Top 3 most annoying things in Skyrim

Post » Sun Jun 10, 2012 4:51 am

Same here, Played as a Master Conjurer and kept getting one-shotted by a draugr deathlord archer (or something like that) on Adept.

I think the guys were saying it was too easy to look cool in the gaming community FAIL
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Jessie
 
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Post » Sun Jun 10, 2012 8:32 am

1-arrow
2-in
2-knee

XD just kidding...

if you really think about it it must really REALLY hurt
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Ellie English
 
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Post » Sun Jun 10, 2012 5:39 am

1. Lack of any unique dialogue options to effect outcomes of quests/story/whatever.

2. Repeated comments.

3. Over all depth.

Now dont get me wrong there is alot to do in Skyrim but it seems....shallow or straight forward?
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Jamie Lee
 
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Post » Sun Jun 10, 2012 4:37 am

1: How the best armor is crafted, not found (Finding it just seems a lot more satisfying)
2: Lydia
3: Most questlines are too short
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Chase McAbee
 
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Post » Sat Jun 09, 2012 10:01 pm

Actually you could block incoming damage in Oblivion using just your hands. See the discussion here: http://www.uesp.net/wiki/Oblivion_talk:Block#Hand-to-hand_Blocking It was not much of a damage reduction but there was definately some damage reduction. Tested it myself on the Xbox. And of course, you could still get the stagger with hand blocking.
I think that rats count as unarmed enemies and that that is the reason why was blocking effective against them.
As far as I know, when you block against weapons, you don't reduce incoming damage - you can effectively block only against unarmed attacks.
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Sharra Llenos
 
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Post » Sun Jun 10, 2012 5:48 am

Guns??? Great, let's just make the game like every other damn shooter out there. Keep the guns to Fallout, not Elder Scrolls.

But my biggest pet peeve is the fact that many NPCs don't realise you're a Guild Master or treat the war or dragon threat as if it is still going on once you've finished it all.
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Jennie Skeletons
 
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Post » Sun Jun 10, 2012 12:36 am

Weapons and apparel that don't work (the Ebony Blade and Falmer helmet, for example), the lack of a karma/alignment system, and the complete lack of everything for vampires.
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Quick draw II
 
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Post » Sun Jun 10, 2012 12:14 am

I don't buy it. The voice acting is not the limiting factor for the quests. Not when multiple voice actors are saying the exact same lines.

You'd be amazed at what a voice box and other assorted sound equipment can do with one voice.
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Peter P Canning
 
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Post » Sun Jun 10, 2012 4:08 am

1. No Spell Making
2. Indestructible armor and weapons (ie no armor/weapon degradation in battle)
3. Limited types of spells compared with Morrowind or Oblivion

An honorary fourth annoyance is several lack luster quests, questlines and storylines.

My number one annoyance would be NPCs that talk to you with the same lines every time you get anywhere near them. However, I have a mod to stop that very annoying behavior.

There are however many nice improvements that keep me very interested in this great game.

Unless you're exploiting/maxing all three crafting professions-- I don't buy it. Perhaps for a stealth archer with a dual enchanted legendary bow, but for a melee class Master is not easy. I fought an enemy today that would one-shot me with a single arrow-- on expert.

I don't buy it either. Not when at level 41 a Bandit Marauder can on hit kill a level 41 character with 330 health. How is that easy? Claims that Master is easy are nonsense, in my experience.
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Sam Parker
 
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Post » Sun Jun 10, 2012 10:47 am

1. No Spell Making
2. Indestructible armor and weapons (ie no armor/weapon degradation in battle)
3. Limited types of spells compared with Morrowind or Oblivion

An honorary fourth annoyance is several lack luster quests, questlines and storylines.

My number one annoyance would be NPCs that talk to you with the same lines every time you get anywhere near them. However, I have a mod to stop that very annoying behavior.

There are however many nice improvements that keep me very interested in this great game.



I don't buy it either. Not when at level 41 a Bandit Marauder can on hit kill a level 41 character with 330 health. How is that easy? Claims that Master is easy are nonsense, in my experience.

I'll never get 2, it would have partnered so well with the introduction of blacksmithy. Just boneheaded.
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Quick Draw III
 
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Post » Sat Jun 09, 2012 11:02 pm

1. lack of spells
2. boring NCPs
3. stort guilds
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sophie
 
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