» Mon Jun 04, 2012 7:16 am
Thing is, since my "Destruction Master" Mage hit 100 skill in destruction that's it - he will never get any better. As I level other skills, doing what people here suggest and diversify - which can be fun, my Destruction only gets proportionally weaker.
Even when I first hit level 100 in destruction with all perks taken I was by no means that powerful. My very best attacks still drain me of magicka in 3 double-cast shots, and it takes 5 or 6 such shots to kill a dragon and there are plenty of foes far tougher than dragons. As a pure mage I've also done nothing but select Magicka each level up, I don't wear armour, just robes and enchanted clothing, so I am fairly agile and do need to run if a melee opponent gets close.
Now I have been diversifying with conjuration and that's coming along nicely, as is my enchanting finally, however now my levels (and I do level simply by playing, not grinding) come along by doing other stuff.
My point is, if you focus on one or two skills you can get to 100 quite quickly and feel fairly powerful, which is cool. However after this your abilities in the first skill you mastered get proportionally weaker each level vs. the higher-leveled foes you begin to encounter.
At level 25 (overall) my Mage felt pretty damn tough with some powerful one or two-shot attacks. Now at level 35, against characters that are still just Bandit Bosses, Drauger Bosses, Dragons and especially Falmer, my attacks are getting progressively less effective with no way to increase them as I'm already a Master.
For my character now is a good time to look at enchanting so I can compliment my damage dealt, or Smithing/Armour so I can survive better. The former fits in with a Mage-type character, the latter does not.
So, the game does give the player options to continue to level, but for many going out of character, or into a different role in this Role Playing Game, isn't how they enjoy the game.
Luckily, for PC owners at least, mods can come to the rescue but still, I'd be nice to have somewhere to go after mastery - maybe degrees of mastery once you hit skill 100. Possibly a tree of extra perks that ALL require level 100 base so you can continue to further hone your chosen specialised skills.
Scoob.