Update 1.6 has mounted combat!

Post » Thu Jun 14, 2012 12:11 am

I was happy, then I saw it wasn't for spellcasters. Mages forgotten about yet again.
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Gavin Roberts
 
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Post » Thu Jun 14, 2012 2:20 am

woot!
but wouldn't a sword have very short range on horse
Mounted combat you say? Oh, what is that? The sound of the Dragonborn smiting enemies from the back of a really, really pissed off Horker from my wild beast riding mod? YOU BET! Haters gonna hate. U mad, bandits?
hmm, i wonder if this would work with a dragon riding mod?
*SCREAMS FOR JOY!!!!!!!*
JOY!!!!!!!!!
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Lily
 
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Post » Thu Jun 14, 2012 1:02 am

Like your normal desktop cursor? I had that but it was caused by the Steam overlay, and has happened every since release, and does for several games for me.

The ingame mouse was there just fine.

Oh my god that is epic! :biggrin:

Thought so, Steam Overlay is odd. THanks!
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Jinx Sykes
 
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Post » Thu Jun 14, 2012 12:39 pm

Question, I won't be able to try this out for awhile. Does mounted combat mean NPC's can fight from horseback also?
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Kate Norris
 
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Post » Thu Jun 14, 2012 9:06 am

http://www.youtube.com/watch?v=H7s-8u9ox4M

first youtube video I can see of the update
Oh my... The horse is pushing the dragon........... /facepalm
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Alex [AK]
 
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Post » Thu Jun 14, 2012 2:46 am

I was happy, then I saw it wasn't for spellcasters. Mages forgotten about yet again.

We don't get any love.

"HERP DERP YOU CAN USE ENCHANTING AND GET 100% SPELL REDUCTION LOLOL THATS PLENTY OF LOVE RIGHT THERE"
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Kayleigh Williams
 
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Post » Thu Jun 14, 2012 8:45 am

Not too far off. We'll have more information soon.

:cool: G
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Avril Churchill
 
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Post » Wed Jun 13, 2012 10:57 pm

I was happy, then I saw it wasn't for spellcasters. Mages forgotten about yet again.
Now keep in mind that this is a beta. I have a feeling that they tried and had trouble and figured 'lets get them melee mounted combat, instead of holding it ALL off just for magic'.

They wouldn't just not have magic. It's coming. Either in the full release of 1.6, or a future patch.
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Isabella X
 
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Post » Thu Jun 14, 2012 11:14 am

You can have a weapon in each hand while riding? Does that look odd at all lol.
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dean Cutler
 
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Post » Wed Jun 13, 2012 11:29 pm

Just tested this and ran through some mages and giants that were having a battle. I ended up running around shooting arrows at the giants... haha, that was fun.
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W E I R D
 
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Post » Thu Jun 14, 2012 10:45 am

I was happy, then I saw it wasn't for spellcasters. Mages forgotten about yet again.

Don't worry. They will do a release that will upgrade magic.

Don't quote me on this but I think I remember someone saying that mages will be happy, I think when refering to the dlc release.
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Danny Warner
 
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Post » Thu Jun 14, 2012 2:26 pm

I am very happy... Ive always been an avid horse rider, now this feature will make horseback riding much more fun. I appreciate all of bethesdas work towards this game so far, and cant wait for the DLC.
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MISS KEEP UR
 
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Post » Thu Jun 14, 2012 5:20 am

Now keep in mind that this is a beta. I have a feeling that they tried and had trouble and figured 'lets get them melee mounted combat, instead of holding it ALL off just for magic'.

They wouldn't just not have magic. It's coming. Either in the full release of 1.6, or a future patch.

I don't see why magic would cause issues in the first place. If archery is possible, so is a fireball.


Sure, some could say I have no right to be upset because it's free, but if the government started giving out cheques for a 100 dollars US or CAD, but said "Hispanics,natives,Africans and Jews don't get anything sorry" there would be a huge outrage. Why? Not because they want $100, but they have been left out and now feel jealous while everyone else is having a grand ol' time. Same applies for Skyrim.
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maya papps
 
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Post » Thu Jun 14, 2012 11:30 am

Question, I won't be able to try this out for awhile. Does mounted combat mean NPC's can fight from horseback also?

that would be so damn cool :D
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Andrea Pratt
 
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Post » Thu Jun 14, 2012 6:19 am

Im more excited for "Fixed issue where certain creatures and NPCs would fail to respawn properly"
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Rex Help
 
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Post » Thu Jun 14, 2012 9:45 am

So the actual mounted combat mechanic works flawlessly I love how my character auto targets the enemy with the bow works very good. But I did notice a lot of frame rate problems, not sure what part of the beta caused it but it is a noticeable framerate loss and dips while fighting an enemy up close.
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Samantha Mitchell
 
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Post » Thu Jun 14, 2012 12:43 pm

Wow...kiling deer and elk while on horseback makes hunting obsolete now :tongue:
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Anthony Santillan
 
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Post » Thu Jun 14, 2012 2:20 am

Oh hey look, absolutely useless updates that have no impact on gameplay because horses are horrendous.
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Vera Maslar
 
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Post » Wed Jun 13, 2012 10:08 pm

Such a wonderful update! Thank you.

I have a question...ummm, maybe I'm a little crazy here, but what are the exact controls? Or maybe it's not working right for me...
When I'm on the horse, I take the sword out and when I attack the horse rears. I also swing the sword, but the horse stops and rears. I also hit myself lol, and most of the times the sword just no-clips through the enemy.
I cannot swing the sword and keep the horse going forward at the same time. Yes I do hold the forward button. Tried with controller and keyboard.
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Jacob Phillips
 
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Post » Thu Jun 14, 2012 7:15 am

Oh hey look, absolutely useless updates that have no impact on gameplay because horses are horrendous.

:yawn:
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Tanya
 
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Post » Thu Jun 14, 2012 1:39 am

I don't see why magic would cause issues in the first place. If archery is possible, so is a fireball.


Sure, some could say I have no right to be upset because it's free, but if the government started giving out cheques for a 100 dollars US or CAD, but said "Hispanics,natives,Africans and Jews don't get anything sorry" there would be a huge outrage. Why? Not because they want $100, but they have been left out and now feel jealous while everyone else is having a grand ol' time. Same applies for Skyrim.

You're getting exactly the same thing everyone else is getting. The difference is that you don't want it and/or won't use it. Completely different scenario from the example you gave here.
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Nicole Mark
 
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Post » Thu Jun 14, 2012 5:13 am

Oh hey look, absolutely useless updates that have no impact on gameplay because horses are horrendous.

Wrong, its only useless to you because you dont use horses. By this thread alone, looks like many Skyrim players are going to enjoy this feature. Sorry for ya.
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Stryke Force
 
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Post » Thu Jun 14, 2012 8:07 am

Lets ask for something we have been asking for a long time
Spears! spears! Spears! Spears! :3
werewolf perk tree!!!! BLAHRG

But i am looking forward for this,console player here i guess we just have to wait 2-4 weeks? :smile: Also i wonder if this update will have some hints about the DLC like 1.5...

Hopefully it would just be an Lycanthrope perk tree, and they would add Werebears and maybe Werelions into the Mix? I so wanted a Nord Two hander, with Warhmmers to be a werebear.
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Siobhan Wallis-McRobert
 
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Post » Thu Jun 14, 2012 10:44 am

Oh hey look, absolutely useless updates that have no impact on gameplay because horses are horrendous.

They were a pain before but now I think I'll give em a second chance :banana: The archery alone looks fantastic!! Can't wait for console to get it :biggrin:
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naomi
 
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Post » Thu Jun 14, 2012 5:39 am

You're getting exactly the same thing everyone else is getting. The difference is that you don't want it and/or won't use it. Completely different scenario from the example you gave here.

Not really. I'm a mage, therefore I cannot benefit from this.
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Terry
 
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