HEY GUYS I GOT A GREAT IDEA! LET'S MAKE IT SO THE ONLY THING THAT AFFECTS YOUR CHARACTER IS A STRING OF NUMBERS! IT'S NOT LIKE WHETHER YOUR CHARACTER PRACTICES ACTIONS OVER AND OVER MATTERS, RIGHT?
*Facepalm*
If you need number-crunching, I'd suggest you go play an MMORPG. Plenty of number-crunching, min-maxing to be had there.
I didn't say I didn't
like Skyrim. But all Skyrim has is races and perks. If they removed the racial bonuses, basically there would be no reason for races at all, perhaps except for visual variety-- since there are no real consequences for your choices, race included. And if GTA had perks, it would qualifty as an RPG, according to your requirements.
I also like how you raise skills by using them. It's something that has been around for over 20 years, and the first RPG I can remember that did it was 1990's
Wasteland, the grandfather of Fallout.
An MMO is rather like Skyrim, inasmuch as there is a story and there really aren't any consequences: you have a task and you do it or you don't do it.
There's no real consequences to your actions in Skyrim, and no real number-crunching, just perk-pumping. Either one of these-- or both-- make Skyrim an adventure game, and not an RPG.