I am happy with the changes skyrim brought, so I do hope the series keeps getting "dumbed down"
Well there are elements in Skyrim that is far from good looking at it as a RPG.
Few dialogue options - The game would have been better if the player was given more choices in dialogues, like they could decide to end a quest in a different way by lying to a person who gave them the quest if they had high enough speech, of course there would be a chance that the person found out of this and then caused problems and kept giving the player a bad reputation.
No real consequence system - You can literally take items from a shop, or steal all the items the shop owner have and sell them back to him without him recognizing them. Some items are even marked "steal" which makes it easy to pick out the ones that you can take and sell back without any risk of getting caught.
No reputation system - Or at very best it is bugged badly... Once you become a guild leader in a faction they don't really seem to recognize you, you are still Brynjolf's newest protege even tho you really are the guild master. By stealing and killing as long as the last witness dies you risk nothing, there is no system to pick up the player as a good or bad person.
These are 3 things Skyrim do lack to become a really good RPG game, I do enjoy the game immensly, but it is not a perfect RPG game. It's imo a really good game, it has decent RPG possibilities, but it does lack some things that would take the rpg elements from decent to frigging awesome.
I hope the expansion or similar will add some of the features the game now is lacking, or that the next game brings the focus a bit back on some RPG elements. However the new skill and perk system is imo finally a good system that allows me to crate a unique person.