There is a CHANGE in visuals.

Post » Thu May 17, 2012 7:35 am

I happen to score a 320g SSD on new egg for 45 bucks on black friday!! Awesome deal. Anyways. Uninstalled my patch, game, game data all that [censored]. Installed my new drive. Skyrim looks like it should now. Have to cancel the patch every time i play but its well worth it to see skyrim the way it is meant to be seen. Its so freakin obvious that they toned down pretty much every aspect of the graphics, shadows and lighting. Totally sad. Anyways... SSD is the way to go. I was planning on upgrading my 60g hdd anyways and now all my other games are blazing!!! Sweet.
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Emily Jeffs
 
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Post » Wed May 16, 2012 10:35 pm

the graphic was never downgraded in skyrim. I have the same graphic as before the patch.
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Lauren Graves
 
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Post » Wed May 16, 2012 11:03 pm

the graphic was never downgraded in skyrim. I have the same graphic as before the patch.

What was the point of that? 100s of people reporting this, gstaff is a liar... Obviously. Just because you cant see the difference between a DVD and Blueray, doesnt mean you can post your sight impaired opinions.
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Laurenn Doylee
 
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Post » Thu May 17, 2012 11:26 am

I have a Central European version of the game. Nobody from the Cenatral Europe reported downgraded graphics. Its a fact :) Maybe you got a different patch as us :)
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Gracie Dugdale
 
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Post » Thu May 17, 2012 4:07 am

What was the point of that? 100s of people reporting this, gstaff is a liar... Obviously. Just because you cant see the difference between a DVD and Blueray, doesnt mean you can post your sight impaired opinions.

LOL, wow. Let me start off by saying I was preaching the awesomeness of blu ray from the get go. I have had an hdtv since 2004 when most still were like "HDTV" whats that? I have a very critical eye for visual/video stuff. That said, there are no changes to the visuals in skyrim. Its IN YOUR HEAD, its in your head, its in your head. And until I see proof you will never convince me otherwise. I realize that I will also never convince you that you all are sadly mistaken, but I have accepted that I guess. The power of suggestion works wonders on weaker minds. Have fun agonizing over nonexistant graphics changes.
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Angela Woods
 
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Post » Wed May 16, 2012 9:29 pm

LOL, wow. Let me start off by saying I was preaching the awesomeness of blu ray from the get go. I have had an hdtv since 2004 when most still were like "HDTV" whats that? I have a very critical eye for visual/video stuff. That said, there are no changes to the visuals in skyrim. Its IN YOUR HEAD, its in your head, its in your head. And until I see proof you will never convince me otherwise. I realize that I will also never convince you that you all are sadly mistaken, but I have accepted that I guess. The power of suggestion works wonders on weaker minds. Have fun agonizing over nonexistant graphics changes.
Kind of hard to provide the proof you want when capture cards degrade visual quality unless you are able to get a rather expensive capture card. Even then there is the issue of not being able to revert to 1.1 to even remotely compare 1.1 to 1.2. The only possible solution is to find someone who has not updated to 1.2 yet and has an expensive capture card, who can get the required "proof" of being the EXACT same time of day with the exact same weather ( impossible? My save game of being in a foggy rain/thunderstorm which was causing frame stutter was changed to just nighttime when I loaded it in 1.2 )

Stop calling people stupid when they do actually see the changes you are incapable of seeing. I see this daily in my graphic work, some people are incapable of seeing small changes in details.
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Katie Pollard
 
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Post » Wed May 16, 2012 9:58 pm

LOL, wow. Let me start off by saying I was preaching the awesomeness of blu ray from the get go. I have had an hdtv since 2004 when most still were like "HDTV" whats that? I have a very critical eye for visual/video stuff. That said, there are no changes to the visuals in skyrim. Its IN YOUR HEAD, its in your head, its in your head. And until I see proof you will never convince me otherwise. I realize that I will also never convince you that you all are sadly mistaken, but I have accepted that I guess. The power of suggestion works wonders on weaker minds. Have fun agonizing over nonexistant graphics changes.

... Did you have the framerate issue? I didnt but i never contested that it was a problem. Just because you cant see the issue doesnt mean its not there. You're blind IMO.
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Bigze Stacks
 
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Post » Thu May 17, 2012 1:37 am

Kind of hard to provide the proof you want when capture cards degrade visual quality unless you are able to get a rather expensive capture card. Even then there is the issue of not being able to revert to 1.1 to even remotely compare 1.1 to 1.2. The only possible solution is to find someone who has not updated to 1.2 yet and has an expensive capture card, who can get the required "proof" of being the EXACT same time of day with the exact same weather ( impossible? My save game of being in a foggy rain/thunderstorm which was causing frame stutter was changed to just nighttime when I loaded it in 1.2 )

Stop calling people stupid when they do actually see the changes you are incapable of seeing. I see this daily in my graphic work, some people are incapable of seeing small changes in details.

You DO realize you can delete the patch and play completely unpatched right? Compare 1.0 to 1.2. It would provide a basis for comparison. And many many websites do screenshot comparisons like this all the time so its FAR from impossible. Or even hard. If the graphical downgrades are as blatant as you are suggesting they should be visible even just taking a picture off screen with a decent digital camera. its not hard to differentiate between compression artifacts and the type of bland textures you guys are saying you see.

Also, I never called you stupid. I said that you all heard that some graphical stuff might have been downgraded and the power of suggestion did the rest. you saw what you expected/wanted to see.



"My save game of being in a foggy rain/thunderstorm which was causing frame stutter was changed to just nighttime when I loaded it in 1.2"

Im responding to the reports of lowered texture quality or general lowered graphics settings. NOT stuttering/lag. I realize that might be an issue for some with a corrupted save file.
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Lakyn Ellery
 
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Post » Thu May 17, 2012 5:14 am

... Did you have the framerate issue? I didnt but i never contested that it was a problem. Just because you cant see the issue doesnt mean its not there. You're blind IMO.

Again, Im not contesting that some with corrupted saves are experiencing lag/stuttering/framerate dips. This is due to a combination of a huge/corrupted save, long play session, and an overly hot playstation 3 IMO.

That said, I have experience slight framerate drops after very long play sessions. Im pretty sure it was just my PS3 running a bit hot as when I shut it down completely and let it cool for about 30 minutes and loaded the save that was giving me framerate issues, the problems were completely gone.
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Glu Glu
 
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Post » Wed May 16, 2012 11:11 pm

So, your game should look beautiful. And it should also work without lag. And in order to get the game to play without lag, they turn down the beautiful. You are ok with that solution, even if it actually doesn't fix anything?

I would much rather have bethesda spend some time and effort and find the memory leak in the first place and use the PS3 to full advantage, instead of a hack-job to get it running :)

I still love the game. I will just wait until the lag gets bad before I decide about installing 1.02 or going to a SSD.

The SSD seems like the better fix, honestly :)

For me, the game is still beautiful. I can't tell any serious difference in the graphics, and the improved frame rates if anything make it even more visually appealing than prior to the patch. If they're using lower texture shadows, or have flipped a couple flags in the graphics engine - so be it. I've got better performance, a great looking game and I now rarely need to restart the darn thing to kill the lag beast. That there is a seven page thread debating whether the graphics have changed at all itself seems to be evidence that the improvements are more noticeable than anything lost.

But hey, don't deny yourself a SSd in the long run ;)
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louise hamilton
 
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Post » Thu May 17, 2012 4:40 am

You DO realize you can delete the patch and play completely unpatched right? Compare 1.0 to 1.2. It would provide a basis for comparison. And many many websites do screenshot comparisons like this all the time so its FAR from impossible. Or even hard. If the graphical downgrades are as blatant as you are suggesting they should be visible even just taking a picture off screen with a decent digital camera. its not hard to differentiate between compression artifacts and the type of bland textures you guys are saying you see.
1.0 is not 1.1 and yes 1.0 to 1.1 may not have had graphical changes however that is not certain and we have no way of comparing the issue as 1.1 is gone. 1.0 to 1.2 would offer some evidence but not the 100% evidence you were requesting.
I never said impossible, I posed a question in an off handed remark, being that I even marked it as so by enclosing it in parentheses, that it may be impossible which insinuates that it may be extremely difficult to provide the proof as required.
As it seems the weather is difficult to duplicate even using a save game from 1.1 to 1.2 from the one experience I had.
Also, I never called you stupid. I said that you all heard that some graphical stuff might have been downgraded and the power of suggestion did the rest. you saw what you expected/wanted to see.
"The power of suggestion works wonders on weaker minds. Have fun agonizing over nonexistant graphics changes."

Weaker minds is a another way of calling someone stupid, as you somehow feel you are superior since you are incapable of seeing details.
"My save game of being in a foggy rain/thunderstorm which was causing frame stutter was changed to just nighttime when I loaded it in 1.2"

Im responding to the reports of lowered texture quality or general lowered graphics settings. NOT stuttering/lag. I realize that might be an issue for some with a corrupted save file.
Wow your reading comprehension is rather poor, or english is not your first language. If it is the latter I will gladly restate and try to help you understand anything I am saying, as I know it can be extremely difficult to fully understand another language.
That comment which was aimed at the people denying the already existing comparison video that illustrates some of the issues being shooed away due to the weather being ever so slightly different.






@ RegularX
Some people never had the "gamebreaking" lag while playing the game. The "gamebreaking" lag only ever occurred for myself during an extremely long play session on day one in a rather warm room. The issue has never repeated it self from that time on. There were many threads debating the existence and what exactly the "gamebreaking" lag was. I am still under the impression some people are considering any frame hiccups or slowdowns as "gamebreaking", these hiccups and slowdowns still exist.
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Robert
 
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Post » Thu May 17, 2012 7:28 am

Can someone doublecheck this for me: go find a waterfall and see if it "flows" or if it stops at a certain distance. All of mine stop flowing after you get about 20 ft away, they just have this static "frozen" water texture. I NEVER saw this prior to the patch and its REALLY annoying looking.

I think they messed with the LOD settings, because everything seems to "pop-in" MUCH more than before.
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Emma Pennington
 
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Post » Wed May 16, 2012 9:07 pm

Can someone doublecheck this for me: go find a waterfall and see if it "flows" or if it stops at a certain distance. All of mine stop flowing after you get about 20 ft away, they just have this static "frozen" water texture. I NEVER saw this prior to the patch and its REALLY annoying looking.

I think they messed with the LOD settings, because everything seems to "pop-in" MUCH more than before.

My falls are flowing normally... Once the falls are in render distance, I see falls. I do not get this "flat texture" everyone else is getting.
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quinnnn
 
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Post » Wed May 16, 2012 9:22 pm

ok ive been one of the biggest critics ref the graphic issue I have a toshiba regza 40inch tv as a last fix to the problem I went into the ps3 display settings turnt of the 1080i settings so it's only running at 720i and it's made a big differnce to quality just the same as before the patch. Someone try it and tell me what you think.
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Marine x
 
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Post » Thu May 17, 2012 5:29 am

[img]http://img100.imageshack.us/img100/1738/p1000910a.jpg[/img]
[img]http://img507.imageshack.us/img507/1194/p1000904.jpg[/img]
[img]http://imageshack.us/photo/my-images/607/p1000914o.jpg/[/img]



Hello,

here i post some pictures of what i think has changed : textures of furniture AND wooden walls inside homes. In this picture, they appear at very low resolution and are ... absolutely hideous.
Can someone tell me if this was like this before the patch ?

If someone could take pictures of the same furniture and walls without the 1.2 patch, that may reassure me ... but i am almost sure textures were not that ugly
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latrina
 
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Post » Thu May 17, 2012 11:10 am

@ RegularX
Some people never had the "gamebreaking" lag while playing the game. The "gamebreaking" lag only ever occurred for myself during an extremely long play session on day one in a rather warm room. The issue has never repeated it self from that time on. There were many threads debating the existence and what exactly the "gamebreaking" lag was. I am still under the impression some people are considering any frame hiccups or slowdowns as "gamebreaking", these hiccups and slowdowns still exist.

I consider this fairly gamebreaking:
http://www.computerandvideogames.com/327114/skyrim-shocking-ps3-lag-gets-even-worse-video/

Which is not what I've seen - but I'll take as video evidence that it exists. I'll get increased lag if I play for more than a couple hours. Never have had to restart my PS3, only the game itself, and only a couple of times. Since the patch, it is even smoother and I can't notice any drop in the visuals. Actually if anything I've noticed that texture farther away seem to be higher detail more frequently.

But agreed, I don't expect the game 100% free of hiccups, framerate drops, etc.
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x a million...
 
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Post » Thu May 17, 2012 5:13 am

I consider this fairly gamebreaking:
http://www.computerandvideogames.com/327114/skyrim-shocking-ps3-lag-gets-even-worse-video/

Which is not what I've seen - but I'll take as video evidence that it exists. I'll get increased lag if I play for more than a couple hours. Never have had to restart my PS3, only the game itself, and only a couple of times. Since the patch, it is even smoother and I can't notice any drop in the visuals. Actually if anything I've noticed that texture farther away seem to be higher detail more frequently.

But agreed, I don't expect the game 100% free of hiccups, framerate drops, etc.

I do not consider it gamebreaking when all he had to do was quit the game and start it again. Now if the lag happened as soon as he loaded his game yes it is gamebreaking, it was not it is not gamebreaking as you can do A LOT in 2 hours in skyrim.
Also not the game capture cards will reduce quality of gameplay and will cause more lag.
Also lvl 34 in 60 hours damn that bastard must have been abusing the crap out of the game... or I am just slow at leveling up after 22.



AHA! found a video that illustrates what you used to see when you wield your weapon.
http://www.youtube.com/watch?v=CUdvbBumTyU

It will show you that now when you boot up the ps3 and pull your weapon out the fov has changed! Now to somehow get some side by side shots.
To simplify, pre 1.2 I used to see the tip of my glass sword, now I do not unless i look at the ground. 1 of the many things that have been changed.
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lucile
 
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Post » Thu May 17, 2012 1:00 pm

I do not consider it gamebreaking when all he had to do was quit the game and start it again. Now if the lag happened as soon as he loaded his game yes it is gamebreaking, it was not it is not gamebreaking as you can do A LOT in 2 hours in skyrim.
Also not the game capture cards will reduce quality of gameplay and will cause more lag.
Also lvl 34 in 60 hours damn that bastard must have been abusing the crap out of the game... or I am just slow at leveling up after 22.

If I had that much lag after only two hours, I'd consider the game pretty well broken. I'm assuming it doesn't just start out that bad at minute 120. Plus, he's specific - it's not restarting the game, it's rebooting his machine. Any game that requires me rebooting my machine after two hours of play is plain old busted.

There's lag, there's annoying lag and there is unplayable lag. If I'm restarting the game every three or four hours or so because of annoying lag - ok, fine. That's a draw right there. If I'm rebooting my PS3 after unplayable lag in two hours - I'm playing Dark Souls instead. I'm glad I'm in the former camp, because I learned my lesson on FO:NV - never "pushing through" a Bethesda game again.

And yeah, I dunno - he knows where all the good instance dungeons are? I'm like thirty hours behind him :)
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Chantelle Walker
 
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Post » Thu May 17, 2012 5:50 am

And yeah, I dunno - he knows where all the good instance dungeons are? I'm like thirty hours behind him :)

Seriously, maybe it is the game telling him to slow down LMAO.
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Kayla Bee
 
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Post » Thu May 17, 2012 5:51 am

Thank you for your worthless feed back. Next.

Thank you for your worthless existence. Next.
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Susan Elizabeth
 
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Post » Thu May 17, 2012 2:53 am

Also.
Pics or it didn't happen.

I find it funny that all of these claims have been accompanied with no proof whatsoever.

The only comparisons made have shown minimal changes in the visuals. Posting screenshots of textures you believed they changed is also completely pointless, we need something to compare it to, your ALLCAPS ranting isn't worth the effort if you can't back it up.
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LuBiE LoU
 
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Post » Thu May 17, 2012 7:55 am

i read more and more of these threads, and i see there is a disturbing pattern... i keep seeing certain users defend the game no matter how buggy it is. i find very minimal graphical changes and i could care less. i just want the game to play lag free. now, i dont want to call names but there is a thread about magic resistance and this is a bug that EVERYONE suffers from including me after downloading newest patch, yet certain people deny this. ... looking at you wilco :)
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Jessie Rae Brouillette
 
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Post » Wed May 16, 2012 11:56 pm

http://forum.beyond3d.com/showthread.php?t=46241
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Trevor Bostwick
 
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Post » Thu May 17, 2012 9:19 am

With all this pvssyr about the visuals going on, I decided to load up my copy and test it out (haven't been playing since the patch, as i'm waiting for busted quests to be fixed. LOTS of them)

My textures, view ranges and fogging effects appear unchanged, as do the shadows.
AntiAliasing is definately working, can clearly see it on tree leaves and the fancy gratings around Dragonsreach. Bloom lighting is in effect (checked in Solitude's castle) and Glowmapping is clearly visible too.

I do not see any rain 'splashing' on my screen, though honestly I don't ever remember seeing this and I've been playing since launch day.
I also do not see any food on the tables in Dragonsreach, but again, I don't remember there ever being any apart from a gourd in a bowl off to one side.

For what it's worth, I rarely see any severe lag - and when I do, it usually goes away after a minute or so. I'm at 34hours played. The only serious issue I've had was when two Alik'r warriors starting hanging around in Whiterun after the 'In My Time of Need' quest - this caused Whiterun to slow to a crawl, so I murdered them and paid the fine. Sadly my roleplaying ended there, but it fixed the slowdown. I hear this is a common issue. I've only had 2 crashes - both on loading screens during dungeons.

Oh, and my field of view is exactly the same as in the youtube video poster earlier, same as it's always been.

I'm not saying people aren't having problems, just that they haven't occurred to me. I'd suggest that if the people claiming issues were to provide some proof, people would take them a lot more seriously. The FOV and AA issues would be visible with a cellphone picture of the screen - even my ancient not-even-smart phone can show these - just stand real close to a bush or grating.

I'm not one to religiously defend the game, either. I'm effing furious about the totally broken magic resistance (I can kill Storm Atronarchs with Sparks and every Dragon OHKOs me) and the broken quests have stopped me playing completely.
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Shiarra Curtis
 
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Post » Thu May 17, 2012 8:59 am

With all this pvssyr about the visuals going on, I decided to load up my copy and test it out (haven't been playing since the patch, as i'm waiting for busted quests to be fixed. LOTS of them)

My textures, view ranges and fogging effects appear unchanged, as do the shadows.
AntiAliasing is definately working, can clearly see it on tree leaves and the fancy gratings around Dragonsreach. Bloom lighting is in effect (checked in Solitude's castle) and Glowmapping is clearly visible too.

I do not see any rain 'splashing' on my screen, though honestly I don't ever remember seeing this and I've been playing since launch day.
I also do not see any food on the tables in Dragonsreach, but again, I don't remember there ever being any apart from a gourd in a bowl off to one side.

For what it's worth, I rarely see any severe lag - and when I do, it usually goes away after a minute or so. I'm at 34hours played. The only serious issue I've had was when two Alik'r warriors starting hanging around in Whiterun after the 'In My Time of Need' quest - this caused Whiterun to slow to a crawl, so I murdered them and paid the fine. Sadly my roleplaying ended there, but it fixed the slowdown. I hear this is a common issue. I've only had 2 crashes - both on loading screens during dungeons.

Oh, and my field of view is exactly the same as in the youtube video poster earlier, same as it's always been.

I'm not saying people aren't having problems, just that they haven't occurred to me. I'd suggest that if the people claiming issues were to provide some proof, people would take them a lot more seriously. The FOV and AA issues would be visible with a cellphone picture of the screen - even my ancient not-even-smart phone can show these - just stand real close to a bush or grating.

I'm not one to religiously defend the game, either. I'm effing furious about the totally broken magic resistance (I can kill Storm Atronarchs with Sparks and every Dragon OHKOs me) and the broken quests have stopped me playing completely.



Same here. Once again, most of these claims are completely false and none of them have been adequately defended. I don't mind if I am proven wrong, nobody has really tried to do it though.

There is definitely bloom/HDR, that is immediately apparent when you look from the ground to the sky, the field of view doesn't appear to be different, the shadows have always looked bad and I honestly don't think they look any worse. I also don't remember seeing any rain drops on the screen, but I also rarely see rain in skyrim so that might be why I never noticed it.
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FABIAN RUIZ
 
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