Skyrim finises 3rd to portal 2 and deus ex according to forb

Post » Mon Jun 04, 2012 5:32 am

Portal 2 was dumbed down and about an hour too long in my opinion. Still, Valve delivered big time on emotional involvement and the all important 'making the player feel smart'.

DX:HR certainly had some lows, but also some highs. One of the things that impressed me most were the changes the devs made to the game from the time of the first game play trailer release. They listened to the feedback, posted videos discussing why certain things were the way they were, listened to more feedback and did indeed make certain changes or at least made certain features optional. Serious commitment to the fans.

Skyrim we all know about.

Any list featuring these three games near the top is fine in my opinion, I don't even care which order they appear in as all three are deserving of recognition and praise.


Have to agree though :)
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Ray
 
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Post » Mon Jun 04, 2012 8:01 pm

Loved Portal 1, didn't finish the sequel. Deus Ex was promising but mediocre, didn't finish it either. Didn't finish Witcher 2 either. This year was a year of games that I couldn't be bothered to finish, and two of those are somehow better games than Skyrim. As they say, opinions are like elbows.
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rolanda h
 
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Post » Mon Jun 04, 2012 2:25 pm

Deus Ex is definitely the GOTY. The style was very slick, cool dialogue, compelling story line as well. While I love Skyrim and the open world type of game play it offers, Deus Ex was just soooo much more slick than this game is. I do not think that DE needs a huge, gigantic open world to get lost in, but it has plenty of compelling content to offer as well. I have not even played the DLC Missing Link as of yet, I can imagine it is pretty off the hook. The sound mix is a lot better as well as the score for the game. Like Vampire the Masquerade Bloodlines, DE has epic voice acting, and timeless style. Not to take anything away from Skyrim, but I am a fan of DE and will be playing again should I finish or get tired of Skyrim.

I don't want to blow it by over-hyping it, but Missing Link was pretty good. The story made a lot more sense then the somewhat rambling, vague plot of the main game, and THEY FIXED THE HORRIBLE BOSS FIGHTS.
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Chloe Yarnall
 
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Post » Mon Jun 04, 2012 7:22 pm

Portal 2? Wasn't that game like, 4 hours long?

Not to mention, MUCH easier that Portal 1.
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City Swagga
 
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Post » Mon Jun 04, 2012 4:32 pm

Portal 2? Wasn't that game like, 4 hours long?

It's not just about length, man. There is also girth.
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Laura Wilson
 
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Post » Mon Jun 04, 2012 6:20 am

I wont buy Portal 2. Simply because I know Valve will give it away for free, just like they did with Portal. Portal was fun but lasted me all of a day after DL it free on steam so I certainly would not pay for a second one. Its fun yeah but no where near good enough for a GOTY. I have not played Deus X HR but I have heard good things about it, so I would really need to play it to make an informed decision for or against it.

So for me at this point Skyrim is my GOTY, despite it flaws. Lots of content, free roaming, good gameplay and lots and lots of replayability is why I rate it my GOTY.
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Solène We
 
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Post » Mon Jun 04, 2012 3:44 pm

It's not just about length, man. There is also girth.
Are we talking about wieners now?
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victoria gillis
 
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Post » Mon Jun 04, 2012 5:15 am

GOTY means about as much to me as Suri Cruise being named the most influential child of 2011.
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Unstoppable Judge
 
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Post » Mon Jun 04, 2012 12:10 pm

Forbes? Are they a jury of our Peers? Last time I checked, I don't have a million bucks in the bank. Those people don't want deep long epic games as they don't have time between getting their Ferrari serviced and selecting the proper caviar for the dinner party.
And yet another "win" that I have to quote.
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Quick Draw
 
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Post » Mon Jun 04, 2012 5:48 am

Oh yay. Yet another reviewer decrying the lack of invisible walls and on-rails design you can find in virtually every other game on the market.


Storyline blah blah blah. Has it occurred to you, esteemed columnist, that perhaps the idea is for you to create the storyline yourself? No, of course it hasn’t. You’d rather have a ring stuck in your nose and be dragged about by the game’s designers, rather than crafting your very own adventure.


Your assertion that the combat is repetitive is asinine at best, and – at its worst – clearly shows your utter lack of experience with late game, level scaled combat on higher difficulty settings in Skyrim. For you to claim that magic use feels anything like weapon use only demonstrates that you’ve never bothered to progress past level 30 in the different build types available.


I have extensively played all the games you mention in your review(portal 2 is brilliant), and Skyrim stands head and shoulders above its peers in every conceivable way. It’s a marked improvement in design and delivery over its predecessors. It has advanced the RPG genre in ways no game since Final Fantasy VII has done before. It will become the benchmark by which all other open world adventures, and RPGs will be measured for the forseeable future.


While amusing (in a “oh… this again… heh” way), and certainly one of the better trolling efforts I have seen this year, the vast majority of your article is nothing more than a bunch of thinly veiled, trite “oh look at how contrary I can be” nonsense. Shame on you for putting shock value ahead of unbiased review.


^^ This is someone's comment from the page. I feel that it sums the whole thing up nicely.

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Connor Wing
 
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Post » Mon Jun 04, 2012 6:54 pm

2011 has been a great year for PC gaming. All 3 of those games should be played by all PC gamers. Portal 2 was awesome and super polished on a rails fun. But Skyrim is my personal winner.


Meh, been a good year for games, bad year for PC gaming imo. Lots of dumbed down ports and nothing technically up to date. So its meh imo, nothing has changed for the good.
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Taylor Thompson
 
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Post » Mon Jun 04, 2012 11:35 am

I beg to differ. A number of games have come out this year on PC for DX11, with tesselation, and enhanced physics systems. However the problem is that the hardware is moving forward to fast for developers to keep up with it in a substative way. If a game is not made in 2 years or less then by the time it hits the market it will look dated as the next 2 generations of graphics cards have come out making it seem sub-par in fidelity. With a game like Skyrim being made over a much longer period it will always impact it visually as its a lot harder to shoe-horn in newer and newer visual effect than it is to build them in to the game as standard from the get go.

Just look at Oblivions timing for release. It came out and a few months later gfx cards came out that could spank it and do both AA and HDR at the same time that the game was unable to do. And trying to "update" a game to make use of new graphical options constantly during development can and has delayed a games release to the point where its simply a complete waste of resources and time (Duke Nukem Fiasco).
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Timara White
 
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Post » Mon Jun 04, 2012 4:18 pm

Oh yay. Yet another reviewer decrying the lack of invisible walls and on-rails design you can find in virtually every other game on the market.


Storyline blah blah blah. Has it occurred to you, esteemed columnist, that perhaps the idea is for you to create the storyline yourself? No, of course it hasn’t. You’d rather have a ring stuck in your nose and be dragged about by the game’s designers, rather than crafting your very own adventure.


Your assertion that the combat is repetitive is asinine at best, and – at its worst – clearly shows your utter lack of experience with late game, level scaled combat on higher difficulty settings in Skyrim. For you to claim that magic use feels anything like weapon use only demonstrates that you’ve never bothered to progress past level 30 in the different build types available.


I have extensively played all the games you mention in your review(portal 2 is brilliant), and Skyrim stands head and shoulders above its peers in every conceivable way. It’s a marked improvement in design and delivery over its predecessors. It has advanced the RPG genre in ways no game since Final Fantasy VII has done before. It will become the benchmark by which all other open world adventures, and RPGs will be measured for the forseeable future.


While amusing (in a “oh… this again… heh” way), and certainly one of the better trolling efforts I have seen this year, the vast majority of your article is nothing more than a bunch of thinly veiled, trite “oh look at how contrary I can be” nonsense. Shame on you for putting shock value ahead of unbiased review.


^^ This is someone's comment from the page. I feel that it sums the whole thing up nicely.



K. But seriously, that is like saying a Big Mac is better than Sirloin Steak because you can imagine the Big Mac is better. Except that you can imagine the Sirloin Steak is a Super Sirloin Steak so that train of thought fail.s Just saying. Oh, and combat does feel repetitive. It isn't bad enough that the game is unplayable, but you feel some serious burn out if you go and get all of the dragon shouts with a single character.
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FirDaus LOVe farhana
 
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Post » Mon Jun 04, 2012 10:03 am

K. But seriously, that is like saying a Big Mac is better than Sirloin Steak because you can imagine the Big Mac is better. Except that you can imagine the Sirloin Steak is a Super Sirloin Steak so that train of thought fail.s Just saying. Oh, and combat does feel repetitive. It isn't bad enough that the game is unplayable, but you feel some serious burn out if you go and get all of the dragon shouts with a single character.

Wait...a Big Mac to a Sirloin Steak? Really? So, with that train of thought, we should be comparing WoW to Skyrim, but you really can't.

Can you list just ONE game, where combat didn't feel repetitive? I can name numerous games that promised this wouldn't be the case, but in the end, it's still repetitive. Why? Because you wind up finding that one or two techniques that just seem to be the answer to slaying/killing any enemy in the game.

Were you forced to go and get all Dragon Shouts? No. You did that by choice. Did you exploit/grind levels/skills? Is the game horrible due to a simple glitch? Why is the game unplayable?

Out of all the threads I've read about "Beth svcks, give me my money back!" and "The game is unplayable due to glitches" not one person has been able to show proof of WHY it's unplayable. Glitches don't make a game or program unplayable. Did this glitch prevent you from EVEN creating a character, doing ANY amount of quests? Did it prevent you from collecting loot, money, crafting or increasing your Skills/Perks? Did it prevent you from completing the main quest line? No? So, how exactly is the game unplayable?

Can you honestly say you completed every aspect of the game? Oh, wait, I forgot, due to some glitches in the game, it's not possible...wait, correction again, unplayable.
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Carlos Rojas
 
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Post » Mon Jun 04, 2012 2:41 pm

Yeah, Forbes is where I get all my gaming and softest toilet paper information..wtf? :) I enjoyed Deus Ex HR; it was a lot of fun and gave you a lot of options on playing through the levels. It wasn't as beautiful as Skyrim is though; that's what makes Skyrim so much more fun for me; looking around; seeing a bit of a ruin and heading over there to see what there is to see. You don't quite have that in Deus Ex. I didn't play Portal 2; didn't finish Portal one. It was kind of..dull.
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Marina Leigh
 
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