Dark Souls Continued

Post » Mon Nov 28, 2011 10:25 pm

This might not be a complete tip for playing as a faith build, but here goes:

SNIP


Thanks for that gorabad.

Weapon feed back was a help. Good point about the split DAM.

Higher attunement than I thought. I'm guessing your loadout included wrath of god most of the time?

Did you use ranged at all? What form?

You can only use lightening miracle while in the Sun Bros right? Or is that only sunlight spear? wiki was confusing

GREAT white chunk tip. Will help me keep up w/ those elemental weapons.

So wrath of god casting time is shorter right? It seemed like it but I was unsure. I keep getting slaughtered trying to pop off a force attack during PVP. Casting most things in PVP combat seems much more risky in dark than demon's.

Where's the stat drop off these days? 40 still? I pumped faith till 50 on my last character. Too high?

Also, my primary concern, poise or rolling? Seems like I'm going w/ a big weapon. I'm usually a roller. What was your armor and ring set up?
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Stu Clarke
 
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Post » Mon Nov 28, 2011 9:25 am

i got emit force from onion guy also.

What i done was speak to him when sens fortress gate was closed. I spoke to him at the path with the rolling ball.
I spoke to him in anor londo and he needed silver nights killed. Spoke to him after killing them, then he was gone.
Dont think i seen him again in anor londo.

Next time i seen him he was back at Firelink shrine beside the bonfire. Spoke to him and he asked if it was me that open sen's fortress gate. Can respond Yes/no and then he gave me the miracle as a thank you gift.

Also, killed the firesage demon and the centipede one, and am now in Lost izalith getting stomped into the lava by Dinosaurs :(

Where's the stat drop off these days? 40 still? I pumped faith till 50 on my last character. Too high?


I dont know whether this is the same thing ive been wondering, but as soon as i hit 40 strength, points after that dont seem to increase my weapon damage very often. There a reason for this?
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Alexander Lee
 
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Post » Mon Nov 28, 2011 10:45 pm

Can anyone tell me a good way to fight skeleton wheels when in a tight network of tunnels?
There is nowhere to run to make them hit a wall, or am I just missing something?
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Eric Hayes
 
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Post » Mon Nov 28, 2011 5:15 pm

Can anyone tell me a good way to fight skeleton wheels when in a tight network of tunnels?
There is nowhere to run to make them hit a wall, or am I just missing something?


I used the tunnel where you go down the ladder into. Its got 2 skeleton archers in it.
Just lured what i could back to the hole in the wall (beside the archers), stood at the gap then just rolled and they hit the wall behind.

Never seen the bolded bit, so you might not be where im thinking of. Any wall should do though if your able to roll out the way quick enough.

But at the big open area full of them, i ended up just running through them all as there is fog at the other end, so they cant follow


Also, cant decide whether to go for Artorias sword or the shield.

It would take me 16 levels to get my intelligence/faith up enough to use the sword :\
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Valerie Marie
 
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Post » Mon Nov 28, 2011 9:30 pm

I used the tunnel where you go down the ladder into. Its got 2 skeleton archers in it.
Just lured what i could back to the hole in the wall (beside the archers), stood at the gap then just rolled and they hit the wall behind.

Never seen the bolded bit, so you might not be where im thinking of. Any wall should do though if your able to roll out the way quick enough.

But at the big open area full of them, i ended up just running through them all as there is fog at the other end, so they cant follow

I'm in the Painted world of Arimais.There is a sewer of tight passages just wide enough for you to fit.I'm gonna head back down and see if they don't follow me around corners this time.It seems like there was no way to make them hit a wall down there though.I better equip the dark wood grain ring and see if the better rolling helps.

I nearly had enough souls to level up before those things spoiled it.:facepalm:
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louise fortin
 
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Post » Tue Nov 29, 2011 1:17 am

I'm in the Painted world of Arimais.There is a sewer of tight passages just wide enough for you to fit.I'm gonna head back down and see if they don't follow me around corners this time.It seems like there was no way to make them hit a wall down there though.I better equip the dark wood grain ring and see if the better rolling helps.

I nearly had enough souls to level up before those things spoiled it.:facepalm:



Ah, i thought you meant the skeleton wheels in catacombs. Hate them.
Mind you, I dont think theres any mobs in this game i like.
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MatthewJontully
 
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Post » Mon Nov 28, 2011 1:27 pm

Ah, i thought you meant the skeleton wheels in catacombs. Hate them.
Mind you, I dont think theres any mobs in this game i like.

Great so this won't be the first and last time I see them.Easily the most annoying thing if you don't mind the Basilisk curse frogs.

Died again down there so I will have to try using the lightning spear this time.Please be weak against lightning you bastards...please.

Edit - Lightning spear worked very well in this situation.
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sara OMAR
 
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Post » Tue Nov 29, 2011 12:26 am

There you have LOD's view on the remaining lords :D

As for me, I think the 4 kings is the hardest of all bosses in dark souls. Partially because you can fight them as the first of the lords if you want, but also because they multiply themselves at a rate which is faster than most weapons can kill them (unless you are very late in the game or happen to have made a lightning +5 weapon or a fire +10)


Yeah I was being serious about that, sorry if I made other people sound like noobs with that post, but that really wasn't my intention.

Basically I found the Four King one of the easiest Boss Fights in the game:

When the first king spawns, walk right into him. Don't keep distance between the two of you. Now dual-wield your weapon and keep striking him. When he grabs you, use a flask and continue. He should die pretty quickly, assuming your character is level 70-80 with around 350-450 damage. Repeat strategy for the next king who spawns. In my game I was able to kill a king before the next one spawned, this makes the fight truly easy. Just keep in close, and never at a distance.
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Facebook me
 
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Post » Mon Nov 28, 2011 6:26 pm

@ LOD95
The post you are talking about didn't seem bad at all.Just your opinion on some bosses, no biggie.

For anyone who has been to the painted world.

Edit - Deleted most of that cause I figured out the problem I was having..me so silly.:facepalm:
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Tyler F
 
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Post » Mon Nov 28, 2011 12:04 pm

So, been running around the Darkroot garden and basin, I found the bonfire on accident in the basin leading to valley of drakes and the black knight next to it really didn't give me much trouble. I also found the Hydra which scares me..alot. I snagged the elite knight set which um doesn't seem like a huge upgrade over my starter knight set. Grass crest shield and my Fang Boar helm are awesome, I don't think I will find a better looking helmet.

I made attempts at the butterfly boss, found it odd how sometimes I rolled and her slow missiles missed me but then I would go around and do the same thing and they would hit and kill me, same with her burst of small missiles.
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Andy durkan
 
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Post » Mon Nov 28, 2011 11:44 pm

So, been running around the Darkroot garden and basin, I found the bonfire on accident in the basin leading to valley of drakes and the black knight next to it really didn't give me much trouble. I also found the Hydra which scares me..alot. I snagged the elite knight set which um doesn't seem like a huge upgrade over my starter knight set. Grass crest shield and my Fang Boar helm are awesome, I don't think I will find a better looking helmet.

I made attempts at the butterfly boss, found it odd how sometimes I rolled and her slow missiles missed me but then I would go around and do the same thing and they would hit and kill me, same with her burst of small missiles.

There is a hidden bonfire there that you might have missed.If you go back to the path you entered on, and keep going straight instead of taking the right turn into the basin you will arrive at a sealed door.Hit the wall to the left of that door and you will find the bonfire.

Grass crest shield is useful sometimes, but take note that it only blocks 95% of physical damage.

Oh and if you head into the valley of drakes and follow the left path up the cliffside there is an undead dragon guarding some nice loot.Forget what it was now but it was either a weapon or armor.I would stay away from the drakes across the bridge though.You can't pull them with arrows, they just leash back so you can't split them up.
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Kevan Olson
 
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Post » Mon Nov 28, 2011 10:03 pm

There is a hidden bonfire there that you might have missed.If you go back to the path you entered on, and keep going straight instead of taking the right turn into the basin you will arrive at a sealed door.Hit the wall to the left of that door and you will find the bonfire.

Grass crest shield is useful sometimes, but take note that it only blocks 95% of physical damage.

Oh and if you head into the valley of drakes and follow the left path up the cliffside there is an undead dragon guarding some nice loot.Forget what it was now but it was either a weapon or armor.I would stay away from the drakes across the bridge though.You can't pull them with arrows, they just leash back so you can't split them up.


Yea, the one behind the wall I got and it's the one I am using now for the butterfly fight. I died twice on it to getting hit by the slow missiles somehow when the boss has less then 25% hp. I stopped I get frustrated easy over stuff like that.
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Beat freak
 
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Post » Mon Nov 28, 2011 8:13 pm

Yea, the one behind the wall I got and it's the one I am using now for the butterfly fight. I died twice on it to getting hit by the slow missiles somehow when the boss has less then 25% hp. I stopped I get frustrated easy over stuff like that.

You will probably kill her first try when you come back fresh.I kind of got her to fire those at an angle.I just kept dodging until she lands for the free 20 seconds of damage you can get.

Those stone knights in the area will drop their sword as loot btw, shield too supposedly but they never did for me.
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Anna Beattie
 
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Post » Mon Nov 28, 2011 7:47 pm

You will probably kill her first try when you come back fresh.I kind of got her to fire those at an angle.I just kept dodging until she lands for the free 20 seconds of damage you can get.

Those stone knights in the area will drop their sword as loot btw, shield too supposedly but they never did for me.


Yea, they're pretty tough though, tougher then anything else in that area so far. I have a Knight shield I picked up off a undead knight guy in undead parish, I don't remember if it was 100% physical damage reduction.
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Niisha
 
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Post » Mon Nov 28, 2011 12:41 pm

Yea, they're pretty tough though, tougher then anything else in that area so far. I have a Knight shield I picked up off a undead knight guy in undead parish, I don't remember if it was 100% physical damage reduction.

They hit hard alright.Just walk around them and they usually miss so you get free hits on their backs.When they do that spell to over encumber you switch to two hand and get more free hits.You can make so you only ever fight one at a time too.I'm just glad its possible to block against giant swords like that. :)

The shield I was talking about is the same one those stone knights are holding.They drop swords for me but never the shield.Lots of sources say they are supposed to so i'm gonna head back and try again some time.I have the stone armor and sword so I wanna get the full set.
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rae.x
 
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Post » Mon Nov 28, 2011 9:29 pm

They hit hard alright.Just walk around them and they usually miss so you get free hits on their backs.When they do that spell to over encumber you switch to two hand and get more free hits.You can make so you only ever fight one at a time too.I'm just glad its possible to block against giant swords like that. :)

The shield I was talking about is the same one those stone knights are holding.They drop swords for me but never the shield.Lots of sources say they are supposed to so i'm gonna head back and try again some time.


Yes, I knew what you meant, I was stating I think I might go back to the Knight shield for 100% phys damage reduction. I feel like some enemies in this game are so easy to kill when I just mash the strong attack button and somehow stay ahead of the attack the entire time.
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adame
 
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Post » Mon Nov 28, 2011 11:13 pm

More rhea problems.

Went to tomb of the giants after ring both bells. Never saw rhea in firelink. Now she is not the tomb of the giants. Do I need the lord vessel before rescuing rhea?
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Laura Wilson
 
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Post » Mon Nov 28, 2011 12:10 pm

I just bought this game last weekend, and I have to say that I have never had this much fun dying. Although, my first attempt at Dead Burg didn't go to well. I picked the Knight class to start with, and was doing fairly well up until I got to the Taurus Demon (the boss on the long bridge with the two archers in the tower). My issue with this guy is that my Knight character cannot seem to maneuver fast enough around the demon to do anything but get clubbed to death. I always start off by climbing to the top of the tower, and then jumping for an over the head stab on the demon, which takes a nice bit of health out of him, but I never can seem to dodge his attacks long enough to throw firebombs, or get behind him for my own attacks. So I decided to restart with a wanderer class character. The dexterity and lighter armor is already proving to be quite useful. Hopefully I can get past the Taurus Demon either tonight, or tomorrow, because right now I am not getting much progress done.
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Sxc-Mary
 
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Post » Mon Nov 28, 2011 9:05 am

snip

I play as a knight too.For Taurus I just did the tower plunge, ran between his legs and sprinted to the opposite end of the bridge.Roll under his legs again and sprint for the tower.Do this three or four times and he is history.

Great that you are not put off by the learning curve.Trust me when I say its not that hard of a game when you learn its rules.You have some really cool stuff to see in the next hundred odd hours. :)
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Myles
 
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Post » Mon Nov 28, 2011 10:01 pm

YES! HALLELUJAH! :biggrin: The Taurus Demon is dead! Haha... Did it with my weak wanderer character. Being fast and lithe helps quite a bit. Hehe...
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Carlos Vazquez
 
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Post » Mon Nov 28, 2011 9:05 pm

But you are Dark Souls at this stage.:D

@Outlander
Thanks and I should be okay at SL 60.I just hope it doesn't matter that I don't have any super weapons yet.I'm still using longsword+10 and the lightning spear from Sen's fortress.My stats are not making a huge difference on that longsword yet.I have not been back on since last night but those flying women/crows took some time to kill.

Were you chewing through them fast?
What SL were you when you got there?

I believe I was about SL 65ish. I hit SL 70 by going through the painted world and finding all the souls lying around. Plus I had quite a few in my inventory because I always stockpile, then forget them. :P

The gear I had (and still use) was a +4 Furysword, +10 Longbow, +1 Eagle Shield, Ornstein's set with the Gold-Hemmed Black Hood instead of his helm, The Ring of Favor and Protection, and Havel's Ring.

You should be okay as long as you are careful. None of the enemies gave me much trouble. Just make sure to watch out for the fire the giant sack-hallow "blow" at you. I equipped the Dragon Crest Shield, and the Flame Stoneplate Ring and it did not help at all. So, it is best to just dodge around and get close to take them out. The crows may seem terrifying at first, but all you have to do is run around, or towards them when they put their wings against their chest to do their jumping peck attack.

Also, if you are trying to face all the invading NPCs, King Jeremiah invades your game (if human) in a courtyard with several hallows after the Phalanx. He was very fickle for me. I had to stand right next to one of the "prison box" things (you'll know what I mean) facing towards where the phalanx was to make him invade. Don't forget to push open the blue gate in the part with the Phalanx to create a shortcut directly back to the bonfire.
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Lalla Vu
 
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Post » Mon Nov 28, 2011 11:03 am

Thanks for that gorabad.

Weapon feed back was a help. Good point about the split DAM.

Higher attunement than I thought. I'm guessing your loadout included wrath of god most of the time?

Did you use ranged at all? What form?

You can only use lightening miracle while in the Sun Bros right? Or is that only sunlight spear? wiki was confusing

GREAT white chunk tip. Will help me keep up w/ those elemental weapons.

So wrath of god casting time is shorter right? It seemed like it but I was unsure. I keep getting slaughtered trying to pop off a force attack during PVP. Casting most things in PVP combat seems much more risky in dark than demon's.

Where's the stat drop off these days? 40 still? I pumped faith till 50 on my last character. Too high?

Also, my primary concern, poise or rolling? Seems like I'm going w/ a big weapon. I'm usually a roller. What was your armor and ring set up?

The high attunement was simply so that I could have healing miracles equiped at the same time as I have offencive ones. Less attunement means you must choose one of them. Ranged was limited to the greater lightning spear miracle, 10 uses. Nothing stops you from doing a divine long-bow though, or using the darkmoon bow with moonlight arrows (very high magic damage). You need to join sunbro's to learn the two basic lightning spears, but you can use those even if you leave sunbros. It's only the sunlight spear that requires you to be part of the covenant to use it. (it requires 2 slots and has only 5 uses.. it's a terrible investment IMO). The force and wrath of god miracle in PvP must be used tactically. If your opponent knows you have it, you lose the element of surprise. 40 seems to be the new limit.

As for poise and rolling, why not choose both? You can find the darkwod grain ring by killing the invisible ninja guy from the forest covenant (only appears when you join them) and in addition to that, you can use the wolf ring or havel's ring (or ring of divine favour and protection). The grain ring allows you to roll at 49% equip burden and the other ring you choose will either make that limit greater, or directly add poise. As a general rule, the bigger your weapon, the bigger your poise should be.
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Hannah Whitlock
 
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Post » Mon Nov 28, 2011 4:46 pm

I personally think 20 attunement is enough. As 5 slots will do.

I am really struggling to join the Warriors of Sunlight atm. I am in NG+ now with 20 faith. I need 50 to join, to reduce this I need to help 6 people kill their area boss to reduce the Faith Requirement by 5 each time. The problem is, activity seems to be less in NG+.

I helped someone defeating the Gaping Dragon, so that's 1. I need to do it 5 times more, any tips where to get summoned a lot?
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Kyra
 
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Post » Mon Nov 28, 2011 8:55 pm

Playing my way through Blighttown at the moment. My god, what the hell's up with the framerate in that place? It's truly awful in some areas. Other than that I'm finding the area surprisingly easy compared to Valley of Defilement, although the fat trolls can be a problem. I found some very cool looking red robes, but their poison resistance is terrible compared to my pyromancer gear.
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Trish
 
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Post » Mon Nov 28, 2011 9:07 pm

I personally think 20 attunement is enough. As 5 slots will do.

I am really struggling to join the Warriors of Sunlight atm. I am in NG+ now with 20 faith. I need 50 to join, to reduce this I need to help 6 people kill their area boss to reduce the Faith Requirement by 5 each time. The problem is, activity seems to be less in NG+.

I helped someone defeating the Gaping Dragon, so that's 1. I need to do it 5 times more, any tips where to get summoned a lot?

19 attunement gives 5 slots. 20 is just 1 more attunement point spent for nothing.

Depends on your level, anor londo is always a place with co-op. All you need to do is to join way of white and you extend your summon area level with 10 in both directions. So if you aren't in WoW, and you are level 70, you can summon 63-77. If you are part of WoW you can summon 53-87. I was level 8 and was summoned by a level 18 guy, who also summoned a level 30 guy. We were all in WoW, a solid covenant for co-op with strangers.
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Dragonz Dancer
 
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