There is a CHANGE in visuals.

Post » Thu May 17, 2012 5:32 am

I may be late but I think he's just paranoid ^_^ I'd probably believe it with some comparison photos...
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Darlene DIllow
 
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Post » Wed May 16, 2012 10:14 pm

I may be late but I think he's just paranoid ^_^ I'd probably believe it with some comparison photos...

Check the video you show me the difference, even under a microscope I bet you can't !

http://www.youtube.com/watch?v=t11-p8fq-CY&feature=youtu.be

Both pre and after patch.
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Jeremy Kenney
 
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Post » Thu May 17, 2012 9:38 am

You said it was a fact, so where is the evidence to prove that fact?
Of course I'll post captures shortly I'll be back home, as currently I'm at work. It was really visible, but I had only my smartphone, so I decided not to make pictures by it.
I'm not complaining, I'm far away from it.

Maybe you don't have such anomalies, but just try stand on the open field in front of the tree shadow, lets say 1m or closer and take look at it. It should be sharp and crisp, just like on PC on ultra settings. Then slowly move back, looking at it, lets say at 5-10m. I noticed that shadow quality descends if you are more than ~5m from it. It's even possible to stand in a way, when you can see half of the shadow on better quality, and half on worst. And it's not my imagination. If you move back/forth shadow quality changes.

So I suppose that coders narrowed the radius of the better graphics display in order to avoid lags in the cities, places with heavy traffic etc.

Btw, graphics, I mean textures seem to still be on the same quality as before patch.
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~Sylvia~
 
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Post » Thu May 17, 2012 6:12 am

Of course I'll post captures shortly I'll be back home, as currently I'm at work. It was really visible, but I had only my smartphone, so I decided not to make pictures by it.
I'm not complaining, I'm far away from it.

Maybe you don't have such anomalies, but just try stand on the open field in front of the tree shadow, lets say 1m or closer and take look at it. It should be sharp and crisp, just like on PC on ultra settings. Then slowly move back, looking at it, lets say at 5-10m. I noticed that shadow quality descends if you are more than ~5m from it. It's even possible to stand in a way, when you can see half of the shadow on better quality, and half on worst. And it's not my imagination. If you move back/forth shadow quality changes.

So I suppose that coders narrowed the radius of the better graphics display in order to avoid lags in the cities, places with heavy traffic etc.

Once again look at my above link, that IS FACT, before and after the patch, there is NO difference in visual quality or textures it is just your imagination playing on you because you have read there may be a difference!
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Natasha Biss
 
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Post » Thu May 17, 2012 12:40 pm

Once again look at my above link, that IS FACT, before and after the patch, there is NO difference in visual quality or textures it is just your imagination playing on you because you have read there may be a difference!
Alright, you may right,I might didn't notice it before this whole texture paranoia. :)
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Genevieve
 
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Post » Thu May 17, 2012 12:47 am

FACT: The original post is not a FACT

FACT: Those that do not comprehend the meaning of the word FACT should not post FACT in their topic heading.

I present exhibit A... http://youtu.be/t11-p8fq-CY

More info here: http://www.gamesas.com/index.php?/topic/1295797-texture-comparison-after-12-patch/
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Epul Kedah
 
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Post » Thu May 17, 2012 4:05 am

I read the threads and rumours about the texture changes in the patch prior to me upgrading and was hesitant to try it but after patching I can add my thoughts to the discussion. I don't have any picture/ video capture technology but my opinion of the changes are as follows:

1. Texture quality remains the same
2. Anti Aliasing has been reduced or switched off
3. HDR or Bloom has been reduced or removed
4. Advanced features (like rain drops appearing on your screen as they 'hit' your eyes) has gone
5. Much of the clutter has gone - for instance in Whiterun Jarl's palace the tables would always be laden with a feast of food, now they are all empty plates. So they've removed much of the incidental clutter that provides immersion
6. Distance fogging/ blurring has gone. I can now see with crystal clarity ranges for miles ahead. This is better I think than the blurring in the previous patch but the graphics are now too sharp and look unbelievable.

All in all the framerate has improved but for me it's taken a big thump in immersion
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Brian LeHury
 
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Post » Wed May 16, 2012 9:52 pm

I don't even know where this stuff came from. Watch, I bet there really is no problem - it's just the same entitled little brats trying to cause problems. Yeah, there are some glitches and bugs out there, but there's no reason not to be civil about it. Screaming at Bathesda and making up fake problems to make the game sound like it has more problems than it really does really doesn't help at all.

What we need are examples of the things people are claiming. We've seen vids of the lag problem, of the dragons acting up, and we have comparison screenshots to prove this "texture quality drop" a farce. Less being brats, and more actually working to help give bathesda as much info as we can - the more civil and detailed we are, the quicker these things will get fixed.
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Jordan Fletcher
 
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Post » Thu May 17, 2012 8:46 am

The Visuals have changed, those who say otherwise maybe aren't really looking in the right places. The game is still great don't get me wrong as I simply love it, but yest i witnessed it after the patch, i was wondering around and saw a waterfall completely static now effects what so ever and really low res, and i was not that far, as i went more near the effects turned on like it was a glitch or draw distance related! but it was very ugly to see!, textures overall HAVE BEEN toned down, i have a professionally calibrated full hd tv and before the patch the game was visually amazing now not so more :( .. i cannot believe that in order to fix a thing/problem they have to take away something else even if it is minor. The visuals are not as important as gameplay agreed but if the game was ugly as hell would they have sold 3.8mil copies?, they do have a part in their sales, so fixing something and bugging something else is not good on us ! I PRETEND THEY FIX IT !
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Riky Carrasco
 
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Post » Thu May 17, 2012 12:41 am

Just wondering, what would happen if they finally fix this texture glitch on x360. So textures will be better, but the game might behave similar to ps3 on it also. I'm not really devoted fan, not hater, so hope not :)
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Sweet Blighty
 
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Post » Thu May 17, 2012 12:00 am

I don't even know where this stuff came from. Watch, I bet there really is no problem - it's just the same entitled little brats trying to cause problems. Yeah, there are some glitches and bugs out there, but there's no reason not to be civil about it. Screaming at Bathesda and making up fake problems to make the game sound like it has more problems than it really does really doesn't help at all.

What we need are examples of the things people are claiming. We've seen vids of the lag problem, of the dragons acting up, and we have comparison screenshots to prove this "texture quality drop" a farce. Less being brats, and more actually working to help give bathesda as much info as we can - the more civil and detailed we are, the quicker these things will get fixed.

Simply labeling people 'brats' for commenting on their opinion of the game is farcical. Grow up.

You ask for video evidence, which is hard to do without

a) Having the hardware available to capture video
B) Spending a whole lot of time to install the game, reinstall from scratch, take pictures, patch and take more pictures.

At the end of the day the visuals have noticeably changed for me, I still enjoy the game but it is not as beautiful or immersive as it was. I doubt anything is going to change, as this was the fix Bethesda felt was necessary in order to make the PS3 game playable.

Each will make their own choice as to what to do, me? I'll continue playing my 'not so visually imprresive anymore' game and will probably still replay. I will look with envious eyes to the beauty of the PC still.
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Rachyroo
 
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Post » Thu May 17, 2012 1:02 pm


5. Much of the clutter has gone - for instance in Whiterun Jarl's palace the tables would always be laden with a feast of food, now they are all empty plates. So they've removed much of the incidental clutter that provides immersion


Surely the disappearance of a feast of food ADDS to the "immersion"? What is more realistic: food disappearing and having been 'eaten' by the palace heads of state? Or the same piles of food remaining on the same plates on the same table without being nibbled at for 365 days a year?

The visuals are great. The game runs great. Technically the visuals are BETTER now as proper memory dumping is revealing the textured objects and effects as they should be.
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Klaire
 
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Post » Thu May 17, 2012 3:22 am

some people have an eye for detail and others dont!


i would imagine that they reduced resolutions in areas and thus u notice it without actually seeing a major difference!


i agree that if u think there is a problem u will see a problem, but on the same note that doesnt neccessarily mean there isnt a problem!


either way


if u are happy playing the game.... then play it...


if your not then play sumthing better..
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james kite
 
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Post » Thu May 17, 2012 5:14 am

I haven't noticed any drop in texture quality in 5 hours play since the patch. There may well be some, though. And I could live with a little if the patch had totally fixed the lagging - but it hasn't. Improved, yes, but it's got steadily worse since 2 hours play (on a 12+mbs save file). If it is the case (as many people think) that Bethesda lessened the lagging by reducing textures so save files use less RAM, then since they will clearly need to do at least one more patch re lagging, is ps3 Skyrim going to end up a smooth-running blurry mess?!
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carly mcdonough
 
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Post » Thu May 17, 2012 8:20 am

Wish I could, but not everyone has a device to take screenshots on the PS3, because I did notice my shadows look wierd. But can't post screens, sorry.
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Ross Zombie
 
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Post » Thu May 17, 2012 6:05 am

Wish I could, but not everyone has a device to take screenshots on the PS3, because I did notice my shadows look wierd. But can't post screens, sorry.

As well as the my previously listed changes (AA, Bloom, Clutter, Distance fog) the dynamic lighting seems to have taken a belting too. Dungeons seem to be filled with more static lightning (or perhaps a lot of the dynamic lighting has gone).

Playable? Yes
Enjoyable? Yes
Pretty? Not as much as before :confused:
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Cagla Cali
 
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Post » Thu May 17, 2012 12:11 am

I feel the same about the feeling of difference, except that it doesn't really bother me.
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Stacy Hope
 
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Post » Wed May 16, 2012 11:16 pm

I've not really noticed any difference in general gameplay but some items in the inventory looked a bit "simplified" to me last night - most noticable were potion bottles and tankards (can't remember ever picking one up!) and the graphics in that looked a bit "PS2" if you know what I mean.
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Marcus Jordan
 
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Post » Wed May 16, 2012 9:36 pm

Either provide screenshots of the alleged texture quality difference or take your "FACTS" elsewhere.

Just because you say FACT doesnt prove [censored]. Pics or it didnt happen.

And before you call me an apologist, you know that this is comming from me, a member that has been continously bashing bethesda for the lag issues and the piss poor porting jobs, but just because one dude (who contradicted himself) saw difference n textures and a couple of other placebo affected dudes saw the same proves nothing. I saw Tribals video, no difference at all. The other guy says there are no shadows on grass, well...there are in my patched game, etc etc.

So... pics or it didnt happen, and you should change the thread title, because your opinion/imagination/whatever does not constitute a FACT. And that's a FACT.
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Carlos Vazquez
 
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Post » Wed May 16, 2012 10:24 pm

Yes, please change the title. It is misleading.
Keep in mind that the game's textures some times fail to load. It has been like this from the start.
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Emily Martell
 
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Post » Wed May 16, 2012 11:09 pm

Either provide screenshots of the alleged texture quality difference or take your "FACTS" elsewhere.

Just because you say FACT doesnt prove [censored]. Pics or it didnt happen.

And before you call me an apologist, you know that this is comming from me, a member that has been continously bashing bethesda for the lag issues and the piss poor porting jobs, but just because one dude (who contradicted himself) saw difference n textures and a couple of other placebo affected dudes saw the same proves nothing. I saw Tribals video, no difference at all. The other guy says there are no shadows on grass, well...there are in my patched game, etc etc.

So... pics or it didnt happen, and you should change the thread title, because your opinion/imagination/whatever does not constitute a FACT. And that's a FACT.

Beleive me if I knew how to take screenshots from the ps3 i would be more than happy to show you. I have much better things to do in life then coming here just to bash betsheda, it is not in my interest, all I would like is the game to look exactly as pre patch nothing more, nothing less. A video of 480p + compressed does not show a thing personally, if you are happy with how the game looks for you fine, but that does not mean that you are right, and thats a FACT
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Project
 
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Post » Thu May 17, 2012 3:37 am

I feel the same about the feeling of difference, except that it doesn't really bother me.

I didn't play the game before the patch, and I wish I could say that the graphics don't bother me, but this is an RPG which is supposed to be immersive, and I just cant shake the feeling of disappointment about how dated it looks. Regardless of whether this patch degraded the graphics or not, I hope they can improve them with a later patch. So far the only things I like are: the night sky, snow blowing off mountain edges, khajiits. That's it. :|

When people say the shadows are 'blocky', they're LITERALLY blocky, like tetris. Always throws me out of the moment.

No lag for me though, 11 hours in, so that's nice.
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Lilit Ager
 
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Post » Wed May 16, 2012 11:31 pm

Beleive me if I knew how to take screenshots from the ps3 i would be more than happy to show you. I have much better things to do in life then coming here just to bash betsheda, it is not in my interest, all I would like is the game to look exactly as pre patch nothing more, nothing less. A video of 480p + compressed does not show a thing personally, if you are happy with how the game looks for you fine, but that does not mean that you are right, and thats a FACT

Why? Did I ever state that the game is the same as before and that it is a FACT? You are the one claiming that what you say is a fact and you have nothing to back it up with. But because you say so, suddenly we dont need any proof other than your word?

Im not the one putting "FACT" on my thread title... you are the one. And all I am saying is either provide pics, or remove it because you are making people who have no issues, trying to look for issues for no apparent reason.
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lauren cleaves
 
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Post » Thu May 17, 2012 2:01 am

I didn't play the game before the patch, and I wish I could say that the graphics don't bother me, but this is an RPG which is supposed to be immersive, and I just cant shake the feeling of disappointment about how dated it looks. Regardless of whether this patch degraded the graphics or not, I hope they can improve them with a later patch. So far the only things I like are: the night sky, snow blowing off mountain edges, khajiits. That's it. :|

When people say the shadows are 'blocky', they're LITERALLY blocky, like tetris. Always throws me out of the moment.

No lag for me though, 11 hours in, so that's nice.
Just a little bit of warning I was lag free in my 1st char until 30 or so hours in.
My 2nd char was lag free throughout the whole game tho.
Also, I'm not really much of a graphics fan boy so I still enjoy the game play of the game. I mean lets be honest here, this game kicks ass if you could ignore the bugs and the lags.
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Andy durkan
 
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Post » Wed May 16, 2012 9:36 pm

Why? Did I ever state that the game is the same as before and that it is a FACT? You are the one claiming that what you say is a fact and you have nothing to back it up with. But because you say so, suddenly we dont need any proof other than your word?

Im not the one putting "FACT" on my thread title... you are the one. And all I am saying is either provide pics, or remove it because you are making people who have no issues, trying to look for issues for no apparent reason.

Actually I did not even start the thread ;)

And i would love to post proof, but i don't have the equipment to get proper screen shots from the ps3 since i am not a developer my friend.
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BRAD MONTGOMERY
 
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