For the consolers here,it's got to do with game development with todays engines,it's coming to a point where developers are chopping or retarding the games to keep running on the current console platforms,they have optimized,tweaked as best as they can but an upgrade wall is approaching and it's way too overdue,thats why alot of pc guys are angus,not at you the user but the blatant continuation of old out of date tech the 2 big guys have shackled the world to.
If i'm wrong then flame away,i don't mind being corrected
I have to say, this is the most sense I've heard come from a PC player. Thank you. Unfortunately, unlike what you say, a lot of PC player DO blame us console players for "holding games back" "dumbing games down" etc etc. As if simply having the game on PC isn't enough, console players still get dragged out as pariahs and lepers, in a community like this that revolves around
the same game. I play Skyrim on the 360. I bought it for 360 because my PC svcks(but does what I need it to), and I just so happen to have a 360 I bought several years ago that works fine. I have several hundred hours of play time in Skyrim already. If I stopped playing the game
right now, I'd still have gotten my $60 worth many times over. So no, I'm not complaining about consoles not getting mods. Mods would be awesome, but I knew they weren't going to happen when I made my purchase. No regrets here.
But back on topic, if Bethesda were to play middle-man somehow and make some mods "official," I'd be more than happy to pay a DLC fee for them. As long as the original authors is credited, I don't see how it would be a problem.
And to the Modders, as far as "not giving our hard work out for free," you
already are, just to PC players only. Besides that, it doesn't matter how much "hard work" you do, you're doing it on
someone else's game. You do not work for Bethesda. You are not on staff. Any and all "work" you do, is purely voluntary; nobody is forcing you to develop anything. You are not under contract. Maybe some manner like others have mentioned upthread, if there was maybe some way to checkmark whether you allow your mod to be published, so that at least you have a say in whether your "work" is lent out to console gamers.
As far as "pushing console technology" damaging the console, I'm sure there'd be some way Bethesda could test out the mod and see if it's console-compatible. If it's not, then hey, no biggie. One more thing PC has console doesn't. But the little stuff, like reskins of gear, better menus, hit detection, things like that, as long as it could pass some sort of test(within guidelines of console limitations) I could see it being a really cool thing.
Something similar happened with Rock Band. Not exactly modding, but the gaming community was allowed to make their own files of songs and upload them to the game company. When everything checked out, the song was placed online for download, and even the artist makes a little money for each download. This goes for ANY band, even unsigned garage acts. I know several bands who have done it. Yes, even on consoles.