Unofficial 1.5 Bugfix Request List

Post » Tue May 22, 2012 10:30 pm

#1 Chimarvandium
Finding the book before getting the quest makes it glitch and uncompletable


#2 Dragon souls.
For some reason the game glitched now it seems i can't absorb any single dragon soul.

I have a different book that is stuck in my inventory because of finding it before getting the quest. I believe it's for the same person......the librarian at the college.
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Antonio Gigliotta
 
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Post » Tue May 22, 2012 7:28 pm

2* Someone in this forum once posted a very simple solution for the "weapon_cleanup_system", Bethesda should take a look at this thread, and fix this problem in 1.5, as I take it is still not fixed post 1.4!!

That was me, and it can be found here:

http://www.gamesas.com/topic/1341228-bethesda-re-ideathdropweaponchance/

Regarding Dragon Souls, it seems that since the 1.4 patch, Dragons have respawned on the cleared 'Dragon Roost' locations marked on the map. These dragons don't decompose or give souls - but the undiscovered and random ones still behave as normal.

Odd, but tolerable. Perhaps a side effect of another fix.
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Genocidal Cry
 
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Post » Tue May 22, 2012 6:16 pm

How about just going throuogh the entire game and repairing, fixing all the broken quests, and everything wrong with it ? I mean you should be able to see the wrongs in the game if you would probe it thoroughly .... Why is it that alot of people here have problems, and you can't replicate it ?

Bethesda just needs to make a game within their limits, and I'm not sure if they know what that is yet...

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One bug I never see people mention is the werewolf camera bug. This involves the camera zooming in really close to the character in werewolf form, and remains this way when changing back into natural form (w/e race you are). I had the camera work properly once, so I know it's a bug...In werewolf form with the camera too close, you can see 50% of the top half of the screen (the camera placed pretty much just behind the characters shoulders). When you change back, the camera stays close, and you end up with only being able to see 50% of the right side of the screen. The whole effect gives me the impression I'm wearing coke-bottle glasses that isn't my perscription lol.

The time I had it work correctly, I could see my entire werewolf and when I changed back the camera was still default, so I know it worked that time lol.
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Janette Segura
 
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Post » Tue May 22, 2012 10:15 pm

Please, please, please, fix the "disrupt the skooma trade" bug. I cleared Cragslane Cavern before going to Riften, now I can't complete the objective and am unable to become Thane of Riften and buy a house there.

Also, some helmets still aren't showing up on the mannequins (Stormcloak Officer, Ancient Nord). Other than that, for God's sake, just make quest items droppable (Bard instruments, unusual gems, books for the arcaeneum). Is it so hard to put a quest objective arrow over the item when you drop it rather than forcing the player to hold it?

Thanks
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Elizabeth Lysons
 
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Post » Tue May 22, 2012 8:16 pm

I'm still waiting to marry Lydia! i guess my character to destined to be single forever :(
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vicki kitterman
 
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Post » Wed May 23, 2012 2:20 am

Has anyone killed a dragon and then you could take the items, but it did not burn up and you did not get it's soul?
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lauraa
 
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Post » Tue May 22, 2012 5:39 pm

Little problem when i try to make a shout.

One time on ten maybe more, the shout doesn't work properly.

The shout do nothing and the progress bar stay as if i would not cry.

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Lilit Ager
 
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Post » Wed May 23, 2012 12:37 am

Has anyone killed a dragon and then you could take the items, but it did not burn up and you did not get it's soul?

Yes before 1.4 yes but for now it's ok.
This is supposed to be resolved into the 1.4 patch.
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Jessica Lloyd
 
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Post » Wed May 23, 2012 4:19 am

I have had no problem with the shouts, sometimes I accidently use them when I don't want to because my finger hits the button. However all my shouts I have so far work fine.
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Claudz
 
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Post » Wed May 23, 2012 6:03 am

I have not downloaded the 1.4 patch yet. To do so I hve to down load the new version of Ps3 from sony. The last time I tried that my brand new,( for Christmas Ps3 took a dive), I exchanged it at walmart for a new one. Still afraid to upgrade. But, I guess I'll have to bite the bullet and see what happens. If all goes well, I can download Skyrim patch.
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Brooke Turner
 
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Post » Wed May 23, 2012 1:30 am

Speaking of Ps3, Gstaff from Beth, said to turn off auto save to help with slight freeze and stuttering of game. Can someone tell me where to turn auto save off? I have turned off auto up-date, but cannot find the place to turn off auto-save.
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mike
 
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Post » Tue May 22, 2012 8:33 pm

I have had no problem with the shouts, sometimes I accidently use them when I don't want to because my finger hits the button. However all my shouts I have so far work fine.
I have not downloaded the 1.4 patch yet.

By chance did you notice that the purpose of this thread is for people to report bugs they're still encountering after installing patch 1.4?
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Sharra Llenos
 
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Post » Tue May 22, 2012 8:16 pm

1) Return To Your Roots, i collected the crismon ninroot i went to return Avrusa Sarethi to give to her but she doesnt accept them.
2) find Pantea's Flute the marker to return it to pantea ateia never shows up no dialogue nothing.
3) When sneak killing someone while they sleep with sword, axe, or mace the person goes through the bed
4) quest items after finishing the qust dont disspear or not being able to drop them.
5) stop the skooma production quest is broken, killed everyone nothing happend.
6) Brina in winterhold never gives me the option to buy the coral claw or does it appear yngol barrow even you dont talk to brina first.
7) peformance still need of fixing once in awhile the game cont to lag or freezes when attacking many people at once.
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Kat Stewart
 
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Post » Wed May 23, 2012 4:14 am

Anybody notice that the Light Step perk doesn't save you from all pressure plates? Most of the time it does...and the other times I catch a battering ram/poisoned darts/steel mace in the face parts. And no, I don't mean tripwires. I mean the regular gray stones with the swirly patterns on.
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Motionsharp
 
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Post » Tue May 22, 2012 2:27 pm

Yes before 1.4 yes but for now it's ok.
This is supposed to be resolved into the 1.4 patch.

It's not.

For some reason it seems to happen more when the dragon falls on an uneven surface (basically, when they're sliding or flopping around). I've had two post-1.4 that didn't burn up.
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evelina c
 
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Post » Tue May 22, 2012 5:51 pm

Sorry to disrupt your conversations here. I'll look for other threads, but, this is a good place to look for trouble with or with out the new patch. If trouble still exists, maybe I can avoid problem. Some people have a problem in their game and others do not. Konw why? These games ar massed produce by the thousands. All it takes is a small interuption in the game transfer from master to the game disc, and you get a glicth. Most glitches are software, but some are do to manufacture. I was with AT&T for 30 years, and the last 10 over a software controlled network nation-wide. It happens. So, I will leave you to yourselves and find new thread. Thanks for all's help. I'm new to Bethesda games, but still see one great game.
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Adam Porter
 
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Post » Tue May 22, 2012 11:55 pm

Dark brotherhood questline end reward 'tumbler gloves'
Sometimes the wrist part glitches in 3rd person view and dissapears.
Oh it would be nice if it could be upgradable (smithing)
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John N
 
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Post » Wed May 23, 2012 3:27 am

1- fix the minor lag/frame rate that keep popping up(no matter where you got or do) :dry:
2- broken quests
3- chests and other minor things
4- make DLC
5- rinse and repeat
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Dean
 
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Post » Tue May 22, 2012 2:42 pm

Fort Neugrad halts my Stormcloak questline. I've even chosen to lose several hours of data to go back to a previous save file, kill the bandits and then accept the Fort Neugrad quest but Imperial guards won't spawn at all. I cannot proceed without it so I guess I have to do every other possible quest until this gets fixed...
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Greg Cavaliere
 
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Post » Tue May 22, 2012 8:08 pm

Shadowmere being crippled if hit with marked for death...as far as I'm aware it happens to anyone who accidentally hits him with the shout. He'll be permanently weakened and will end up being a burden, as even weak enemies will be able to kill him in a few hits. I've had to resort to killing him and not going back to get him.

Really should be fixed.
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Pat RiMsey
 
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Post » Tue May 22, 2012 4:13 pm

Just responding to Wilco's original post, not sure if someone else mentioned it in the pages between but:
Since 1.4 Thieves Guild armor spawns in the thieves guild hideout. Around the beds, and in the back room where they train archery and pick locking. So if you sell your original armor, there's plenty more that keeps spawning.
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Laura Tempel
 
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Post » Tue May 22, 2012 11:41 pm

It's not.

For some reason it seems to happen more when the dragon falls on an uneven surface (basically, when they're sliding or flopping around). I've had two post-1.4 that didn't burn up.

I also wondered if the surface they fall on had something to do with it... perhaps some surfaces cause the physics to think the corpse is still 'moving' so the burn-up doesn't trigger.

Did you have this issue at Shearpoint, by any chance?

Anybody notice that the Light Step perk doesn't save you from all pressure plates? Most of the time it does...and the other times I catch a battering ram/poisoned darts/steel mace in the face parts. And no, I don't mean tripwires. I mean the regular gray stones with the swirly patterns on.

Haven't tried it myself, but I know some pressure plates need to be triggered to complete a quest or open a quest-related door. Not an excuse in itself, but perhaps it explains the root of the problem.

I can't help but think ALL followers should have the perk, since they're basically useless in dungeons - constantly getting fried by traps or hammered through walls by those stupid pendulums.

On the subject of NPC followers, they also need to fix:

# Follower inventories - specifically self-duplicating items (usually low-end Bows) which gradually over-encumber.

# Items picked up by followers having inverted ownership properties - any 'disowned' item they pick up gets marked as 'stolen', and vice-versa.

# Followers not using their optimal loadout - Aela, for example, still wears leather boots and gloves, and wields an iron bow, even when equipped with full Elven gear.

# Some way to know the skills of a follower would be nice, so we can equip them properly. In the original Fallout, they had a speech option where they simply told you what they felt they were good with.

Some people have a problem in their game and others do not. Konw why? These games ar massed produce by the thousands. All it takes is a small interuption in the game transfer from master to the game disc, and you get a glicth. Most glitches are software, but some are do to manufacture.

CRC checks and disc verification have pretty much eliminated disc printing errors. The downloadable patches wouldn't install onto data from a misprinted disc. I think it's safe to say the problems are software. DIfferent users have different experiences because everyone plays the game a different way - which is kind of the point. Every open-world Bethesda game has had the same issues at launch.

Again, posting in this thread kind of defeats the purpose if you're not using 1.4 (and you really should be, it improves every aspect of the game with no negative consequences).
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Soraya Davy
 
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Post » Tue May 22, 2012 2:59 pm

I also wondered if the surface they fall on had something to do with it... perhaps some surfaces cause the physics to think the corpse is still 'moving' so the burn-up doesn't trigger.

Did you have this issue at Shearpoint, by any chance?

Yes, I've had it happen there, because it always seems like I kick the dragon off the side of the cliff when it dies. It takes a long time to slide all the way down and it usually stays flopping around once it hits the bottom.

I wonder, though, if it is a game design choice to encourage exploration more than a glitch. After all, it would seem silly for dragons to continue giving souls once you've unlocked every level of every shout. Likewise, it might discourage players from just returning to the same dragon nest every 30 days or so to get a "free" soul. I don't remember if I'd killed/absorbed the Shearpoint dragon prior to experiencing the no-burn dragon...it's entirely possible that I did.
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Isabella X
 
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Post » Tue May 22, 2012 5:49 pm

-Freezing/Crashing/Hardlocks
-Still awful framerate
-LOD/pop-in (texture streaming issues which exist on all platforms)
-Completely washed-out IQ (overcompensation for the abysmal black crush on the lead SKU)
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Music Show
 
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Post » Wed May 23, 2012 12:35 am

dunno if its listed but i found that some side quest you get form books an such like to repeat themselves once completed. an example of this is i already found red eagles sword an completed the quest fully but i accidentally read another red eagle book as it was in a pile of other books i wanted to read an it started the quest in my quest log again, there is another side quest that has done the same thing aswell but im unsure wot it is right now but its defo happened on red eagles sword quest( i only have 1 chracter aswell so defo not a mix up with another save)
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mike
 
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