This game is waaaaay too easy if you minmax your character

Post » Wed May 30, 2012 8:06 am

I absolutely LOVE this game, it's gorgeous to look at, the quests and stories are fun and interesting, but being the power gamer and perfectionist that I am, I just HAD to craft a perfect set of armor with perfect enchants, and now it's just a joke. I'm absolutely invincible, and everything I breathe on dies instantly, even on Master difficulty. This makes the game incredibly boring. I'm struggling to stay interested despite the games multitude of great qualities.

Bethesda, could you please add another difficulty setting or something so that min/maxed characters can still experience some kind of challenge? This is nitpicking, but I really do love this game, but I just can't keep playing it if I can just one shot everything, and people can't see me sneaking when I'm literally inches from their face. I realize i could just go back to crappy gear . . but then what did I spend all that time making the perfect set of armor for in the first place? Help me out here.
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Eddie Howe
 
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Post » Wed May 30, 2012 2:20 am

You can make a new character and do different quests and start the challenge all over again to max out. I wish I could have more invincibility to get through it all! I die pretty quickly!
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Kara Payne
 
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Post » Tue May 29, 2012 8:49 pm

Won't any free-roam RPG like this be way too easy if you min/max? Every Elder Scrolls before this has been.

The solution is to not min/max. Play in whichever way interests you and if min/maxing bores you, don't do it.
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Symone Velez
 
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Post » Wed May 30, 2012 7:01 am

Don't min/max your character. What were you expecting?
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Emma-Jane Merrin
 
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Post » Wed May 30, 2012 6:38 am

Then don't.
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trisha punch
 
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Post » Tue May 29, 2012 7:51 pm

Every game is way too easy if you munchkin.

Even D&D. Drunken Master Monk, built in such a way to maximize power and minimize damage? God-like. AND YOU DON'T EVEN USE WEAPONS OR ARMOR NOR CAN YOU HAVE ANY GOLD!
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Rozlyn Robinson
 
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Post » Wed May 30, 2012 1:43 am

Yeah Bethesda, how come when I make the ultimate character and twist the system to my advantage, its easy? What gives?
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Ernesto Salinas
 
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Post » Wed May 30, 2012 1:40 am

Well, this is the first ES game that I've played, so I had no idea it would be like this, but seriously how hard would it be to indulge hardcoe gamers like myself and just add another difficulty level where opponents hit way harder, have a lot more HP, and are better at sneak detection?
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Chloe Yarnall
 
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Post » Wed May 30, 2012 8:39 am

I ate all the cookies and now there are no more cookies. Why?
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Nicholas
 
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Post » Wed May 30, 2012 5:53 am

You expected cheating to improve the gameplay? And it didn't work out? Huh. Who would have thought!
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JUDY FIGHTS
 
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Post » Tue May 29, 2012 7:22 pm

I absolutely LOVE this game, it's gorgeous to look at, the quests and stories are fun and interesting, but being the power gamer and perfectionist that I am, I just HAD to craft a perfect set of armor with perfect enchants, and now it's just a joke. I'm absolutely invincible, and everything I breathe on dies instantly, even on Master difficulty. This makes the game incredibly boring. I'm struggling to stay interested despite the games multitude of great qualities.

Bethesda, could you please add another difficulty setting or something so that min/maxed characters can still experience some kind of challenge? This is nitpicking, but I really do love this game, but I just can't keep playing it if I can just one shot everything, and people can't see me sneaking when I'm literally inches from their face. I realize i could just go back to crappy gear . . but then what did I spend all that time making the perfect set of armor for in the first place? Help me out here.
You are a min/maxer? Try min-ing then.

Start a new guy and RP maybe?
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josie treuberg
 
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Post » Wed May 30, 2012 12:37 am

You expected cheating to improve the gameplay? And it didn't work out? Huh. Who would have thought!

I never thought making smart choices within the boundary of rules was considered cheating.
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Cedric Pearson
 
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Post » Wed May 30, 2012 4:31 am

I absolutely LOVE this game, it's gorgeous to look at, the quests and stories are fun and interesting, but being the power gamer and perfectionist that I am, I just HAD to craft a perfect set of armor with perfect enchants, and now it's just a joke. I'm absolutely invincible, and everything I breathe on dies instantly, even on Master difficulty. This makes the game incredibly boring. I'm struggling to stay interested despite the games multitude of great qualities.

Bethesda, could you please add another difficulty setting or something so that min/maxed characters can still experience some kind of challenge? This is nitpicking, but I really do love this game, but I just can't keep playing it if I can just one shot everything, and people can't see me sneaking when I'm literally inches from their face. I realize i could just go back to crappy gear . . but then what did I spend all that time making the perfect set of armor for in the first place? Help me out here.

Bethesda is propably not going to make the game much harder anymore... You have to wait for some mods that make the game hard for a hardcoe nerd like you.
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Nims
 
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Post » Wed May 30, 2012 4:31 am

Hmm, and there I thought the whole point was to train your character for the big fight, seems I been getting it wrong.
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Irmacuba
 
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Post » Wed May 30, 2012 6:29 am

There are difficultly lvls. Up it. But you seem to miss the point. TES games are not about creating a tool to play the game with, its about creating a 'person' that you live the world though.

Instead of min/maxing maybe you should just play the game and see what happens. lol
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dell
 
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Post » Wed May 30, 2012 7:15 am

Well, this is the first ES game that I've played, so I had no idea it would be like this, but seriously how hard would it be to indulge hardcoe gamers like myself and just add another difficulty level where opponents hit way harder, have a lot more HP, and are better at sneak detection?

Every TES game, from Arena to Skyrim, is designed in such a way that you can be as strong or as weak as you want. It's one of the many things I enjoy about the series. I can "cheat" without cheating. If I wanted to jump across the map in Morrowind, I could do that with a buttload of gold and some insanely powerful "fortify Acrobatics" enchantment. If I want to one shot a dragon in Skyrim, I can max out smithing and enchanting and make a pair of weapons even the Divines would be envious of.

However, no game ever has added more difficulty to it's Stealth system; even in games where it could be done by simply changing some numbers around like this one. Sneaking is based on the amount of light touching your character, the speed you move, the weight of your armor, and the sound you make while being checked against your skill level. Increasing the difficulty will increase the enemy's damage and resistances, but not their ability to detect a sneaking character, for some reason. Even in older RPGs, like Fallout 1 & 2 or Planescape: Torment didn't increase the difficulty of sneaking and, like with all games, Stealth was "OP" in those games as well at a decent level.
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Mylizards Dot com
 
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Post » Wed May 30, 2012 5:32 am

You expected cheating to improve the gameplay? And it didn't work out? Huh. Who would have thought!
I never thought making smart choices within the boundary of rules was considered cheating.

Exactly
Bethesda is propably not going to make the game much harder anymore... You have to wait for some mods that make the game hard for a hardcoe nerd like you.

IDK, look what they did with the FO3 DLC.
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Genocidal Cry
 
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Post » Tue May 29, 2012 5:35 pm

Another difficulty setting would not solve any problems. Making enemies two shot players through the 80% resist cap would not make the game challenging enough for some players, depending on how they build their character. The problem is the very limited AI, bad/poorly implemented combat mechanics, and a complete lack of relative balance between skills. It's not a problem they could patch in a simple solution for. We just have to hope they improve things in future TES games and/or if you're on PC, improve it how you see fit via mods.

No matter how much you up the NPC damage and health, they'll still be killing you through sheer stat power, while you'll have to either respond with sheer stat power or by using cheesy tactics like getting things stuck on terrain.

I want to be killed because:
I took a risk and tried to take on too powerful an enemy, or too many enemies, or went into an area I obviously shouldn't have been at my level.
I screwed up, made bad tactical decisions, didn't prepare well.

Not because:
The enemy looked like a run of the mill bandit, but dealt more damage than a dragon
NPC magic is completely overpowered, and I hadn't stacked my resists high enough to completely mitigate it
I wasn't willing to abuse any of the many broken/exploitable things in the game, drink several instant healing potions while paused in a menu, etc.

Which is why I just play a stealthy archer/mage and play the game like it's an FPS and I'm a sniper. It sort of makes the combat tolerable.
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Cat
 
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Post » Wed May 30, 2012 5:37 am

IDK, look what they did with the FO3 DLC.

Point Lookout was pretty hard. But only because every mob there was insanely resistant to your attacks and dished out more than twice as much as the strongest mob before the DLC. And those [censored]in' Revenants... :mad:
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Marta Wolko
 
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Post » Wed May 30, 2012 6:40 am

Then don't min/max.
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Marina Leigh
 
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Post » Tue May 29, 2012 10:04 pm

I never thought making smart choices within the boundary of rules was considered cheating.
Be realistic. You wouldn't have maxed enchanting without taking advantage of the system. Call it what you want but you dug yourself into a hole.
You couldn't have maxed those skills without spamming daggers for hours even if you made armor and weapons for every follower in the game.
And apparently those choices were not so smart if the game svcks for you now, right?
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Project
 
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Post » Tue May 29, 2012 7:37 pm

Hmm, and there I thought the whole point was to train your character for the big fight, seems I been getting it wrong.

According to lot of TES veterans, the point of the game is to intentionally make your character weak, so that you will have 10 minutes long fights. Not that those 10 minute fights are hard, because AI can't cope with any intelligent movement made by the player.

At that point, the right way to enjoy the game is to let the AI wail on you, so that you can feel as if you were close to dying and hence, excitement!

You wouldn't have maxed enchanting without taking advantage of the system.

I thought the whole point of making smart choice is to take advantage of the system.

And apparently those choices were not so smart if the game svcks for you now, right?

That kind of logic is like saying lobotomizing yourself to remove all parts of the brain associated with pain is improving quality of your life, because hey less pain in the end.
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Claire Jackson
 
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Post » Wed May 30, 2012 6:51 am

Point Lookout was pretty hard. But only because every mob there was insanely resistant to your attacks and dished out more than twice as much as the strongest mob before the DLC. And those [censored]in' Revenants... :mad:
Also, Broken Steel added a new class of enemy.
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Becky Palmer
 
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Post » Tue May 29, 2012 11:39 pm

why would a hardcoe gamer care about being bored, just 1000 point it and move on
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Wayne W
 
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Post » Tue May 29, 2012 4:14 pm

I absolutely LOVE this game, it's gorgeous to look at, the quests and stories are fun and interesting, but being the power gamer and perfectionist that I am, I just HAD to craft a perfect set of armor with perfect enchants, and now it's just a joke. I'm absolutely invincible, and everything I breathe on dies instantly, even on Master difficulty. This makes the game incredibly boring. I'm struggling to stay interested despite the games multitude of great qualities.

Bethesda, could you please add another difficulty setting or something so that min/maxed characters can still experience some kind of challenge? This is nitpicking, but I really do love this game, but I just can't keep playing it if I can just one shot everything, and people can't see me sneaking when I'm literally inches from their face. I realize i could just go back to crappy gear . . but then what did I spend all that time making the perfect set of armor for in the first place? Help me out here.

Enjoy the power! This isn't even something you could have easily done in Oblivion, but you were able to in Morrowind. I'm glad that Skyrim's leveling and power in relation to that feels more like Morrowind's system. It all depends on how you play, I guess.
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Kelly John
 
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