This game is waaaaay too easy if you minmax your character

Post » Wed May 30, 2012 1:08 am

The moderators are not Bethesda employees.

They can't do anything about your plea.

I would hope that bethesda developers would read their own forums from time to time. Everyone in this thread trying to tell me how to play my own game . . . go away and be pretentious somewhere else. I don't give a crap about your opinions. Thanks.
User avatar
aisha jamil
 
Posts: 3436
Joined: Sun Jul 02, 2006 11:54 am

Post » Tue May 29, 2012 8:23 pm

The moderators are not Bethesda employees.

They can't do anything about your plea.

In fact, the Moderators were once regular forum posters like us, until they took an arrow in the knee.
User avatar
Invasion's
 
Posts: 3546
Joined: Fri Aug 18, 2006 6:09 pm

Post » Wed May 30, 2012 12:05 am

I would hope that bethesda developers would read their own forums from time to time. Everyone in this thread trying to tell me how to play my own game . . . go away and be pretentious somewhere else. I don't give a crap about your opinions. Thanks.

:rolleyes:
User avatar
Rachel Cafferty
 
Posts: 3442
Joined: Thu Jun 22, 2006 1:48 am

Post » Tue May 29, 2012 5:39 pm

Go kill a bandit. Place your isnanely OP weps/armour on said bandit. Walk away. After a number of ingame days, the game will despawn the body, and your items along with it.

Sick of these threads, in b4 people blame Bethesda for their lack of self control.

Turning on TGM on console is lack of self control.

Just playing and placing perks on stuff that makes sense, only to turn you into invincible killing machine is not self control issue. Only a blind zealot of Bethesda would think it's normal for everyone to research the game mechanics beforehand so that they can intentionally avoid strong perks/builds; which is like half of the content of the damn game.
User avatar
No Name
 
Posts: 3456
Joined: Mon Dec 03, 2007 2:30 am

Post » Wed May 30, 2012 1:17 am

My smithing is at a decent level right now. I'd be annoyed if i had to spam daggers just to see a return. Most people dont want to spend an hour hitting X to improve smithing. i smith when i get to a town and i smith until i run out of resources that ive gathered. To me thats enough of an investment into that skill without it becoming tedious. I think the game is balanced for the AVERAGE (sane) player, not the min/max nerd that loves to pointlessly grind game mechanics.

If smithing required any more pointless grinding, im sure most would just forget about it all together. Thats not how the game was designed.

Yet, oddly enough, those "min/max nerds" always complain when games aren't designed specifically with them in mind. Even though they are a ridiculously small subsection of the gaming world and have proven time and again that nothing will truly appease them.

Play how you want to, but don't complain when you break balance. It not really that impressive. You can do that with almost any game if you are so inclined.
User avatar
Rach B
 
Posts: 3419
Joined: Thu Mar 08, 2007 11:30 am

Post » Wed May 30, 2012 6:28 am

Turning on TGM on console is lack of self control.

Just playing and placing perks on stuff that makes sense, only to turn you into invincible killing machine is not self control issue. Only a blind zealot of Bethesda would think it's normal for everyone to research the game mechanics beforehand so that they can intentionally avoid strong perks/builds; which is like half of the content of the damn game.

Once again, not even trying my warrior is in NO WAY overpowered at level 50 on Expert.

You have to TRY to become overpowered.
User avatar
CYCO JO-NATE
 
Posts: 3431
Joined: Fri Sep 21, 2007 12:41 pm

Post » Wed May 30, 2012 2:55 am

Once again, not even trying my warrior is in NO WAY overpowered at level 50 on Expert.

You have to TRY to become overpowered.

What are you doing that the game is giving you any challenge on Expert? I mean you must have intentionally avoided all the good perks because you don't even need alchemy loop or crazy BS/Ench/Alchemy gear to roll through on Expert.
User avatar
Rachie Stout
 
Posts: 3480
Joined: Sun Jun 25, 2006 2:19 pm

Post » Tue May 29, 2012 8:05 pm

Many old school RPGs let you grind to your hearts content and become as overpowered as you want to be, i really dont see what the problem is here. I remember playing games where if i wasnt strong enough i could just go and grind until i became strong enough to proceed. If i wanted the current enemies to be even easier, i would just grind even more. If i didnt want it to become too easy, i would just proceed with the game normally until it became too difficult again. Thats how its been for a long time. Why all of a sudden are these so called hardcoe RPGers complaining?
User avatar
FoReVeR_Me_N
 
Posts: 3556
Joined: Wed Sep 05, 2007 8:25 pm

Post » Tue May 29, 2012 10:08 pm

Well you used crafting and enchanting to break your game. Bethesda cant stop people from breaking their own games but hopefully they will make it so that normal players cant do it accidently

We all want to be gods but its no fun if it happens to early.

:D
I view this as a personal choice in character power.

To me the Elder Scrolls is about choice, I should be able to make my characters as strong or as weak as I choose.

This affects how I roleplay with them.
User avatar
steve brewin
 
Posts: 3411
Joined: Thu Jun 21, 2007 7:17 am

Post » Wed May 30, 2012 8:14 am

Go kill a bandit. Place your isnanely OP weps/armour on said bandit. Walk away. After a number of ingame days, the game will despawn the body, and your items along with it.

Sick of these threads, in b4 people blame Bethesda for their lack of self control.

Just wow. Pretty much every game tries to achieve some sort of balance when it comes to challenge and what not. Either you work hard in the game to achieve overpoweredness or you you never really can break it. What we have hear is you accidentally make the game far too easy by playing smart. That is terrible game design and not everyone is out to role play half the game as "I just wont do that". How much does one have to ignore to have a challenge.
User avatar
KIng James
 
Posts: 3499
Joined: Wed Sep 26, 2007 2:54 pm

Post » Tue May 29, 2012 5:08 pm

I would hope that bethesda developers would read their own forums from time to time. Everyone in this thread trying to tell me how to play my own game . . . go away and be pretentious somewhere else. I don't give a crap about your opinions. Thanks.

Stop being an ass to people that are trying to offer viable solutions to make your gaming experience more enjoyable. Do you realise how fast these forums move? Do your really think Bethesda employees have time to read every single post on their forums? This isn't an indie game where the devs actually listen to their playerbase and implement suggestions from it's players. This is a game that's been in development for a good few years. I'm pretty sure the devs/playtesters/beta testers also figured out that if you spent some time maxing certain skill trees and perks you'd become omgwtfbbq overpowered. Have some self control, set yourself some limitations and I promise you it will be more fun in the long haul. (I must admit, the tempation to craft a few iron daggers or banish enchants is tempting, but just say NO to OPness)
User avatar
Sweets Sweets
 
Posts: 3339
Joined: Tue Jun 13, 2006 3:26 am

Post » Tue May 29, 2012 8:25 pm

I'm absolutely invincible, and everything I breathe on dies instantly, even on Master difficulty. This makes the game incredibly boring. I'm struggling to stay interested despite the games multitude of great qualities.

Bethesda, could you please add another difficulty setting or something so that min/maxed characters can still experience some kind of challenge? Help me out here.

They did help you out with that little problem. Turn the difficulty to master if it isn't already there and then D/L patch 1.2 with takes away MR. After that, go to a place with LOTS of mages, don't sneak and have yourself a blast....or get blasted to pieces whichever comes first.
User avatar
cutiecute
 
Posts: 3432
Joined: Wed Sep 27, 2006 9:51 am

Post » Tue May 29, 2012 9:19 pm

Just wow. Pretty much every game tries to achieve some sort of balance when it comes to challenge and what not. Either you work hard in the game to achieve overpoweredness or you you never really can break it. What we have hear is you accidentally make the game far too easy by playing smart. That is terrible game design and not everyone is out to role play half the game as "I just wont do that". How much does one have to ignore to have a challenge.
And some people find Dark Souls to be too easy when they play with deliberately-nerfed characters. Your point?
User avatar
liz barnes
 
Posts: 3387
Joined: Tue Oct 31, 2006 4:10 am

Post » Tue May 29, 2012 8:13 pm

Turning on TGM on console is lack of self control.

Just playing and placing perks on stuff that makes sense, only to turn you into invincible killing machine is not self control issue. Only a blind zealot of Bethesda would think it's normal for everyone to research the game mechanics beforehand so that they can intentionally avoid strong perks/builds; which is like half of the content of the damn game.

False, don't even have to research it beforehand, there's a wide range of weapons/armour of various strength that can be used.

Your choice, don't complain becuase you make bad choices.

/thread.
User avatar
Ymani Hood
 
Posts: 3514
Joined: Fri Oct 26, 2007 3:22 am

Post » Wed May 30, 2012 5:02 am

Just wow. Pretty much every game tries to achieve some sort of balance when it comes to challenge and what not. Either you work hard in the game to achieve overpoweredness or you you never really can break it. What we have hear is you accidentally make the game far too easy by playing smart. That is terrible game design and not everyone is out to role play half the game as "I just wont do that". How much does one have to ignore to have a challenge.

People biched to no end about daedric bandits in Oblivion, and now they want the game balanced for enchanted crafted glow in the dark weapons and Sauron-like armor. You can't have one without the other.
User avatar
jesse villaneda
 
Posts: 3359
Joined: Wed Aug 08, 2007 1:37 pm

Post » Wed May 30, 2012 2:27 am

What the heck is wrong with all you people saying this is some kind of lack of willpower? Thats just ridiculous. This is not cheating and it doesn't even reach the level of an exploit. This is just normally playing the game. If you smith and enchant your gear on one pass and the fortify alch/smith stuff is all right there, heck even if you just do it with the Fortify alch/smith/enchant gear and pots YOU FIND and it will make you a god.

Why, how, and for what reason do you come to the unbelievably illogical conclusion that this is somehow the fault of the millions of people who play this game and not the 20 or so designers at betheda? Somehow the onus is on all of us to self police what we do in the game in order to balance ourselves with the ai and its scaled/difficulty based stats? Or maybe your saying we need to devour the wikis before we play and learn what will make us "Min" and do that. Oh wait thats exactly what your teeling us we need to do in this thread, all of you screaming at us for lack of self-contr, that we need to exercise control and intentionally gimp ourselves.

In other words your a bunch of Min's getting mad at Max's, guess what your EXACTLY THE THING YOU HATE.
User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm

Post » Wed May 30, 2012 3:41 am

I absolutely LOVE this game, it's gorgeous to look at, the quests and stories are fun and interesting, but being the power gamer and perfectionist that I am, I just HAD to craft a perfect set of armor with perfect enchants, and now it's just a joke. I'm absolutely invincible, and everything I breathe on dies instantly, even on Master difficulty. This makes the game incredibly boring. I'm struggling to stay interested despite the games multitude of great qualities.

Bethesda, could you please add another difficulty setting or something so that min/maxed characters can still experience some kind of challenge? This is nitpicking, but I really do love this game, but I just can't keep playing it if I can just one shot everything, and people can't see me sneaking when I'm literally inches from their face. I realize i could just go back to crappy gear . . but then what did I spend all that time making the perfect set of armor for in the first place? Help me out here.
So you're saying "The game is too easy if I perfect and over-power my character"...

OF COURSE it is! Simple solution, don't min/max your character!

However, I hear what you're saying about the problems with the sneak skill. That's one of the ONLY things that needs to be patched. A) It levels up WAY too fast and easily, and B) After a certain point, people don't notice you even if they're standing right against you!

They need to patch it and make it so that the sneak-skill levels up a little over half as fast as it does right now. Also, they need to make it so that if an opponent is looking right at you, they will see you UNLESS you are in a very dark place, or it's at night (thus it being very dark). Also, if the NPC touches your character, they should instantly detect you.
User avatar
Laura Wilson
 
Posts: 3445
Joined: Thu Oct 05, 2006 3:57 pm

Post » Wed May 30, 2012 12:48 am

Yet, oddly enough, those "min/max nerds" always complain when games aren't designed specifically with them in mind. Even though they are a ridiculously small subsection of the gaming world and have proven time and again that nothing will truly appease them.

Play how you want to, but don't complain when you break balance. It not really that impressive. You can do that with almost any game if you are so inclined.

No, because most games require you to use every available advantage to even have a fighting chance. I wasn't even complaining, I was merely offering a suggestion to improve the game.
User avatar
kat no x
 
Posts: 3247
Joined: Mon Apr 16, 2007 5:39 pm

Post » Tue May 29, 2012 7:46 pm

False, don't even have to research it beforehand, there's a wide range of weapons/armour of various strength that can be used.

Your choice, don't complain becuase you make bad choices.

/thread.
Deliberately nerfing a character is not fun. The problem is what's simple and intuitive to others sounds complicated and obscure to others.

I see the OP's point here - He's going to have to mod his game to enjoy it fully. The problem is, getting Difficulty right is hard for Developers: I'm struggling to survive when I intuitively level up. He finds it a breeze.

Some people have beat I Want to Be The Guy. Others can't get past Super Mario Bros World 1-3.
User avatar
Tiffany Carter
 
Posts: 3454
Joined: Wed Jul 19, 2006 4:05 am

Post » Tue May 29, 2012 5:17 pm

What the heck is wrong with all you people saying this is some kind of lack of willpower? Thats just ridiculous. This is not cheating and it doesn't even reach the level of an exploit. This is just normally playing the game. If you smith and enchant your gear on one pass and the fortify alch/smith stuff is all right there, heck even if you just do it with the Fortify alch/smith/enchant gear and pots YOU FIND and it will make you a god.

Why, how, and for what reason do you come to the unbelievably illogical conclusion that this is somehow the fault of the millions of people who play this game and not the 20 or so designers at betheda? Somehow the onus is on all of us to self police what we do in the game in order to balance ourselves with the ai and its scaled/difficulty based stats. Or maybe your saying we need to devour the wikis before we play and learn what will make us "Min" and do that.

In other words your a bunch of Min's getting mad at Max's, guess what your EXACTLY THE THING YOU HATE.

Your choice to do it, no one makes you enchant your armour or use fort smithing gear, no one makes you use the best daedric gear max smithed and enchanted up, choices are yours.

/thread.
User avatar
Chantelle Walker
 
Posts: 3385
Joined: Mon Oct 16, 2006 5:56 am

Post » Tue May 29, 2012 5:22 pm

False, don't even have to research it beforehand, there's a wide range of weapons/armour of various strength that can be used.

Your choice, don't complain becuase you make bad choices.

/thread.

Yes, all those wide range of weapons and armors of various strengths that can easily be used to trivialize combat unless you have arthritis in your hands.

I feel pretty sorry for you that you have such terrible hand/eye coordination to find this game to be remotely challenging in its current state.

Stop being an ass to people that are trying to offer viable solutions to make your gaming experience more enjoyable.

If you read his post he wasn't being an ass, it was everyone coming out and telling him in mocking tone on how he broke the game and it was his fault for doing so.

And most of these "viable solutions" may as well as suggest that he plays with blindfold and/or break every bone in his hand to make control more difficult.
User avatar
Cathrin Hummel
 
Posts: 3399
Joined: Mon Apr 16, 2007 7:16 pm

Post » Tue May 29, 2012 9:49 pm

I don't understand the hate for min/maxers at all.

There are no rules as to how to build your character.

Claiming that min/maxers are somehow cheating is ridiculous.

The OP only wanted a harder difficulty level.

Why is this so difficult to understand?
User avatar
Alina loves Alexandra
 
Posts: 3456
Joined: Mon Jan 01, 2007 7:55 pm

Post » Wed May 30, 2012 3:14 am

What the heck is wrong with all you people saying this is some kind of lack of willpower? Thats just ridiculous. This is not cheating and it doesn't even reach the level of an exploit. This is just normally playing the game. If you smith and enchant your gear on one pass and the fortify alch/smith stuff is all right there, heck even if you just do it with the Fortify alch/smith/enchant gear and pots YOU FIND and it will make you a god.

Why, how, and for what reason do you come to the unbelievably illogical conclusion that this is somehow the fault of the millions of people who play this game and not the 20 or so designers at betheda? Somehow the onus is on all of us to self police what we do in the game in order to balance ourselves with the ai and its scaled/difficulty based stats. Or maybe your saying we need to devour the wikis before we play and learn what will make us "Min" and do that.

In other words your a bunch of Min's getting mad at Max's, guess what your EXACTLY THE THING YOU HATE.
If you over-enchant your player's gear so that you resist 100% of all damage, and do 300% damage with your sword, of course you're gonna become a god! :rolleyes:

The game is only unbalanced in that sense if you make it that way. Simply limit your smithing/enchanting, and your problem will be solved. Do you even realize what you're complaining about? "I used my smithing to get the best gear, and then I enchanted the gear so that it resists a ridiculous amount of damage and my weapons do a ridiculous amount of damage, but now I'm upset because I don't take damage and I do a lot of damage".

Good lord...
User avatar
Undisclosed Desires
 
Posts: 3388
Joined: Fri Mar 02, 2007 4:10 pm

Post » Wed May 30, 2012 2:33 am

And some people find Dark Souls to be too easy when they play with deliberately-nerfed characters. Your point?

My point is simple. A game where you have to ignore so many mechanics means it was designed poorly.

I never thought Dark Souls was hard, ever.
User avatar
Charlotte Lloyd-Jones
 
Posts: 3345
Joined: Fri Jun 30, 2006 4:53 pm

Post » Tue May 29, 2012 10:59 pm

Deliberately nerfing a character is not fun. The problem is what's simple and intuitive to others sounds complicated and obscure to others.

Solution is for Beth to nerf the whole crafting/smithing/enchanting system. Good idea. Take them out of the game all together.

Nerf everything. Far better than anyone exercising any self control and not kitting themselves out in Legendary Daedric gear. More freedom for everyone.
User avatar
Kit Marsden
 
Posts: 3467
Joined: Thu Jul 19, 2007 2:19 pm

PreviousNext

Return to V - Skyrim