Weapons, Mods and Ammo Mega-Thread #5

Post » Wed Feb 02, 2011 1:10 am

I believe the crank was attached to a small generator that would chage a capacitor. The capacitor is used to store the initiating charge for the mechaism to fire. This charge is usually a residual of the previous operating cycle, but when the weapon condition is low, sometimes the capacitor doesn't recharge properly so you have to manually generate the initiating charge with the crank. Or that's how it works in my mind anyways........... :ahhh:

Soooo...it loads the MF cell?(design wise obviously not function wise)

EDIT:well in game function anyway.
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Tanya
 
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Post » Wed Feb 02, 2011 12:55 am

Soooo...it loads the MF cell?(design wise obviously not function wise)

EDIT:well in game function anyway.

Well, that's just my own take on the thing. I think you do crank the thing as part of the "low repair weapon jam" animation. Any else remember this?
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Adrian Powers
 
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Post » Tue Feb 01, 2011 5:06 pm

Well, that's just my own take on the thing. I think you do crank the thing as part of the "low repair weapon jam" animation. Any else remember this?

I thought it generated magnetic force to fire whatever ammo you use (2mm makes more sense anyway) and an animation just wasnt added because it would be time consuming or something >_> (if it had like 3 shots or so it would be OK I think)
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Kanaoka
 
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Post » Tue Feb 01, 2011 9:59 pm

I have two theories- one, it functions like the forward assist on an AR-15 pattern rifle.

two, it's a mechanical http://en.wikipedia.org/wiki/Degaussing
Yes, the Gauss rifle needs a deGausser.
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Isabella X
 
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Post » Tue Feb 01, 2011 6:16 pm

Maybe they just thought that it looked cool and have no explanation as to what it is.

I like the forward assist idea myself.
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BRAD MONTGOMERY
 
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Post » Wed Feb 02, 2011 2:13 am

I have two theories- one, it functions like the forward assist on an AR-15 pattern rifle.

two, it's a mechanical http://en.wikipedia.org/wiki/Degaussing
Yes, the Gauss rifle needs a deGausser.

I actually like the second one better. It fits with the "weapon malfuntion" animation of using it.
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lucy chadwick
 
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Post » Wed Feb 02, 2011 12:30 am

I have two theories- one, it functions like the forward assist on an AR-15 pattern rifle.

two, it's a mechanical http://en.wikipedia.org/wiki/Degaussing
Yes, the Gauss rifle needs a deGausser.

Second does kinda make sense if you got too much energy it would be very very bad
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Josh Lozier
 
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Post » Tue Feb 01, 2011 4:46 pm

Second does kinda make sense if you got too much energy it would be very very bad

Yeah, my idea is that normally, the gauss rifle is fairly efficient at managing its permanent magnetic field.
However, if the gun is in bad condition, it cannot handle the field and it interferes with the electromagnetic field used to accelerate the slug. Therefore, periodic manual degaussing is necessary for it to operate at all in this condition.
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Deon Knight
 
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Post » Tue Feb 01, 2011 3:00 pm

I've never seen the Gauss Rifle malfunction animation, what goes on exactly?
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Jesus Lopez
 
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Post » Tue Feb 01, 2011 10:49 pm

I've never seen the Gauss Rifle malfunction animation, what goes on exactly?


Pardon me and forgive my ADHD but I just noticed something,and had to get it off my chest!


GOOOO BIGGGGGG REDDDDD!!!!!!

Grand Cookie, we should make Suhhhhhhhhh builds, how epic would that be!!!

My next question is do you think explosive rounds, incendiary rounds, and misc. others will be included?
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Chantelle Walker
 
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Post » Tue Feb 01, 2011 6:54 pm

I've never seen the Gauss Rifle malfunction animation, what goes on exactly?

You spin the crank around a bit.
Most people never see the animation because:
A. They used the glitched version which doesn't degrade. (well, it has a massive amount of HP but that's another story)
B. Who lets their weapon get that damaged anyway? The only time you use such crappy guns is if you're out of weapons, you find one on the ground and use it out of desperation or if you've been in the wasteland a long time.
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Budgie
 
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Post » Tue Feb 01, 2011 11:32 pm

Pardon me and forgive my ADHD but I just noticed something,and had to get it off my chest!


GOOOO BIGGGGGG REDDDDD!!!!!!

Grand Cookie, we should make Suhhhhhhhhh builds, how epic would that be!!!

My next question is do you think explosive rounds, incendiary rounds, and misc. others will be included?
HAHA! hell yeah, but everyone is sooo against god builds. lol

I think it was highwayman84 that liked them too, always good to see fellow fans!

I'm pretty sure that the grenades will have variations but I haven't heard anything about regular ammo.
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BlackaneseB
 
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Post » Tue Feb 01, 2011 3:23 pm

HAHA! hell yeah, but everyone is sooo against god builds. lol

I think it was highwayman84 that liked them too, always good to see fellow fans!

I'm pretty sure that the grenades will have variations but I haven't heard anything about regular ammo.

God build is right, and...
I ain't just a fan, I bleed husker red!!!

But I would truly like to see explosive rounds from the AMR!
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Alexandra Ryan
 
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Post » Tue Feb 01, 2011 2:45 pm

Yeah, I know how you feel.

And http://en.wikipedia.org/wiki/Raufoss_Mk_211 rounds would be sweet.
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Angelina Mayo
 
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Post » Tue Feb 01, 2011 4:56 pm

Yeah, I know how you feel.

And http://en.wikipedia.org/wiki/Raufoss_Mk_211 rounds would be sweet.


nvm that would work!
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Jessica Thomson
 
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Post » Wed Feb 02, 2011 1:37 am

Maybe you can craft your own explosive rounds using dynamite and some blasting caps to make the explosive charge. That would be sweet.
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Toby Green
 
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Post » Tue Feb 01, 2011 7:25 pm

I agree EP If you cant, you lucky mugs with good computers will probablly get too down the road... =(
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Sabrina Steige
 
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Post » Tue Feb 01, 2011 6:39 pm

well, I just spent the last 30 minutes whittling my gauss rifle down to the point where it malfunctions. (slow night) One thing that I noticed is that you swing it down when it's already down, just something.

I have to agree though, forward assist or degausser.
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Eileen Müller
 
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Post » Tue Feb 01, 2011 6:37 pm

well, I just spent the last 30 minutes whittling my gauss rifle down to the point where it malfunctions. (slow night) One thing that I noticed is that you swing it down when it's already down, just something.
I have to agree though, forward assist or degausser.

Now that's what I call a man who is dedicated to SCIENCE!
The position of the crank probably doesn't matter though. It likely operates (however it works) based on the principal of something spinning.

Also, I'd like to post this question here as I think it belongs here, but it's something I noticed from the Vid Diary 3, anyone care to comment?



But, one thing I noticed is that it looked like the old .22 varmint rifle was in there, as opposed to the .223 one that's in now, the magazine looks small (maybe that's just me) but the bolt looks like it has a very short action that would be normal for a .22, I think even sawyer mentioned that he was going to miss the .22 bolt action because of its tiny 1/2 inch bolt animation.

The rounds it's ejecting are a little large for .22, but that error is also seen being repeated on the .22 SMG, so that doesn't mean anything.
Footage from an old build perhaps?



Oh and Sawyer, what's with the .22 casings looking like 5.56 rounds? Do all rifles use the same size casings in the animation? Why didn't you make a new one for .22? I mean, you went through the trouble to accurately model the projectiles- I remember a video where the narrator mentions semi-wadcutters as a custom ammo type, cue to a VATS shot following the bullet, and wow, an accurately modeled semi-wadcutter. I was impressed.

Now I see .22 weapons ejecting .223 brass, and I'm not so impressed. This will get very strange with the .22 pistol- either it will eject intermediate rifle caliber casings, or it will eject pistol caliber casings, which raises another dilemma of why weapons that use the same ammo eject different shells.
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Alisha Clarke
 
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Post » Tue Feb 01, 2011 11:00 pm

I noticed that too, almost no bolt travel and a tiny magazine and these big old clunkers getting ejected.

I chalked it up to ease of animation.

Edit: they have changed the varmint rifle from .22 to .223. something about weapon effectiveness.
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Lily Something
 
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Post » Tue Feb 01, 2011 10:25 am

And it is a thing that doesn't really matter at all to almost everyone.
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Amy Gibson
 
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Post » Tue Feb 01, 2011 5:51 pm

I noticed that too, almost no bolt travel and a tiny magazine and these big old clunkers getting ejected.

I chalked it up to ease of animation.

Edit: they have changed the varmint rifle from .22 to .223. something about weapon effectiveness.

I'm aware of that, that's why the footage from the vid diary is so strange, because it resembles Sawyer's description of the .22 Varmint rifle.
And compare the gun in the vid to the http://fallout.wikia.com/wiki/Varmint_rifle- the magazines don't match, do they? Is it me or is the vid's magazine smaller than this image?
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Paul Rice
 
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Post » Tue Feb 01, 2011 11:57 pm

Maybe it's an old video from before they changed it.


You may just be completely insane. :P
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Sarah Kim
 
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Post » Tue Feb 01, 2011 3:42 pm

Maybe it's an old video from before they changed it.


You may just be completely insane. :P

Both of those options are distinct possibilities.
And it is a thing that doesn't really matter at all to almost everyone.

Look where you are buddy. This is the "We really like firearms thread". It matters to gun nuts like us.
We run this thread so watch your words. We welcome newcomers, but we don't suffer fools. Come in and be educated, but be respectful in our house.
Now sit down by the fire and have a drink. :celebration:
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Michelle Smith
 
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Post » Tue Feb 01, 2011 9:44 pm

well, I just spent the last 30 minutes whittling my gauss rifle down to the point where it malfunctions. (slow night) One thing that I noticed is that you swing it down when it's already down, just something.

I have to agree though, forward assist or degausser.


I tried searching the You of the tube for the animation, no luck. Stumbled upon "Fallout 3 - Fawkes and the Gauss Rifle" its very amusing and theres a very relaxing song in the background that is very soothing.

Anyways I admire your dedication. I wish someone had a video of the crank being used. That and live footage of big Bigfoot.

- It's CrankFoot!
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Sarah Knight
 
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