Why are people upset about no spears?

Post » Sun Jun 10, 2012 2:59 am

How is it people have the single notion that spears are a disadvatnage in close quarters melee? Last time I checked they didn't have a cross guard to stop you from sliding your hand up to make them just as useful in close combat. Not to mention swinging it wide would by most counts have more power behind it then the warhammer, whether it hits with the blade or the pole it would still be devastating to whoever was in range.

No. You can't just swing a spear like a warhammer and expect it to do just as much damage. Jeez, the way some of you talk, you'd think it was stupid anybody ever invented anything OTHER than the spear.

You can't use a damn nine foot spear like a warhammer or a sword. You just can't. Greek hoplites carried a sword for a reason: because a nine foot spear is useless once the formation breaks.
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Anna Beattie
 
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Post » Sun Jun 10, 2012 3:54 am

They would be fun for a bit..I'm not arguing that, but people are genuinely up in arms about no spears

This is because it's not common practice for a game developer to take weapons OUT of a game. They did this with Oblivion, but it seemed a bit more understandable with the graphical overhaul and new engine. Skyrim has no reason not to support spears, at least that's apparent.

And it also plays a large part in lore, spears are a very common weapon for argonians. I think khajiits too, but I'm too lazy to look it up.
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Amysaurusrex
 
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Post » Sat Jun 09, 2012 10:34 pm

The problem is these people have been playing Civilization III too much, where a single forgotten spearman unit can take out an armored division.
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Katey Meyer
 
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Post » Sat Jun 09, 2012 10:36 pm

I don't think they would really be all that useful..but what do you guys think?

How about the dev team MAKING THEM USEFUL?

What a novel idea. :rolleyes:
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Britney Lopez
 
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Post » Sat Jun 09, 2012 8:53 pm

The problem is these people have been playing Civilization III too much, where a single forgotten spearman unit can take out an armored division.

lol

That issue went all the way back to the original Civilization, where you could have a single phalanx fortified in a walled city and beat a battleship. Boy was that angering.

How about the dev team MAKING THEM USEFUL?

What a novel idea. :rolleyes:

I agree - they should. I'm only against their addition if they end up being a cosmetic addition that just eats up development and debugging time for the animations. If they make them have unique facets in battle, I'd be all for them. That's the point though - are they gonna have them make sense, or are they gonna be like that bo staff business in the video?
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Rik Douglas
 
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Post » Sat Jun 09, 2012 10:40 pm

I agree - they should. I'm only against their addition if they end up being a cosmetic addition that just eats up development and debugging time for the animations. If they make them have unique facets in battle, I'd be all for them. That's the point though - are they gonna have them make sense, or are they gonna be like that bo staff business in the video?

That's the problem. They don't want to make them useful. It's easier to remove things that don't work instead of taking the time to make them useful.
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Mandi Norton
 
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Post » Sun Jun 10, 2012 9:34 am

That's the problem. They don't want to make them useful. It's easier to remove things that don't work instead of taking the time to make them useful.

Well, as I said before, nothing is free. Time invested in spears means time not invested in something else. And there's probably a lot of things that would be even better than having spears in the game. I for one wish they hadn't wasted time implementing such a boring marriage system. The idea that somebody spent hours planning and implementing a cooking system in the game blows my mind to no end. What's next? Will the clothes irons be actual, usable items in the next installment, The Elder Scrolls 6: Domestic Drudgery? Will the brooms be used for a sweeping minigame?

So while a good, unique restoration of spears in the game - and I don't just mean a "spears" skill and some animations for spears, I mean real tradeoffs, real benefits and drawbacks to choosing a spear - is a good idea, and far more valuable than marriage or adoption or cooking or what have you, it's also not at the top of the list by any means. I'd much rather see mounted combat, flow-based water animations and seasonal foliage added before the spears.
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Emilie M
 
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Post » Sun Jun 10, 2012 1:53 am

Well, as I said before, nothing is free. Time invested in spears means time not invested in something else. And there's probably a lot of things that would be even better than having spears in the game. I for one wish they hadn't wasted time implementing such a boring marriage system. The idea that somebody spent hours planning and implementing a cooking system in the game blows my mind to no end. What's next? Will the clothes irons be actual, usable items in the next installment, The Elder Scrolls 6: Domestic Drudgery? Will the brooms be used for a sweeping minigame?

So while a good, unique restoration of spears in the game - and I don't just mean a "spears" skill and some animations for spears, I mean real tradeoffs, real benefits and drawbacks to choosing a spear - is a good idea, and far more valuable than marriage or adoption or cooking or what have you, it's also not at the top of the list by any means. I'd much rather see mounted combat, flow-based water animations and seasonal foliage added before the spears.

You know, I've said from the very beginning that if I were facing off against a dragon, the weapon I would want in my hands would be a spear. Now, if they do get mounted combat up and running and release it, all I can say is this: If I'm fighting from horseback, the one weapon I would want in my hands is a spear/lance.
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Sxc-Mary
 
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Post » Sun Jun 10, 2012 6:53 am

I was mostly sad, since they were my weapons of choice in Morrowind.
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Sheila Esmailka
 
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Post » Sun Jun 10, 2012 10:30 am

I was mostly sad, since they were my weapons of choice in Morrowind.
Same here.
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Robert Bindley
 
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Post » Sat Jun 09, 2012 11:33 pm

I was mostly sad, since they were my weapons of choice in Morrowind.
I can understand why, Spears were linked to Endurance.

Other then that I don't just miss spears - I miss a whole bunch of other weapons. Spears is only one of them. Getting enranged by the removal of one weapon is illogical to me as they left out a whole bunch of other weapons.

- Flails
- Morningstars
- Scythes
- Thrown weapons
- Crossbows
- Halbards
- Bastard Swords
- Wakizashis
- Unarmed

All of those I would've like to see in their own tree under the One Handed, Two Handed and Archery constellations.
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CxvIII
 
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Post » Sun Jun 10, 2012 2:32 am

ok remove maces then mr OP , since I find them only fun for a bit ^^ where do you draw the line? I for one welcome our longsword only arsenal!
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brandon frier
 
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Post » Sun Jun 10, 2012 9:37 am

They looked pretty cool in that game jam thing. Hopefully they'll add them in DLC
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Jamie Lee
 
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Post » Sun Jun 10, 2012 1:05 am

Becouse spears is amazing.
Also crossbows is amazing,And darts,and throwing stars and throwing knife and so on
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Steve Smith
 
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Post » Sun Jun 10, 2012 1:14 pm

Becouse spears is amazing.
Also crossbows is amazing,And darts,and throwing stars and throwing knife and so on
M′aiq does not think throwing weapons is any good. If you use other weapons like swords you only need one instead of several ;)
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LADONA
 
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Post » Sun Jun 10, 2012 4:27 am

I'd really love to see some Spears in Skyrim. I'm really not complaining that there are no Spears in Skyrim. Honestly I only used them once or twice in MW(Mainly because they were very weak in comparions with other weapons), but I'd be very Happy to have the choice :)

Besides I think it always looks stupid when a Hunter in Skyrim is running behind a deer or Elk with a Sword or Axe in his Hand :D Spears would seem more fitting...
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Eileen Müller
 
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Post » Sat Jun 09, 2012 8:49 pm

I only used them once or twice in MW(Mainly because they were very weak in comparions with other weapons),
On the contrary I′d say, their superior reach is undisputable. It all comes down to what skill you choose to practise :shrug:
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Umpyre Records
 
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Post » Sun Jun 10, 2012 12:16 am

Spears are quite powerful weapon, in a skilled hand.

I also like cake, firetrucks and bikinis.
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Mariana
 
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Post » Sun Jun 10, 2012 12:00 am

Spears are quite powerful weapon, in a skilled hand.

I also like cake, firetrucks and bikinis.
:celebration:
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Chloe Lou
 
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Post » Sun Jun 10, 2012 12:56 pm

Polearms; probably not. They'd have too much reach and would make all other melee weapons inferior because of it.

Flails however. Hell yes.
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Lovingly
 
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Post » Sun Jun 10, 2012 12:11 am

Wow you peeps are taking the Spear thing a bit far, People aren't made JUST BECAUSE of spears, its the lack of weapon types in general...are you serious O_o
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Mrs shelly Sugarplum
 
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Post » Sat Jun 09, 2012 10:08 pm

You know, I've said from the very beginning that if I were facing off against a dragon, the weapon I would want in my hands would be a spear. Now, if they do get mounted combat up and running and release it, all I can say is this: If I'm fighting from horseback, the one weapon I would want in my hands is a spear/lance.

This I will agree with. A spear is a natural weapon for hunting large animals, and of course it's an excellent weapon for mounted combat.
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Unstoppable Judge
 
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Post » Sun Jun 10, 2012 9:40 am

Wow you peeps are taking the Spear thing a bit far, People aren't made JUST BECAUSE of spears, its the lack of weapon types in general...are you serious O_o

Spears seems to be the most common weapon whose absence is complained about. Crossbows are a distant second, but I think people are nuts for wanting to carry around a weapon that they'll get one shot with before melee begins.
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Johnny
 
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Post » Sun Jun 10, 2012 4:57 am

To reiterate this rather tiresome discussion but first a disclaimer, I have not played Morrowind, and only some of Oblivion so this message is not tainted by any such thing as nostalgia.

Spears should be in the game because of:

1) The widespread use. The limited use of expensive metal made it the most cost efficient weapon. Perfect for ordinary citizens, town watch and militia.
2) The importance in Norse culture, the main inspiration for Skyrim. See Gungnir (can't post a link, google)
3) The addition of a more diverse gameplay.
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Stefanny Cardona
 
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Post » Sun Jun 10, 2012 4:29 am

That's the problem. They don't want to make them useful. It's easier to remove things that don't work instead of taking the time to make them useful.

This is, without a doubt, my favorite bad attack on the developers ever.

So what we want here is for the developers to take features that barely make sense and have zero utility and force them to be useful? Yeah. That sounds like a great use of their time. Instead of working with features that fit naturally and easily into the game world, they should try and jam every possible feature in, regardless of its utility or aesthetic coherence.

On that note, I want them to figure out a way to make were-toads useful.
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Lady Shocka
 
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