Skyrim: is this really a RPG?!?

Post » Mon Jun 18, 2012 6:45 pm

tata from the forums.

And yuletide cheer to you too:)
What?
Am I wrong?
I dont think so.
'Beautiful bones' is the perfect description as Skyrim has no flesh.
It is shallow, skin-deep, unfinished, a series of fetch and kill quests without any story whatsoever.
Kill all the mechanics that gave it depth, remove all the fun little things, reduce options to the bare minimum.
What is left?
Beautiful bones.
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Taylrea Teodor
 
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Post » Mon Jun 18, 2012 6:39 pm

tata from the forums.
He probably will not leave here. He is upset about the overall lack of depth in this game. :nod:

Its hard to deny the lack of depth in the game.
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JLG
 
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Post » Tue Jun 19, 2012 4:32 am

Skyrim isn't an RPG. It's an open-world sword-and-sorcery action-adventure.

There aren't enough choices and consequences, or enough complex number-crunching for it to be a real RPG.

HEY GUYS I GOT A GREAT IDEA! LET'S MAKE IT SO THE ONLY THING THAT AFFECTS YOUR CHARACTER IS A STRING OF NUMBERS! IT'S NOT LIKE WHETHER YOUR CHARACTER PRACTICES ACTIONS OVER AND OVER MATTERS, RIGHT?

*Facepalm*

If you need number-crunching, I'd suggest you go play an MMORPG. Plenty of number-crunching, min-maxing to be had there.
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Eric Hayes
 
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Post » Mon Jun 18, 2012 5:51 pm

He probably will not leave here. He is upset about the overall lack of depth in this game. :nod:

I guess I just don't understand why you would waste your time lurking on a forum of a game you don't enjoy. I mean it's a video-game. Play a different one.

But I guess you may just be bored. :dance:
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joseluis perez
 
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Post » Mon Jun 18, 2012 9:40 pm

Progression is debateable.
I mean it's there, but you don't feel it due to scaling enemies.
Of course there is progression. I progress so fast in levels by exploring I hardly get any quests done before I feel overpowered and abandon the character.

Daggerfall by far was the best TES RPG so far in the series, in that your character customizations were actually high, you could define negatives on your character, and the main quest was actually fun and varied to re-play (except those "annoying" dungeons, but good games tend to have a level of annoyance in them). It still isn't the best CRPG I have ever played. That award goes to Realms of Arkania.
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LuCY sCoTT
 
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Post » Mon Jun 18, 2012 11:49 pm

I guess I just don't understand why you would waste your time lurking on a forum of a game you don't enjoy. I mean it's a video-game. Play a different one.

But I guess you may just be bored. :dance:
Its enjoyable yes, but it would be nice to have more similar to past titles. Some of us are here so Bethesda can read are pleas about the game and hopefully fix it and add more features into it. Also some of us are here for our dedication to this series, there is nothing wrong with voicing your opinion, some of us will put thousands of hours in this game, and more features and content does not hurt,
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Tammie Flint
 
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Post » Tue Jun 19, 2012 12:38 am

its an RPG.

questing
leveling up
play the hero
different ways to play, archer warrior ect.
focus on something other then constant combat
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Charlie Sarson
 
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Post » Tue Jun 19, 2012 3:51 am

No. It's TES Tycoon. Now back to home, everybody.
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Alisha Clarke
 
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Post » Mon Jun 18, 2012 5:41 pm

Personally I detest all multiplayer games regardless of genre. The notion of chasing after flags from one map to another is not my idea of immersion play. I also hate the fact that some yokels like to sit at spawning spots and pick you off as you re-spawn. As for Skyrim I like it and I don’t like it, for a plethora of reasons.
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brandon frier
 
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Post » Mon Jun 18, 2012 8:56 pm

I would argue to the OP that Final Fantasy games aren't RPGs, but rather interactive movies. But whatever. To each their own.
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GRAEME
 
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Post » Tue Jun 19, 2012 2:49 am

I would argue to the OP that Final Fantasy games aren't RPGs, but rather interactive movies. But whatever. To each their own.

Only Final Fantasy game I EVER considered to be a good RPG was the first one. The rest are all meh, but they're still RPGs.
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Lewis Morel
 
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Post » Tue Jun 19, 2012 1:58 am

I guess I just don't understand why you would waste your time lurking on a forum of a game you don't enjoy. I mean it's a video-game. Play a different one.

But I guess you may just be bored. :dance:

No, I never said I do not enjoy the game.
I do, it has many merits.
The dungeons alone, I could write a page about those, they are probably the most entertaining dungeons I have seen in a decade.
The worldspace is equally beautiful. How awesome are all the ingredients you can find on creatures, plants and the like.. butterflies yay.

But that does not mean I cannot be dissapointed in other aspects of the game.
Especially when I know they can do better, as they did better in the past.
Better stories, more depth, more flesh to the mechanics.
Where is the wonderful magic system that gave Bethesda the means to make Daggerfall in the first place?
Am I stupid or do you just not sink a flagship feature?
Where is the choice? Where is the depth of lore, the consequences of actions?

Skyrim has none of these.
While in Daggerfall you could choose between political and religious factions, Skyrims 'factions' dont interact with each other or the world for that matter.
Where in Daggerfall I could get up a wall any way I liked, in Skyrim I have to find the one linear path or glitch my way up.
Its sad that glitching up is often less annoying, but not unpredictable, as anyone who plays any game could have told them.
people dont like being told that this is the only way

NPC's do not even have disposition anymore.
In Morrowind I could permanently make peaceful hostile ashlanders by getting their disposition to 100.
Can I do that with Forsworn? Even if I am on their side and helped them escape?

Then there is general sloppyness such as civil war generals still being essential after the questline.

While Daggerfall and Morrowind had their sloppyness, it was easier to look over as there was so much more to those games.
In Skyrim its swallow or get out, there is no alternate path open to your own invention.

The more I play it the more I realise that TES has left me.

Why am I still here?
Love is patient, love is kind.

Im hoping against hope that one day the door will ring and it will be TES, who wants me back.
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Alan Whiston
 
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Post » Tue Jun 19, 2012 12:08 am

I would argue to the OP that Final Fantasy games aren't RPGs, but rather interactive movies. But whatever. To each their own.

There are stats and equipment and skills as a central part of the gameplay, it's an RPG. Simple as that...
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Oceavision
 
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Post » Mon Jun 18, 2012 10:48 pm

So, he paid the full price for a game, didn't get what he was promised and that's the suggested course of action?

for [censored]s sakes, just return it to the shop, get a refund, trade it in or sell it to a mate. do i have to hold everyones hands when the options are right in front of you... imagine life as a roleplay: you've been misled by some marketing & bought the wrong product, what would your player character do?
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LuCY sCoTT
 
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Post » Mon Jun 18, 2012 2:09 pm

There are stats and equipment and skills as a central part of the gameplay, it's an RPG. Simple as that...
I think stats and numbers are important to any RPG as well.
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Franko AlVarado
 
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Post » Mon Jun 18, 2012 5:16 pm

for [censored]s sakes, just return it to the shop, get a refund, trade it in or sell it to a mate. do i have to hold everyones hands when the options are right in front of you... imagine life as a roleplay: you've been misled by some marketing & bought the wrong product, what would your player character do?

Bought it on Steam.
Had some problems with a game before and needed to transfer it to another account, which was handled by buying it again and getting a refund for the first one.
They guy who did it said "This is a one-time thing. We don't usally give refunds".

So there... what now?
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victoria johnstone
 
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Post » Tue Jun 19, 2012 3:52 am

It's an RPG that doesn't feel like one. It's Action and Adventure WAY more than it's an RPG.
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Love iz not
 
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Post » Mon Jun 18, 2012 6:37 pm

Bought it on Steam.
Had some problems with a game before and needed to transfer it to another account, which was handled by buying it again and getting a refund for the first one.
They guy who did it said "This is a one-time thing. We don't usally give refunds".

So there... what now?

Yeah, I see where you're coming from. Didn't realise Steam didn't offer refunds on faulty goods

Sorry buddy

Peace :)
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Steven Hardman
 
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Post » Mon Jun 18, 2012 4:34 pm

they are, you are a fool for thinking otherwise and have a small mind
Actually, JC2 is close. Factions have enough difference in JC2 for you to form a roleplaying decision. You can still join them all which is bad, but so in Skyrim/Oblivion. GTA4 is too linear. FarCry 2, I am still playing(trying to). But forgive me for not qualifying them as RPGs.

Has it occurred to you that my standards can be high? They are. Check my sig. Create a story. Improvise. Through interaction with settings and other characters.

All 3 games don't have character interaction so they fail. Skyrim has character interaction but you can't create a story with interacting them, you can only progress a linear story that is already written. I expected more, shoot me.

I don't dismiss the fact that the next iterations of those titles can possibly be more of an RPG than the next iteration of TES. So they might innovate in next games and get something that qualifies for an RPG for me and I would be happy. I am not here for number crunching or visual novels. I want to reflect my own persona and get some satisfying interaction. I wish this was a fantasy simulation. Simulations wouldn't have level scaling. In simulations, every action causes a reaction. Things would fail and there would be consequences. This is an arcade game.

I thought Bethesda would innovate and be the leader of interactive medium. They still are but as the most economic state as possible. They will lose the crown if they don't innovate next time. This is where the road ends. No more fat left to trim, I can already see the bones.
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Lexy Corpsey
 
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Post » Tue Jun 19, 2012 3:14 am

Syrim is not an RPG, but that doesn't mean I dislike it. It's a good sandbox-style action game with some RPG mixed in with it. I would have preferred an RPG, though.

To help illustrate my RPG definition, I'll list what I consider to be an RPG and what I don't consider to be an RPG.

RPG:

- Dragon Age: Origins

- Oblivion

- Morrowind

- Fallout: New Vegas

- Knights of The Old Republic


Not an RPG:

- Skyrim

- Dragon Age 2

- Japanese Role Playing Games

- The Witcher

- Mass Effect
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Roisan Sweeney
 
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Post » Mon Jun 18, 2012 11:56 pm

- No dialogue option
- No decisions to take beyond ignoring the NPC

You realize people here have played the game, so saying obviously false stuff is kinda pointless.
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Harinder Ghag
 
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Post » Mon Jun 18, 2012 5:34 pm

Syrim is not an RPG, but that doesn't mean I dislike it. It's a good sandbox-style action game with some RPG mixed in with it. I would have preferred an RPG, though.

To help illustrate my RPG definition, I'll list what I consider to be an RPG and what I don't consider to be an RPG.

RPG:

- Dragon Age: Origins

- Oblivion

- Morrowind

- Fallout: New Vegas

- Knights of The Old Republic


Not an RPG:

- Skyrim

- Dragon Age 2

- Japanese Role Playing Games

- The Witcher

- Mass Effect
Thats about right.
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kelly thomson
 
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Post » Tue Jun 19, 2012 3:47 am

Who cares if it's an RPG or not? It's an amazing game. Does it really matter what we call it?

That said, I do believe it is an RPG. It doesn't have traditional RPG stats, but it has quests, an interactive gameworld, loot, character progression and advancement, and exploration - all common pillars of RPGs.
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rae.x
 
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Post » Mon Jun 18, 2012 7:08 pm

Then there is general sloppyness such as civil war generals still being essential after the questline.
That was a huge mistake on Beth's part, should've been switched to non essential after the civil war or not essential period.
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Bones47
 
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Post » Mon Jun 18, 2012 5:44 pm

Not a typical RPG like it's previous kin, but it's still an RPG. There are still levels, still quests to undertake, there are still loot-ables, there is still grind.
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aisha jamil
 
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