» Mon Nov 28, 2011 10:01 am
I was pretty disappointed with Dark Souls. I played for about 150 hours altogether, so I got a pretty good idea of most of the games strong points and weaknesses. I'd say it hid behind it's difficulty more than anything else. If you took that away, there wasn't much left. The level and creature design were phenomanel, but the gameworld was very small. The verticality made everything feel larger, without actually being larger. Without enemies present, you could run from Ash Lake(the "bottom of the game) to the Queen's chamber in Arno Londo( the "top" of the game) in less then 5 minutes. Not many "open-world" games are that compact, unless they're filled with content. Dark Souls felt pretty empty.
NPC interactions were basically; NPC says something that doesn't make much sense(it's a Japanese game, go figure), gives a weird crazy laugh, then disappears the next time you're in that area. Then they re-appear in a different area as you progress, and give you another crazy laugh. There must have been less then 5 hours of dialogue for the whole game, and that's being generous. There was one point where an NPC tricked me, and I was pissed, but that was the only real time they really interacted with you. There was another time where I stared at massive, heaving briasts for about 5 minutes, marvelling at the amazing animation... but yeah.
The combat felt great. I really enjoyed cleaving enemies skulls with my +15 Normal Bastard Sword. It was very satisfying, and even after 70 hours I'd discover new attacks. There were tons of weapons, and they all have a particular feel and heft to them. Using a spear was vey different from using a whip, and if you had a favourite you could use it for the entire game(with proper uprgrades).
All of bad stuff mentioned above, I could forgive. They're actually small gripes. What I can't forgive, however, is the utterly broken multiplayer. I was playing on Xbox 360. Apparently the PS3 is a bit better. Over the course of my journey I accumulated about 24 orbs which could allow you to invade another player's game. Out of the 24, 1 worked. I tired used them at the beginning of the game, the middle and the end. So I joined multiple Covenants which allow you to, unsuccessfully, raid others worlds. Nothing worked. I laid down summoning signs everywhere I went, so other players could bring me into their worlds for help. Out of countless signs, maybe 10 were successful. I tried to summon every player's sign I saw, only about 5 were successful. Eventually it got to a point where I couldn't even find signs to summon anymore. Summon Failed. Invasion Failed. Dragon Searches Failed. Darkmoon Invasions Failed.
I couldn't recommend anyone to buy this game, simply because one of it's core features does not work. I really wanted to love Dark Souls.... but hell no. They sold people half a product. And it's sad.