Skyrim has no Variation

Post » Fri Jun 08, 2012 2:45 am

I think Morrowind was good, Oblivion great, Skyrim cool. And the winer is Dark Souls! )))
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amhain
 
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Post » Fri Jun 08, 2012 3:03 pm

Dude, are you making fun of me?

Fewer armors? Less "architectural and environmental diversity."

Come on, be honest, have you ever played FOR GOOD, if at, all Morrowind, because I did play it like 3 weeks ago and I did see more "diversity" in Vivec city than in all Skyrim altogether. And you're saying it's got fewer armors? do I need to send you to any wiki to check about that?
Yes I've played Morrowind. Never beat it (Damn Ashlanders, I kill them all because they're so annoying with their fetch-quests), but I've fully explored it. It gets more diversity once you figure in Tribunal and Bloodmoon, but Vanilla Morrowind is less than Vanilla Skyrim.

I don't know what you're on to think Vivec has more "diversity" than "All of Skyrim" - have you even played Skyrim? Because it's starting to sound like you haven't. Whiterun alone surpasses Vivec, with Dragonsreach, the Skyforge and Jorvaskr, the outlying farmland, the Shrine to Talos, The Gildergreen, and elaborate waterworks.
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latrina
 
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Post » Fri Jun 08, 2012 7:06 am

Knight
Nordic
Dunmer bonemoulds
Daedric
Dwemer
Ebony
Glass
Orcish
Imperial
Indoril (badass)
Iron
Leather
Netch Leather
Chitin

Fixed.
You forgot a few,

Duke's Guard Silver
Nordic Bearskin Cuirass
Nordic Fur Cuirass
Nordic Ringmail
Nordic Iron
Nordic Trollbone
Imperial Dragon
Imperial Silver
Imperial Dragonscale
Imperial Newtscale
Imperial Studded Leather
Imperial Chain
Dreugh
Not to mention that bonemold came in several variations.

Agree with the OP's post or not, lets at least be honest here and admit their is less variation in this regard, even more so when it comes to cloathes, weapons and spells, and the seperate varying armor pieces as well as the unique ones.

Archetecture wise is another matter, each style might stand out less than they did in Morrowind, but Skyrim has plenty.
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SEXY QUEEN
 
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Post » Fri Jun 08, 2012 4:04 am

Someone needs to just remake Morrowind on Skyrim to stop all the crying. :confused: Why rant on the Skyrim forums when you guys could be playing Morrowind?
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Sophie Miller
 
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Post » Fri Jun 08, 2012 8:50 am

You forgot a few,

Duke's Guard Silver
Nordic Bearskin Cuirass
Nordic Fur Cuirass
Nordic Ringmail
Nordic Iron
Nordic Trollbone
Imperial Dragon
Imperial Silver
Imperial Dragonscale
Imperial Newtscale
Imperial Studded Leather
Imperial Chain
Dreugh
Not to mention that bonemold came in several variations.

Agree with the OP's post or not, lets at least be honest here and admit their is less variation in this regard, even more so when it comes to weapons and spells, and the seperate varying armor pieces.
skyrim has more full suits of armor than Morrowind does. While morrowind has a crapton of individual pieces, there's only around 15 full suits, if I remember correctly.
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Charlotte X
 
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Post » Fri Jun 08, 2012 8:26 am

Yes I've played Morrowind. Never beat it (Damn Ashlanders, I kill them all because they're so annoying with their fetch-quests), but I've fully explored it. It gets more diversity once you figure in Tribunal and Bloodmoon, but Vanilla Morrowind is less than Vanilla Skyrim.

I don't know what you're on to think Vivec has more "diversity" than "All of Skyrim" - have you even played Skyrim? Because it's starting to sound like you haven't. Whiterun alone surpasses Vivec, with Dragonsreach, the Skyforge and Jorvaskr, the outlying farmland, the Shrine to Talos, The Gildergreen, and elaborate waterworks.

No, man, I'm not playing Skyrim, I'm just here to bash your favorite game just to annoy you, that is all. :rolleyes:

And Morrowind doesn't even need it's expansions to crush Skyrim in terms of content.

So you're saying that Witherun with his Skyforge suprass Vivec City uh? Maybe in the visual aspect since Skyrim is a 2011 game, apart from that I beg to differ, Witherun, with the exception of it's merchants and Companions is effin empty, void of interest and lacks of personnality. You see Witherun, you have seen all the main cities of Skyrim.

Tell me, is there any city like Ebonheart in Skyrim? or Ald'ruh? or even Sadrith Mora? What about the Daedric Shrines, oh yes those are present in Skyrim, if you dare call them shrines...

You want landscapes? all you can see in Skyrim are just plains and mountains, with or without snow...

Nobody denies the qualities that possess Skyrim, but to ignore it's defaults and Bethesda's laziness? sorry, but I'm not blind.
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Alister Scott
 
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Post » Fri Jun 08, 2012 5:57 am

skyrim has more full suits of armor than Morrowind does. While morrowind has a crapton of individual pieces, there's only around 15 full suits, if I remember correctly.

What do you consider a full suit? For what i see, the most of the "light armors" in Skyrim share the same boots and gauntlets, varying only in the cuirass part, just looks at the fur armors to see that for example. How would that be any different from the various cuirasses from Morrowind? On top of that add multiple variations of each armor piece for a number of armor styles, it doesn't really compare.

A quick look on UESP i saw 27 types of cuirasses form Morrowing to Skyrim's 19.
Morrowind with 44 types of helmets to Skyrim's 17.
27 types of shields to Skyrim's 11.
The boots were pretty even, as were the gauntlets.
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Luna Lovegood
 
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Post » Fri Jun 08, 2012 6:58 am

If we're talking from the same period: Legacy of Kain: Soul Reaver>GTA3>Morrowind.

I'm looking forward to Skyrim's DLC.
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Samantha Wood
 
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Post » Fri Jun 08, 2012 10:53 am

Objective :
Skyrim has this many armour types.
Morrowind has this many armour types.

Subjective :
I like Skyrim the best, Morrowind has no variety.
I like Morrowind the best, Skyrim has no variety.

Objective points advance an argument, subjective points give our biased opinions.

Just saying.
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Kevin Jay
 
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Post » Fri Jun 08, 2012 12:43 am

Objective :
Skyrim has this many armour types.
Morrowind has this many armour types.

Subjective :
I like Skyrim the best, Morrowind has no variety.
I like Morrowind the best, Skyrim has no variety.

Objective points advance an argument, subjective points give our biased opinions.

Just saying.

Does not compute :biggrin:
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Jah Allen
 
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Post » Fri Jun 08, 2012 7:56 am

Do what?


And I'm just saying, as a matter of genre, fantasy is normally based in a world much like ours - at least, ours in the past - with the addition of fantastic things like magic and fantastic creatures, usually creatures taken from real-world myths and legends, like trolls and dragons and vampires. Any story that attempts to be creative with no link to mythology or legend from the real world has pretty much parted ways with the fantasy genre, and has moved into something like science fiction.

Altmeri Sunbirds have been to Aetherius, Imperial Mannanauts to the moons.
Its lore. People have been there.
That many years have passed since the Dawn Era, because that is what the timeline says. You might want to look it up.
Who says its geocentric? Well everyone studying astronomy in Tamriel, for one.
Secondly the gods, who are those plane(t)s say that. They are infinite in size inside the larger infinity of Oblivion and the Void but human minds cannot comprehend that. So it translates them to spheres.
Mythical universe again. Story is much more important than fact over there, to the sense that there is a process Vivec describes as mythopoesis.
Which means the alteration of reality to fit belief.

And Im saying youre wrong.
I have so many books that take place in a totally fictional world that are fantasy as well as those that take place in a more recognisable world. Read Ursula Leguinn or Tanith Lee for the first variety, and maybe some Anne Rice for the second.
I also have both those varieties in Science Fiction.
That is not what distinguishes the genres, and often they are very close indeed.
Most people class Harrisons West of Eden as Science Fiction, even though the humans in that book are stone age people.
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Amanda Furtado
 
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Post » Fri Jun 08, 2012 7:36 am

ARGHHHHHH
Morrowind was VERY DULL, Did Morrowind have A Blackreach equivlent? Wolf-skull cave? The wolf-queens tomb? No...This is a BIASED LIST!!!! And Skyrim Has cooler looking armour and weapons.(Though I do admit that Daedric crescent was One of the most Bad-Ass Weapons in Gaming history)
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Marquis deVille
 
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Post » Fri Jun 08, 2012 7:06 am

ARGHHHHHH
Morrowind was VERY DULL, Did Morrowind have A Blackreach equivlent? Wolf-skull cave? The wolf-queens tomb? No...This is a BIASED LIST!!!! And Skyrim Has cooler looking armour and weapons.

One would think that between 2002 and 2011 Bethesda would have at least improved in the modelling and graphical aspect, if you forget about Oblivion...
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Matt Terry
 
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Post » Fri Jun 08, 2012 7:34 am

Morrowind is an amazing game, no doubt about it. But for christs sake I'm tired of seeing Skyrim compared to it..yes, Morrowind had a larger world area, yes it had more armor types, yes it had more styles of architecture. You know what else it had? Piss poor graphics by today's standards. And with that, let the flood of "omg skyrms grafiks ar crap compard to (insert random FPS that requires a hardcoe rig to run on Ultra) teh game looks like sh!t omfgfaptocrysis2!1!!!1!!111!!!!!!"

Bethesda COULD have put the same amount of clothes and armor in Skyrim to please the diva-fashion-kids, you know what happens then? The system requirements go higher, and considering the amount of people that can't seem to run the game, or even figure out how to google "skyrim tweaks", cutting some content out isn't really bad tradeoff for MUCH smoother movements and better visuals. Oh, and as for the OP's list of "styles" for buildings...here's an explination, read this slowly if you must: Morrowind's varied buildings reflected the multiple climates of the continent, and the inhabitants of it. Skyrim has stone and wood because, now bear with me here, it's part of norse/viking architecture style.
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*Chloe*
 
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Post » Fri Jun 08, 2012 1:58 pm

I've found the only real way to enjoy Skyrim is just to do everything manually and role play more, like:

Don't use fast travel much.

Don't keep fetching people things.

Don't keep killing bandits, just avoid them for a while.

Do more manual tasks like mine to get gold.

Enchant more.

Make more potions.

Sneak and use the bow to do damage without being seen.

Don't take sides in the war because the quests are so crap.
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Haley Merkley
 
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Post » Fri Jun 08, 2012 10:05 am

...
Oh, and as for the OP's list of "styles" for buildings...here's an explination, read this slowly if you must: Morrowind's varied buildings reflected the multiple climates of the continent, and the inhabitants of it. Skyrim has stone and wood because, now bear with me here, it's part of norse/viking architecture style.

it's not really about having or not extravagant architectures in Skyrim, but would have it hurt Bethesda to have a little more imagination when making the cities & architectures other than them being just a slight variation of those from our medieval past?
I mean, there's Markath, but that's pretty much about it...
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YO MAma
 
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Post » Fri Jun 08, 2012 2:13 pm

lol

I played Master of Magic just the other day! Why don't I have that many spells in Skyrim? Also, I've played Space Invaders, and they were able to have a good sixty aliens on-screen at once with out dragging or any drop in FPS? What do you think would happen to Skyrim if they tried to have you fight sixty enemies at once? That's what I thought. Why can't Bethesda get these things right? TOOOOOOOOOOOOOODDDDDD!!!!1


As far as the enemy thing goes, Horrendous engine is horrendous.
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Rude_Bitch_420
 
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Post » Fri Jun 08, 2012 2:30 am

ARGHHHHHH
Morrowind was VERY DULL, Did Morrowind have A Blackreach equivlent? Wolf-skull cave? The wolf-queens tomb? No...This is a BIASED LIST!!!! And Skyrim Has cooler looking armour and weapons.(Though I do admit that Daedric crescent was One of the most Bad-Ass Weapons in Gaming history)

I really, really hope you're trolling.
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Kaley X
 
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Post » Fri Jun 08, 2012 12:40 pm

Obviously things were better back in the day. I'm just finishing up my 189th playthrough of Pools of Radiance. Can you believe you were able to play with six characters back then, but the clowns at Bethesda can't even let you play two?
Pool of Radiance. And I hope you mean the Gold Box version, not the godforsaken 2001 "remake."
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Tai Scott
 
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Post » Fri Jun 08, 2012 3:40 am

No, man, I'm not playing Skyrim, I'm just here to bash your favorite game just to annoy you, that is all. :rolleyes:

And Morrowind doesn't even need it's expansions to crush Skyrim in terms of content.

So you're saying that Witherun with his Skyforge suprass Vivec City uh? Maybe in the visual aspect since Skyrim is a 2011 game, apart from that I beg to differ, Witherun, with the exception of it's merchants and Companions is effin empty, void of interest and lacks of personnality. You see Witherun, you have seen all the main cities of Skyrim.

Tell me, is there any city like Ebonheart in Skyrim? or Ald'ruh? or even Sadrith Mora? What about the Daedric Shrines, oh yes those are present in Skyrim, if you dare call them shrines...

You want landscapes? all you can see in Skyrim are just plains and mountains, with or without snow...

Nobody denies the qualities that possess Skyrim, but to ignore it's defaults and Bethesda's laziness? sorry, but I'm not blind.
Vivec? Really? Every time I stepped into Vivec, I would fall through the floor into the water.
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Ally Chimienti
 
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Post » Fri Jun 08, 2012 10:21 am

I really, really hope you're trolling.
https://sites.google.com/site/leithri/Morrowind2006-12-0914-11-07-87.jpg

http://images.uesp.net/b/b7/SR-place-Windhelm.jpg
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Meghan Terry
 
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Post » Fri Jun 08, 2012 6:23 am

Altmeri Sunbirds have been to Aetherius, Imperial Mannanauts to the moons.

Its lore. People have been there.

Where does this information come from? A book in one of the games?

That many years have passed since the Dawn Era, because that is what the timeline says. You might want to look it up.

Where does that timeline come from? A book in the game?

Who says its geocentric? Well everyone studying astronomy in Tamriel, for one.

Oh, well that certainly makes it established fact, right? God knows nobody could ever say "I live in a geocentric universe" unless it were true, of course. Certainly nobody on Earth ever said that and turned out to be wrong, right?

Secondly the gods, who are those plane(t)s say that. They are infinite in size inside the larger infinity of Oblivion and the Void but human minds cannot comprehend that. So it translates them to spheres.
Mythical universe again. Story is much more important than fact over there, to the sense that there is a process Vivec describes as mythopoesis.
Which means the alteration of reality to fit belief.

Where does all this come from? Why should I assume it to be fact?

And Im saying youre wrong.
I have so many books that take place in a totally fictional world that are fantasy as well as those that take place in a more recognisable world. Read Ursula Leguinn or Tanith Lee for the first variety, and maybe some Anne Rice for the second.
I also have both those varieties in Science Fiction.
That is not what distinguishes the genres, and often they are very close indeed.
Most people class Harrisons West of Eden as Science Fiction, even though the humans in that book are stone age people.

Well, we'll just have to agree to disagree on that point. And fantasy or not, I always consider completely alien fantasy to be boring as hell because it's so completely divorced from its roots in legend and myth. I get the feeling that this is what some people seem to want, actually - I have seen people complain here, on these boards, that they think it's stupid that there are real-world animals in Skyrim like cattle, dogs, deer, bears, wolves, and so forth. I guess they want all life forms to be utterly alien - or at least named something stupid, like if there must be wolves in Skyrim, at least call them "fangbeasts" or something absurd.

But yeah, good fantasy has its roots in legend and myth, make no mistake about it. Doesn't have to be the legends of medieval Europe, of course - it could be based off the legends of ancient Mediterranean civilizations like Greece, Rome and Egypt, or medieval Japan or ancient China, or African legends, or what have you. But it must be based in legend to be real fantasy. Leave the roots behind and it turns into something else, but not fantasy.

I've found the only real way to enjoy Skyrim is just to do everything manually and role play more, like:

Do more manual tasks like mine to get gold.

Hey, to each their own, but that would bore me to tears. I mine all the ore I can get my hands on, but the actual process of mining is a time-svcking, pain-in-the-ass boring chore.

it's not really about having or not extravagant architectures in Skyrim, but would have it hurt Bethesda to have a little more imagination when making the cities & architectures other than them being just a slight variation of those from our medieval past?
I mean, there's Markath, but that's pretty much about it...

See my above comments about fantasy. Which is not to say that nothing should look outlandish ever, but given that most structures have a practical use, they should look believable.

I've said this before regarding science fiction. The old-school Enterprise looks like a plausible design for a starship. Not because the technologies involved are anything but pure fiction, but because it looks like a vehicle that engineers would actually design. There's a really good reason for this: the guy that designed it had a background in technical drafting and served aboard bombers in WW2, and spent four years as a flight test engineer. So he had the sensibilities necessary to design plausible-looking starships.

Now, jump forward many, many years. Remember the Reman starship in the last Next Generation movie? Can you remember, without Googling it, what it looked like? Yeah, neither can I. It had a bunch of blades and spikes and such, I suppose to suggest that it was The Bad Guy's Ship. Ditto the Romulan mining ship from the future that was in the most recent Star Trek reboot movie. I have no idea what it looked like, except that it seemed to have a bunch of spiky protrusions. My guess is that the people who designed these ships were strictly artists, and never ever in their life had to actually draw a diagram for anything, and couldn't turn a wrench to save their life...and it shows in their work.

Same thing with the buildings in Skyrim. They look like buildings humans and human-like people (elves, orcs, etc) would live in. From what I've seen of the buildings in Morrowind, some of them look like buildings you would expect were built by utterly, utterly non-human beings - as though they were built by centipede-people or something.

And I don't really care for that nonsense.

As far as the enemy thing goes, Horrendous engine is horrendous.

lol

You do know I was kidding about the Space Invaders comparison, right?
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David John Hunter
 
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Post » Fri Jun 08, 2012 4:51 pm

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Rebecca Clare Smith
 
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Post » Fri Jun 08, 2012 1:56 am

https://sites.google.com/site/leithri/Morrowind2006-12-0914-11-07-87.jpg http://images.uesp.net/b/b7/SR-place-Windhelm.jpg

Game, set and match.
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Post » Fri Jun 08, 2012 9:16 am

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