This is a game wherein steam piping shoots out murderous, mechanical spiders, fleshless skeletons can move with force and weight equal to that of the well-muscled living and where the sun is a hole in creation. A throwing star breaks your immersion? Really? Not being able to survive getting blasted through the chest with a metre-long spear of ice? Not surviving a dragon literally taking a bite out of you? Not people surviving being shot through the heart? Well, I guess YMMV. For me, realism is relative to the world presented.
The spear of ice thing is a graphical issue. Yeah, I wish they'd fix it so that you weren't speared through with ice by an attack which is obviously not instantly one-shot lethal, but as I said, it's a question of just a weird graphical effect. The dragon taking a bite out of people is an execution; I've never had a dragon do that to me and lived. Yes, followers live after it, but then they live through lots of stuff that normally would kill people.
Again, I am all for realism where possible. I don't expect much realism out of magic; as long as the magical fire will ignite the oil on the floor in dungeons, that's as realistic as I expect magic to be, for the most part, so long as it has some sort of internal consistency.
But spears and armor and axes aren't inventions of fantasy, they're real-world objects, and I prefer that they at least make a nod toward realism. People running backwards and stabbing their opponents repeatedly with a spear or shooting them with a bow is just silly.
Personally, I'd really like spears, flails, throwing stars, chakrams, spell combinations, werebears, weresnowleopards and anything else I can get my greedy gaming hands on. Variety <3
Spears and flails and throwing stars are all fine. I just don't like the idea that "any weapon is effective against any foe, no matter how silly". It's absurd to be able to take a regular, unenchanted dagger -
any unenchanted dagger, no matter what it's made of - and kill a giant or a dragon. I can accept sneaking and backstabbing for huge damage; in that case the opponent is unaware and vulnerable to a well-placed killing blow. But to be able to run up to a dragon or giant and hit them with a dagger until they're dead is just silly. Throwing stars, even more so. They've already made it so that, with the armor cap, a set of hide armor can block damage just as much as any armor in the game, by improving it until you reach the armor cap. That's annoyingly silly. I understand why people like even cosmetic variety - I wish there were more weapons in the game, even though most of them would be only different skins on the same old weapon. But why would you
want something like spears to be only a cosmetic change? Why should running around in hide armor and throwing ninja stars at a dragon be just as viable as wearing heavy steel armor and hitting them with a heavy spear or a battleaxe or something? It makes differing weapons completely meaningless, and reduces the game to nothing but
The Sims; it means people want spears just because their character looks bad-ass with a spear, even though it plays just like axes or swords or whatever.
Because Gram, for the reasons you stated, Folks are saying **** spears JUST for that rundown. oi like a broken record I reinterate, -who cares- next thing you know some asinine reason for keeping spell making out for the duration of the TES series will come about. all i care about is more options, and the "it'll never be finished" statement doesnt even apply. beacuse Skyrims two choices of weaponized Combat, Swinging, and shooting arrows aren't exactly the definition of be what you want.
and yes it is a valid reason, Spears got were in Morrowind -FULLSTOP- WHY do people bring that up? because thats the last time they were around, they were an addition. no other reason, not because they think Morrowind is the holy grail of the TES series, its because it was an option added and never continued.
"Because it was in Morrowind" is a stupid reason. I see no reason to say that things are supposed to be like they were in Morrowind. You can make that argument if you like, but you won't be convincing anybody.