other stuff. How is Dark Messiah an fps? It is an action rpg (Dark Messiah was the game that originally got me into TES/rpgs in general) but its' combat doesn't svck.

It's apparent that you like the game, that's cool, more power to you. However, opinions are subjective. Not everyone is going to like Skyrim or any other TES game out there, it's not meant to be liked by everyone. If you're upset with the game, and you don't want it anymore, sell it. Bethesda isn't going to up 'n give you everything you want with the game, and they shouldn't have to. Find another game that you enjoy more 'n play it. Or you could also change your approach to the gameplay. Whatever you decide, awesome. Hopefully you stick with Skyrim and learn it's better qualities, there are quite a few.
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(G-yen)
 
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Post » Fri Jun 15, 2012 2:47 pm

Why is the game "ridiculously" unbalanced? At certain levels, certain enemies should be extremely badass and difficult. Then as you level up and become really badass, certain enemies become much more easier to handle. Lots of RPG'S work out this way, like the Witcher 2. And if it gets too easy or too hard, what do you know? Bethesda included this nifty little thing known as difficulty control. Woa! That really helps! Thanks Bethesda!
Agreed, it is as it should be. Being OP in any way is the PLAYER's doing. If you complain about how yu are too strong then you should slap yourself right now
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Skivs
 
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Post » Sat Jun 16, 2012 4:45 am

skyrim doesnt svck, you svck at playing higher levels and blame it on the game ;)
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Marnesia Steele
 
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Post » Sat Jun 16, 2012 1:39 am

I think the combat in this game is awesome with melee weapons, especially combining with a shield. I use a sword and shield most of the time and I love it. I think the melee combat in this game is all about blocking enemy's attacks and anticipating for the right timeing to do your next move. Example, block, bash, slash, slash, block, slash, bash, slash, and power attack. This is just a example but don't just rapid triger the attack botton. This is all about making adequate combo.
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lauraa
 
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Post » Fri Jun 15, 2012 12:38 pm

I think the combat in this game is awesome with melee weapons, especially combining with a shield. I use a sword and shield most of the time and I love it. I think the melee combat in this game is all about blocking enemy's attacks and anticipating for the right timeing to do your next move. Example, block, bash, slash, slash, block, slash, bash, slash, and power attack. This is just a example but don't just rapid triger the attack botton. This is all about making adequate combo.

Sword n' shield ftw. Alduin never stood a chance.
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Marilú
 
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Post » Fri Jun 15, 2012 3:56 pm

It is called Illusion and Stealth

Bad idea to focus solely on those, as there are enemies you have to kill.

This game is just as "mass murder simulator" as classic doom :hehe: Except classic doom has interesting enemies that require different tactics ;)
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Shannon Lockwood
 
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Post » Fri Jun 15, 2012 4:08 pm

Bad idea to focus solely on those, as there are enemies you have to kill.

This game is just as "mass murder simulator" as classic doom :hehe: Except classic doom has interesting enemies that require different tactics :wink:
You are playing a different game then. My trickster class has completed 3 guilds, the civil war, and an unearthly amount of random side-quests and he never do any damage to anything
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elliot mudd
 
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Post » Sat Jun 16, 2012 2:31 am

Bad idea to focus solely on those, as there are enemies you have to kill.

This game is just as "mass murder simulator" as classic doom :hehe: Except classic doom has interesting enemies that require different tactics :wink:

If you focus on stealth, and need to kill something powerful out of stealth, they can either use bows, or abuse the awesome shadow warrior perk where u crouch and attack at the same time, and instant killcam a human or just get a sneak attack critical on anything else. Very effective build.
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NO suckers In Here
 
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