Great Mod, but with one issue that I'm seeing... and thats textures happen to create "Stripes" in the land.
http://i400.photobucket.com/albums/pp82/JohnMidnight2019/ScreenShot0-1.jpg
http://i400.photobucket.com/albums/pp82/JohnMidnight2019/ScreenShot1-2.jpg
Installed Hi Res 1-3
Hi Res Patch 2
Hi Res Landscape
Hi Res Landscape Patch 3
What am I doin' wrong?
Nothing. That is a texture issue. Could you give the the location of where you saw that so I can track down the texture(s) responsible. I caught quite a few in Landscape Patch 3 but apparently not all. With my main system being down for the last few weeks I have not been able to get into the game to test it more myself.
Two issues I found out about FNV and probably F3 (but I did not notice this back then - so I cannot be sure) is that the game is using multiple ground textures in some places. Sometimes this is logically used to blend one into the next, but in others it just overlaps them. From your pictures it looks like it is just another one of the (falsely advertised) seamless textures not being seamless at all but it could be another texture overlapping it and messing up the base texture. Once I can see it I will know which texture(s) need fixing.
If you see any more of these let me know. With my main system rebuilt I can work on textures again, and would really like to finalize the Landscape (but can only do that after two weeks without any bugs). I am going to be testing my gameplay mod today, so I will watch for this too.
@lithal - My view distances are custom - about double the max slider settings (have to edit the INI to get them). If you are seeing a lot of pop-in textures, that is due to the low loading of Cells. See my webpage for a guide on editing the INI or visit TweakGuides.com for the F3 page (it was updated with the small amount of changes for FNV). Increasing the Cells is the only way to solve that issue (I played around with all the view setting for hours to no avail).
Cheers!