How many generations of box releases have the box got? 20? the first 3 gen boxes had the right powerpacks for them but gen 4 and after had the cut down packs hence the dreaded red ring(I could be wrong please correct) so take that into consideration there would have to be a trial run or detection of hardware gen and wave version before it will allow a download of possible mod,i don't know about p3 as my mates gave up trying to crack that bugger years ago.
1. A ck for the console community but on pc only
2. Maybe the consoles can only run three mods,restricted to preserve hardware damage?
3. Modders tools have hard coded blocks in place?
this is for the console community that want to try their hand at modding on their platform not really the pc modders modding for them,that way their community will work within themselves rather than rely on the pc guys.
i can see the holes in it too
1. So you want Bethesda to make a stripped down restrictive version of the CK to make console mods with? They haven't even got a properly working CK yet.
2. Give me a couple of minutes, Ill make a single small mod that will break the console.
3. They already have hardcoded blocks.
Heres the deal. To make mods for a console , ignoring all the problem with Microsoft, modder rights, money etc......you would need to aviod doing certain things....the only way for Bethesda to garentee is to block off many many features. If they did this, dumbing down the CK, they would destory the PC modding crowd.
It's a lose - lose anyway.
This isn't referring to you.
But there are so many console users in this thread that have no idea how how mods work on the PC, it require a lot of work to make a stable game with mods and to make stable mods (just look at the game in regards as one big mod) and its just not something feasable for consoles at this time.