So far I have optimized all the textures in F:NV (~22K of them) and have begun porting my F3 HiRes over (diffuse,
specular, and bump maps - even for the DLCs since some of those are in F:NV).
The first thing I am doing is downsizing all the HiRes to Regular Size since this results in a higher quality version (at F:NV
Vanilla sizes). Then I will replace all the textures in F:NV that are identical to those in F:NV (it is not quite as easy as it
sounds, but should not take more than a day). Then I have to upgrade the remaining textures (all unique to F:NV) to the
same standards as the F3 textures. In all it should take about three or four weeks to finish and when done will encompass
all the textures in F:NV.
For those that used my F3 mods, I have a new site that has offered to host my mods at full, unrestricted speed so there
will no longer be multi-part madness (since all the HiRes mods can hit 5+ GB).

I will have more info as it becomes available on https://sites.google.com/site/iam4aces/Home/.
It is a new site so it is fairly bleak compared to my previous ones, but time spent on it means time not spent modding F:NV.
Also note, that I have not played the game (at all - no, not even tried to launch it yet). So please do not drop spoilers when
asking about particular textures or bugs. Thanks!
I will not play until I get the texture mods (regular and HiRes) done. No distractions this time.
Cheers,
4Aces