@Todd Howard

Post » Tue May 22, 2012 1:29 am

I would like to speak with Todd for 5 minutes on behalf of all PC gamers. In a civilized conversation, question the motives behind optimizing this Elder Scrolls release (which has always been PC oriented) for an outdated console without giving any love to current-gen technology. Question why their is so much stress and emphasis on PC DRM when their beloved XBox360 version was leaked on torrents 1 week before release.

I have thoroughly enjoyed the Elder Scrolls stories since Daggerfall (HAVE AT YO-- AAAYYYYYY!), and loved the endless imagination possibilities presented in Morrowind (every time I start a new character, I start differently). While Todd stated that he wants the experience to be the same across the board (xbox/ps3/pc), one would have assumed he meant the immersion, lore content, and story. I was unaware that this also meant bottle-necking the PC and PS3 users to XBox standards.

"You're on a PC just use mods lololol". Yea, there will be mods. In fact, once the toolkit is released (which boggles my mind as to why it was not released with the game like MW and OB), I will begin work on the Unofficial Skyrim Patch fixing the countless 'cracks' in the world I have already encountered (and documented), as well as the floating trees and bushes. However to release a game in the current state (Low Resolution textures, inability to make full use of a systems resources, etc etc) only to rely on modders is a shame.

5 minutes Todd, I would like to have a genuine conversation with you for 5 minutes. Elder Scrolls enthusiast to Elder Scrolls Creator. I highly doubt I'll ever get to talk to you, but here's to hoping.
User avatar
Amber Hubbard
 
Posts: 3537
Joined: Tue Dec 05, 2006 6:59 pm

Post » Mon May 21, 2012 3:59 pm

I second this. I'd like to see a response from Todd as well to show us he is truly committed to looking after the needs of the PC users. Stop hiding behind your community managers and moderators. Talk to US!
User avatar
Euan
 
Posts: 3376
Joined: Mon May 14, 2007 3:34 pm

Post » Mon May 21, 2012 7:45 pm

No [censored], but if he's truly a man he will respond to this post and give the OP his 5 minute conversation. Otherwise we can assume we ARE being ignored and case closed. We wait for the CK. We fix our own problems.
User avatar
Ezekiel Macallister
 
Posts: 3493
Joined: Fri Jun 22, 2007 12:08 pm

Post » Mon May 21, 2012 3:09 pm

I personally would like to be left in a room with developers who decide to continue to ignore DirectX 10/11 with a baseball bat and a couple hours. I think my request is a lot more reasonable.
User avatar
Amy Gibson
 
Posts: 3540
Joined: Wed Oct 04, 2006 2:11 pm

Post » Mon May 21, 2012 11:58 pm

Agreed with OP and bump.
User avatar
john page
 
Posts: 3401
Joined: Thu May 31, 2007 10:52 pm

Post » Mon May 21, 2012 1:07 pm

To the OP: You're a little late. Perhaps in Daggerfall times but today Beth is a big company and the bigger the company the less you see the main man. Where I work there are 26 employees and I always see and speak to the boss and the clients also speak with him. If I was working for Coca Cola, I would have never seen the CEO. He would probably send one of his henchmen to talk to me instead.
User avatar
amhain
 
Posts: 3506
Joined: Sun Jan 07, 2007 12:31 pm

Post » Mon May 21, 2012 4:24 pm

To the OP: You're a little late. Perhaps in Daggerfall times but today Beth is a big company and the bigger the company the less you see the main man. Where I work there are 26 employees and I always see and speak to the boss and the clients also speak with him. If I was working for Coca Cola, I would have never seen the CEO. He would probably send his henchmen to talk to me instead.

This is a very true and terrible reality. As Bethesda got bigger as a company, and picked up a few other smaller companies it lost it's touch with the fanbase. I assume that there really is no practical hope of ever speaking to a man who probably considers himself a god in the gaming community. It's a [censored] shame...

I really think we should start a website dedicated to discussion of our valid issues and start a movement to get BGS' attention.
User avatar
Marina Leigh
 
Posts: 3339
Joined: Wed Jun 21, 2006 7:59 pm

Post » Tue May 22, 2012 1:40 am

todd howard should team up with carmack after the rage pc dizaster...oh wait, its already the same company...
User avatar
Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am

Post » Mon May 21, 2012 8:10 pm

You should keep in mind that this is a game for us and a job for him. Then, consider that he may have not take all the choices (he works for a company owned by another company).
User avatar
Emma Pennington
 
Posts: 3346
Joined: Tue Oct 17, 2006 8:41 am

Post » Mon May 21, 2012 3:45 pm

If only more software companies were like Stardock.
User avatar
lisa nuttall
 
Posts: 3277
Joined: Tue Jun 20, 2006 1:33 pm

Post » Mon May 21, 2012 11:24 pm

If only more software companies were like Stardock.

And released games like Elemental: War of Magic?
User avatar
Rachael
 
Posts: 3412
Joined: Sat Feb 17, 2007 2:10 pm

Post » Mon May 21, 2012 5:14 pm

I don't think there's many game companies out there worth their weight in gold anymore. Even Bioware sold out to EA and that was an extremely sad day for gaming.
User avatar
neil slattery
 
Posts: 3358
Joined: Wed May 16, 2007 4:57 am

Post » Mon May 21, 2012 12:13 pm

If only more software companies were like Stardock.

or like Bohemia Interactive, the creators of Arma 2. Small company and the developers, all of them including the CEO, are in the forums. Love that! Btw, let me tell you this funny story at that forum. Unbelievable funny. There was a member who was having trouble installing Arma 2 arrowhead. The CEO told him how to do it and the member said he was having problems because the crack didn't work! hahahah! The CEO said he couldn't believe that on top of stealing his game he has the nerve to come to the forums for help. He was ban.
User avatar
lucy chadwick
 
Posts: 3412
Joined: Mon Jul 10, 2006 2:43 am

Post » Mon May 21, 2012 4:48 pm

To the OP: You're a little late. Perhaps in Daggerfall times but today Beth is a big company and the bigger the company the less you see the main man. Where I work there are 26 employees and I always see and speak to the boss and the clients also speak with him. If I was working for Coca Cola, I would have never seen the CEO. He would probably send one of his henchmen to talk to me instead.
You know, Todd Howard isn't the CEO, he is the executive producer for Bethesda Game Studios, not Bethesda Softworks which is the main company and the publisher. Bethesda game studios only makes the Elder Scrolls and Fallout, both of which use the same game engine. I cannot imagine his team to be so big. Perhaps a bit over 100, which isn't very big at all considering. I have always thought that if I was in his position or in the position of other higher up people I would be directly involved with the community, listening to ideas and gripes and participating in the discussions. Perhaps in a perfect world that would be so. I guess the bigger one gets in a business the more disconnected one becomes with its customers which is a shame.
User avatar
Justin
 
Posts: 3409
Joined: Sun Sep 23, 2007 12:32 am

Post » Mon May 21, 2012 11:10 am

And released games like Elemental: War of Magic?

Well they did get our hype up saying it was a Master of Magic remake, alas nothing like it.
I was going along the lines of anti-drm stance.
User avatar
Amanda savory
 
Posts: 3332
Joined: Mon Nov 27, 2006 10:37 am

Post » Mon May 21, 2012 6:23 pm

I still can't believe I paid for that piece of trash. Brink as well. What a [censored] waste of space...

me neither, the moment i realized pc gaming is flatlining
User avatar
Kristian Perez
 
Posts: 3365
Joined: Thu Aug 23, 2007 3:03 am

Post » Mon May 21, 2012 7:16 pm

While I have no issues with the game, and think people need to wait for the patch, it would be cool if Todd would give us some good straight talk for 5 minutes. Also I want to work there after college, so if I could talk to him for 5 minutes I just might die....
User avatar
suniti
 
Posts: 3176
Joined: Mon Sep 25, 2006 4:22 pm

Post » Mon May 21, 2012 1:38 pm

You know, Todd Howard isn't the CEO, he is the executive producer for Bethesda Game Studios, not Bethesda Softworks which is the main company and the publisher. Bethesda game studios only makes the Elder Scrolls and Fallout, both of which use the same game engine. I cannot imagine his team to be so big. Perhaps a bit over 100, which isn't very big at all considering. I have always thought that if I was in his position or in the position of other higher up people I would be directly involved with the community, listening to ideas and gripes and participating in the discussions. Perhaps in a perfect world that would be so. I guess the bigger one gets in a business the more disconnected one becomes with its customers which is a shame.

Yes i know. But he is the Boss in his department. The president of the US is the BOSS but each state has a "boss" to run that respective area(governor)
User avatar
Fluffer
 
Posts: 3489
Joined: Thu Jul 05, 2007 6:29 am

Post » Mon May 21, 2012 6:40 pm

Maybe he's too busy doing his job to satisfy every whinging pissant with an interview request. You may not have heard but he just wrapped up a major project simultaneously released on three platforms, and is currently managing multiple teams working on fixes for that, an editing tool related to that project, plus expansions for same. I'm sure he'd love to visit the forums and answer questions like 'why are you such a jerk who hates everyone who ever owned a personal computer?' but there are only so many hours in a day.
User avatar
Kayleigh Mcneil
 
Posts: 3352
Joined: Thu Jun 29, 2006 7:32 am

Post » Mon May 21, 2012 7:21 pm

I would like to speak with Todd for 5 minutes on behalf of all PC gamers. In a civilized conversation, question the motives behind optimizing this Elder Scrolls release (which has always been PC oriented) for an outdated console without giving any love to current-gen technology. Question why their is so much stress and emphasis on PC DRM when their beloved XBox360 version was leaked on torrents 1 week before release.

I have thoroughly enjoyed the Elder Scrolls stories since Daggerfall (HAVE AT YO-- AAAYYYYYY!), and loved the endless imagination possibilities presented in Morrowind (every time I start a new character, I start differently). While Todd stated that he wants the experience to be the same across the board (xbox/ps3/pc), one would have assumed he meant the immersion, lore content, and story. I was unaware that this also meant bottle-necking the PC and PS3 users to XBox standards.

"You're on a PC just use mods lololol". Yea, there will be mods. In fact, once the toolkit is released (which boggles my mind as to why it was not released with the game like MW and OB), I will begin work on the Unofficial Skyrim Patch fixing the countless 'cracks' in the world I have already encountered (and documented), as well as the floating trees and bushes. However to release a game in the current state (Low Resolution textures, inability to make full use of a systems resources, etc etc) only to rely on modders is a shame.

5 minutes Todd, I would like to have a genuine conversation with you for 5 minutes. Elder Scrolls enthusiast to Elder Scrolls Creator. I highly doubt I'll ever get to talk to you, but here's to hoping.
And if for some reason you wouldn't be able to attend to the meeting, I could make up for your absence no prob. -))

Yeah, I'd like to hear him say something about the PC version of Skyrim.

So far it looks like - "we did the game, we released it, this is how we made it - if you don't like it, go and make your own Skyrim. If you can, hehe. Nobody forces you to buy what we sell."

But the following patch will surely clarify the things. I also think there will be some official statement along with the patch from Bethesda.
User avatar
Stephy Beck
 
Posts: 3492
Joined: Mon Apr 16, 2007 12:33 pm

Post » Mon May 21, 2012 11:03 am

And if for some reason you wouldn't be able to attend to the meeting, I could make up for your absence no prob. -))

Yeah, I'd like to hear him say something about the PC version of Skyrim.

So far it looks like - "we did the game, we released it, this is how we made it - if you don't like it, go and make your own Skyrim. If you can, hehe. Nobody forces you to buy what we sell."

But the following patch will surely clarify the things. I also think there will be some official statement along with the patch from Bethesda.

hi todd, glad you made it
User avatar
Robert
 
Posts: 3394
Joined: Sun Sep 02, 2007 5:58 am

Post » Mon May 21, 2012 9:35 pm

lol
User avatar
Agnieszka Bak
 
Posts: 3540
Joined: Fri Jun 16, 2006 4:15 pm

Post » Mon May 21, 2012 11:25 pm

And if for some reason you wouldn't be able to attend to the meeting, I could make up for your absence no prob. -))

Yeah, I'd like to hear him say something about the PC version of Skyrim.

So far it looks like - "we did the game, we released it, this is how we made it - if you don't like it, go and make your own Skyrim. If you can, hehe. Nobody forces you to buy what we sell."

But the following patch will surely clarify the things. I also think there will be some official statement along with the patch from Bethesda.

You know, with the talent within the modding community, we could easily make our own Skyrim. Granted, it would be with Bethesda's "new" Gamebyro engine, but it would have dx11 features, hi-res textures, and uncracked floors/dungeons. There is no creation kit out yet and there are already dozens of Texture mods already released.

I personally spent 2 and a half years of my life designing and developing a whole new series of quests and content regarding the Argonian tension with Vivec (which, if you know your Elder Scrolls lore, lead to the Argonian invasion if Vivec) and was sorely devestated when my harddrive failed and I lost all that work. I have several copies on discs, and I have been going through the pile of over 1000 discs trying to find the data files. All that was left was the voiceover work and playtesting.

Can we make our own Skyrim? Yes we can. Point is we paid good money for a game that was hyped to have 'Face Melting' graphics, and we are left with lo-resolution XBox stable textures.

I just wish to speak with Todd on behalf of the PC community not to flame him or his company, but to have a respectful conversation about the status of PC Gaming and what companies like Bethesda (who originally founded with PC gaming) are doing to us. If it wasn't for PC's, consoles would have never developed to the state they are in currently. Heck, PC's can emulate almost any Console out there, save the newgen consoles (360/PS3). I don't know about the Wii, but then again noone cares about that console. But I digress, when you break it down, PC gamers are what keep companies like Bethesda alive. How many people do you know went out and bought MW or OB in the last year? DF? Now how many can you name that bought MW or OB for their console? I can't name a single console person on console, yet I know dozens of people that went out and bought MW and OB for their PC 2 weeks ago.

PC gamers have earned the right to be catered to, even if most of us are 'casual' gamers. We are the people that keep companies like Bethesda alive. In fact, I still go play Dungeon Keeper every now and again.
User avatar
neil slattery
 
Posts: 3358
Joined: Wed May 16, 2007 4:57 am

Post » Mon May 21, 2012 8:52 pm

Yes, it is actually us who made bethesda what it is now - I just hope they don't forget it...
User avatar
Austin England
 
Posts: 3528
Joined: Thu Oct 11, 2007 7:16 pm

Post » Mon May 21, 2012 10:21 am

You know, with the talent within the modding community, we could easily make our own Skyrim. Granted, it would be with Bethesda's "new" Gamebyro engine, but it would have dx11 features, hi-res textures, and uncracked floors/dungeons. There is no creation kit out yet and there are already dozens of Texture mods already released.

I personally spent 2 and a half years of my life designing and developing a whole new series of quests and content regarding the Argonian tension with Vivec (which, if you know your Elder Scrolls lore, lead to the Argonian invasion if Vivec) and was sorely devestated when my harddrive failed and I lost all that work. I have several copies on discs, and I have been going through the pile of over 1000 discs trying to find the data files. All that was left was the voiceover work and playtesting.

Can we make our own Skyrim? Yes we can. Point is we paid good money for a game that was hyped to have 'Face Melting' graphics, and we are left with lo-resolution XBox stable textures.

I just wish to speak with Todd on behalf of the PC community not to flame him or his company, but to have a respectful conversation about the status of PC Gaming and what companies like Bethesda (who originally founded with PC gaming) are doing to us. If it wasn't for PC's, consoles would have never developed to the state they are in currently. Heck, PC's can emulate almost any Console out there, save the newgen consoles (360/PS3). I don't know about the Wii, but then again noone cares about that console. But I digress, when you break it down, PC gamers are what keep companies like Bethesda alive. How many people do you know went out and bought MW or OB in the last year? DF? Now how many can you name that bought MW or OB for their console? I can't name a single console person, yet I know dozens of people that went out and bought MW and OB 2 weeks ago.

PC gamers have earned the right to be catered to, even if most of us are 'casual' gamers. We are the people that keep companies like Bethesda alive. In fact, I still go play Dungeon Keeper every now and again.

The thing I'm most pissed about is how they modified Gamebryo and claimed it was a new engine. I'm especially annoyed that the [censored] [censored] animations that people have [censored]ed about since Oblivion are still here. I'm especially annoyed that Todd claimed that Skyrim would use DX10 but its never used at all.
User avatar
Syaza Ramali
 
Posts: 3466
Joined: Wed Jan 24, 2007 10:46 am

Next

Return to V - Skyrim