» Sat Jun 09, 2012 11:30 am
A lengthy, in depth magic storyline. The College of Winterhold was pretty pathetic. Don't get me wrong I did enjoy the ending of the storyline, but the start was just lame, you're thrown into the ending way to hastily.
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A town similar to Big Town from Fallout 3, please! Maybe their people are being kidnapped by vampires while they're trying to defend themselves from bandits. As a mage you could teach their healer some healing spells or alchemy, and/or teach their trainee mage some destruction or conjuration. As a warrior you could teach their "guy with a sword" some warrior skills, taking your pick from what you're good at, you could teach their "blacksmith" how to actually smith. As a stealthy archer you could teach their lookout some archery or how to stay hidden (sneak). Even if your speech is high you could teach their "guy in charge" how to negotiate with bandits and/or merchants. Every skill will somehow benefit this small settlement, if your skill is above 50 you're able to pass on your knowledge to one of the locals.
They'll even take supplies, their healer will take potions and ingredients, their cook will take food, their mage soul gems and spell tomes. The smith will take weapons, armour and ingots, their lookout will take arrows. However they will not give you anything for your help, as they don't have anything themselves. Over time, depending on who you help, they'll get better, for example helping the blacksmith by training him and providing him with so many ingots and weapons will improve all their equipment. Helping their healer will allow their injured (like you see in camps around Skyrim) to get better. Helping their mage will give them enchantments. Eventually they will start to repay you in some way, their blacksmith would sell you equipment for low prices, their healer will cure your diseases, even their leader will provide you with a steady supply of gold as a thank you for investing in the settlement.
The inhabitants could be as follows...
"Guy in charge" - Redguard, male
Lookout - Wood Elf, female
Scout - Khajiit, female
"Blacksmith" - Orc, male
"Guy with sword" - Nord, male
Healer - Dark Elf, female
"Mage" - Breton, male
Cook - Breton, female
Injured guy - Nord
Injured guy 2 - Argonian
Injured gal - Nord