» Sun Jun 10, 2012 8:51 am
Lack of a real economy. Materials should have to be gathered, by NPCs or by the players. Goods should have to be produced, by craftsmen. Merchants should have to purchase their items for sale from actual characters. When a player clears a mine out of bandits, the local people should start mining and bring the ore back to town to be made into wares. NPCs should have to eat... have to purchase food, or produce it themselves. Too much stuff "just happens" in TES.