Some people seem to be missing the point about the transitio

Post » Tue Jun 05, 2012 8:04 am

When comparing Morrowind with Skyrim , one must not forget the latter came out 10 years later . Morrowind should be compared with the game of its era , the fact that people still talk about it today means how much innovative and a quality game it was at the time it went out . I'm not sure people will talk of Skyrim in 10 years , although i hope so (with expansions )

The question is in which ways Skyrim is an improvement over Morrowind in term of RPG content (number of items , npc , unique quests , depth of the lore , questlines , factions etc ) , and to what extent , given that computers and consoles have more than quadrupled in power and memory .

IMHO , it is especially an improvement in term of visuals and action gameplay and fluidity , they also have improved the credibility of the world with NPC having routines and dungeons having much better art design , these elements are important , but not RPG-content related .

The nostalgia argument is beside the point , there are objective ways to look at , to assess what has been lost and what has been gained in 10 years , between the two games IMHO
The nostalgia argument is valid because many people see Morrowind through rose-colored glassed and see it as the pinacle of game-development and point out flaws about Oblivion and Skyrim(mostly) where they argue that Morrowind offered more complexity, but cannot support their opinion with arguments other than "I like how they did it in MW better". If such argument were not used and people judged other games from a neutral(or as much as possible) and logic and entertainment-based viewpoint the nostalgia argument would be invalid. Sadly that is not the case.

Also: Would I compare Morrowind and Skyrim if the Morrowhiners bashed other games simply for not being Morrowind? Nope.
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Flash
 
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Post » Tue Jun 05, 2012 6:03 pm

The game series has been dumbed down for sure.
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patricia kris
 
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Post » Tue Jun 05, 2012 4:26 pm

The nostalgia argument is valid because many people see Morrowind through rose-colored glassed and see it as the pinacle of game-development and point out flaws about Oblivion and Skyrim(mostly) where they argue that Morrowind offered more complexity, but cannot support their opinion with arguments other than "I like how they did it in MW better". If such argument were not used and people judged other games from a neutral(or as much as possible) and logic and entertainment-based viewpoint the nostalgia argument would be invalid. Sadly that is not the case.

Also: Would I compare Morrowind and Skyrim if the Morrowhiners bashed other games simply for not being Morrowind? Nope.
ITs another one of these threads, where people stretch out their opinions into massive walls of text, and think it makes their opinion more valid. I did not like morrowind, i kind of liked oblvion, and i really like skyrim, everyone has their own opinions, get over it, and realize a game is meant to be played, put down, and moved on from, it is not a replacement for your life, and should not take 1000 hours to do everything.
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rae.x
 
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Post » Tue Jun 05, 2012 10:20 pm

stop reading when you said puting the game on consoles was some kind of crime aganst good games (heads up, morrowind [oh the all mighty, the greatest thing ever in existance /sarcasm] was on console too). before that though op had a point, there is not enough story (and who could brag about beating a game with so little in the way of inticing quests?)
I guess it's the one big thing that allows people to identify the growing numbers of games with less depth.. I mean, honestly, how many people are there on this site that say for a game to be good, it has to have good graphics?


That attitude is preposterous, bordering on insane.


For me, it's more that standards for what it takes to be a good game is dropping, rather than one group being responsible for those standards. After all, console gamers are just PC gamers who play on consoles, at the end of the day.

Yeah everything was better in the old days.
I used to be nostalgic in the good old days.
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Breautiful
 
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Post » Tue Jun 05, 2012 3:48 pm

ITs another one of these threads, where people stretch out their opinions into massive walls of text, and think it makes their opinion more valid. I did not like morrowind, i kind of liked oblvion, and i really like skyrim, everyone has their own opinions, get over it, and realize a game is meant to be played, put down, and moved on from, it is not a replacement for your life, and should not take 1000 hours to do everything.
I think you need to read my arguments again because you have gotten them all wrong. I actually agree that one should move on and not be stuck in the past, and I think nostalgia is a bad thing when it comes to judging games.
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JESSE
 
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Post » Tue Jun 05, 2012 9:23 pm

A small team of sharp developers could easily make an "epic", or rather, "classic" RPG with all the story elements, stats, customizability, etc., that everyone wants. It just wouldn't have very good graphics, the animation would be hand-done w/o motion cap, the writing would be amateurish, and the voice acting would be terrible. Music would probably have pretty poor production values too. There is a large enough market for a game like that that they might even break even. That's the beauty of the internet: all the RPG nerds can congregate. Word of mouth would probably be adequate marketing what with social media and all that noise.

Don't expect a big company to create a game like this anytime soon, though. With current production standards that's highly unlikely. The games you see now are about as good as they're going to get. The public demands bread and circuses and any big company that wants to stay afloat gives them exactly that. If a group of indies decides to try to out-BGS BGS you can bet I'll be waiting in line to check it out.
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Samantha Mitchell
 
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Post » Tue Jun 05, 2012 6:25 pm

I thought this thread would actually be different. I'm disappointed.
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laila hassan
 
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Post » Tue Jun 05, 2012 9:05 pm

Well, it seems that in this new generation of RPG's is all about kill first and think later as appose to think first and kill later.
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ruCkii
 
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Post » Tue Jun 05, 2012 7:57 pm

I think you need to read my arguments again because you have gotten them all wrong. I actually agree that one should move on and not be stuck in the past, and I think nostalgia is a bad thing when it comes to judging games.
Its almost 4 am where i live, what can i say, im ddazed and not very comprehensive. >_<
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Bethany Short
 
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Post » Tue Jun 05, 2012 9:52 pm

I guess it's the one big thing that allows people to identify the growing numbers of games with less depth.. I mean, honestly, how many people are there on this site that say for a game to be good, it has to have good graphics?

That attitude is preposterous, bordering on insane.

For me, it's more that standards for what it takes to be a good game is dropping, rather than one group being responsible for those standards. After all, console gamers are just PC gamers who play on consoles, at the end of the day.
Graphics should not really matter they are an added bonus.

I agree its not the consoles that are to blame its the mindless masses that want a game with the depth of just running around and shooting things with an utter lack of thought about anything. It also seems most people never even bother with an RPGs story. So why would they roleplay. Bethesda needs to remember the older crowd and put some depth back into the series.

I agree with your last part too.
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SaVino GοΜ
 
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Post » Tue Jun 05, 2012 10:05 am

I think OP nailed it -- the conversion from text to audio in NPC conversations really did destroy the source of a lot of TES' value. I didn't like the voice acting in Oblivion and I disliked it even more in Skyrim. I think TES should return to the traditional RPG approach (Morrowind & Neverwinter Nights come to mind) -- only essential NPC's have a voice, while other characters deliver information via text. The world is not ready for 100% verbal conversations yet!
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Emily abigail Villarreal
 
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Post » Tue Jun 05, 2012 6:21 pm

Graphics should not really matter they are an added bonus.

I agree its not the consoles that are to blame its the mindless masses that want a game with the depth of just running around and shooting things with an utter lack of thought about anything. It also seems most people never even bother with an RPGs story. So why would they roleplay. Bethesda needs to remember the older crowd and put some depth back into the series.

I agree with your last part too.
Graphics dont need to be AMAZING, but they need to be at least average for a game to be enjoyable to me, and I know I am not alone there.
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Nathan Maughan
 
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Post » Tue Jun 05, 2012 6:33 pm

Its almost 4 am where i live, what can i say, im ddazed and not very comprehensive. >_<
Then we live in the same time-zone :P
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mimi_lys
 
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Post » Tue Jun 05, 2012 9:19 am

Then we live in the same time-zone :tongue:
INDEED! This forum makes me stay up too late, i sweak......i would fix that error, but it just sounds too silly to fix >_<.
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Kevin Jay
 
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Post » Tue Jun 05, 2012 9:42 pm

Graphics dont need to be AMAZING, but they need to be at least average for a game to be enjoyable to me, and I know I am not alone there.
That is not my mindset, I can be happy playing an 8 bit game.
Graphics do not make a game great.
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meghan lock
 
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Post » Tue Jun 05, 2012 10:49 am

Morrowind was cool but the combat was horrible.
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aisha jamil
 
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Post » Tue Jun 05, 2012 3:34 pm

That is not my mindset, I can be happy playing an 8 bit game.
Graphics do not make a game great.
I cant, sorry. Jut how I am, I need a little eye candy, CG scenes, or something
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Jaki Birch
 
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Post » Tue Jun 05, 2012 8:12 am

Graphics dont need to be AMAZING, but they need to be at least average for a game to be enjoyable to me, and I know I am not alone there.

For me, it's not about how good the graphics are objectively (i.e. pixel count or bit count) but more the style. Legend of Zelda: A Link to the Past has aged like a fine wine because of the style they chose. The 16-bit, colorful palette is easy on the eyes and still looks good today. Compare that with a game like Arena, which, IMO, has aged HORRIBLY graphics-wise (gameplay-wise, it's meh) and you'll see why style is more important than objective bit-count.
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Mason Nevitt
 
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Post » Tue Jun 05, 2012 10:12 am

No, thats stupid and you just help everyones position, the position being the game has been dumbed down for the masses. The market for a solid RPG is the same size it has always been. The market for crap (COD) has grown 10 fold. All the old devs just want to cash in as much as possible.

The only hope now is for beth to become so large they can have a small team on the side to work for 6 years to create another ES which will be an expansion to make the last ES game what we want. They will release it for 20 bucks and sell 100k copies...

As for RPS's and gaming, the only hope are new devs trying to break into the scene. They will do that with the hardcoe crowed because thats the only crowed that will find out about them. And we will have them till they get bought by EA LOL. Rinse and repeat.
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Andrea P
 
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Post » Tue Jun 05, 2012 7:32 am

Graphics should not really matter they are an added bonus.

I agree its not the consoles that are to blame its the mindless masses that want a game with the depth of just running around and shooting things with an utter lack of thought about anything. It also seems most people never even bother with an RPGs story. So why would they roleplay. Bethesda needs to remember the older crowd and put some depth back into the series.

I agree with your last part too.

because the 30% - 20% "older crowd" is really gonna boast sales and grantee more sequels? ...
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Charlie Ramsden
 
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Post » Tue Jun 05, 2012 7:24 am

I cant, sorry. Jut how I am, I need a little eye candy, CG scenes, or something
Thats a bit much, you know you are missing out.
They can be an added bonus but complete eye candy?
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Danii Brown
 
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Post » Tue Jun 05, 2012 6:45 pm

That is not my mindset, I can be happy playing an 8 bit game.
Graphics do not make a game great.
Same...

Decent physics are desirable though.

But seriously. Give me Morrowind's graphics and use up all the extra storage space adding content and I'm a happy man.

Graphics can always be improved upon with mods. Content can't.

(Well, technically it can, but it's like fan fiction... It really should have come from the 'author' in the first place, instead of the very pretty cover.)
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Skrapp Stephens
 
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Post » Tue Jun 05, 2012 11:47 am

Beautiful, again another OP Troll has to insult the rest of the forum just so he can have his point taken seriously. I hate to remind the OP but Morrowind's combat isn't exactly great, it does have a good world and decent story but the combat is just terrible, hit, miss, miss, miss, hit, who wants to play under that system, not to mention that you can exploit it to hell much worse then you could in Skyrim. My last point, if Morrowind came out today guess what it would be, wait for it, it would be Skyrim because of the tech and the target audience.
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Tania Bunic
 
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Post » Tue Jun 05, 2012 9:57 pm

Why do you love Morrowind so much, and think it was a better game than the rest after all these years?

Todd Howard wasn't even in charge of that like he was when making the lesser Oblivion and Sky...

:whistling:
For those who don't know, Todd Howard WAS in charge of Morrowind. If anything, he's one of the biggest reasons Bethesda Game Studios still exists
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Carlitos Avila
 
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Post » Tue Jun 05, 2012 12:36 pm

because the 30% - 20% "older crowd" is really gonna boast sales and grantee more sequels? ...
That 20%-30% can boost sales and guarantee more sales yes.
I hope you are aware a percent like that is huge when its applied to the masses.

Graphics are an added bonus simple as that, its graphical fluff nothing more.
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Chloé
 
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