I know what you mean. I strongly believe that TES 6 will mark an important phase at Beth. I'm getting a gut feeling that that installment will make or break the pc fanbase of TES. Knowing what we know now and knowing what they know now, it will be a time that will clear many things as to who and what is more important.
There is some doubt in my mind that there will be a PC version of TES 6. By that time, the next generation of Microsoft, Sony, and Nintendo game systems will be out and established and whatever events led to what is the PC version of Skyrim will be amplified.
Todd Howard, while a long time Bethesda employee and top dog at BGS, is just that, the top dog at the game studio. To the degree that he is able, he simply makes the games. I don't want to belittle his job, but I am fairly certain that he is not given free reign to do as he pleases, with an unlimited budget and unlimited time. I do not know whether he tells his boss what to give him for resources, or whether his boss allocates resources to him, but I am guessing it is more of the latter than of the former.
I doubt he had the resources to make a top shelf game for two consoles and the PC platform and effort was focused on the consoles. The PC version was given enough resource to match the consoles. We can debate why, but my guess is that it is revenue from the PC platform is trivial compared to consoles and that prudence demands a proportional allocation of resources.
We assume based on the initial press release that a PC version was always part of the plan, but it may have been part of the plan only on the condition that it did not take significant resources from the development of the console versions of the game.
So, I do not know of what value it will be to call Todd Howard onto the virtual carpet here to testify in his defense. While he may have made the decisions on how to allocate resources, it is my opinion that he was not the master of his fate and that other people in Bethesda Softworks, notably the ones holding the Septims, are the ones who set the fate for the PC version.
Sadly, the poor opinion of the PC version of the game visible on the internet may actually drive revenue on the console version as some consumers see that there is no advantage (other than Mods) to purchasing the PC version of the game because they are just getting the console version anyway. When it comes time to decide whether to publish a TES 6 on the PC, the Septim counters may say that it is not worth it for the 10-15% of the sales that they received from Skyrim and Oblivion. Skyrim sales are already well above Oblivion, more than making up for what would have been lost if they had decided not to do a PC version.
If they can save development money, or allocate more money to the consoles, at the expense of the PC platform, and still increase revenue, then the PC version exists only at the whim of the management team.
Personally, I won't be purchasing Elder Scrolls games on the console. The mods are why I play the game and I already have several installed. I could not imagine playing it in a static world.