This game is waaaaay too easy if you minmax your character

Post » Tue May 29, 2012 10:18 pm

Summary:


Skyrim is a game where a player is a born DRAGONSLAYER. Dragon. Slayer.

This thread is criticizing the game because a player isn't DRAGONFLYSLAYER. Dragonfly. Slayer.



If you're interested in egotripping go back to WoW please. Demanding a difficulty level that will only be passable for people who use 1 character build is utterly ridiculous. I know that such a thing exists in some (areas of some) MMO's where you need exact build without freedom of style, but this is singleplayer game that isn't based on monthly fees aka grinding. You have grinded your character and completely ruined your play experience. I hope that you suffer horribly, and then go back to WoW and suffer even more.


Seriously have any of you even gotten a character past 40? 1 character build? Are you serious? Heck with 1 crafting skill your going to trivialize combat on master, past level 40 ish, unless you go pretty far out of your way to gimp yourself.
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Juan Suarez
 
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Post » Tue May 29, 2012 11:31 pm

Honestly Bud, I suffer from the same "must min-max & have ultimate gear/perk progression for chosen build" syndrome...

But.. The best way to fix this is to just leave your Smithing skill at 100 (I.E. Not use enchanted items or potions to boost it past 100, as i've reached over 260), and don't stack damage modifier enchantments beyond 80%.... Even with two enchantments on each item (at there strongest), it doesn't break the game on master..

It takes a bit of self restraint, and goes against your typical habits as a player, but really, as long as the game is fun & interesting that's all that matters. I enjoy some sort of challenge, without it I get bored extremely quickly.
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Sheila Esmailka
 
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Post » Wed May 30, 2012 8:44 am

"They are perfectly balanced. Although I can't explain why since I have no valid arguments. I type out things like "Fact" to try and sound smart.


Fixed that for you. Bethesda has already commented that they are working on difficulty fixes by the way as well... so ya. "Perfectly Balanced""

Feel smart, don't ya?

Hate to rain on your parade, but I was just waiting for a smart Alec comment like that...

The reason they are balanced is because any three skills maxed, should make you ultra powerful...
There's a couple of combos that don't work, but the vast majority three skill combos maxed at 100 will make you godlike.

Another point, you're supposed to be trying out all of the skill trees. You aren't supposed to be maxing just three skills. It's just not how this game was designed to be played. I'm just throwing this point out to show what a dumb thing you are complaining about. It's about the journey, not the destination. And you people rushed to the destination. The destination of this game is eventually you are a god-like being who saves the world. Now we're back to why it's balanced. Because every skill should be OP when they are maxed.

You're the same people who would be complaining if those skills were maxed and a little bit too weak.

Again(this was in my first post), you people min/max because you want to be the best, correct? And now you're complaining that you are too good? Makes sense to me...wait a minute, it makes no sense.
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Adrian Morales
 
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Post » Wed May 30, 2012 3:42 am

While I can understand your complaint, I don't think your idea of difficulty makes sense for a developer. Now they could limit your ability to choose to maximize your character, but that really isn't a solution either. You say create a better a.i. or something so that they are more difficult to play against. They could make it so that every single mage dual casts bolt spells to stagger you or have every warrior bash you while never running out of stamina. They could also make it so that stealth doesn't matter and they always find you if you are within a certain area. Those solutions aren't solutions at all. You would probably complain about how unfair they are or something and say that they should make the a.i. better. But I have to ask what you think is the real solution? It doesn't seem like there is any way to make you, or others that complain the game is too easy, happy.
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Killah Bee
 
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Post » Tue May 29, 2012 6:53 pm

So unless you intentionally gimp yourself your not playing the game right? How and in what universe is that any different from If you buff yourself your not playing the game right. I agree'd with you about the personal attack because i completly disagree with you but make it a point not to engage in ad hominem attacks and then you just generally attack everyone who holds a different position than you so I will go this far, your an absolute hypocrit.
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Katie Samuel
 
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Post » Wed May 30, 2012 5:48 am

So unless you intentionally gimp yourself your not playing the game right?


There is no right or wrong. You want a challenge. You yearn for a challenge. You demand a challenge. Yet you won't do anything by yourself to give you a challenge.

I want a challenge, I kit up in vanilla gear, with unenchanted weps, and I go and have some challenge.

If you won't do anything to help yourself (and so many respondents in these threads refuse to do so), then tough [censored]!
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Steve Bates
 
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Post » Tue May 29, 2012 5:28 pm

Can the personal abuse. I'm not having a hard time playing the game, just smart enough to adjust the difficulty to what I personally want it to be. Too easy? Vanilla Steel plate, with an unenchanted steel greatsword, on Master. Go hunt down an ancient dragon. Voila. Much harder game.

Want a more difficult game? Don't create roflstomp armour and weps, and don't come to forums [censored]ing about it when you're not in any way FORCED to use said items. Duh. I'd say it's not rocket science, but apparently it is....

I'll let you in on a secret. I say these sorts of nasty, hurtful mean things because Bethesda, and other game studios, listen to the whiners. God knows why, but they listen to the whinging, whining mewling neckbeard pukes who infest gaming forums, who are never happy, who would complain if they started crapping out diamonds, and what we tend to get then is the removal of systems ingame. We no longer have spell-making in Skyrim, TES VI, maybe no more crafting, enchanting or alchemy, because people complain, chiefly because they're selfish, can't control themselves and have a false sense of entitlement that a game MUST be designed according to their specific needs and desires. The real solution, of course, is for people to just exercise a little self-control, but people are greedy selfish pricks, so I'm not holding out hope of seeing these idiotic threads disappearing any time soon. Instead, I'll just keep calling it as I see it. Whingers, complaining because they have zero self control.

Regards.

I wouldn't type anything that resembles personal insult, except I was just copying your posting style and directed it at you... if it looks like a personal insult, maybe you should stop your "you guys are the morons who broke the game" replies and keep it civil.

And if highest difficulty setting is, god forbid, actually difficult, you can just choose to lower difficulty and bam, have fun whatever it is that you do.

And you keep bringing self restraint, let's see exactly what I have to avoid to prevent trivializing combat...

Conjuration, illusion, destruction, any physical damage dealing + vendor items or blacksmithing, enchanting, alchemy, sneak...

What does that leave me with? Alteration, physical damage dealing without enhancing my gear, no crafting, speech, lockpicking, pickpocketing. HALF OF THE GAME IS GONE WOOOOSH. Yeah, my fault for wanting to enjoy HALF OF THE GAME.
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Evaa
 
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Post » Wed May 30, 2012 2:52 am

There is no right or wrong. You want a challenge. You yearn for a challenge. You demand a challenge. Yet you won't do anything by yourself to give you a challenge.

I want a challenge, I kit up in vanilla gear, with unenchanted weps, and I go and have some challenge.

If you won't do anything to help yourself (and so many respondents in these threads refuse to do so), then tough [censored]! Please stop making threads about it. The old adage... God helps those who help themselves. Man up. Take some personal responsibility. Be self sufficient. No need for BGS or anyone else to wet nurse you.


Just an FYI dude I have been playing these games since arena and I have never had to search for a challenge as much as I have in any game save for skyrim, well maybe oblivion but that was because the leveling system was fubar. Taking out major and minor skills was a huge mistake, heck they should have introduced weaknesses, hardcoe mode, primary needs, etc. I really really am doubting alot of you are really playing the game cause scaling/difficulty/blance/leveling/perks are so messed up in the end game that, just like you said, you have to actually spend time intentionally gimping / min'ing yourself into a challenge. And that it not fun for me in any way shape or form, just like maxxing isn't fun for others. And it breaks immersion and RP in a way that is almost unforgiveable to me, and alot of other people.

You like intentionally gimping yourself to find a challenge fine go play that way but stop telling others that your way of playing the game is the only right way to play. Will you seriously be upset if bethesda actually balances the game and improves the AI?
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Laura Ellaby
 
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Post » Wed May 30, 2012 5:34 am

I'm kind of half way on this argument.

On one hand, if you make the best armour in the game and put the best enchantments on it then it stands to reason that you will be powerful. If you overbuff too then you can't really complain in my opinion.

On the other hand I do find that characters become too powerful too quickly (relatively speaking) in this game, perhaps it is partly because there are so many locations to visit and you could have crossed the power threshold while still having half the locations still to explore. Better level scaling for opponents would go a long way to resolve this and Beth have already said they will be looking in to it. It's not an easy thing to do though because they have to keep the game playable for everyone, I'm sure most people don't want to encounter those supercharged Briarheats that 2 hit you around every corner. Even though I find that many of the opponents seem to be easy at the stage of the game that you encounter them, there are some nasty difficulty spikes that can be almost gamebreaking for some players. For example, in a couple of areas the player can chop through foreswon with ease then have one of those Brairhearts charge in and kill you before you've even realised what has happened, so if balancing scaling needs to be done then to a certain extent it needs to go both ways.

As for roleplaying, to be honest a person could look at a blank screen and say he's roleplaying someone playing a game. However the role the game puts you in is one of an up and comming hero who's job it is to save the world. Of course this doesn't stop you standing at one of the stools in Whiterun pretending to be a trader or standing by Aelas bed at night then talking to her so you can look up her skirt as she gets up. Those things are entirely up to the player and have no effect on the game itself. :teehee:
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Blaine
 
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Post » Wed May 30, 2012 8:34 am

Fail.
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Far'ed K.G.h.m
 
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Post » Wed May 30, 2012 7:17 am

You like intentionally gimping yourself to find a challenge fine go play that way but stop telling others that your way of playing the game is the only right way to play. Will you seriously be upset if bethesda actually balances the game and improves the AI?

Quit putting words in my mouth. There's no "right" or "wrong". If you want a challenge, do something for YOURSELF!

You, and others, can complain about it on the forums all you like, until you turn blue in the face, but if you're not willing to be proactive and actually do something for yourself, you're just noise, not signal.

LOL at improving the AI. Not going to happen, all you'll get is enemies made of wood. Sounds like fun. Bit like Oblivion all over again. w00t!
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Kayla Oatney
 
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Post » Wed May 30, 2012 7:01 am

Lol wow, this thread is still going?? This is better than Imperials vs. Stormcloaks. Onward, min/maxers, to victory!
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Nikki Lawrence
 
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Post » Wed May 30, 2012 3:31 am

I'm kind of half way on this argument.

On one hand, if you make the best armour in the game and put the best enchantments on it then it stands to reason that you will be powerful. If you overbuff too then you can't really complain in my opinion.

On the other hand I do find that characters become too powerful too quickly (relatively speaking) in this game, perhaps it is partly because there are so many locations to visit and you could have crossed the power threshold while still having half the locations still to explore. Better level scaling for opponents would go a long way to resolve this and Beth have already said they will be looking in to it. It's not an easy thing to do though because they have to keep the game playable for everyone, I'm sure most people don't want to encounter those supercharged Briarheats that 2 hit you around every corner. Even though I find that many of the opponents seem to be easy at the stage of the game that you encounter them, there are some nasty difficulty spikes that can be almost gamebreaking for some players. For example, in a couple of areas the player can chop through foreswon with ease then have one of those Brairhearts charge in and kill you before you've even realised what has happened, so if balancing scaling needs to be done then to a certain extent it needs to go both ways.

As for roleplaying, to be honest a person could look at a blank screen and say he's roleplaying someone playing a game. However the role the game puts you in is one of an up and comming hero who's job it is to save the world. Of course this doesn't stop you standing at one of the stools in Whiterun pretending to be a trader or standing by Aelas bed at night then talking to her so you can look up her skirt as she gets up. Those things are entirely up to the player and have no effect on the game itself. :teehee:


The main problem with these threads and the responses crash is the people saying

"The game is meant to be played how you want to play it"

followed by

"the way your playing it is wrong because your thinking of combat and gear"


Its just such a flatly hypocritical statement that it boggles my mind how many people keep saying it over and over and over again. If the game was balanced and appropriate caps put on crafting, armor caps adjusted, mob ai and spawn/scaling tweaked, an a few balance passes on the numbers all it would do is improve the game for people who care about combat and for those who don;t it would'nt change anything there doing.

What possible stake do they have in this debate that makes them think that asking for these things from bethesda is somehow wrong? The only thing that makes any sense is out of control fanboism that any comment or criticism is an attack on a game, that is giving them what they want already, is somehow by proxy an attack on them and their ideology in how you are supposed to play games. Which again is the absolute height of hypocrisy from people who espouse that the entire point of the game is to play it how YOU want to play.
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Claudia Cook
 
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Post » Wed May 30, 2012 1:13 am

Quit putting words in my mouth. There's no "right" or "wrong". If you want a challenge, do something for YOURSELF!

You, and others, can complain about it on the forums all you like, until you turn blue in the face, but if you're not willing to be proactive and actually do something for yourself, you're just noise, not signal.

LOL at improving the AI. Not going to happen, all you'll get is enemies made of wood. Sounds like fun. Bit like Oblivion all over again. w00t!

Why are you so offended by people wanting to give some feedback to Bethesda on the game mechanics? Feedback is "just noise"? And you want others to give you a reply that doesn't resemble insult, when you go around throwing expressions like that around?

What a joke :D
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Queen
 
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Post » Wed May 30, 2012 5:59 am

Why are you so offended by people wanting to give some feedback to Bethesda on the game mechanics? Feedback is "just noise"? And you want others to give you a reply that doesn't resemble insult, when you go around throwing expressions like that around?

What a joke :D

No, the joke is thread 6,742 complaining about this very issue, and people getting butthurt when you point out a simple way for them to inject some challenge in the game is to be personally proactive.

Me? Have to do something myself, in some way? :swear:
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Cagla Cali
 
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Post » Wed May 30, 2012 2:53 am

I try and make a good point and people ignore me. Forever Alone.
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claire ley
 
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Post » Tue May 29, 2012 4:58 pm

No, the joke is thread 6,742 complaining about this very issue, and people getting butthurt when you point out a simple way for them to inject some challenge in the game is to be personally proactive.

Me? Have to do something myself, in some way? :swear:


So just to be completly clear what your saying is that I need to go and intentionally gimp myself in the game in order to have a challenge? And that complaining outside the game that bethesda fix the AI/Scaling/Perks/Crafting/overall balance is the wrong way to address the lack of challenge in the game?
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maria Dwyer
 
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Post » Tue May 29, 2012 6:30 pm

No, the joke is thread 6,742 complaining about this very issue, and people getting butthurt when you point out a simple way for them to inject some challenge in the game is to be personally proactive.

Me? Have to do something myself, in some way? :swear:

Because injecting challenge into this game as of now is removing half of the content?

Expecting all the content to work and providing the feed back to the developers on how certain mechanics are broken is one of the most productive thing to do. More than your "put on blindfold to make game harder" approach.

The only joke here is in a game where character progression is one of the main theme, blind Bethesda zealot like you are suggesting that players who want challenge abandon character progression as if that's even a solution.

I try and make a good point and people ignore me. Forever Alone.

lol sorry. Few real solutions I can think of are... removing all raw black smithing materials from vendors, and having ore deposits respawn to match mob respawn time would encourage exploration and make leveling BS much less tedious. Removing fortify enchant potion would also fix the silly loop. Hitting friendly should reward no exp for any offensive skills. Cap the magicka cost reduction to around 90%, while boosting combat magicka regen. Tweak stealth mechanics so that enemies react to players that are in direct line of sight and is hitting them. Destruction as a whole has lot of fixing to do, like impact stun being replaced with better damage scaling and more element unique gameplay, such as stronger snare for frost, charge based outdoor lightning attack for lightning, etc.

Just few ideas off top of my head.
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Georgia Fullalove
 
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Post » Wed May 30, 2012 5:03 am

So just to be completly clear what your saying is that I need to go and intentionally gimp myself in the game in order to have a challenge? And that complaining outside the game that bethesda fix the AI/Scaling/Perks/Crafting/overall balance is the wrong way to address the lack of challenge in the game?


Are you serious about wanting a challenge? Yes or no.

If the answer is yes, then unequip the dual enchanted daedra, and find weps and armour that will give you a challenge.

If the answer is no, keep waiting for Bethesda to "fix the AI", radically overhaul the perks/crafting. It's not going to happen. They may fix some exploits that will allow you to give yourself potions of +5,000 smithing and so on, but the rest? You're not going to see major changes. The best you will get, and this is the best, is wooden bullet sponge enemies a la Oblivion, which were teh svck. As for "fixing the AI", don't hold your breath. They're not going to rewrite all the AI components.

Not.
Going.
To.
Happen.

So again, if you're serious, then yes, you will do as I suggest. If no, then I have no choice but to presume you're not serious.
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Jesus Sanchez
 
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Post » Wed May 30, 2012 12:45 am

Install the 1.02 patch and go up against an Ancient dragon on master. trust me, it isn't a walk in the park... Damn nullified resistances...

In other news! I managed to figure out a workaround for the quest "Blood on Ice" If you are reading this and had the same problem with it not activating, then simply steal the key to Hjerim from the matriarch of the Shatter-Shield Clan; then go in an investigate

Also, to answer the OP, I roleplay as the Dovahkiin from the trailers. I go out in Studded leather and an iron helm and varying appendage-armor. THAT gives a real challenge
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Lizbeth Ruiz
 
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Post » Wed May 30, 2012 8:19 am

blind Bethesda zealot like you are

Told you to cut out the personal insults.
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Angela
 
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Post » Tue May 29, 2012 5:09 pm

Are you serious about wanting a challenge? Yes or no.

If the answer is yes, then unequip the dual enchanted daedra, and find weps and armour that will give you a challenge.

If the answer is no, keep waiting for Bethesda to "fix the AI", radically overhaul the perks/crafting. It's not going to happen. They may fix some exploits that will allow you to give yourself potions of +5,000 smithing and so on, but the rest? You're not going to see major changes. The best you will get, and this is the best, is wooden bullet sponge enemies a la Oblivion, which were teh svck. As for "fixing the AI", don't hold your breath. They're not going to rewrite all the AI components.

Not.
Going.
To.
Happen.

So again, if you're serious, then yes, you will do as I suggest. If no, then I have no choice but to presume you're not serious.

heh I agree with you that bethesda is probably not going to make the changes, like I said I have been playing TES games since arena as well as all the FO games, so I don;t have alot (well hardly any) there going to actually fix anything other than CTD issues. Although the last patches for NV does give me a little bit of hope. However what your arguing is not germaine to this discussion this is about whether it needs to be done not whether it actually will. I have three guys all over level 50 im basically done with the game until the creation kit comes out.

For whatever reason your actually ok with intentionally gimping yourself to find a challenge in the game good for you but seriously why do you care about people who don't want to have to do that what will happen if we get our way that is making you post in this thread, what is your stake?
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amhain
 
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Post » Tue May 29, 2012 10:31 pm

I absolutely LOVE this game, it's gorgeous to look at, the quests and stories are fun and interesting, but being the power gamer and perfectionist that I am, I just HAD to craft a perfect set of armor with perfect enchants, and now it's just a joke. I'm absolutely invincible, and everything I breathe on dies instantly, even on Master difficulty. This makes the game incredibly boring. I'm struggling to stay interested despite the games multitude of great qualities.

Bethesda, could you please add another difficulty setting or something so that min/maxed characters can still experience some kind of challenge? This is nitpicking, but I really do love this game, but I just can't keep playing it if I can just one shot everything, and people can't see me sneaking when I'm literally inches from their face. I realize i could just go back to crappy gear . . but then what did I spend all that time making the perfect set of armor for in the first place? Help me out here.


The game allows you to min max, but that's not really what it was designed for. TES have always been about exploration and wandering and story (though we all have our complaints there too). Power gamers will find it over way to quick. I think Beth put in the quick leveling and achievements to pay lip service to min-maxers, but otherwise didn't really change the basic formula to suit them because they're likely only a small percentage.

Morrowind must have been a nightmare for power gamers given how slow progression was.
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Nicholas C
 
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Post » Wed May 30, 2012 5:33 am

Told you to cut out the personal insults.

Told you to stop as well. Labeling the other side as "butthurt" "whiners" "noise" is insulting them. You don't get to throw around those insults then act like you are the victim here.
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Lalla Vu
 
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Post » Tue May 29, 2012 10:38 pm

The game allows you to min max, but that's not really what it was designed for. TES have always been deep exploration and wandering games. Power gamers will find it over way to quick. I think Beth put the quick leveling and achievements to pay lip service to min-maxers, but otherwise didn't really change the basic formula to suit them


Thats what I have been really trying to point out for awhile. While the guy obviously went all out (which I did on my first guy cause it seemed pretty natural and I was really really interested in the crafting skills) you don;t have to do even 20% what this guy did to get to the point where the combat game becomes trivial. If it was just maxing out at the end game and looping crafting fortifies that did this it would still be an issue but no where near the issue it actually is.

And morrowind had its own problems, but again this is not a "powerleveler problem" this is a anyone who takes a crafting skill and gets past level 40 or so problem.
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vicki kitterman
 
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