Todd Talks DLC With Kotaku

Post » Sun Jun 10, 2012 5:58 am

yes, radically different in the aspect of how large and how often, what's your point? that says nothing about the content of the dlc. you're assuming and making points based off conjecture, sorry, that's still assuming, and you do not know. that was the original point that i made with you, and now that you've just proven it for me, i bid this thread farewell :wink:
Or You running away from the fact that im right and you want to attempt to make it look good that your actually running away.
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Mandi Norton
 
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Post » Sun Jun 10, 2012 11:14 am

I know that, By loooking at the article we can assume, example Morrowind had 2 expansions but no small addons, Oblivion had one large expansion and numerous small addons, Bethesda is going be doing a good deal of large dlc, and a good deal of small Dlc packs, so it IS radically differnt then previous dlc Plans.
Or You running away from the fact that im right and you want to attempt to make it look good that your actually running away.
my point has been proven by your own post, good job. :goodjob: no one's running away, as this little argument has already been squashed. ;)
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Wayland Neace
 
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Post » Sun Jun 10, 2012 1:08 pm

my point has been proven by your own post, good job. :goodjob: no one's running away, as this little argument has already been squashed. :wink:
Thought your were done with this thread? ANd no my argument was not sqaushed, Your arguement that skyrim dlc would not be radically differnt, But the size and amount of dlc were getting is radically differnt, so i just proved your point wrong "Good sir" :smile:
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Jade Payton
 
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Post » Sun Jun 10, 2012 8:09 am

for crying out loud people, the game jam said "lycanthropy PERK TREE", not lycanthropy SKILL. you would gain access to the perk tree once you became a werewolf. that does not mean it's a "skill". that doesn't even make sense. "oh yeah i'm a master in destruction, alchemy, and werewolf." Lol?

@bigbossbalrog, read the edited part of my post, about how you took the quote completely out of context.
Look at the screenshot http://img638.imageshack.us/img638/600/lycantrppy.png Looks like a skill,he can increase it and spends perks on it.. Level 81 in lychantropy
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Kim Kay
 
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Post » Sun Jun 10, 2012 11:33 am

your logic and reasoning is so strawman that i'm actually baffled at how to even respond LOL. No. your point was not proven. you are using completely irrational logic to make your point, which is based on assumptions and conjecture. you are "assuming" that the CONTENT of the dlc will be radically different. that is not proving a point. that is proving you have an opinion and a hunch. nothing more. please learn the difference.
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Tanya
 
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Post » Sun Jun 10, 2012 5:31 pm

I know that, By loooking at the article we can assume, example Morrowind had 2 expansions but no small addons, Oblivion had one large expansion and numerous small addons, Bethesda is going be doing a good deal of large dlc, and a good deal of small Dlc packs, so it IS radically differnt then previous dlc Plans.

Actually MW did have free small add-ons for PC.

edit: details of them here http://www.uesp.net/wiki/Morrowind:Official_Plug-ins
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i grind hard
 
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Post » Sun Jun 10, 2012 12:41 pm

your logic and reasoning is so strawman that i'm actually baffled at how to even respond LOL. No. your point was not proven. you are using completely irrational logic to make your point, which is based on assumptions and conjecture. you are "assuming" that the CONTENT of the dlc will be radically different. that is not proving a point. that is proving you have an opinion and a hunch. nothing more. please learn the difference.
You saying my logic is flawed? Howbout yours, you assume just because it was not in previous Tes games its not gonna be here? Marriage was not in previous tes games and its in Skyrim, No good sir you have the flawed logic.
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Donald Richards
 
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Post » Sun Jun 10, 2012 9:54 am

Actually MW did have free small add-ons for PC.
PC, Consoles did not get them.(They twisted it around for Oblivion it seems, Horse armour...)
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Joanne
 
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Post » Sun Jun 10, 2012 3:11 pm

You saying my logic is flawed? Howbout yours, you assume just because it was not in previous Tes games its not gonna be here? Marriage was not in previous tes games and its in Skyrim, No good sir you have the flawed logic.
:facepalm: if anyone said "hey, I think that there's going to be marriage in skyrim" before beth announced that it WAS going to be in, YES, his argument would have been an OPINION, are you legit like 12 years old? how can you not understand these simple concepts of facts and opinion? you have no physical or word of mouth proof that there is going to be some radical changes in future dlc for skyrim concerning content, therefore you have an OPINION based on conjecture. for the love of God dude.
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WTW
 
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Post » Sun Jun 10, 2012 8:37 am

Look at the screenshot http://img638.imageshack.us/img638/600/lycantrppy.png Looks like a skill,he can increase it and spends perks on it.. Level 81 in lychantropy

Yeah to get perk points, it has to be a kind of "skill". I guess the more time you spend as a werewolf doing werewolf stuff, the better you get at...being a werewolf. Which would make some sort of sense - a veteran werewolf should be more experienced than a noob. So the player would have to transform regularly to build experience in werewolfery.
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Sammygirl500
 
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Post » Sun Jun 10, 2012 4:30 pm

:facepalm: if anyone said "hey, I think that there's going to be marriage in skyrim" before beth announced that it WAS going to be in, YES, his argument would have been an OPINION, are you legit like 12 years old? how can you not understand these simple concepts of facts and opinion? you have no physical or word of mouth proof that there is going to be some radical changes in future dlc for skyrim concerning content, therefore you have an OPINION based on conjecture. for the love of God dude.
Are you a twelve years old? Todd howard himself says that dlc is going to be differnt, and stop using fancy words to hide your flawed logic, I know how to play word games also.
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le GraiN
 
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Post » Sun Jun 10, 2012 1:02 pm

Yeah to get perk points, it has to be a kind of "skill". I guess the more time you spend as a werewolf doing werewolf stuff, the better you get at...being a werewolf. Which would make some sort of sense - a veteran werewolf should be more experienced than a noob. So the player would have to transform regularly to build experience in werewolfery.
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X(S.a.R.a.H)X
 
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Post » Sun Jun 10, 2012 5:04 pm

Are you a twelve year old? Todd howard himself says that dlc is going to be differnt, and stop using fancy words to hide your flawed logic, I know how to play word games also.
fancy words..? what threw you off, "facts"? because you apparently don't know what that means, because you have presented 0. todd said *nothing* concerning the content of the dlc. please, quote me where todd said anything referring to the content of dlc's. i asked once, and you quoted me an out of context statement regarding the SIZE and frequency of the dlc. frequency means how often, btw.
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Nuno Castro
 
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Post » Sun Jun 10, 2012 5:16 am

Which makes me think - why not give vampires the love? I've always cured myself of vampirism pronto because it seems such a waste of time. A vampire perk tree could have, say, resistance to sunlight, a perk that reduces/eliminates vulnerability to fire, bolsters spells. Vampirism 100 = vampire lord.
Go on bethesda - a vampire perk tree could make vampirism worthwhile.
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Monika Krzyzak
 
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Post » Sun Jun 10, 2012 1:35 pm

fancy words..? what threw you off, "facts"? because you apparently don't know what that means, because you have presented 0. todd said *nothing* concerning the content of the dlc. please, quote me where todd said anything referring to the content of dlc's. i asked once, and you quoted me an out of context statement regarding the SIZE and frequency of the dlc. frequency means how often, btw.
frequency itself is gonna to be differnt then previous Tes games. Im saying this as a whole that Dlc is gonna to Be DIFFFERNT.

And the quote is from atleast march ill find it for you :smile: While i look for it i would like to hear other peoples opinion on this "Debate".
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Peter lopez
 
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Post » Sun Jun 10, 2012 10:20 am

it's good to know you have info no one else does bud

Pot, meet kettle. You know no more than anyone else, so stop trying to act like you do. It's better to have people think you're an idiot, than to open your mouth and prove them right. Stop typing.
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Lucy
 
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Post » Sun Jun 10, 2012 5:34 am

The funny thing is the guy said he was done with this thread atleast 10 posts ago...
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Cat
 
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Post » Sun Jun 10, 2012 10:52 am

New Vegas wasn't developed by Bethesda Game Studios, it was made by Obsidian Entertainment
... I know... I meant that it would have been nice for Bethesda who was the publisher to give Obsidian this support since they screwed them over with the original deadline.

[edit]

"What do you mean screwed them over?"
They gave Obsidian a very short deadline and they ended up having to cut a lot of stuff just to meet it and then the game when it came out was really buggy. (And Bethesda handled the QA)
Bethesda had the choice to postpone the release date a couple of months so that Obsidian could have met the deadline with all the planned content but chose not to.

Yet with Skyrim they had what? 3 to 5 years to develop the game and now they're gonna release at least 2 expansions and continue to support it through and through with more content?

New Vegas was not finished, and they could have post poned it's release date but didn't.
J.E Sawyer said he wanted to add 3 more Legion locations but couldn't. Imagine if Bethesda had given this support to Obsidian about post-release content?
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Antony Holdsworth
 
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Post » Sun Jun 10, 2012 5:13 am

Pot, meet kettle. You know no more than anyone else, so stop trying to act like you do.
..except that i'm not arguing that the dlc is going to be a certain way, i'm arguing that you do NOT know how the dlc is GONIG TO BE. incorrect use of the pot meet kettle, sorry. ;)
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Inol Wakhid
 
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Post » Sun Jun 10, 2012 5:25 am

..except that i'm not arguing that the dlc is going to be a certain way, i'm arguing that you do NOT know how the dlc is GONIG TO BE. incorrect use of the pot meet kettle, sorry. :wink:
You dont know also, he is right, you think the Dlc is going to the same as previous Tes games, I think its going to be way differnt, this Clash of Idelogy is pointless, I cant sway you, you cant sway me, its that simple.
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jesse villaneda
 
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Post » Sun Jun 10, 2012 2:37 pm

You dont know also, he is right, you think the Dlc is going to the same as previous Tes games, I think its going to be way differnt, this Clash of Idelogy is pointless, I cant sway you, you cant sway me, its that simple.
..except that no, i have never said I think dlc is going to be a certain way. you have. i've said "you have no proof behind that statement, just an opinion". i've never said anything more, or anything less. you have an opinion that you have no proof for that you insist your opinions are fact. that's what i'm arguing against. i have *never* made a statement regarding how the dlc will be.
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Alyesha Neufeld
 
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Post » Sun Jun 10, 2012 6:25 am

no tes game to date has ever introduced a new skill with an expansion pack. the skills we have are the skills we will have..
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Sian Ennis
 
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Post » Sun Jun 10, 2012 4:17 am



Hm... Okay... Would have been nice for New Vegas to get this treament so that we could have gotten a Legion expansion..

Different team, different project. That being said, I think Obsidian offered some pretty compelling content for New Vegas.

We can't wait to share more of what we're working on for Skyrim.
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Jason White
 
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Post » Sun Jun 10, 2012 9:11 am

"For Fallout 3 we did five DLCs. That was a very aggressive path for us. Our plan now is to take more time, to have more meat on them [for Skyrim]. They'll feel closer to an expansion pack.

Sounds good to me.
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Scott Clemmons
 
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Post » Sun Jun 10, 2012 6:24 am

mind quoting something in context of me saying the dlc will include any specific content? i simply said the skills we have won't change. try again.
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Klaire
 
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