What do you want in New Vegas?

Post » Fri May 27, 2011 1:34 pm

Doesn't need to be music. Could just be propaganda.

The Romans projected power through force, not words.
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Shelby Huffman
 
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Post » Fri May 27, 2011 9:51 am

Both, actually.
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Robert Jr
 
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Post » Fri May 27, 2011 12:22 am

Both, actually.

'Tis true.
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Rich O'Brien
 
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Post » Fri May 27, 2011 6:35 am

You know what would be awesome? Being able to dress yourself as a Raider, Brotherhood of Steel member, etc., and they think you're one of them.

Also, there should be some sort of camouflage thing. Like you can dress up in a ghilie suit or some other form of camo, and be more hidden.
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NAkeshIa BENNETT
 
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Post » Fri May 27, 2011 7:22 am

I would like more radio stations.
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Kayla Bee
 
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Post » Fri May 27, 2011 2:23 am

After seeing the new trailer I got motivated to get back on the forums and post, so I don't know if any of my wants have been said before.

1. More melee weapons. I know that melee weapons will each get their own special move, but i would like to see a wider variety. Maybe using a brick as a last resort?

2. A lot more improvised custom weapons. I liked the dart gun and death-claw gauntlet, i would like to see more original weapons like this.

2.5. More weapon variety. This is kind of 1 and 2 together but slightly different. Things like compound bows, and slingshots (though a sling shot is not practical for survival, unless an improvised sticky grenade is shot from it :))

3.The ability for the player to set traps, not just disarm them.

4. More animations. I would like it if the game was more animated and less awkward looking. For example, if I vault over a picket-fence maybe the character will grab the top of it for leverage. When I open a door the character should reach out and grab the door handle, etc. I would like it if it was more animated.

5. Cut scenes. Lets face it, some of the most intense scenes in Fallout 3 are kinda deprived their true awesomeness because you have to manually look at things, and all the "scenes" in F3 are dumbed down thanks to the stiffness of in-game animations being used. I would like to keep the first person perspective in the cut scenes, but they should truly be cinematic and not just static. When you get svcked into Mothership Zeta is the only time it is used in F3 that i can think of. Yeah in Point Lookout you get blown to the ground, but it inst cinematic, its more static. I found this point hard to explain. Think of CoD:MW2's cinematics. (Yes, I went there! I brought up CoD)

6. Weapon Customization. (I'm sure its been mentioned before) It doesn't have to be extreme, but adding things like scopes to assault rifles would be cool. Especially since the super mutants in F3 get scoped Hunting Rifles. And better repairing of weapons. Instead of completely scrapping a whole other gun I think gun parts should be salvageable so you could take the receiver from one gun to repair your current gun, and save the barrel for a thousand rounds later.

7. More realistic injury interface. (Like MGS3:Snake Eater)

8. Less stim-paks.

Side Note: After a little bit of reading, hardcoe Mode should make the game realistic, so 7 and 8 may not be needed.

9. More clothes/better clothes interface. Basically i want pants, shirts, and shoes to be separate from each-other.

10. Better shooting mechanic. I know fallout is not a FPS, but you cannot convince me that none of you haven't got ticked at the game for only counting 2-3 of your gun shots from the Hunting Rifle when it is clearly obvious that all 5 hit. Every bullet should do damage when it is obvious that it hit. Plus there is the limited range of the sniper where you cant shoot people that just pop into sight.

11 and 12. Better hand to hand. This can be greatly improved when paired with #4. Lets face it, hand to hand in F3 is basically; Left Hand punch, Right hand Punch unless you have a power fist. Maybe if Left Trigger/L2 (I prefer L1 and R1) controlled the left fist, and Right trigger for the Right fist, and after a combo (that is unlocked by having certain skill level) the guy will do something like, grab the enemies head and head-butt them or drop low and unleash a quick four hit flurry to the enemies ribs. Also maybe, you could pull a Steven Segal And snap the enemies arm, obviously, injuring them. And also if they get damaged enough, maybe 10% health or less, You can do a finisher like snap their neck. (The finisher would be cool for all weapons as long as they are animated and not stiff i.e. by stiff i mean just a basic attack animation that kills them. It would have to be more intricate. Further i.e. If you do a finisher with a pistol, your character would stick it up to the enemies forehead and pull the trigger, NOT just another gunshot)

13. More hair style choices.

14. Along with the more weapons and guns I mentioned before, I think there should be less gunplay and more improvised weapons and things like bows, because after a while most ammo would be used up and rare. Even after people start packing bullets themselves they would eventually run out of smokeless powder and black powder.

15. A Social Society. People interact with each other and you. Kind of like Fable but overhauled for Fallout. Nuff said.

16. Less enemies. I hate in F3 that I will kill five raiders, and ten seconds of walking down the road I run into an ambush of Super Mutants, Robots, Bloat Flys, Mad Brahmin, Albino Rad Scorpians, and Deathclaws. Enemy encounters need to be less and farther apart.

Thats it for now.
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Spooky Angel
 
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Post » Fri May 27, 2011 6:15 am

I just thought of another one.

17. Wild life that isn't hostile. Not much else to say, just that I would like to run into some ambient creatures that aren't hostile unless you attack them, or maybe they run away instead. Pretty much just think of the deer in Oblivion, only with a larger variety of creatures.

Plus all the Hunters in F3 seem to be hunting some pretty ferocious animals, and never win.
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Assumptah George
 
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Post » Fri May 27, 2011 4:38 am

16. Less enemies. I hate in F3 that I will kill five raiders, and ten seconds of walking down the road I run into an ambush of Super Mutants, Robots, Bloat Flys, Mad Brahmin, Albino Rad Scorpians, and Deathclaws. Enemy encounters need to be less and farther apart.


:facepalm:
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Catharine Krupinski
 
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Post » Fri May 27, 2011 11:56 am

I would like the option to join a raiders group.

Although that probably won't happen. :(
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Jonathan Braz
 
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Post » Fri May 27, 2011 11:49 am

QUOTE (Cid_1347 @ Feb 7 2010, 12:13 AM) *
16. Less enemies. I hate in F3 that I will kill five raiders, and ten seconds of walking down the road I run into an ambush of Super Mutants, Robots, Bloat Flys, Mad Brahmin, Albino Rad Scorpians, and Deathclaws. Enemy encounters need to be less and farther apart.


It would be great if there were dead rising levels of weapon customisation were you can attach pretty much anything to anything to make pretty much anything and then use it as a weapon but in an rpg it would have to be more scaled down but it would make the game 100 times more fun
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Joanne
 
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Post » Fri May 27, 2011 3:23 am

-More dialogues influenced by inteligence (Intelligence should influnce alot the character progression, and make the game very different)
-Make the map 2 or 3 times bigger then F3.. i need alot of desert, and those long roads that you guys have in American deserts (i think its called road 66)
-Make Fast travel only possible by car or moto. If this isnt possible, include a car or moto to fast travel, and when we fast travel on foot, give us encounters so we have to fight to survive.
-I hope we cant kill a power armored dude a knife.. arent they supposed to be like human tanks?
-Almost all actions in battle should use vats action points(for example shooting, reloading, accesing the inventory) except moving/jumping.
-Bigger towns and more populated with humans and more friendly ghouls and mutants, maybe a "new necropolis but with mutants too".
-What happens to the town of the fusion between Arroyo and vault 13. Do they belong now to NCR, are they friends or foes? It would be nice that the person that we play
could be a descendant from the Chosen One (and ofc the Vault Dweller), or tycho since this will be in Nevada.

If i remember anything else ill edit this later.
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Veronica Flores
 
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Post » Fri May 27, 2011 1:06 am

I WANT THE FUNKY GERBIL DARN IT.
Tired of NPC's that are totally unaware that they are covered in napalm or white phosferous and totally engulfed in flames.
If I shoot someone with a flamer they better start doing the funky gerbil.
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leni
 
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Post » Fri May 27, 2011 11:09 am

VERTIBIRDS!!!

And of cause Enclave remnants in power armor ;)
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christelle047
 
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Post » Fri May 27, 2011 3:45 pm

I don't know really where las vegas is, but maybe we will see http://fallout.wikia.com/wiki/Tesla_Armor
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Andrew
 
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Post » Fri May 27, 2011 4:48 am

A few different body models so everyone doesn't have the same build/height.
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Chloé
 
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Post » Fri May 27, 2011 2:44 am

FAT PEOPLE.

Seriously, I can't stand the fact that everyone looks the same in Fallout 3.


Yeah, I'll second that. I know that they use one body type to save on art assets, but I still wish there was more variation.
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tannis
 
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Post » Fri May 27, 2011 1:50 pm

damn it only 9 post left after this one better make em' count

i want short people not everybody the same hight and size
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Suzy Santana
 
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Post » Fri May 27, 2011 12:07 am

FAT PEOPLE.

Seriously, I can't stand the fact that everyone looks the same in Fallout 3.


Its unlikely there will be fat people. There is no time to sit down & watch TV, eating chips. They are all running from Deathclaws!
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Austin Suggs
 
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Post » Fri May 27, 2011 3:09 pm

i hated the fact that power armor decreased agility. i'd like to see that corrected. i'm not saying it should increase agility, but it definitely shouldn't decrease it, even if it is just a clump of metal.
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Greg Swan
 
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Post » Fri May 27, 2011 7:59 am

Option of becoming a Ghoul if you get too much radiation
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Erika Ellsworth
 
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Post » Fri May 27, 2011 3:51 am

Option of becoming a Ghoul if you get too much radiation


If they had a sort of origin beginning (like DA:O) that would be cool. Choose from being a normal human, to a ghoul with different backgrounds. :goodjob:
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Ysabelle
 
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Post » Fri May 27, 2011 9:12 am

You can't become ghoul that fast, it takes years for them to change. That's what i think.
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Cassie Boyle
 
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Post » Fri May 27, 2011 2:08 pm

Yeah, I'll second that. I know that they use one body type to save on art assets, but I still wish there was more variation.


Third'd. If there is fat people I am so going to make my character fat, but how would you get power armor and stuff on?
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Jessica Raven
 
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Post » Fri May 27, 2011 6:57 am

http://rickroll.com
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Alexander Lee
 
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Post » Fri May 27, 2011 6:44 am

A quest named after the certain HST book.
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Craig Martin
 
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