I googled it and it does have hydrogen but the entire hull is an empty living space so IDK where the [censored] it is.
I googled it and it does have hydrogen but the entire hull is an empty living space so IDK where the [censored] it is.
I was certain they were what we blow up in the RR airship down, when we place charges on the huge orange bags.
In the massive ballast tanks on the top of the ship. The Prydwen is powered by a nuclear reactor and there are no rocket boosters - the thing is pro-pulsed by giant fans on the back.
It's Bethesda magical Hydrogen.
Walk out onto the catwalk where the vertibirds are stored. You're going to see rocketboosters that are constantly firing.
do you mean the thrust turbines? totally different from rockets.
They can't do it as a DLC. Simply because many players destroyed the BoS as part of their endings. A DLC like this would mean many would have to restart the game.
I suspect the first DLC will be about the Gunners or something similar.
This extra content will be left to the modders. And even then, I'm not sure it could be easily placed in the game. I mean, you need more dialog/voice then Dense.. you'd need the SS (your character - both male and female), Maxson, and everyone else concerned. Is that even there?
He's the real leader of... I don't remember which department. You met him in fallout 3 and had the option to kill him.
However, we've learned that he and Shaun were at massive odds because Shaun was 100% anti transhumanism. Zimmer, on the otherhand, loved turning people into cyborgs.
My money is that Zimmer is in the pumpstation that one guy found in the sea.
Humm... I remember him. For a DLC.. that would be a good idea too.
Either way. a DLC has to be independant of the effects of the main game. In other words, no mater which side you choose, you should be able to play a DLC. A story about Zimmer (though I killed the old fart) is a good choice. So are the Gunners. Anything separate.
My money is still on the Gunners though. Bethesda is lazy with the lore. And the Gunners are already there.
Why would the Outcasts betray Maxson? He reunited the two factions and his brotherhood is more appealing to the Outcasts than Lyons' version
And on the consoles, BOS is the most popular ending so far considering MM don't have an ending .
Maxson should be their poster child.
LYONISTS betraying him?
That might work.
Because people are greedy and Maxson still isn't really back to western ideals. He wants to save the wastelanders, just like lyons did, he just goes about it differently.
The west doesn't give a [censored] if wastelanders live or die as long as they aren't in the way.
Nothing stopping them from adding missions to all factions like a post ending DLC.
Yeah and the West Hills Elders put Maxson in charge.
The Outcasts aren't traitors.
They are LOYALISTS.
agree..I can see the Lyons Supporters retaking DC, but that's about it.
and they can do a +Mode DLC pack, which adds stuff across the board, but you'd need to do a new game to get the full experience. it's a common DLC archetype but it's tricky when dealing with an open world game like bethesdas RPG's.
Lyons was put in charge before he defected. He was the head of the expedition to the East, but when he got there he couldn't bare to leave DC in the state he found it in.
Yeah, he's made an Elder but he starts refusing orders from Lost Hills.
By that point, they should have removed him legally.
Nice guy or not.