Skyrim : I'll see you in Feburary.

Post » Thu May 31, 2012 9:13 pm

Yeh I got to level 36 after 60 hours and stopped playing too, didn't even finish the main quest. finished all the guild lines and started the civil war quest (which seemed incredibly shallow) too many balancing issues especially above level 30. and all I do is fast travel everywhere because nothing ever happens travelling by foot other then being attacked by wolves, bears n dragons 90% of the time
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Mr. Allen
 
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Post » Fri Jun 01, 2012 4:11 am

Basically, what the hell is wrong with vanilla flavor?

Nothing is wrong with Vanilla. But I want hot fudge, nuts, whip cream and a cherry on top of my vanilla.
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john palmer
 
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Post » Thu May 31, 2012 9:54 pm

and a side order of fries.
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YO MAma
 
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Post » Fri Jun 01, 2012 12:23 am

Because people have different ways of seeing the world. Bethesda has their own "balance" game :shakehead:

Other people have better different ideas.
Fixed, better is an opinion.
Right now I want to see things that should have been in the vanilla in my opinion, horse riding for the followers, keeping in mind Beths own philosophy "It's your game, play it your way"; full access to follower inventory, send the dog home, where does it go?, back to where you found it, wut?, the dog cannot follow the player to their own home and be told this is home now?
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Hairul Hafis
 
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Post » Thu May 31, 2012 7:21 pm

It's not even "FIXED" it's just "options". Just to tailor the game the way you want it rather than how it's presented to you. Like you said I can like 50 things I want out of this game that will be easily modded once the CK comes out. Like companions getting on the horse with you, managing their inventory, making their AI better for sneak characters (so they won't attack unless you tell them to) and so on.

SO MUCH can be done to make a great game even better. Why eat an ice cream cone if you can get an ice cream cone with SPRINKLES!!!!
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Bethany Short
 
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Post » Fri Jun 01, 2012 4:31 am

Modding seems to equate down to PC users vs kids with consoles aka the Ferrari vs Ford Pinto debate.

I'd suggest you save up, buy a PC and enjoy modding, cause rationalizing the limited technology of game boxes isn't going to cut it.
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Sammygirl500
 
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Post » Thu May 31, 2012 5:26 pm

Riiiight.

Take a look at a naked elven woman in-game and take a look at a naked woman in real life.

Elf wins every time.

I prefer a big, meaty, mustached nord woman myself

[img]http://www.monobrow.com/monobro/images/bro-56.jpg[/img]
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Sara Lee
 
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Post » Thu May 31, 2012 3:51 pm

Not really. The true potential of this game comes out with the modders, not out of the box.

Well, of course. That's because you have multiple people working on different things that fit your style and desires by modular bits and pieces. You can cherry pick things you like and dislike with mods making it closer to your play style. It's inherently impossible to do this from a developer perspective.
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Penny Wills
 
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Post » Thu May 31, 2012 10:57 pm

Well, of course. That's because you have multiple people working on different things that fit your style and desires by modular bits and pieces. You can cherry pick things you like and dislike with mods making it closer to your play style. It's inherently impossible to do this from a developer perspective.

That's correct, and it appears that Beth left the texture department, among other things, up to the modders. I opened yesterday the BSA and I was amazed how many 512x512 textures there were. I'm pretty sure Beth did that on purpose because, trust me, there are tables in Skyrim that literally have textures from 2002. Bethesda was efficient in making this decision(tho not very creative one) to give sub-par textures because they know modders will create high-res textures anyways and the consoles folks, well, that's why they created 512x512 textures.
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Samantha Pattison
 
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Post » Fri Jun 01, 2012 1:48 am

I sense the PC master race at work here! The true face of the Thalmor!

Honestly, I enjoy this game. Mods are for when my experience has truly run dry.

I loved modding Morrowind, but too many 'flavors' of mods and I would dilute the experience, or the game would crash... its a tenuous balance.

Basically, what the hell is wrong with vanilla flavor?
There are parts with the game that are clearly broken. In Skyrim it's fortunately not the entire level up system, but the crafting skills are broken at higher levels and some of the magic schools svck. Since Betheseda doesn't like to address balance issues unless it's a legitimate bug this won't be changed by an official patch most likely.

Other than that there's nothing wrong with Skyrim's vanilla flavor. It's fine, really.
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sally coker
 
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Post » Thu May 31, 2012 11:30 pm

Riiiight.

Take a look at a naked elven woman in-game and take a look at a naked woman in real life.

Elf wins every time.
Wait. Hold up. Halt. Cease all motions in the general direction of forward.

What kind of elf are we talking here? I would suggest you choose your answer carefully. Very, carefully.
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Greg Cavaliere
 
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Post » Thu May 31, 2012 6:31 pm

A naked Elf, no doubt.
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Ebony Lawson
 
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Post » Fri Jun 01, 2012 1:22 am

I. Demand. Specifics.
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Dark Mogul
 
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Post » Thu May 31, 2012 11:32 pm

I too am eagerly awaiting good mods. a lot of times my immersion in skyrim gets totally interrupted by the stupidest glitches/bugs, forcing me to immediately ALT+F4. then i come here on the forums and look for some kind of consolation or hope :P
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Shaylee Shaw
 
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Post » Fri Jun 01, 2012 1:32 am

Hi Seth schiesal from the new York times here. I'm glad you posted that your quitting skyrim. I'm doing interviews with all the people that post that they are quitting. So far I have 125 people. Because of your awesome post about quitting I would like to invite you to be number 126
It wasn't funny the first time you posted this. It isn't funny now.
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Channing
 
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Post » Fri Jun 01, 2012 1:45 am

I agree with the OP, the endgame is broken.

The game starts out balanced, but as you level and skillup, the game falls apart.
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NO suckers In Here
 
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Post » Thu May 31, 2012 1:27 pm

Well, of course. That's because you have multiple people working on different things that fit your style and desires by modular bits and pieces. You can cherry pick things you like and dislike with mods making it closer to your play style. It's inherently impossible to do this from a developer perspective.

You have a player or few players modifying a game for free on their spare time to their own likes. Compare that to the developers who get paid to spend all day to make a workable game, and they still manage to break that.

Please tell me, with a fresh coat of paint and fixed bugs, what would be so bad about Daggerfall? It was made by developers. In fact, it was made with inferior equipment.

There's absolutely no reason why a modern game could NOT have the size and scope of a 1996 game. None whatsoever. Is there room for improvement? Of course! That's what should have been done in the first place.
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Reven Lord
 
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Post » Thu May 31, 2012 5:57 pm

don’t understand this reliance on mods,
never used them for oblivion, might try a couple with skyrim, but not really, I am happy with this game, could it be better, sure, but I don’t understand this whole mods will make this game perfect mentally (ps. I am playing on the PC)
Some people have to have the game exactly as they want it - while others are content to take the vision Bethesda had and enjoy that. It's all in the individual.
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Benjamin Holz
 
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Post » Thu May 31, 2012 11:18 pm

After reading this thread, I've decided that a game that Xythe doesn't want to play is one I'll have no part of!
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Oceavision
 
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Post » Fri Jun 01, 2012 1:45 am

this is so funny! before launch of skyrim, people were saying that difficulty wasnt that big of a thing in TES, and NOW with skyrim being released you see all these [censored] comments about people complaining about how its too easy....

really? REALLY!?

[censored], it makes me ashamed to be a human with idiots like these running around...
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Katy Hogben
 
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Post » Fri Jun 01, 2012 12:00 am

I want a spell creation, acrobacy, hand to hand, and degradation mod. As well as getting rid of auto health regen.
This is possible with the console. Try player.modav healrate -0.7 (source from http://arwenevecom.ipage.com/Skyrim/Skyrim-Tips.htm#ini_edits)

I haven't experienced too much wrong with vanilla Skyrim, with difficulty at least.
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Jonathan Windmon
 
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Post » Thu May 31, 2012 3:40 pm

this is so funny! before launch of skyrim, people were saying that difficulty wasnt that big of a thing in TES, and NOW with skyrim being released you see all these [censored] comments about people complaining about how its too easy....

really? REALLY!?

[censored], it makes me ashamed to be a human with idiots like these running around...

For me, making it even harder does not make it better either, i do not want to rush through to say i beat the game already. I could be near invincible and still have fun in this game exploring the world within it and for that it is the ability to be non-linear when i do not want to be, that makes that possible, to be able to play different characters and i think it is a game i will enjoy for years, just like i did all the Elder Scrolls games i have played so far. To me the point of the game is how fun and creative it is, and not just how hard i can make it on myself. In some previous Elder Scroll games i learned that, because even when my character became very powerful, there were still those times that the hair raises up on the back of your neck when something jumps out at u and puts your character's reflexes to the test. It does not have to be life and death struggle every second to be fun though. There is so much to do and explore. Those 'Elder Scroll' moments where u walk into a cave u thought would only be another dark and scary one to instead see a beautiful underworld with glowing mushrooms and waterfalls and u just step back in a moment of awe nearly speechless at the imagination that went into it...never-mind the spriggins, were-wolves or whatever else will battle u a few game-yards down into that lovely cave because in that moment u just gotta go...oh..wow!. ;)

Games like this are not fairly viewed only from a first-person shooter mentality of some other games, because games like this have so much more...it is a whole world waiting to be explored. As for whether people should use 'console codes' or not, that should be up to them, and how they want to focus their time in the game, because nobody forces u to or not. As for mods, that does not mean the so called 'vanilla' is not good enough either, it is just opening a door to more creative minds to build on the vast imagination that is already there in a myriad of individual ways through their mods, as some want strawberries on their ice-cream and some want sprinkles as they say..again a choice is there to use them or not..and it is having the choice that is the most important thing at all.
Also the choice is given to use Xbox, Playstation or P.C., or even Laptop etc..that is a choice also and makes no one person any better than the other. That being said, it is important to have the game in playable working order so people can use the menus properly and be able to absorb dragon-souls so they can at least learn to shout! People want to know simple things too, that seem unimportant to those who already know-things like do i need to change anything in the ini.file to be able to take screenshots and have them actually save, like i had to in a previous Elder Scroll game, or is this different now that screenshots can also be done through Steam etc..? If they have lost control of the arrows on their keyboard and other menu functions since the 1,2 patch, then how do they know if it is going to make any difference if they try now to push F12 or their own screenshot key designated by their manufacturer or not, if their keys do not even work for their favorites menu or anything else much, since that patch. Until new Patches come out that remove some of these problems and other practical glitches without creating new problems, those effected can not even enjoy the full scope of the game yet. This game has totally amazing potential still, and i love it, but it does need some tweaking like right away and answers to some basic fair questions, as mentioned. That does not mean that overall this game is still so amazing and i am so glad they made it. IMHO

As for adding mods for more fun things, Beth is not against that and says they plan to be supportive of it, so i do not see what the problem is about those who are hating on modders either. If they make a new playable race or some more pretty hairdos or whatever or even a castle u can own..whatever...we can try them or not and it does not have to detract from anybody's gaming experience, cause it is their choice. If they make a Dragon steed like somebody made for Oblivion, hey i might even try it. Let creativity flourish every way it can. ;) It is not a problem. i for one plan to enjoy this game for years! :)
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Eduardo Rosas
 
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Post » Fri Jun 01, 2012 12:07 am

That's exactly the way I feel, thats why I've done maybe 15% of the game and can't force myself to go on past that. I want my first playthrough to be as epic an experience as possible. That just isn't feasible without the CK and mods to make the game more difficult and more balanced.

I don't want to avoid using blacksmith. I don't want to avoid using enchanting. I don't want to get 50000 gold by going through 2 dungeons. I want my assassin to actually have to TRY to sneak rather than jumping up and down on their heads when them going "deeeeeeerp????? who dere!"

These things are not possible until the game is modded.
You're full of [censored].
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Kim Bradley
 
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Post » Thu May 31, 2012 3:56 pm

Not really. The true potential of this game comes out with the modders, not out of the box.

I found that to be a very true statement with Oblivion. Vanilla Oblivion was, okay; but, if you added in some of the top notch mods that were out there like the OOO, the game became WAY more interesting to play. Leave it to modders to make ES games the way they should be. It's a shame they can't do a lot with the crappy dialogue choices since they can't alter the voice overs. =/
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biiibi
 
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Post » Thu May 31, 2012 10:11 pm

I love this game and defend it. I think its great- but i too stopped playing and I'm waiting for good mods to come out. I purposely only did quest in the whiterun area (60+ hrs) as a dry run to know what changes i want out of mods.

I will say that this is the first Beth game where i was tempted to just finish playing it without mods. I LOVED FO3, but same thing, i played for a while then waited for the best experience.

I think Beth knows that they cant please everyone, thats why they release a CK. Its not because of laziness, its because its a sandox RPG game and they want to give you even MORE options. People dont realize that the CK is actually part of the game too, its meant to be modded for the ultimate RPG experience
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Bones47
 
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