» Fri Jun 08, 2012 2:38 am
I agree with the OP. Each TES game should be taken at its own value, not compared to a follow-on game 3-5 years later. These games require changes, otherwise people will complain that "it's just an expansion," and don't understand why they should pay 60.00 for it. Also, peoples' taste change, and most require something new/fresh.
A few good examples of dumbing down a game was committed by Blizzard several years ago in World of Warcraft:
1. Protection Paladins - these guys were tanks that took the beatings from the bosses while the rest of the team attacked the boss from distance (hunter) or up close in case of melee, while healers kept everyone's health up to par. It was very important for tanks to have a certain amount of defense. Defense requirements had been established, and tanks knew they needed to meet these requirements when they reached level 80. Both armor and weapons had certain defensive stats that increased your defensive level, and it was your responsibility to go out and get this gear. Both 5-men teams and raids would rarely let you tank if you didn't meet that level. So, out of nowhere, one day Blizzard announced that they're going to do away with this part of the game. Those of us who took the game serious, looked upon this as dumbing down - there were a certain number of players who constantly complained about having to meet this level, and I guess Blizzard thought to make it easier and attract more players to the game, so we'll eliminate that requirement.
2. You get a quest, to go to A and find B, which is somewhere in that general area. Again, players must have complained that they spent a lot of time looking for B, because "general area" was not descriptive enough for them. So, now Blizzard made quest objectives that are surrounded by nice "sparkly" little stars. Might as well hang a large sign with an arrow pointing saying "look here, I'm here."
Now, those things to me are dumbing down a game. Interestingly, when I started playing Rift last year, Trion did the exact same thing, Anything to speed up the game, and remove parts of the game that are orginally designed to make you think and show some initiative.
I don't know if any other games do similar things today, having only played WoW/Rift in the past 6 years, but I wouldn't be surprised if the dumbing down spreads to other game publishers/makers.
What's interesting is that one of WoWs forerunners, EQ 2, is now releasing it's 18th expansion - it tells me that there is a large population of players that prefer to play harder games that doesn't require the game to hold your hand and lead you around.
But, I guess the dumbing down caters to a certain player base - not necessarily TES - but MMOs and other genres. I think, as EQ 2 shows, that's not necessarily a good thing.