Skyrim has no Variation

Post » Fri Jun 08, 2012 3:27 am

Im sorry, but Nirn could not be more different from Earth.

Incorrect. Nirn could easily be more different from Earth. Does gravity not work just as it does on Earth? If water flows off a cliff does it not fall? Plus there are familiar animals and plants.

- Its a mythical universe, not a mathematical one. The natural laws are dead gods.

Do what?

- Its geocentric. Nirn is in the middle and the plane(t)s and sun circle around it.

Says what?

- Its very young. Only about six and a half thousand years have passed since the Dawn Age.

Again, according to what?
- The sun is a hole in the sky to the realm of Aetherius through which magic flows into the world.
- The moons are the body of a dead god.

As I have said elsewhere, you seem to be simply reading a book in-game and taking everything it says as the literal fact. You can't do this, especially since there are books that contradict each other.

It is this delicious fantasy world that is the main attraction of TES.
And this is what fantasy is. Science Fiction is something else entirely, both genres can take place on recognizable worlds like our own, and both can be set in completely different ones.
I have a bookcase full of excellent examples, from Asimov to Zindell.

And I'm just saying, as a matter of genre, fantasy is normally based in a world much like ours - at least, ours in the past - with the addition of fantastic things like magic and fantastic creatures, usually creatures taken from real-world myths and legends, like trolls and dragons and vampires. Any story that attempts to be creative with no link to mythology or legend from the real world has pretty much parted ways with the fantasy genre, and has moved into something like science fiction.
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Rachie Stout
 
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Post » Fri Jun 08, 2012 5:57 am

There's no variation magic, especially compared to previous systems, that's for sure.
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maria Dwyer
 
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Post » Fri Jun 08, 2012 4:28 pm

Yah, I kind of noticed that.
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steve brewin
 
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Post » Fri Jun 08, 2012 4:42 pm

I swear, you people are all extremists...
I love Morrowind, and I count it as my favorite game ever, but that doesn't mean Skyrim is awful. At the same time, anyone who's going to try to argue to me that Skyrim has more 'depth' than Morrowind is just going too far.
I'll admit, Skyrim is sorely lacking in variety, but it's a design decision that makes sense due to the fact that Nords, by their nature, are pretty boring. This is why I wish the next TES game would be set somewhere like Elsweyr or Black Marsh. If we get another human province, so help me God...
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Becky Palmer
 
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Post » Fri Jun 08, 2012 3:13 pm

As I have said elsewhere, you seem to be simply reading a book in-game and taking everything it says as the literal fact. You can't do this, especially since there are books that contradict each other.
Or he uses things like MK's post such as the Aldudagga(SP?) - but those have about as much authenticity in the game world as The Holy Bible/Torah/Koran, the Silmarillon, Homer's Illiad and Odyssey, Beowulf, the Ramayana, and other cultural creation myths and epics.
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Marine Arrègle
 
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Post » Fri Jun 08, 2012 8:44 am

Hey guys, there's this thing, called the UESP. I think you should check it out sometime. :lol:
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jessica sonny
 
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Post » Fri Jun 08, 2012 7:47 am

Hey guys, there's this thing, called the UESP. I think you should check it out sometime. :lol:

Sure, but what you find there is pretty much copies of the books found in the games, so it still can't be treated as the gospel truth. The only facts we have are the actual events in the games. Stuff found in books in the games can be anything from literal, plain fact to complete lies, or somewhere in between, a mythologized version of the truth.
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Kayleigh Mcneil
 
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Post » Fri Jun 08, 2012 1:30 am

Play morrowind then. Problem solved. Now get off my bus.
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anna ley
 
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Post » Fri Jun 08, 2012 5:22 am

lol
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Nana Samboy
 
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Post » Fri Jun 08, 2012 12:48 am

The one area that i think Skyrim did excel at is gameworld design. I have everything from lush forests to frozen icebergs. There are beautiful caves full of flora and fauna and depressing caves filled with spooky things. My one and single criticism aside form that Skyrim should have been 10x as big is that i wish they had made some of the locations pitch black so i had an actual use for torches and for the candelight spell.

Where bethesda kind of borked it is in the gameplay aspect. The best times in Skyrim are just randomly running around killing things, exploring and collecting loot. I absolutely dread having to deal with npcs or do quests because they svck so bad compared to FO3 and FNV and even Oblivion had better quests and I hated that game without mods.
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Angus Poole
 
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Post » Fri Jun 08, 2012 2:03 am

The building list is just plain incorrect
sure, Skyrim has only two types of buildings. but it has a LOT of styles for each. Look at each of the 5 major cities-they all use the same building material, but they're all totally different in style. Morrowind uses a lot of different materials, but typically has just one style for each
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JUan Martinez
 
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Post » Fri Jun 08, 2012 9:50 am

Well, this thread went off topic quick. Maybe we should tell Lady Nerevar she's wasting her time. And then we can all forget about Aetherius, Et'Ada, Earthbones and Kalpas, and get on with busting heads in Conan land. Wouldn't want our lore to be interesting now, would we?

Oh, yeah, on topic, Skyrim was never supposed to have mushroom cities. It's a human province, they build with wood and stone. That's just the way things are up North. Given those limitations, I would say there is sufficient variation.
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Kelly John
 
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Post » Fri Jun 08, 2012 4:48 am

Morrowind bible thumpers are out witnessing again.

And they are out in droves. *sigh*

I like Morrowind. Good game. But it's not the gaming equivalent of Vahalla that they make it out to be. I wish they would just shut up.
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Albert Wesker
 
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Post » Fri Jun 08, 2012 9:19 am

And they are out in droves. *sigh*

I like Morrowind. Good game. But it's not the gaming equivalent of Vahalla that they make it out to be. I wish they would just shut up.

Fine, I was going to play Morrowind anyway!

Any game that can allow me to leap 1000 feat in a single bound is perfect in my book ;)
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Juanita Hernandez
 
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Post » Fri Jun 08, 2012 1:54 am

Garbage.

Enough said.
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brandon frier
 
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Post » Fri Jun 08, 2012 7:23 am

I agree Skyrim severely lacks varitey.
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Anthony Rand
 
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Post » Fri Jun 08, 2012 8:49 am

I agree Skyrim severely lacks varitey.
Morrowind Moreso.

Where bethesda kind of borked it is in the gameplay aspect. The best times in Skyrim are just randomly running around killing things, exploring and collecting loot. I absolutely dread having to deal with npcs or do quests because they svck so bad compared to FO3 and FNV and even Oblivion had better quests and I hated that game without mods.
Sound's like they've actually nailed the TES formula this time around, then!
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Rob
 
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Post » Fri Jun 08, 2012 10:33 am

Moreso.
What does Moreso mean? :confused:
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cassy
 
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Post » Fri Jun 08, 2012 2:41 pm

Obviously things were better back in the day. I'm just finishing up my 189th playthrough of Pools of Radiance. Can you believe you were able to play with six characters back then, but the clowns at Bethesda can't even let you play two?

Pools of Radiance, dang kids.
Wizardry and Akalabeth, now those were classy games.
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Benito Martinez
 
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Post » Fri Jun 08, 2012 10:59 am

What does Moreso mean? :confused:

That he doesn't have a clue about what he's talking about.

On a serious note, just think moreso to be "more so"
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Rachel Eloise Getoutofmyface
 
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Post » Fri Jun 08, 2012 10:04 am

That he doesn't have a clue about what he's talking about.

On a serious note, just think moreso to be "more so"
Morrowind has less variety in the mentioned areas than Skyrim does. Yes, it has more weapon types, but fewer armors and less architectural and environmental diversity.
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Farrah Lee
 
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Post » Fri Jun 08, 2012 10:11 am

>.< if i see one more post of someone dissing TES5 i will kill somthing!
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Lance Vannortwick
 
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Post » Fri Jun 08, 2012 3:56 am

>.< if i see one more post of someone dissing TES5 i will kill somthing!
THERE'S A FLY ON THE WALL BEHIND YOU!
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Bonnie Clyde
 
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Post » Fri Jun 08, 2012 11:08 am

Morrowind has less variety in the mentioned areas than Skyrim does. Yes, it has more weapon types, but fewer armors and less architectural and environmental diversity.

Dude, are you making fun of me?

Fewer armors? Less "architectural and environmental diversity."

Come on, be honest, have you ever played FOR GOOD, if at all, Morrowind, because I did play it like 3 weeks ago and I did see more "diversity" in Vivec City than in all Skyrim altogether. And you're saying it's got fewer armors? do I need to send you to any wiki to check about that?
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Claudz
 
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Post » Fri Jun 08, 2012 9:05 am

That he doesn't have a clue about what he's talking about.

On a serious note, just think moreso to be "more so"
Thanks for the denfinition.
:cookie:

Morrowind has less variety in the mentioned areas than Skyrim does. Yes, it has more weapon types, but fewer armors and less architectural and environmental diversity.
Sounds like you never played Morrowind.

EDIT: You should try Morrowind.
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Natasha Callaghan
 
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