Unofficial Patch 1.4 PC Issues Thread

Post » Tue May 29, 2012 2:55 am

Texture/mesh issues everywhere: vertices are stretched out to infinity

no more CTDs, they are now replaced with constant freezes (requires hard reboot)


system specs:

core i5 2500k oc'd to 4.2 ghz
gtx 580 factory oc'd
8gb ram
windows 7 pro x64

this problem only started happening today. i played for about 30 min on the day of update and everything seemed ok, even got major fps gain in key areas like dragonsreach and markarth top of the waterfall.

played today and cant last for more than 5 min in game due to freezing everywhere.
all mods disabled and removed from folders

even tried restoring system to 1/31/2012 and all drivers are up to date
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Nicole Kraus
 
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Post » Tue May 29, 2012 1:58 pm


Also, why is this called "unofficial patch"? This is official.
The patch is official. This thread is unofficial (ie, it's not a guarenteed, report to devs thread)
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CHangohh BOyy
 
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Post » Tue May 29, 2012 3:49 am

I CTDed 5x over 3 hours yesterday. Stabilty I think has gotten a lot worse. Vista 32 bit.

Okay, seems to be only CTDing when I take screenshots.
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Emma louise Wendelk
 
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Post » Tue May 29, 2012 6:21 am

Anyone having problems with the same quests completing multiple times in rapid fire?

I had this happen with the Restoration Mastery quest on my main character. I do the quest and the Augur says I'm worthy. I go in the other room to grab a drink without pausing the game . The whole time the Augur keeps saying his line eventually leading to a chorus of Augur dialogues like there are 3 or 4 of him there. The HUD also keeps displaying that I completed the quest. Once I get a certain distance from him the cacophany quits. I go back to Collette and she has 23 spell tomes to buy of the Master Spell.

On another character I decide to do the TG initiation quest. I do the dirty deed and go back to Brynjolf and go through all his dialogues. After listening to all his dialogue I exit out the conversation. One second later he initiates conversation again like I just got done with the act.
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remi lasisi
 
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Post » Tue May 29, 2012 6:49 am

Okay, seems to be only CTDing when I take screenshots.
It's ok for me.

I did have that problem sometimes with 1.3x. It cropped up much later, so I figure it must have been a mod that caused it, in my case.
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Phillip Hamilton
 
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Post » Tue May 29, 2012 3:50 am

Good news is that today the npcs aren't sliding or spinning. Bad news is they aren't moving at all. :yuck: Uber annoying! It's almost as if their movement AI is degrading...
edit:
Saw the comment below so I tried to see if it was just because of my graphics settings... No go! Tried on low, medium, and high, still get the no movement! Oh well, it was worth a shot!
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Klaire
 
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Post » Tue May 29, 2012 3:17 am

reading all these im starting to sound a little worried when the patch comes out for 360 :ermm:

Don't worry. The majority of the issues are self inflicted through either refusing to remove mods or pushing older hardware over the edge on too high settings.
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James Rhead
 
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Post » Tue May 29, 2012 4:39 pm

The Cornered Rat quest is still bugged. I cannot complete the game. I've been waiting a month to be able to finish it.

...

I really dont think I'll be able to finish the game. The more patches they release the more issues there are with the old save files and I don't feel like playing all over again. I bought the game fully expecting I would be able to complete it.


Same here. I can't get the quest to start.

I reluctantly started a new character. I was planning on doing that anyway, just not right now.

Hopefully, I can come back to my main character soon.
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Andres Lechuga
 
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Post » Tue May 29, 2012 2:57 pm

Texture/mesh issues everywhere: vertices are stretched out to infinity

no more CTDs, they are now replaced with constant freezes (requires hard reboot)

That sounds suspiciously like a hardware or heat-related problem. What are your CPU and GPU temps like when this is happening?

The performance improvements to the game are actually more demanding on hardware. I posted in another thread about this--in the exterior overworld (with all settings set to Ultra, except for shadows), my GPU usage used to hover around 50%. After 1.4, that's now around 55-60%, usually closer to 60%. Temperatures are also a bit higher as a result (used to hover around 70C for me, now closer to 75C).

If your temperatures are okay, I'd also look at dialing back or even removing those overclocks entirely. See if the game is more stable then.
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Skivs
 
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Post » Tue May 29, 2012 8:30 am

I had no CTD's at all with 1.3,(with mods) now with 1.4(with mods) i have gotten 2 CTD's in just 30 minutes of playing. Everything else works smooth, its just the CTD's.
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phil walsh
 
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Post » Tue May 29, 2012 1:40 am

I had no CTD's at all with 1.3,(with mods) now with 1.4(with mods) i have gotten 2 CTD's in just 30 minutes of playing. Everything else works smooth, its just the CTD's.

Which mods? There were issues with early versions of some (SKES, SkyUI, CFM) causing instability with SKyrim 1.4.21. As of yesterday they have been ironed out for me.
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e.Double
 
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Post » Tue May 29, 2012 3:07 pm

I had no CTD's at all with 1.3,(with mods) now with 1.4(with mods) i have gotten 2 CTD's in just 30 minutes of playing. Everything else works smooth, its just the CTD's.

Mods and third party software, libraries, etc. should never be used when determining stability of any official software release. Disable all third party stuff and try again.
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Liv Staff
 
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Post » Tue May 29, 2012 4:57 am

I removed all skyrim files and did a clean install, only thing from old game was a save, i deleted everything else. Im not using SKSE, SkyUI or CFM, and i just noticed my CTD's happen when i try(RT trigger 360 controller) to go from the "quest" menu to "general stats", but i will try to disable everything and see how it performs.

EDIT: After disabling all mods i still get a CTD whenever i try to enter the "general stats" menu. i can go to the system and quest menu np.

Can it be it's caused by an old save file? Cause when i try with a new character(made post 1.4) i dont get the CTD whenever i try to go to the general stats...
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mimi_lys
 
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Post » Tue May 29, 2012 6:31 am

For those interested to know, I think I figured out the problem with some indoor areas stuttering or dropping FPS. I started a new game and a lot of spots in Helgen was stuttering badly during the intro. Then later inside the keep I find that my FPS dropped as low as 25 at some spots. Needless to say I was perplexed but I figured there must be a logical explanation for it and there is. Well not logical but it kind of makes sense.

First, to see if this is indeed the same issue for you go to a fire pit or brazier indoors and look at a spot just under the flames. FPS dropping by 20 to 25? Yup, me too. Now quit the game and set your shadow detail from Ultra to High (or lower than you currently got). Look at same spot again. Yayh, FPS back to 60 no matter where you look. :D

I'm not saying this will cure all such issues but it stopped killing my FPS indoors.
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Rusty Billiot
 
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Post » Tue May 29, 2012 5:29 am

I am having severe microstutter issues since the patch. The overall video quality and my fps have increased since the patch, but microstuttering is constant in 1st person view, it isn't as bad in 3rd person view. It is worse when looking around slowly. Now, I did have microstuttering issues before but changing the sensitivty seemed to fix it, now it is just way too much, gamebreaking actually. I use a gamepad, i tried changing to a mouse, with no change. I use a laptop with 1920-1080 res and 60hz refresh. I never messed with the ini files nor with vsync. Could mouse acceleration changes help? Any suggestions would be great. Thanks. :blink:

Asus G73J
i7-720QM
ATI Mobility Radeon HD5870 1gb
8gb ram
2x 500gb drive
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jason worrell
 
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Post » Tue May 29, 2012 9:56 am

I've been getting some micro-stuttering since the new patch, but otherwise performance has seen an improvement.

Same hear. It's really bad for me though.
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louise fortin
 
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Post » Tue May 29, 2012 5:36 am

well i'm getting 60fps most of the time now but there seems to be a new problem.. while game is running at full power now it's stutters like never before ,almost unplayeble with gamepad because camera moves more slowly than with mouse. this engine is so buggy ..

More people with the same problem, what the !@&$ is causing this!?
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Manuel rivera
 
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Post » Tue May 29, 2012 2:11 am

My turn to report some 'issues' , admittedly after less than an hour of playing with the 1.4 patched version, after waiting 2 days for SD to be updated....

These SD plug-ins WILL cause CTDs until updated (I've looked at the authors comments on their Nexus pages)

1) ExtraHotKeys 2.1.2
2) Enhanced Perk Points
3) ToggleUI
4) Souls to Perks
5) Dynamic Timescale

Also the skse plug-in "Smart Souls" won't load so just delete it until patched.

I'm backing up my 1.4.21.04 folder & re-installing 1.3.10 until all the problems are ironed out :(

I know I was being optimistic to expect that the SKSE & SD updates would be enough, which is why I'm so glad I have a big 'E:' drive and loads of backups.
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Lizs
 
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Post » Tue May 29, 2012 5:44 pm

Mods and third party software, libraries, etc. should never be used when determining stability of any official software release. Disable all third party stuff and try again.
Oh, c'mon! Really? Why bother to release CK at all?
Clean install of Skyrim (I even started a new game) gives me a random CTDs and same problems as the modded/tweaked one. Game is still playable, but I have to save way more often. Constantly keeping in mind "Don't forget to save, don't forget to save" is a total killjoy.
Since the Fallout 3, first reaction on the unstable gameplay is to make a clean install and reset all settings to default. But this helped me a couple of times, while third-party software/ launchers were a bug-removers and gameplay stabilizers for... damn, for months. I prefer stability over performance, and 1.3.10 was unmatched by this factor. Now a lot of people reporting sounds skipping and CTDs return. No, of course it has nothing to do with a patch.

"A CTD! I saw a CTD! It ruined my two hours of gameplay! - What is it now, gamer? It all caused by your mods, not the latest patch"
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Nims
 
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Post » Tue May 29, 2012 11:37 am

That sounds suspiciously like a hardware or heat-related problem. What are your CPU and GPU temps like when this is happening?

The performance improvements to the game are actually more demanding on hardware. I posted in another thread about this--in the exterior overworld (with all settings set to Ultra, except for shadows), my GPU usage used to hover around 50%. After 1.4, that's now around 55-60%, usually closer to 60%. Temperatures are also a bit higher as a result (used to hover around 70C for me, now closer to 75C).

If your temperatures are okay, I'd also look at dialing back or even removing those overclocks entirely. See if the game is more stable then.

cpu temp never goes above 40c. gpu temp max 60c

i also just noticed i started getting a massive invasion of BSOD just today all related to video playback/screensaver/and graphics. so it might not be the update, just bad coincidence.
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Soku Nyorah
 
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Post » Tue May 29, 2012 7:36 am

Oh, c'mon! Really? Why bother to release CK at all?
Clean install of Skyrim gives me a random CTDs and same problems as the modded/tweaked one. Game is still playable, but I have to save way more often. Constantly keeping in mind "Don't forget to save, don't forget to save" is a total killjoy.
Since the Fallout 3, first reaction on the unstable gameplay is to make a clean install and reset all settings to default. But this helped me a couple of times, while third-party software/ launchers were a bug-removers and gameplay stabilizers for... damn, for months. I prefer stability over performance, and 1.3.10 was unmatched by this factor. Now a lot of people reporting sounds skipping and CTDs return. No, of course it has nothing to do with a patch.

"A CTD! I saw a CTD! It ruined my two hours of gameplay! - What is it now, gamer? It all caused by your mods, not the latest patch"

You missed the point entirely. Third party stuff can cause stability issues with official software releases. Not because of the dev of the official release, as their work is fine. It's up to the third party to ensure compatibility as they are the ones that are developing their software. The official developer is no way responsible for a third party script that, for instance, has a function that crashes the game on purpose every 10 minutes or so. Also, the third party could be misreading a bit. That is not the responsibility of the official developer at all, as they aren't the ones who are writing the other stuff.

Mods and other third party software are in no way the responsibility of the official developers of a piece of software to ensure compatibility with. It's up to the third party to ensure their stuff works with the current release.

As an example:

Someone writes a file manager to work with Windows and they do not work with M$oft. They release the file manager without testing it and the program has a fatal flaw: it tends to delete the system32 folder. M$oft is not responsible in this case. They just provide the API and libraries.


The reason for not testing with mods and other third party software is to ensure that one is testing the game, not the additives.
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Lori Joe
 
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Post » Tue May 29, 2012 12:50 pm

Say for example my GPU is 65% usage and my VRAM is about 60-75% Full. Why would textures pop-in?


Where do you look to see the amount of VRAM being used?
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jeremey wisor
 
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Post » Tue May 29, 2012 5:53 am

Where do you look to see the amount of VRAM being used?

Process Explorer, it's part of the Sysinternals suite that M$oft acquired.
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Paula Rose
 
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Post » Tue May 29, 2012 3:19 am

I tried to post pictures but the post would never submit.

I'm mainly having issues with textures not loading correctly; My horse will be half invisible for example, or things will load somewhat translucent with incomplete textures.

Also issues with textures flickering(I have only seen this in dungeons), where a texture will load, and then another one will flicker on top of it and then go away.


If anyone could comment that knows anything about this it would be greatly appreciated. I didn't have ANY of these issues before the 1.4 update and all of the issues started right after i downloaded the update last night. (Btw I tried removing all of my mods so I have no idea at this point what to do)
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Marilú
 
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Post » Tue May 29, 2012 1:59 pm

Process Explorer, it's part of the Sysinternals suite that M$oft acquired.


Thank you, I'm checking it out now.
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xx_Jess_xx
 
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