Skyrim and WoW

Post » Sat Jun 09, 2012 3:03 pm

Who says they have to "take a slice of the pie" to lure that fanbase here? It's very easy to borrow a mechanic from one game without "luring" the fanbase of said game to yours.

I find it highly doubtful that Skyrim "lured" Dragon Age fans over because Skyrim has Runes you can lay on the ground.

I'm sorry, but any company who diliberatly recycles specific content and/or mechanics (such as what the OP is suggesting) from one game into their own buid IS targeting the fanbase of their competitors.

But I refuse to get svcked down any further into the toliet that is this discussion is becoming. Have fun kiddos.
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claire ley
 
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Post » Sat Jun 09, 2012 11:00 am

I'm sorry, but any company who diliberatly recycles specific content and/or mechanics (such as what the OP is suggesting) from one game into their own buid IS targeting the fanbase of their competitors.

But I refuse to get svcked down any further into the toliet that is this discussion is becoming. Have fun kiddos.

Oh, you mean like those Call of Duty Perks?

Running from discussions when you have no points is rather fun.
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Pixie
 
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Post » Sat Jun 09, 2012 12:02 am

I prefebr LOTRO to WoW.

Same here. Also, I like the age group in LOTRO.
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Anna Beattie
 
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Post » Sat Jun 09, 2012 8:19 am

I prefer Shadowbane. Hardly anyone remembers that game though. I haven't enjoyed an MMO since.
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Latisha Fry
 
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Post » Sat Jun 09, 2012 9:14 am

The thing WoW has over skyrim is that the dungeon bosses have each a unique way to fight them. Kind of like Zelda. You need to successfully dodge their attacks and exploit their gimmicks to defeat them. Elder Scrolls games could use more of that, because you can only fight Draugr Deathlords and Elder Dragons so many times before things get stale.
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Red Bevinz
 
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Post » Sat Jun 09, 2012 8:16 am

I'll agree with that, but that's something almost every game has outside the rpg genre. WoW is kind of unique for having proper boss battles with patterns and stuff though.
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Enie van Bied
 
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Post » Fri Jun 08, 2012 10:57 pm

Oh, you mean like those Call of Duty Perks?

I can see now that you lurk these forms because you're confrontational by nature. Ok, I'll take one more bite.

Show me where I can get the CoD specific "Scout" or "Quick Hands" perk in Skyrim, and I'll concede defeat to you.

But I digress. You're going on about mechanics.... I'm talking about title-specific content. The two are more different than they are the same. Like I said, the OP is asking for WoW-specific content to be imported (hence the tag on this thread) into Skyrim... not the mechanics. Can we leave it at that and call it a day?
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Nathan Barker
 
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Post » Sat Jun 09, 2012 1:49 pm

I just want a fantasy game to be released without people coming to the forums comparing it to WoW.

WoW is the McDonalds of fantasy games. A lot of people go there... but why would ANYONE use it as a measuring stick for anything?
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luis ortiz
 
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Post » Sat Jun 09, 2012 1:34 pm

I just want a fantasy game to be released without people coming to the forums comparing it to WoW.

WoW is the McDonalds of fantasy games. A lot of people go there... but why would ANYONE use it as a measuring stick for anything?

Unfortunately, WoW has become the measuring stick to many that have played it. For some folks, that's all they've known for the past 6 or 7 years.

That's just like how it's hard for me to adjust back to civilian life after spending 8 years serving in the US Navy. I compare my current employer and their policies to the military, and I critique and criticize damn near everything they do because of my past experience.
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Kayla Bee
 
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Post » Sat Jun 09, 2012 5:36 am

underwater life and content!! Like Vashj'ir.
I second that. the water in Skyrim and especially Oblivion is so empty... Argonians can't do [censored] with their ability. And fishing would be a useful option too, as a profession and for roleplaying. I'm still shocked how undeveloped fishing is in a seafarers land like Skyrim :(
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Oscar Vazquez
 
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Post » Sat Jun 09, 2012 8:23 am

Never played it and never will.
It is too toony looking.

this
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Kahli St Dennis
 
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Post » Sat Jun 09, 2012 1:02 pm

Only thing I would like is some sort of class and professions, some limitations are not bad as many think. And due to such you get more out of the game because you cannot do anything and everything with one character.

I prefebr LOTRO to WoW.

I do too still but since WB got to em..
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Donatus Uwasomba
 
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Post » Sat Jun 09, 2012 2:05 am

Did I stike a nerve or something?

To me, the ES series is not trying to take a slice of the WoW pie to lure that fanbase here. This is an offline game and doesn't have a need to copy the mechanics of the beast called WoW. TES is carving their own wave and I'm glad for it.

Main issue is that WOW is totally different from Elder scroll. Gameplay mechanisms is much closer to dragon age or simlar team based RPG except that you only control one character.
You click on target with mouse to select it, not aim at it, lot of focus on spell rotation, or building up for special attacks.

Main thing Skyrim could learn is the key binding system, simply drag any spell, item or action down to an action bar and then assign any key including ctrl or shift+ key to it.
Yes the action bar would only be visible in menus as you can not click it with the mouse in combat but it's an easy way to inspect key binding and the binding will keep even if you remove the item. Say you assign an elven bow to 2, then get disarmed or simply put it in weapon chest by mistake, in Skyrim you will have to reassign it.

The other obious one is the barber :)
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Emerald Dreams
 
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Post » Sat Jun 09, 2012 3:12 am

The only thing I want to see in Skyrim, from WoW, is that you actually skin animals, similar to how you would use an ore vien, in Skyrim. I just think thats much better, plus anything to get away from the abstract, time-freezing, immersion breaking loot menu whenever possible.

And actually...

In Skyrim, say for example you are dual wielding swords. You have an attack if you press both mouse buttons (a "chain attack"?), but there's no real flair, and it's just one move. So this is boring me quite a bit with my level 32 dual wield warrior.

In Everquest, there were tons of specials, and they looked really awesome when you use them. Especially the Shadowknight and Bard. The Shadowknight special attacks had this black cloud streak trailing the sword.

I know the control scheme in Skyrim doesn't really allow for too much variety, currently. But maybe there could be alternative "chain attacks" to learn and choose from, for melee characters (that could be equiped like spells or shouts). That would give a warrior somethings to put in his shortcuts.

That would rule, honestly.
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Nicole Elocin
 
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Post » Sat Jun 09, 2012 12:35 am


Main issue is that WOW is totally different from Elder scroll. Gameplay mechanisms is much closer to dragon age or simlar team based RPG except that you only control one character.
You click on target with mouse to select it, not aim at it, lot of focus on spell rotation, or building up for special attacks.

Main thing Skyrim could learn is the key binding system, simply drag any spell, item or action down to an action bar and then assign any key including ctrl or shift+ key to it.
Yes the action bar would only be visible in menus as you can not click it with the mouse in combat but it's an easy way to inspect key binding and the binding will keep even if you remove the item. Say you assign an elven bow to 2, then get disarmed or simply put it in weapon chest by mistake, in Skyrim you will have to reassign it.

The other obious one is the barber :smile:

Yes, I would agree to a MMO-style quickbar in the UI. The problem with that is since Bethesda has incorporated the consoles within the TES family, having quickbars would probably be a pain in the neck for our brothers and sisters on the XBox and PS3.

I'd hate to try and use a thumbstick on a quickbar... it would drive me insane!
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Kathryn Medows
 
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Post » Sat Jun 09, 2012 10:37 am

I would like myself the concept of hunter implemented pretty much like they are in WoW.
I would love a Hunter class in Skyrim. Hunters were my favorite class in any game I've ever played. But, then again, I feel kind of obligated to say that, as I live with the person who created Petopia. ;)
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Claudia Cook
 
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Post » Sat Jun 09, 2012 5:14 am

Oddly enough, I started playing WoW while I was waiting for Oblivion :P

They are very different games but share one excellent feature, which is the open world to explore. Elder Scrolls does it better, in my opinion, but so many rpg's treat worlds as a set of connected levels rather than an organic whole (not saying they can't be good games, too). Open worlds really give you a sense of both place and space (and time). Because of that, to date, Tamriel and Azeroth are the only virtual worlds I feel I have "lived" in. Not many other games entice you to just sit and watch a sunset.
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Marquis T
 
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Post » Sat Jun 09, 2012 2:58 am

Why does anyone need to tell you what class to be? Just play it and call it what you will.
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Lily Evans
 
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Post » Sat Jun 09, 2012 2:46 am

I would love a Hunter class in Skyrim. Hunters were my favorite class in any game I've ever played. But, then again, I feel kind of obligated to say that, as I live with the person who created Petopia. :wink:

Wow nice, that's one of the best hunter sites. Used to go there tons when I was figuring out what I should tame next on my hunter. Tell your mate ..... thank you for all the work to keep the information up to date :wink_smile:
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Charles Weber
 
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Post » Sat Jun 09, 2012 12:22 am

Mage and druid spells, hunter's pet (I'd prefer falcon), shield on your back, bank system (although the bank I'd want is not to store items but to lend and borrow money), customizable action bars like Zaria said, a teleport home spell/stone or just bring mark/recall back, celebrations, barber shop, snowprints and fogging at cold, more armor slots.
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BlackaneseB
 
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Post » Sat Jun 09, 2012 12:26 am

One of my characters is a hunter class..

Because he hunts.

And stocks up a lot of venison in the storage (Packed and preserved with ice wraith teeth, of course).
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Laura-Lee Gerwing
 
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Post » Sat Jun 09, 2012 11:21 am

One of my characters is a hunter class..

Because he hunts.

And stocks up a lot of venison in the storage (Packed and preserved with ice wraith teeth, of course).
I roleplay a hunter too... but I reckon it would be much more rewarding if the game provided a faction with a questline for us.
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Dagan Wilkin
 
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Post » Sat Jun 09, 2012 1:55 am

[img]http://www.google.ca/imgres?q=in+before+the+lock&um=1&hl=en&sa=N&tbm=isch&tbnid=LlqLbeg4Z3creM:&imgrefurl=http://www.flickr.com/photos/gdilord/2839262494/&docid=1KkeUtaHjaOQ3M&imgurl=http://farm4.staticflickr.com/3078/2839262494_8e567db368.jpg&w=300&h=210&ei=sAMlT-fNK4bniAL7hf3PBw&zoom=1&iact=hc&vpx=963&vpy=172&dur=113&hovh=168&hovw=240&tx=140&ty=102&sig=103387642032292801586&page=1&tbnh=125&tbnw=162&start=0&ndsp=21&ved=1t:429,r:6,s:0&biw=1246&bih=644[/img]
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rebecca moody
 
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Post » Sat Jun 09, 2012 11:47 am

Given the huge popularity of WoW one can safely assume there are many WoW players on every gaming forums, even moreso in an RPG official forums. So, dare I ask fellow wow-ers, is there any component of WoW that you love and wish it was imported in Skyrim?

I would like myself the concept of hunter implemented pretty much like they are in WoW. Taming the Tamriel beasts, having them at your side permanently, dismissing them, training their skills, using traps to survive.

Rather then say WOW, perhaps a better, more even, thought would be MMO's in general.

I certainly dont want the WOW graphics engine imported. Even Rift which has a much better engine doesnt look as good as wow, I wonder if any MMO does. Of course the focus of MMO's are very different.

I dont know I would like to see anything from any MMO I have played stuck into Skyrim just to increase a list of features. I could very much see any number of MMO's pick up some features from Skyrim however.
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Leonie Connor
 
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Post » Sat Jun 09, 2012 1:03 am

I roleplay a hunter too... but I reckon it would be much more rewarding if the game provided a faction with a questline for us.

That I will wholeheartedly agree with. I have a lot of hunter quest ideas.

An actual class label I don't need so much though. Unless it's just a title or something.
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Allison Sizemore
 
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