Crossbows obscenely overpowered?

Post » Sat Nov 17, 2012 4:37 am

The problem, if you had bothered to read the OP, is that the basic crossbow is superior to a daedric bow and yet can be obtained really early in the game.

This is such a strange argument to me, because everyone argues for realism, but what is real about withholding more powerful weapons until you are more experienced? At 38 years of age I can get my hands on a handgun or rifle (for hunting or more nefarious deeds). And when I was 12, I could have gotten my hands on that same weapon and used it to its full potential to do good or bad things. I don't really understand why the game would make you wait until a certain level before stronger weapons appear, or why players would want this limitation. It isn't realistic at all.
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Veronica Flores
 
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Post » Fri Nov 16, 2012 12:41 pm

Funny thing here is that you're complaining that powergaming makes you extremely powerful.

Not at all. Simply using Smithing or Enchanting makes you extremely powerful even without fortifying it. If you consider that just by using the Smithing or Enchanting feature is powergaming then you only reinforce my point, thanks.

your post contradicts itself...some people want to be overpowered so the means is put there for them to do so. Others who enjoy more challenge can CHOOSE not to be overpowered and can raise the difficulty level and avoid certain perks.

You don't want an overpowered crossbow? Don't upgrade it and don't spend perk points on archery damage...simple. You can use your weak crossbow and others can enjoy a maxed out overpowered crossbow, everybody wins :wink:

Blame beth for not fixing bugs, don't blame them for giving you the CHOICE to be overpowered or underpowered...thats 1 of the things that makes these games great

No it doesn't, read it again and understand it this time.

In Skyrim god mode is reached very easily without even trying. "Hey cool Smithing, lets try that out.. oops I'm now immortal one shot killing everything" My problem is that the choice not become overpowered is also the choice of not using masses of features in Skyrim. You have to actually go out of your way not to hit god mode.

It's sad how many people don't understand the concept of game balance and how it can have a negative impact on gameplay when handled poorly.

If I want to have Skyrim stay challenging I have to avoid using Sneak, Archery, Smithing, Heavy Armor, Enchanting, Alchemy and the masses upon masses of potions found in the world.
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Ice Fire
 
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Post » Sat Nov 17, 2012 4:56 am

And the problem is what? Its up to you if you want to obtain the crossbow early...no ones forcing you to join the Dawnguard at level 10. Its your choice. Im level 33 on my current character and just got the enhanced Dwarven Bow.
Just because its there doesn't mean you have to use it .Learn some damn self control.

Maybe because I have planned a crossbowman character in my head? I don't want to wait dozens of levels to start roleplaying my character.
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Nancy RIP
 
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Post » Fri Nov 16, 2012 6:38 pm

This is such a strange argument to me, because everyone argues for realism, but what is real about withholding more powerful weapons until you are more experienced? At 38 years of age I can get my hands on a handgun or rifle (for hunting or more nefarious deeds). And when I was 12, I could have gotten my hands on that same weapon and used it to its full potential to do good or bad things. I don't really understand why the game would make you wait until a certain level before stronger weapons appear, or why players would want this limitation. It isn't realistic at all.

Because Skyrim is a game, not real life. In real life, deer weren't weaker when you were 12 years old. You won't find any deer ruffians and deer raiders at 38, I promise you.
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Judy Lynch
 
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Post » Fri Nov 16, 2012 3:17 pm

I paid 20.00 for this DLC, dont you dare start with that "its overpowered [censored]". Dont like it , dont use it...simple.


this^


I second this ^

3rd to 1,000,000...



This Post is a TROLL & the poster that Defend... IMO!

reasoning is this is a Single Player Game! Its your Sandbox! you want Choices, But when you get Them you go and complain & you want your hand to be held & guided... Go Back and play WOW w/all the lil kiddies! Why spend time and energy on this dribble (I not sure why I even replied to this... usually I just go off and ignore it and read some real interesting information) Stop this & let Beth work on the real Issue of Bugs that Cause Quests to be broken/Lost & Game Breaking Mechanics(example: VP Death Squads - Ghost Towns).

And their is my personal 2 septims...
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Kelly John
 
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Post » Fri Nov 16, 2012 7:38 pm

Not at all. Simply using Smithing or Enchanting makes you extremely powerful even without fortifying it. If you consider that just by using the Smithing or Enchanting feature is powergaming then you only reinforce my point, thanks.



No it doesn't, read it again and understand it this time.

In Skyrim god mode is reached very easily without even trying. "Hey cool Smithing, lets try that out.. oops I'm now immortal one shot killing everything" My problem is that the choice not become overpowered is also the choice of not using masses of features in Skyrim. You have to actually go out of your way not to hit god mode.

It's sad how many people don't understand the concept of game balance and how it can have a negative impact on gameplay when handled poorly.

If I want to have Skyrim stay challenging I have to avoid using Sneak, Archery, Smithing, Heavy Armor, Enchanting, Alchemy and the masses upon masses of potions found in the world.
The ENIRE point of smithing and enchanting is to make yourself more powerful! Otherwise they have no point, people need an IQ check. Having you smithing at one hundred WITHOUt enchanting will not make your weapons one hit everything. Ever. Maybe wolves and frost bite spiders, but nothing else. There is no way to get any weapons over 150 damage JUST using smithing, and no enchantments, I hae done it on master, and am not one shotting everthing, so stop spouting out lies
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lexy
 
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Post » Sat Nov 17, 2012 4:54 am

3rd to 1,000,000...



This Post is a TROLL & the poster that Defend... IMO!

reasoning is this is a Single Player Game! Its your Sandbox! you want Choices, But when you get Them you go and complain & you want your hand to be held & guided... Go Back and play WOW w/all the lil kiddies! Why spend time and energy on this dribble (I not sure why I even replied to this... usually I just go off and ignore it and read some real interesting information) Stop this & let Beth work on the real Issue of Bugs that Cause Quests to be broken/Lost & Game Breaking Mechanics(example: VP Death Squads - Ghost Towns).

And their is my personal 2 septims...

I want choices, yes. Overpowered items remove said choices, because I don't want to be overpowered yet there is no way to use crossbows early on without making my character so strong as to make the game boring.

Please try again, and make sense this time. But preferably not before you read the forum rules.
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ShOrty
 
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Post » Fri Nov 16, 2012 2:12 pm

I want choices, yes. Overpowered items remove said choices, because I don't want to be overpowered yet there is no way to use crossbows early on without making my character so strong as to make the game boring.

Please try again, and make sense this time. But preferably not before you read the forum rules.
Im playing on master, went in at level 15, used said cross bow, leveled it passed legendary with enchantments, and the steel cross bow will not one shot everything, in fact, it hardly one shots ANYTHING, so you try again. At 110 damage, it will hardly one shot a damned thing on master.
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x_JeNnY_x
 
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Post » Fri Nov 16, 2012 3:01 pm

Because Skyrim is a game, not real life. In real life, deer weren't weaker when you were 12 years old. You won't find any deer ruffians and deer raiders at 38, I promise you.

I agree, and I don't think a deer should be higher level and harder to kill just because I have gained levels. I think NPC levels should be independent of my own progress. From day 1 in Skyrim I should be meeting very powerful characters, as well as novices whom I can easily beat down.
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D LOpez
 
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Post » Fri Nov 16, 2012 10:25 pm

I want choices, yes. Overpowered items remove said choices, because I don't want to be overpowered yet there is no way to use crossbows early on without making my character so strong as to make the game boring.

Please try again, and make sense this time. But preferably not before you read the forum rules.

How are you over powered at low Lv.'s with a cross bow? Doesn't the damage scale with your LV. ? Besides the base damage of a steel cross bow is 30something, not that OP IMO!! And if your still going to argue that it's OP then up the difficulty and stop playing on novice. I'm playing on master, my ENHANCED dwarven cross bow is doing 165 damage and it still takes 5-6 bolts to take down an NPC wearing armor, or 4 bolts to drop a bear that knows I'm there. If sneaking the numbers of bolts used is half, I really don't see OP there. How about a legendary dragon ? I faced one, a day and a half later, 30 crossbow bolts, 10 ultimate health potions is what it took to bring it down to the ground, I then had to sword and board it the rest of the way to kill it. In case you missed that.... 30 bolts to get it to land, not kill it, make it land. The crossbows are not OP unless you make them OP with exploits.
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Monika Krzyzak
 
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Post » Sat Nov 17, 2012 2:29 am

I agree, and I don't think a deer should be higher level and harder to kill just because I have gained levels. I think NPC levels should be independent of my own progress. From day 1 in Skyrim I should be meeting very powerful characters, as well as novices whom I can easily beat down.
TRy going to brittleshin pass at level one on master, and see what happens.
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Tiffany Holmes
 
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Post » Sat Nov 17, 2012 1:00 am

How are you over powered at low Lv.'s with a cross bow? Doesn't the damage scale with your LV. ? Besides the base damage of a steel cross bow is 30something, not that OP IMO!! And if your still going to argue that it's OP then up the difficulty and stop playing on novice. I'm playing on master, my ENHANCED dwarven cross bow is doing 165 damage and it still takes 5-6 bolts to take down an NPC wearing armor, or 4 bolts to drop a bear that knows I'm there. If sneaking the numbers of bolts used is half, I really don't see OP there. How about a legendary dragon ? I faced one, a day and a half later, 30 crossbow bolts, 10 ultimate health potions is what it took to bring it down to the ground, I then had to sword and board it the rest of the way to kill it. In case you missed that.... 30 bolts to get it to land, not kill it, make it land. The crossbows are not OP unless you make them OP with exploits.
Whats this, someone not spewing random bs?! Astonishing. ^_^
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sw1ss
 
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Post » Fri Nov 16, 2012 4:11 pm

TRy going to brittleshin pass at level one on master, and see what happens.

What happens?
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biiibi
 
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Post » Fri Nov 16, 2012 9:17 pm

.
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RUby DIaz
 
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Post » Fri Nov 16, 2012 9:24 pm

What happens?
Master vampire. End of story, there are plenty of places where you cannot go at a low level or you will get your ass handed to you.
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jodie
 
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Post » Fri Nov 16, 2012 11:18 pm

Whats this, someone not spewing random bs?! Astonishing. :happy:

I just don't understand how someone can think that their OP :blink: unless the player has the difficulty set too low for their skill level. Really if you find that the game is becoming too easy just up the difficulty a notch or two. I play on master and if you don't use the exploits the game stays challenging, not super hard or nothing but a challenge all the same.
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Beth Belcher
 
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Post » Sat Nov 17, 2012 12:54 am

I just don't understand how someone can think that their OP :blink: unless the player has the difficulty set to low for their skill level. Really if you find that the game is becoming too easy just up the difficulty a notch or two. I play on master and if you don't use the exploits the game stays challenging, not super hard or nothing but a challenge all the same.
this is why i only use smithing, enchanting, or alchemy by themselves, if you combine them, it should be obvious that the game would get ridiculously easy,
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Mark Churchman
 
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Post » Sat Nov 17, 2012 2:35 am

I always play on master. I also always take up alchemy (for RP). Never take smithing or enchanting. I've had to use a long bow, iron arrows, and hide armor to keep the game challenging. Check the 2nd link in my sig for what I consider to be challenging and fun.

No matter, when I get the PC version I'll just mod the stats on the crossbow.
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CArlos BArrera
 
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Post » Fri Nov 16, 2012 11:28 pm

Master vampire. End of story, there are plenty of places where you cannot go at a low level or you will get your ass handed to you.

That's good. Of course I didn't so much doubt that I could find high level NPCs around, but rather there seems to be a real lack of low level NPCs (besides town folk of course). It just has a dynamic that makes me feel like my character is almost always at the bottom of the food chain, and as soon as I level up, so do all the NPCs around me.

One comparison that illustrates my point is pick-up basketball games. If I go down to the courts to play, I guarantee there are going to be some bad-ass players down there that play like Jordan compared to me. But likewise, there are going to be some other guys there that I can trash pretty easily as well.
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Pawel Platek
 
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Post » Sat Nov 17, 2012 4:23 am

I always play on master. I also always take up alchemy (for RP). Never take smithing or enchanting. I've had to use a long bow, iron arrows, and hide armor to keep the game challenging. Check the 2nd link in my sig for what I consider to be challenging and fun.

No matter, when I get the PC version I'll just mod the stats on the crossbow.

And the crossbow should be a big help with that seeing how they shoot and reload faster then a bow, from my experience the crossbow is not OP at all unless you make it OP. Even my " God " crossbow( doing 550+ damage ) still wasn't one shooting everything as long as I wasn't sneaking, still took 2 bolts to drop a high Lv. vampire.
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Wayne Cole
 
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Post » Fri Nov 16, 2012 3:42 pm

The ENIRE point of smithing and enchanting is to make yourself more powerful! Otherwise they have no point, people need an IQ check. Having you smithing at one hundred WITHOUt enchanting will not make your weapons one hit everything. Ever. Maybe wolves and frost bite spiders, but nothing else. There is no way to get any weapons over 150 damage JUST using smithing, and no enchantments, I hae done it on master, and am not one shotting everthing, so stop spouting out lies

The point of all skills are to make yourself more powerful but the power Smithing, Enchanting and Alchemy provide shouldn't scale up so high or so fast. And yes with sneak attacks you do one hit kill nearly everything on the game.
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Iain Lamb
 
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Post » Fri Nov 16, 2012 2:29 pm

That's good. Of course I didn't so much doubt that I could find high level NPCs around, but rather there seems to be a real lack of low level NPCs (besides town folk of course). It just has a dynamic that makes me feel like my character is almost always at the bottom of the food chain, and as soon as I level up, so do all the NPCs around me.

One comparison that illustrates my point is pick-up basketball games. If I go down to the courts to play, I guarantee there are going to be some bad-ass players down there that play like Jordan compared to me. But likewise, there are going to be some other guys there that I can trash pretty easily as well.
The game just goes off the assumption that you are asoft snowberry when you start the game, thats it, the only class i notice that i have troubles though is the pure mage, and that is only cuz destruction is so ridiculously underpowered, probably because people like the OP complained about the spells being too strong in oblivion. >_<
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Cathrin Hummel
 
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Post » Sat Nov 17, 2012 12:10 am

The point of all skills are to make yourself more powerful but the power Smithing, Enchanting and Alchemy provide shouldn't scale up so high or so fast. And yes with sneak attacks you do one hit kill nearly everything on the game.
THATS THE WHOLE POINT OF SNEAK ATTACK! To kill them right away.........sweet jesus......and enchanting alchemy and smithing are there to COMPLIMENT your skills, so you become even more powerful even faster, if you dont want that, dont use it, dont ruin it for everyone else just because you insist on using all the crafting skills together. I play on master ALL the time as well, and without the sneak perks, you will not be one hitting everything , end of story. Maybe a deer you will, and wolves, and low level bandits, but not marauders, their hp is much higher than 220.
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Fanny Rouyé
 
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Post » Fri Nov 16, 2012 1:43 pm

The game just goes off the assumption that you are asoft snowberry when you start the game, thats it, the only class i notice that i have troubles though is the pure mage, and that is only cuz destruction is so ridiculously underpowered, probably because people like the OP complained about the spells being too strong in oblivion. >_<

Nobody complained about spell power in Oblivion, infact the only way to make it worth using was to make a custom spell that stacked weaknesses. The only real balance complaints in Oblivion were the pace at which enemy health scaled and Chameleon enchantments.

I also fail to understand why you think "THAT'S THE POINT" is supposed to counter my point, because it doesn't. "HERP BECAUSE IT'S SUPPOSED TO DERP" isn't a balance argument, sorry.
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Aliish Sheldonn
 
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Post » Fri Nov 16, 2012 1:56 pm

And the crossbow should be a big help with that seeing how they shoot and reload faster then a bow, from my experience the crossbow is not OP at all unless you make it OP. Even my " God " crossbow( doing 550+ damage ) still wasn't one shooting everything as long as I wasn't sneaking, still took 2 bolts to drop a high Lv. vampire.

Oooh, 2 whole bolts! I bet your heart was pumping hard there.

What other RPG is there where one-shotting and two-shotting mobs is commonplace?
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Frank Firefly
 
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