That's it?
That's all you've got?
Here's my response to you: They took active status off the display, burying it in the magic menu. When they chose to do that, they balanced with not killing you without giving you warning. It would be incredibly unfair for someone to fast travel without knowing they have a fatal disease, considering when you fast travel, the game automatically autosaves, thus saving you dead.
You think that over the past two hundred years since Oblivion came out that perhaps vamipirism hasn't evolved? It's a disease, which as we've seen with many strains of flu virus, can learn and adapt.
Anything else? I'm just ignoring the rest of your rant, as it's barely coherent and isn't worthy of a response.
Can you read? 'The list is too long...be here all day...' ect. No, that's not ''all i've got'' but what's the point in telling someone who is determined to be stubborn? Rather than admit to the simplification to this particular part of the list, you're actually relating Skyrim's diseases...to the flu virus (???) in an attempt to explain away how this imaginary disease might have developed 'resistance'...you're actually trying to give
more depth to a game mechanic that has been
completely robbed of depth by the developers. That's shocking. And you're ignoring the 'rest of my rant'? Including the bit where I note that Todd Howard ( you know, the guy who basically made this game?) stated himself that the game was 'simplified'? How convenient! So you're ignoring facts stated by the developers now? Walk up to todd and ask him, 'Todd, is Skyrim dumbed down?' you know what he'll say? 'No, but it is
simplified'. That translates to; 'yes, we tore the [censored] out of it, because a wider fan base means more money for me'.